Tag Archives: roguelike

Extremely Powerful Capybaras: At least it’s cute

I was sent Extremely Powerful Capybaras for free as a review code. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy my reviews, please comment, like, follow, and share this with your friends. You can also always buy me coffee.

Extremely Powerful Capybaras is a cute bullet hell roguelike available now on Steam. Players can team up with friends or brave it alone as they defend their village from endless hordes of monsters. Do you have what it takes to become the most powerful capybara on the island?

Players choose from four classes of capybara before queuing up to survive against the horde. Each capybara has a unique weapon to start with. As players level through combat, they unlock access to other weapons and upgrades. The weapons and upgrades are RNG-reliant, but the RNG is fair. The classes did feel unbalanced, but later upgrades helped mitigate that a bit. 

Unfortunately, Extremely Powerful Capybaras aren’t fun. The game runs great and looks adorable, but the gameplay feels slow, even in the crazier stages. I appreciate how much work went into the flavor and creativity of the weapons and upgrades, but they were often more work than they were worth. Maybe the game is better in multiplayer, but even then, there are better party games.

Extremely Powerful Capybaras is cute with some terrific flavor, but it isn’t fun enough to recommend. If you are looking for a bullet hell roguelike, Brotato does it better for cheaper. Otherwise, you can pick up Extremely Powerful Capybaras on Steam for $5.99.

Skybreakers is fine for what it is

I was sent Skybreakers for free as a review code. While I am very grateful for the opportunity, I will not let it sway my opinions. This will be my honest review. If you enjoy my reviews, make sure you leave a like, comment, follow, and share this with your friends. You can also always buy me coffee

Skybreakers is an action-packed roguelike available now on Steam. It has cool flavor, cooler art, and a solid gameplay loop. Players must survive against waves of enemies and the occasional boss. There is a story, but you’re mainly playing this game for the combat. 

Players have access to four playable heroes, three of which need to be unlocked. Each character has its unique flavor and playstyle, and I enjoyed them all. Some of them need a few upgrades before they get fun, but I have no overwhelming complaints. Between each round, players can purchase upgrades with resources they earn throughout the round. These upgrades are determined by RNG, but I felt that the RNG is fair. The top-down style makes the game feel like a MOBA but with a focus on combat. Combat is simplified to movement, a basic attack, a special attack, and whatever effects you pick up along the run. 

Skybreakers gets busy with its effects, but it never gets overwhelming or confusing. As simple as this game may seem, there is still some thought involved when it comes to upgrading a hero and moving them through combat. You won’t need to look up guides or keep a notebook, but it won’t be mindless either. 

I enjoyed Skybreakers, but it definitely isn’t something that I can play for too long. While the game is fun, combat gets repetitive after a couple of runs. The RNG heroes give the game some replayability, but they aren’t enough to make this anybody’s main game. You’ll get $9 of fun from this game, shelve it, and either forget you own it or pull it out when you need it. If you’re looking for something simple and fun that doesn’t require much commitment, Skybreakers is a solid choice. 

You can pick up Skybreakers on Steam for $8.99.

The Foglands Review: the VR Roguelike That Fails to Deliver

I was sent The Foglands as a review code. While I am very grateful for the opportunity, this will be my honest review. If you enjoy my reviews, make sure you leave a like, comment, follow, and share this with your friends. You can also always buy me coffee.

The Foglands is a western-themed action roguelike VR game out now for the Meta Quest and PlayStation, and will be coming to Steam next year. 

A toxic gas now ravages the world, forcing the few remaining survivors to live underground. A brave few must brave the foglands and its dangers to run supplies for these settlements. You must go out on one of these missions, but can you make it back before the fog swallows you whole? 

This game is awful, don’t waste your time or money on it. It’s been a while since I’ve given up on a game, but The Foglands managed to break me. This game looks and feels generic and unfinished. While the concept and pitch are interesting, the execution lacks everything that would make this game playable. Levels are poorly designed, combat is slow and dull, and the game is broken and unplayable. I got to a point in the game where the game broke, and the only way to fix it was to start over. I didn’t have it in me. 

As far as VR games go, The Foglands is ugly and rushed. I don’t expect high-quality 4K graphics from a VR game on the Meta Quest 2, but I’ve played enough good-looking VR games to know when I am being cheated. Some assets were broken or missing, or walls that didn’t properly connect. This game is unstable, and I find it ridiculous that they charge $25 for something that clearly isn’t finished. 

I am not a snob. I could have excused the bugs and the ugliness if the game was fun and playable, but it isn’t. Players crawl the dungeon and fight monsters with pistols and improvised weapons like rocks or bottles until they die and do it all again. As they progress, they can unlock upgrades to make the runs easier. The problem with this loop is that combat is clunky and boring. There really is no reason to pick up this game when there are other games in this genre that do it better. 

The Foglands is a waste of time and money. It is clearly unfinished, and no amount of updates or added features is going to make it any more playable. You can pick it up now for the Meta Quest for $24.99 and PlayStation for $34.99, or wait for its release on Steam, but I wouldn’t bother. 

Haunted House: A Spooky Stealthy Roguelite Adventure

I was sent Haunted House as a review code. While I am very grateful for the opportunity, I will not let it sway my opinions. This will be an honest review of the game. If you enjoy my reviews, leave a like, comment, follow, and share this with your friends. If you want to show your support, you can always buy me coffee

Haunted House is a roguelite reimagining of the Atari classic of the same name out now for Xbox, Switch, PlayStation 5, and PC via Steam and Epic Games

Famous treasure hunter Zachary Graves has gone missing, and it is up to his niece to find him. Play as Lyn as she makes her way through a ghost-infested mansion in search of a way to bring him back. As Lyn, you’ll have to solve puzzles, sneak carefully, and occasionally fight to survive. Can you stay alive long enough to bring your uncle back? 

Haunted House has fantastic flavor. The isometric design and cartoonish art style give it its classic feeling flare, while the mechanics and atmosphere it creates make it appropriately creepy. Halloween may be over, but this is the perfect addition to any spooky playlist. 

If you are a fan of stealth games, you are going to want to look into Haunted House. Don’t let the game’s cutesy aesthetics fool you. This is an unforgiving roguelike, and you will die a lot. While this game does offer players ways to fight off the ghouls and ghosts that roam the manner, it is almost always better to tread lightly. This game is punishing if you try to fight through every encounter. Although I don’t have the patience for it, I found sneaking to be exciting and fun. 

Like most games in the genre, the Haunted House gameplay look is a bit repetitive. Players will explore the manor one room at a time while completing similar tasks. Between each round, players have a chance to buy the upgrades that will help them venture deeper into the castle. I enjoyed the repetition and found the gameplay loop rather relaxing. While the stress and fear of getting caught loomed with each playthrough, I had a lot of fun exploring the manor, completing each room, and getting farther each time. 

I enjoyed my time with Haunted Mansion, and recommend it even if it isn’t Halloween. It’s cute with an engaging gameplay loop and has a classic feel without feeling too old for the current generation. If you have kids, it is a solid inoffensive game to add to their collection. If you don’t have kids but are looking for a stealth game that isn’t too stressful, you’ll definitely get $20 of fun out of it. 

You can pick up Haunted House on Xbox, PlayStation, Switch, and PC via Steam and Epic Games for $19.99. 

Spasms of Stupidity’s Kickstarter is live now! This game seems perfect for the fans of the Sega Saturn classic, DragonForce

The Kickstarter for Spasms of Stupidity: Quest for the Void is now live. Spasms of Stupidity is an auto-battler coming to Steam and Epic Games. The game is worth looking into if you are a fan of the classic Sega Saturn game, DragonForce. Spasms of Stupidity promises a modern twist to the classic with a neat combat system, interesting skill tree mechanics, and the ability to command your legion of demons. The rogue-like campaign and the countless amounts of customization promise players endless hours of gameplay. Make sure you check out the Kickstarter for a more complete breakdown of the game. 

The game looks neat, and I can see it doing well in the niche it fills. If you want to support the project, $16 gets you a copy of the game, your name in the credits, and early access to the game. Make sure you check the Kickstarter for the other goodies. 

It’s always a risk to back a Kickstarter, but someone has to support the little guys. This is a one-person team developing the game, so expect some delays. That said, if you are looking for a very indie Roguelike with a solid retro vibe, check the Spasms of Stupidity Kickstarter. The Kickstarter ends on December 1st. 

Shiren the Wanderer returns to the west in a brand new rogue-like dungeon crawler: Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island

Shiren returns to the West in an all-new roguelike dungeon crawler for the Nintendo Switch, Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island. After receiving a vision of a mysterious girl held captive by a terrible monster, Shiren and his ferret companion race fight their way to Serpentcoil Island to find her. Do you have what it takes to rescue her?

The game features procedurally generated, promising hours of gameplay and replayability. The art is so cute! I never played any of the Shiren games, so the mechanics seem unique and interesting. I am definitely adding this to the list of games I need to try.

Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island releases on February 27 at $59.99 MSRP. First-run copies will include a cute Shinren sticker in the original Japanese art while supplies last. You can preorder your copies from major retailers like Amazon, Target, GameStop, and Best Buy.

Spasms of Stupidity is a spiritual successor to DragonForce that you might want to look into

Spasms of Stupidity fell into my inbox, and I thought I would share it because it is a neat concept. Spasms of Stupidity is a roguelike wargame for pc reminiscent of the DragonForce game for the Sega Saturn. The game is still in its early stages, but I can see the potential. 

You command a legion of demons on a campaign to take over the world. There are skill trees, item crafting, and a campaign to complete. You will arrange your troops, set your orders, and watch as your army does battle. As you play, you will unlock new characters, skills, and items to help you with future runs, which is to be expected from any roguelike. If you enjoy war simulators, especially ones on a large scale, this project might be worth supporting. There are some complexities and mechanics I am I am brushing over, but the video does a better job of showing them in action. 

The game is still in its early stages, and looking for funding on Kickstarter. The Kickstarter launches on November 1st. It isn’t going to be for everyone, but with diligence, I can see it satisfying in its niche. Always be mindful of backing a Kickstarter, but someone has to bid on the little guys. 

If you want to stay up to date on the news, check out the Steam and Epic Games Store pages. If you’ve been enjoying these updates, make sure you like, comment, follow, and share this with your friends.

Hellsweeper VR was okay, but I could have been playing something better

I was sent Hellsweeper VR as a review code. While I am very grateful for the opportunity, I will not let this sway my opinions. This will be an honest review of the game. If you enjoy my reviews, don’t forget to like, comment, follow, and share this with your friends. 

Hellsweeper VR is a roguelike hack-and-slash game for Steam, Quest, and PlayStation VR. You play as a dammed soul trying to repent for your sins. You are tasked with spending your afterlife hunting down demons until your depth is paid, earning your passage to heaven. 

The game has cool flavor and a solid concept, but Hellsweeper is a bit too simple for its own good. Once the novelty of the experience wears off, the game becomes repetitive and boring. You dive into the dungeon and try to get as far as possible before dying and starting over. You start with simple weapons or magic and find upgrades throughout your run or you can buy them in between them. Combat feels clunky, and it grows stale after a while. You have options on how you fight the forces of hell, but I always felt the guns were the best way to go about it. The game tries to shake things up by having you complete different missions during each run, but not all of them are fun. By the end of my first run, there wasn’t any real reason to keep playing. 

The game isn’t bad, but there are better games you can play. Hellsweeper VR isn’t worth the $29.99 it asks for, and even at a discount, your money is better spent elsewhere.  

Songs of Silence closed beta sign ups are now open

Signups for the Songs of Silence closed beta for PC, which goes live on August 14th, are now open. Sign up to test out what looks to be a beautiful and unique strategy game for PC and console. Song of Silence promises to be a story-rich game, with a fantastic soundtrack, and competitive multiplayer.

Play as a young queen in search of a safe place for her people in story mode, or fight online in a competitive multiplayer mode.

Combat is turn-based. It looks like you can summon units or cast spells using cards. It reminds me a bit of a game like a clash royal, but with a bigger field to play with. Players will have control of a hero who will have unique abilities to help their armies earn their victories. They will also have access to 1000’s units, spells, and unique heroes for almost limitless combinations.

The closed beta will have three biomes available: The Light Side, The Dark Side, and the Silence. Each biome comes with a unique landscape, factions, and units. It is a great time to try the game out if you are interested in the game. Keep in mind, the beta will be rough and unfinished, so don’t judge it too harshly if you get in. The beta exists to test the game so that the devs can make it better at release, not as a demo for the actual product. I’ve already signed up and am now waiting to see if I get in. Make sure you join the official discord to stay up to date on all the news, and don’t forget to add it to your wishlist.

Songs of Silence is a very pretty game , and with Hitoshi Sakimoto as a composer, the soundtrack is going to be amazing! I am warming up to strategy games, and this one looked manageable enough for my skill level. I will be receiving my review copy when the game comes out, so stay tuned for that!

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I picked up Revita and thought it was cute and fun, but is it worth it?

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I picked up Revita for the Nintendo Switch because I was in the market for a casual game that didn’t require much commitment. The game features cute art, a fantastic soundtrack, and promised gameplay that seemed manageable with my current skill level. Revita delivered on most of my expectations. The game is a fun casual journey through a cute world that I will continue to pick up.

Revita is a unique twin-stick shooter roguelite with procedural dungeons. There is a story, but it serves more as flavor rather than creates the game’s identity. 

The gameplay loop for Revita is simple. You start each run with a set amount of life and fight through the floors of enemies until you either clear the tower or die and start again. Each floor is randomly generated, making each attempt feel unique. The RNG isn’t always fair, but you can easily and quickly restart without losing your progress. 

What makes this game unique is that it uses life as a currency. You can trade life for randomly generated upgrades at shrines or stores to give your character an edge against the monsters and bosses. There aren’t many chances to regenerate life. Life in Revita is a precious resource and the source of many difficult decisions. How much life will you be willing to sacrifice for power?

Revita is a game where you will die a lot by design. As you play the game and collect resources that you can use to buy permanent upgrades that make future runs easier. This game has a grind, but it doesn’t feel soul-crushing. The gameplay is a bit repetitive, but I found the repetition relaxing. That said, this isn’t a game I can main or no life because the loop gets stale after a while. This is a game you pick up in quick bouts when you don’t have enough time to game or are just looking for a quick and fun distraction.

I had a lot of fun with Revita. The art is great, the soundtrack is amazing, and the gameplay is solid. While I don’t necessarily regret my purchase, $17 is a bit too much for this game. Unless you know you are going to love this game and will be putting hundreds of hours into it, I would wait for it to go on sale. You can pick up Revita on Switch and Steam for $16.99. It is currently on sale on Steam for $11.04 until August 7th.

Don’t forget to check out the soundtrack!

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