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Upgrade Your Setup with theKiiBoom Moonshadow V2

Disclaimer

KiiBoom sent me the Moonshadow V2 for free to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. Make sure you also check out my review for the Kiiboom Breeze 75 if you’re in the market for a very pretty keyboard.

What’s in the box?

  • Moonshadow V2
  • USB-C to USB-A Braided Cable
  • Key/Switch Puller
  • 2 Extra Switches
  • Mac Keys
  • User Guide
  • Extra Plate

Features

The KiiBoom Moonshadow V2 is a stylish 75% mechanical keyboard that is ready to upgrade your aesthetic. It well designed aluminum body gives it its durable construction and its weight will keep it from sliding across your table. The keyboard comes in black, pink, and silver. All schemes look great, but I chose the black because I liked the mascot on the escape and enter keys.

The keyboard features 81 keys and a knob that can easily be swapped so it always matches your aesthetic. There is also a nice and subtle backlight preprogrammed with a good amount of profiles to accent any aesthetic. You can also turn it off if you really want to. As far as performance goes, you can’t go wrong with the Moonshadow V2. All 81 keys can be easily remapped or programed through QMK and VIA to maximize any workflow, and the low latency with both wired and wireless connections is nothing to scoff at. Coupled with its powerful 4000mAh battery, and you have a solid workhorse.

Sound Test

Review

The Moonshadow V2 is a premium feeling keyboard at a reasonable price. This keyboard is ready to upgrade both the aesthetic and performance of any setup. The color layout in all three options are so good, choosing one will be the hardest choice. I got mine in black and am very impressed with how vibrant the colors are and how well the mascot is printed on the keys. The manufacturing is very clean and sturdy, and the keyboard has a good amount of heft to it. It feels like it will last me enough to make it a bargain.

The keyboard performed extremely well. There was no noticeable ghosting or latency, and everything mostly worked as intended. I did have to swap out one of the switches early on in my testing because it stopped working, but the swap was very easy to make. That said, the Moonshadow V2 has one of the most satisfying experience I’ve had in a mechanical keyboard. It has one the most satisfying and creamiest sounds, and the keys feel amazing under your fingers. It may not be the most ergonomic layout, but it doesn’t matter because it feels so good to type with.

If you’re looking for a mechanical keyboard, the Moonshadow V2 is the perfect place to start. It comes in good colors, the performance is solid, and the typing experience is perfect. I may have gotten unlucky with the defect, but the rest of the experience more than made up for it. I recommend you pick one up today!

You can pick up the KiiBoom Moonshadow V2 in all three colors on the official KiiBoom website!

The Last Apprentice – Chapter 2: Final Instruction

The door closes, leaving the two women alone. “Grandma?” Mila asks, but there is no response. A metallic hum fills the room as Doña Guille stares blankly at the door. Tears swell behind her ancient eyes but are replaced with a sudden look of urgency.

She moves towards the bookshelf. “Mija, grab your bag and pack whatever you need. Essentials only. Apurate!” There is desperation in her voice.

“What’s going on?”

“They found me mija. You have to leave. Hurry!” The old woman begins pulling books off the shelf. They fall with a deafening crash.

“What…what’s going on?” Mila repeats.

Doña Guille sighs and turns to her granddaughter. There is sadness in her eyes. “They know I am a witch. That man is here to pick me up. I don’t have time to explain. You need to get your stuff and leave.” Her tone was stern and demanding. Mila opens her mouth to protest but turns to her room instead. “Pack light. Just what you can carry.” the old woman adds as Mila disappears into the room. Books continue to fall to the ground. Drawers open and shut in the other room.

This goes on for minutes before Doña Guille stands up with an old shoe box and runs to the room. There are two beds crammed into this room with a few dressers. Mila is zipping up her bag when the old woman enters the room.

“Estas lista?” Doña Guille asks in a shaky voice.

“Yea…” she looks over at her grandmother with a worried expression. “You need to tell me what’s going on,” she pleads.

A tear slips from the corner of Doña Guille as she moves towards her granddaughter. Her hand shakes as it lands gently on the young girl’s cheek. “In a few minutes, they’re going to barge through that door and take us and lock us away in a prison built for witches like us. If that happens, there is no escape. They’ll do horrible things to us…” her voice breaks as the words become too hard to say.

“But…but witches aren’t real…” Mila protests.

“They are real mija, and I wish I had more time to explain to you. Pero you need to leave.” The old woman opens the box. Inside is an envelope thick with a bill and an old leather-bound notebook. She hands her the envelope. The bills are worn and dirty and fill the room with a strange musk. “This is all the money I have. It’s not much, but it should get you a few meals. And this,” she says as she picks up the old leather book, “this is our spellbook. Guard it with your life.”

Mila grabs the book it is about the size of a small notebook, but a thick two or three hundred pages. The cover is worn without any distinguishable writing on its face and the pages are worn and yellowed. “This is all we have left of our people. Learn as much as you can from it.”

“Magic isn’t real…”

Footsteps echo down the hall. “We’re out of time mija. You have to be brave. I’m sorry I didn’t teach you enough.” She hugs her granddaughter tightly and fights the tears.

“You’re not coming with me?”

Doña Guille grabs Mila by the shoulders and looks into her eyes. Her eyes swell with the tears she holds back. “This next part, you have to do on your own. I’ll hold them back as much as I can, pero you have to run.”

“Come with me. We can figure this out. We can…”

“No mija. I’m too old. I’m too tired of running.” The footsteps get closer. “I know you’re scared, but you can do this. I know you can. Don’t use your real name. Don’t let anyone know you’re a witch.”

“But..”

“There’s a man named Bones somewhere in the 13th district who knows how to do the old shaman tattoos. Find him. Show him this book.” The footsteps go silent. “I love you mija. Good luck. Jakata!” Doña Guille shouts as she shoves Mila back. A bright white portal of light appears suddenly behind her. It swallows her as she reaches out to grab her grandmother. Mila falls onto the cold hard ground. She sends metal cans rolling against the wall behind her. She looks up to see a final glimpse of her grandmother as the portal shuts. She watches as her grandmother turns to the door. She can hear a loud crash somewhere in the distance. Suddenly, darkness.

Mila remains frozen as the loud noises of the city dance around her. The buzzing of the railcar above, people shouting in the distance, and a bus making its stop somewhere behind her. There is a light at the end of the alley. For the first time since landing, she begins to notice her surroundings. Two long buildings stretch up endlessly on both sides. The alley is wide but thick with trash. It piles up around her. Her bag sits in front of her. A dog barks and it snaps her from her trance. A foul stench fills her nose and she bends over to vomit.

Mila sits there a bit longer as tears fall from her eyes. For the first time in her life, she feels alone as the world continues to move around her.

Affraid Game Review: A Horror Experience Gone Wrong

Disclaimer

I was sent a free copy of AFFRAID to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker HE75 Mag or their KiiBoom Breeze 75. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update weekly.

What is Affraid?

Affraid is a third person horror survival game out now on Steam.

Nina has been kidnapped along with several other girls by the evil pharmaceutical company, Medio. Medio wants to create an age reversing cream, and willing to sacrifice as many people to get it. Unfortunately, there are unforeseen side effects. The other subjects become rabid, initiating an evacuation protocol. Nina is unaffected, and finds herself in the fight of her life as she tries to escape. Can she make it out alive?

Gameplay

Affraid is a Resident Evil clone. Players make their way through a strange facility full on monsters and using what they find along the way to defend themselves. Players must make their way through dark corridors, piece together the narrative, and try to stay alive. It is a pretty strait forward gameplay loop, but one that can be extremely unforgiving if players aren’t careful.

Review

I was drawn to this game because it looked rough, yet with enough passion poured into it to make up for it. Unfortunately, the game in its current state is unplayable. An update was pushed recently that makes me believe the developer hasn’t given up yet, but it didn’t do much to earn its price tag (even at a discount).

My game crashed during the opening tutorial. When the game finally decided to work, the movement is jarring and the controls aren’t as smooth as they need to be. It is clear that a lot of effort was put into the fan service, which is fine, but the rest of the game needs more attention. Once I finally got out of the first room, the game did not get better. Movement feels bad, and combat doesn’t feel any better. I wouldn’t mind the flaws, but there are better games you can play at the same price price point.

Without a major update to performance, there is no reason to buy this game. The game doesn’t feel finished, nor does it feel like it is close to being finished. You can pick up AFFRAID for $9.99, but your money is better spent elsewhere.

GoobnBalloonsDX Review: A Fun Arcade Adventure

I was sent a free copy of GoobnBalloonsDX to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review of the game.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker HE75 Mag or their KiiBoom Breeze 75. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update weekly.

What is GoobnBalloonsDX?

GoobnBalloonsDX is a cute, hand-drawn arcade shoot ’em up game out now on Xbox, Switch, PlayStation, and PC via Steam, Epic Games, and itch.io.

Travel between worlds, fighting off against different foes, save your friends, and try to get the high score. Each level has unique challenges as players can brave the adventure alone or with friends and pop all the balloons that get in the way. Do you have what it takes to save the world and break the leaderboard in what promises to be a quirky good time?

Gameplay

Players must use their powers to pop balloons and complete different challenges. Players can either explore new worlds and challenges through the story mode, or load into arcade mode and try to claim their spot on the leaderboard. There are unlockable characters with unique ablilities that players can customize, unique boss fights, and a co-op mode.

Review

GoobnBalloonsDX is a cute and creative arcade game with a fun gameplay loop that earns the game’s price tag. There is a solid sound track to set the mood, a cute aesthetic to enjoy, and fun and simple mechanics to master. This is the perfect game to play if you’re looking for a goofy good time without much commitment, and it is an excellent game to play with your friends. Best of all, it makes for a fantastic Steam deck game.

If you’re looking for a fun arcade game, you’d be hard pressed to find better. This game is fun, inoffensive, and it provides enough of a challenge to keep things interesting without becoming work. I like that players can either choose to chase high scores, or sit back and relax as they pop bubbles and unlock accessories. Whatever you en up doing in GoobnBalloonsDX, you’re going to have a lot of fun.

You can pick up your copy of GoobnBalloonsDX on Xbox, Switch, PlayStation, and PC via Steam, Epic Games, and itch.io for only $9.99.

Microtopia: A Unique Village Builder Experience

I was sent a free copy of Microtopia to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker HE75 Mag or their KiiBoom Breeze 75. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update weekly.

What is Microtopia?

Microtopia is an ant-colony village builder out now on Steam.

You are in charge of building the mightiest mechanical ant empire this world has ever seen. Program your drones, upgrade your units, build your empire, and protect your queen. Build efficiently, plan accordingly, and get ready to lose a few days of sleep. Do you have what it takes to make the perfect colony?

Gameplay

The game walks through the games important mechanics and a well designed tutorial that can skipped on later playthroughs. Players all start with a queen and a few drones, and slowly build that into the mighty ant empire it turns into. Players will command their ants to gather resource, build structures, and upgrade their empire. What makes the game unique is that the automation is programed by the players. The bulk of the game is designing the many intertwining routes ants take to perform their tasks. These routes are constantly changing as resources run out and more structures start to to populate the map. The trick to this game is efficiently weaving every moving part of the colony so that everything runs smoothly. There are tech trees and upgrades to keep the game engaging. If you run out of tasks and the game feels like you are waiting on timers, you are playing this game wrong.

Review

Microtopia is one of the best village builders I have ever played. I had my doubts during the first boot because the graphics and art style are a little plain. The more I played the game, the less of a problem I had with the art direction. The style is not only very thematic and flavorful, it also means it can run on anything. It does run fine on the steam deck, but it is a little small and you’re going to have to use the touchscreen.

The village/factory building mechanics are the main reason for buying the game. They are easy to grasp with the excellent opening tutorial, and they give the player enough to do to keep the game engaging. Most of village builders I’ve played autopath tasks like farming materials, but Microtopia has players design the paths first, and assign the units to travel them second. While I do appreciate the more laid back approach of the autopathing, I did now know how much I wanted to design my own routs and paths. This does mean players need to be a bit more active in their planning stages, but I never felt like it was unnecessary busy work. I also love the fact that structures can be moved at any time, and they can be destroyed for a full refund. I make a lot of mistakes and appreciate the extra flexibility. That said, I did restart my playthrough after the tutorial because I was not happy with my pathing and some of my earlier decisions.

Microtopia is the most engaging relaxing game you will get to play. I found the village building soothing, and the mechanics had me obsessing about every little detail. If you’re looking for a new village builder, Microtopia is a strong contender. It’s unique mechanics are worth trying once, and the art style will grow on you. This is a fantastic game that deserves a lot more attention.

You can pick up Microtopia on Steam for only $19.99.

Aegis Force: The Scorian War Demo Review

I got to try out the Aegis Force: The Scorian War demo because I’ve been looking for a new JRPG to get into. The game looks interesting with some neat flavor and combat system. I know the game isn’t finished yet, so I will try to be more lenient with my impressions. That said, this will be my honest review.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker HE75 Mag or their KiiBoom Breeze 75. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update weekly.

What is Aegis Force: The Scorian War?

Aegis Force: The Scorian War is a 2.5 fantasy rpg coming to Steam sometime in 2026. The Demo is available to play in the meantime so make sure to check that out.

The 100 year Scorian War ravages the continent. The two nations, one advanced in technology the other in magic, are locked in a battle with no end in sight. The conflict weighs heavily on both sides, yet no one remembers what sparked it. Join three childhood friends as they fight for their country, recruit new members, and explore the war torn country. What secrets will their journey uncover? Will they be the ones to stop this war?

Gameplay

Players explore the 2D world, fighting against enemy soldiers and slowly unraveling the narrative. This is your typical JRPG, but one with a unique combat system that might be worth exploring. Combat in Aegis Force is turn-based with an interesting movement mechanics. Characters can gain advantage on attacks based on the orientation of the enemy. Attacking an enemy from behind gives units a small boost in attack, but this boon works both ways. Players must strategically position their units to gain the advantage, and this can sometimes mean taking big risks.

Review

I really want to like this Aegis Force. The art is cute, the mechanics seem interesting, and I need a new JRPG. Unfortunately, I think the demo was released too early. The game has some promising features that left me curious enough for a follow-up, but the demo isn’t good enough to generate enough appeal.

The writing is awkward. I caught a couple errors, no big deal, but the dialogue is awkward and doesn’t do enough to earn the reader’s attention. The performance also falls short. Combat and movement is full of award animations, and the whole experience feels a little clunky.

That said, I kind of like the combat. The flank mechanic gives combat enough of a strategic element to keep it engaging, and the Tactimagus mechanic makes combat fun to watch. I wish everything ran more smoothly, but I am at least interested in seeing the final product.

Aegis Force: The Scorian War is a hard game to recommend in its current state. While some can overlook the roughness as the games charming lure, it is going to be a hard sell for the casual gamer who wants to spend their money on an engaging story with mechanics that work properly. I don’t believe Aegis Force is entirely hopeless, it just isn’t where it needs to be yet. We still have a year of development left, and there might be some solid fixes to change this opinion. I will be trying to get my hands on a full version for the follow up, but in the mean time, you can check out the demo on Steam.

Urban Myth Dissolution Center Review: A Must-Play Visual Novel

Disclaimer

I was sent a free copy of Urban Myth Dissolution Center to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Plugs and Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker HE75 Mag or their KiiBoom Breeze 75. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update weekly.

What is the Urban Myth Dissolution Center?

Urban Myth Dissolution Center is a horror mystery visual novel out now on Steam, PlayStation, and the Nintendo Switch.

Azani has a supernatural gift she doesn’t want. In an attempt to become normal, she seeks the help of Ayumu Meguria, a level S psychic and the director of the Urban Myth Dissolution Center. In a strange turn of events, she finds herself under his employ. She must now use her powers to help the Center investigate Myths, and put an end to anything supernatural. What truths will she uncover? Will she ever get rid of this power and be a normal girl?

Gameplay

Players explore a 2D pixel art world, collecting clues, solving cases, and piecing together the overarching narrative. Players start by combing social media for leads on a new case. They follow up by interrogating the people involved, and looking for signs of supernatural activity. As they collect clues and details, players begin filling out a field journal with useful information. Azumi will periodically stop to piece the clues together. Players must be able to piece the clues together to progress through the story. When enough clues are gathered, Meguria will use his psychic abilities to guide the players towards a truth.

Review

If you can only buy one visual novel this year, it should be Urban Myth Dissolution Center. This is by far my favorite visual novel, and I have played some award winning games. Players will fall in love with the retro pixel art aesthetic and the breath taking visuals. I love how creative this game gets with its style, and it is able to successfully create the ideal atmosphere for its mystery. The game also has an amazing sound track ready to complete the mood.

The gameplay is simple, yet relaxing. The fact that the game takes the time to quiz players on key elements of the mystery keep the game engaging. There didn’t seem to be any real drawback from guessing wrong other than the inability to progress the story, but it is a good idea to keep notes if necessary. It makes things go by faster.

The best part of this game is its story. I haven’t been this intrigued by a mystery in a while, and I whole heartily recommend this to anyone in need of a good read. This is a well paced story with a fun quirky tone, memorable characters, and interesting mysteries. Best of all, the experience is pretty solid on the Steam Deck.

If you are looking for a good visual novel, it doesn’t get much better than Urban Myth Dissolution Center. Pick it up today on Steam, PlayStation, and the Nintendo Switch. There is a Steam demo if you don’t believe me.

Epomaker TH99: A Stylish and Functional Mechanical Keyboard

Disclaimer

Epomaker sent me the TH99 mechanical keyboard to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. Make sure you also check out my latest reviews for the Cypher96 and the Hack59.

What’s in the box?

  • Epomaker TH99
  • Braided USB-C to USB-A Cord
  • 2.4 GHz Wireless Dongle
  • Keycap/Switch Puller
  • User guide

Features

The Epomaker TH99 is a full-sized mechanical keyboard with the innovative 1800 design for a more compact yet functional experience. This means the keyboard includes a numb pad, a function bar, and few other useful buttons in its 102-key layout. The keyboard comes in a classic black, and a very pretty blue and white aesthetic. I got the blue, and it is ideal for the coziest of setups. The south-facing RGB is subtle, but gives the keyboard a perfect amount of accent, but it can be toggled off at any time.

As far as performance goes, users can enjoy respectable sessions of use with its 4000mAh battery and fast wireless connections. The high quality braided cable included with the cable will make sure users don’t miss a second of gaming, and the low latency is always a solid plus. The TH99 comes with the choice of Creamy Jade Switches, which come pre-lubed and promise a fantastic typing sound.

Sound Test

Review

The Epomaker TH99 has some fantastic presentation. The box is very good looking, even though it was beat during transit, and it was very safely neatly packed. The keyboard itself is very good locking. The layout is clean, and the color color scheme (I got it in white and blue) is so pretty. The included braided cable looks like it very high quality. The included key puller is a little flimsy, but it will get the job done.

As far as design goes, the keyboard is made with the high standards I’ve come to expect from Epomaker. The manufacturing is clean, the layout makes sense, and there is even a cubby for the wireless dongle which is always appreciated. The keyboard has slight inclined, with stands to adjust the height for a more ideal typing angle. The keyboard is very light weight, with a little flex, but it does not feel cheap.

The performance is as I would expect from an Epomaker keyboard. The 4000 mAh battery gave me about 10 hours of continuous use with the RGB on, but the backlight can be toggled off for an even longer session. I did not notice any latency with any of the connections for my casual gaming and non-professional competitive play. My only complaint is that the keys do feel a little heavier to press. While the creamy jade switches provide a very smooth and satisfying sound, they make my hands hurt after prolonged use. Now this issue is unique to me. I need specific ergonomics to combat my the repetitive stress injury in my hands and won’t affect the average user. If you are struggling with hand pain looking for a more ergonomic solution, Epomaker has better options available. If you prefer a heavier creamier key and need a full sized keyboard, the Epomaker TH99 is a fantastic option.

You can pick up the Epomaker TH99 mechanical keyboard on the offical website for $82.99.

The Last Apprentice – Chapter 2: A Short Conversation

Doña stares at the well-dressed man. A brief hint of shock and fear washes across her face. Regaining her composure she lets out, “No. You have the wrong place.” Mila is shocked by her grandmother’s response. It isn’t like her to turn anyone away.

The man leans back to examine the old dirty numbers over the door frame. “No, this is the place.” He smiles at the woman, taking a bold step into the threshold. “Please señora, I’ve come such a long way, I don’t think I can come any other time.” He pulls out a thick wad of cash from his coat pocket. “I promise, I’ll pay you for the inconvenience.”

Mila’s jaw drops. She has never seen so much money. “Abuela, thats so much money.”

The old woman watches the man suspiciously as he takes another bold step into the small dank apartment. “It’s late. Why don’t you come back tomorrow.”

“Disculepe, but it has to be know. I can’t come back tomorrow.”

The old woman lets out a sad sigh. She reaches into her purse and pulls out a few bills. “Mija, why don’t you go down to the 15th and get some refrescos and snacks. The best you can find.”

“Pero,” Mila starts to protest but her grandmother shoots her a stern look. “Okay, I’ll be right back.” She grabs the money and disappears down the hallway.

“Please take a seat,” she points to the empty chair across from her.

“Gracias,” the man smiles as he sits. He pulls a cigar from his coat pocket and cuts it over the table. Crumbs of tobacco fall over the old wooden table. He raises the cigar to his lips but pauses inches from his mouth. Offering the cigar to this host, “Where are my manners?” His voice slick and confident fills the room. “Would you like one?”

The robust tobacco aroma makes her salivate. She takes it and reaches for the lighter.

“No no no, you can’t ruin a fine cigar like this with lighter fluid!” He snaps, quickly lighting a match. He leans over the table, extending the small flickering flame towards her. She hesitates, watching the man carefully before leaning in. She fills her mouth with its sweet relaxing smoke. Her eyes involuntarily close as she savors the taste.

“It’s a good cigar,” the man says, breaking her trance. She opens her eyes to find the man already puffing at his own. “Its because it was made with real tobacco. None of the synthetic stuff they sell in stores. The guy who grows it…”

“Why are you here?” Doña Guille interupts.

The man pauses for a second. Cigar smoke rises around him slowly. He clears his throat. “Right, straight to business.” He takes a slow drag from the cigar before letting the smoke slowly leave his lips. “My name is Gonzalo Molina. I am the head enforcer at the Ministry of Magic, and you Mrs. Cardenas, are a hard witch to find. You are hereby under arrest for the practice of witchcraft. Please come peacefully as any resistance will result in death.”

Doña Guille freezes for a moment. She almost drops her cigar. “You have the wrong person…” Her voice shakes.

The man chuckles. “You’ve been doing this dance long enough to understand that once I come, it’s over. Whether you say you are or aren’t doesn’t matter because I know you’re a witch. I didn’t get to where I am by knocking on the wrong house at the middle of the night, and I am sure as hell not starting today.”

The old woman remains frozen. The cigar burns slowly in her hand. “You shouldn’t waste that. Those are hard to come by.” The man says, taking a long deep inhale from his. She lifts the cigar and takes a nervous puff. It no longer had any flavor.

She lets out a sad exhale. “Leave her out of this. She doesn’t have any magic.”

“It doesn’t work like that.” He ashes the cigar on the table where a small mound has begun to build.

“Then…” she chokes. “Let me be the one to tell her. Let me prepare her.”

“Sure!” The cigar had almost reached his fingers. He smashes the nub onto the table, extinguishing its flame. Smoke rises from it furiously as it leaves behind a trail of soot. The man smiles. “If you promise to come peacefully, I’ll be waiting by the entrance tomorrow morning at 8.” He stands abruptly. The chair scrapes against the metal floor. “Just remember, its over señora. There is nowhere left to run. You can either come peacefully, or we’re hunting you down.” The man drops a wad of cash on the table. “Thank you for the reading.” He turns to leave.

Just then, Mila walks into the room with two bags full of snacks and drinks. “Oh,” she lets out in surprise as she is greeted by Gonzalo’s departure. “Are you already done?”

Gonzalo smiles and pats her head lightly. “Si mija. Your grandmother is remarkable.” The man disappears down the corridor. Mila turns to her grandmother puzzled.

Doña Guille remains frozen in place. She has gone pale. “Abuela?” Mila lets out, realizing her grandmother’s condition.

The old woman snaps back to life, “Close the door!”

Whispers of the Eyeless: Unique Cult Management Game Review

Disclaimer

I was sent a free copy of Whisper of the Eyeless to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Plug

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker HE75 Mag or their KiiBoom Breeze 75. Check out my latest review of the Fifine M9 Microphone System.

What is Whispers of the Eyeless?

Whispers of the Eyeless is a cult management game with RPG elements out now in Steam Early Access.

You are the voice of the old dead gods, Wrath Desire, and Madness. Little remains of the dead gods, and it is up to you to bring them back. Using the powers of the old god that you slowly awaken, recruit new members, build your temple, and conquer the dungeon. Can you build a deserving following, one that can consume the city, or will you be another delusional cleric?

Gameplay

The main loop for Whispers of the Eyeless is the resource management game. Players will spend their time exploring the city, recruiting new members, fixing up their place of worship, and a little bit of dungeon delving. Exploring the city allows players to recruit new members to the party. Exploration will proct special events where players have a chance of recruiting unique members with special abilities. Players are limited in how much of the city they an explore at first, but will earn access to the more prosperous parts of the city once they gain more influence.

Once members are recruited, players are responsible for keeping them happy. Creating jobs, keeping them fed, and building a nice place of worship are all important tasks for a successful cult leader. Some cultists can be sent on jobs around the city, or on dungeon delves. The dungeon is a dangerous place, but one that can be conquered with the proper party of loyal cultist.

In the dungeon, players will explore its halls with simple point and click movement, and combat is in the classic turn based style.

Players who can manage to stay on top of all these tasks, earn their money, and gain their influence properly will have no problem resurrecting the dead gods.

Review

I enjoyed Whispers of the Eyeless. The game is still in Early Access, and it is hard to give it a proper recommendation. On one hand, the game is the perfect fusion of each genre it covers, on the other, the game doesn’t feel finished. The game works and looks great. The artwork is amazing, and I am a huge fan of the dark storybook vibe the game captures. The soundtrack and voice acting are phenomenal, and do a great job at setting the mood. The story and flavor is solid, but it is a little short. Players will catch up to the content quickly, which can definitely be a problem.

I loved the game since I tried the demo, and the new content made it worth the wait. But while I may be willing for more content, and will be returning to the game at every major update, not everyone will. The biggest reason to get Whispers of the Eyeless at this stage is because you want to support a solid game. The game does enough to help it stand out against the genre, and it is heading towards a promising direction. There really isn’t enough to be worth the price tag at the moment, but there will be if you are patient.

You can pick up Whispers of the Eyeless on Steam Early Access for $19.99.