Tag Archives: video game review

Why Super Farming Boy Could be Your Next Casual Farming Sim

I was asked to cover the Super Farming Boy demo for my blog. This will be my initial impressions of the game since a full version isn’t out yet.

Super Farming Boy is a farm simulator with a nifty little arcade mechanic that will leave you wanting more. If you enjoy the chill vibes of indie farming sim games like Stardew Valey with the chaotic excitement of a match-four, check out Super Farming Boy.

What is Super Farming Boy?

You are an expert farmer with the crop and skills to prove it. All seems good and happy on your little farm until the evil demon Korpo comes and takes everything away. Korpo makes you a deal, you can buy it all back. Now you must build your farm from scratch, fight off enemies, and earn the money to buy back everything that was stolen from you. Do you have what it takes?

Gameplay

Super Farming Boy consists of two major gameplay loops: farm management and a match four-like minigame.

In the farm management component, players will spend their day cleaning up their farm, planting their crops, and harvesting what they can before the sun sets. The most important resource for a farmer is their energy. Farming Boy has a limited amount of energy that he can use on the farm. This resource can be upgraded with money or replenished with food, which you also buy with money. Budgeting Farming Boy’s energy efficiently to maximize profit is always key.

Money is the second most important resource available to players. Players earn money from Korpo at the end of the day from resources you collect throughout the day. You can use this gold to purchase skills, upgrades, crops, and food. How you spend your money can slow down your progression, but I wouldn’t go seeking a guide from the start. Learning how to plant your crops effectively for the perfect combos is half the fun.

The second component of this game is its unique arcade-style harvest mechanic. Each crop in this game has a harvest rule that you want to pay attention to. For example, harvesting a corn crop will always harvest whatever crop is planted to the right of it. Planting a row of corn will create a chain, harvesting that entire row with one click. You can use these rules to clear out rubble and combo with other crops. Learning how to arrange your crops properly is the key to saving your mother.

Impressions

Super Farming Boy is a faster and flashier farming sim with a unique quirk that you need to try out at least once. The art is super cute, the soundtrack is fantastic, and the gameplay is a lot of fun. Super Farming Boy is perfect for those of you looking for another casual farming sim, but with a bit of a faster pace. I love farming sims, but the added arcade flavor made it my addiction. I can’t wait to try out a full version of this game.

No release date has been announced yet, but you can download the Super Farming Boy Demo now on Steam.

If you enjoy my reviews, please leave a like, comment, and share this with your friends. If you’re looking to upgrade your gaming setup, check out my reviews for Fifine H9 Gaming Headset and the AM8 Streaming Microphone if you are looking for high-quality, budget-friendly peripherals.

Noreya: The Gold Project is a Solid Metroidvania

I was sent a free copy of Noreya: The Gold Project to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy my reviews, please leave a like, comment, and share this with your friends. If you’re looking to upgrade your gaming setup, check out my reviews for Fifine H9 Gaming Headset and the AM8 Streaming Microphone if you are looking for high-quality, budget-friendly peripherals.

What is Noreya: The Gold Project?

Noreya: The Gold Project is a 2D-pixel art dark fantasy Metroidvania game out now on PC.

Salluste, the God of Avarice, has taken over the city of Lemia and imprisoned the Goddess of Light. Once a glowing city, Lemia now stands as a twisted and tortured version of itself. Its inhabitants, smitten by greed, have sold themselves to Salluste and now roam the city as twisted shadowy creatures. Kali, with nothing left to lose, travels to Lemia in search of answers.

Travel through the City of Gold, battle creatures of shadow and gold, and pledge your allegiance to the god of your choice. Where will your devotion take you?

Gameplay

Noreya is your typical 2D action platformer. What makes this game unique is that you can use the gold you collect to heal at any time, and the god you devote yourself to controls your narrative. Choices do matter in this game, which may give the game replayability if you become invested enough in the story.

I am terrible at platforming, but found it very manageable in this game. Enemies are cool, but they will get repetitive. The game will spice things up with special events and boss fights. Special events change the flow of the game. In one instance, a giant snake chases Kali through the map, and it is up to you to navigate through the city and find her sanctuary. Boss fights are creative, but not unrelenting. I didn’t feel like I ever needed a guide to beat the bosses, I just needed to be better. That said, this game feels like a very casual entry to the genre, perfect for those newbies trying to find their start in the genre.

Combat feels fine, but I found the skill tree customization limiting compared to other titles. The skill tree can only be accessed at shrines throughout the city. Players can buy levels of their skill tree with gold at shrines around the city. The skill tree is expansive and gives players the freedom to build toward their play style. I don’t think the build matters in normal mode. I built towards what I thought would be fun and never felt I needed a guide. However, harder difficulties and speed runs will probably need a more efficient build.

Impressions

I like Noreya: The Gold Project. I love the art, the mechanics are manageable, and the flavor is neat. Choosing between Light and gold and the god you worship is a very cool idea. That said, Noreya isn’t the best Metroidvania on the market. After a while, it starts to feel stale. While I enjoyed the environment and music of each level, it started to feel repetitive. I understand repetition is somewhat expected, but the more I played, the less I wanted to keep playing. There just wasn’t enough to hold my attention.

Noreya isn’t a bad game. The game runs fine and has a few good moments, but you have better options. If you’re looking for a new Metroidvania game to add to your rotation, Noreya: The Gold Project is a solid choice, but I would wait for a sale.

You can pick up Noreya: The Gold Project on Steam for $24.99.

Kid Pilot is the Cutest VR Game You Should Be Playing!

I was sent a free copy of Kid Pilot to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy these reviews, please leave a like, comment, and share this with your friends. If you’re looking for a quality budget headset, check out the Fifine H9 Gaming Headset using my Amazon Affiliate link. Make sure you check out my full review. Don’t forget to follow the socials!

What is Kid Pilot?

Kid Pilot is a unique VR experience where players fly a toy airplane using their hand and travel through creative and beautiful environments. Grab your favorite toy plane and solve puzzles, maneuver through obstacles, and occasionally fight your way through what promises to be the coziest VR experience. Do you have what it takes to put this game down?

Gameplay

Kid Pilot is not a flight simulator, but rather a play simulor. Instead of having a cockpit, players control a toy plane from a third-person view and only through the use of one of their hands. It is very reminiscent of a simpler time when we used to pretend everything could fly.

The game starts simple as it eases players into the fundamental mechanics, but eventually ramps up the difficulty to keep things fun and engaging. Players will have to do things like fly through creative courses, shoot targets, avoid hazards, and solve puzzles. It is a very simple loop, but one that is consistently kept fresh and engaging.

Review

Kid Pilot is the cutest and coziest VR experience that I can’t recommend enough. I enjoyed flying the cute toy plane through the game’s creative stages and loved the cozy environment. The game has a great aesthetic, a fantastic soundtrack, and fun gameplay. If you’re looking for a relaxing and engaging title with a bit of whimsy, you need to pick up Kid Pilot.

Kid Pilot is great for kids. The gameplay is simple enough to grasp, the concept is cool, and the game is overall inoffensive. Adults will appreciate the unforgettably cute and chill experience. I promise you’ve never played a game like Kid Pilot, and you’re going to have trouble putting it down.

Kid Pilot is available now on Steam VR for only $19.99 (currently $17.99 until June 5th).

Terra Memoria: The Cute RPG You Should Already be Playing

I was sent a free copy of Terra Memoria to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy these reviews, please leave a like, comment, and share this with your friends. If you’re looking for a quality budget headset, check out the Fifine H9 Gaming Headset using my Amazon Affiliate link. Make sure you check out my full review. Don’t forget to follow the socials!

What is Terra Memoria?

Terra Memoria is a pixel art turn based RPG out now for PC, Xbox, Switch, and PlayStation

Terra is a world of magic and magical technology. For years, innovation has been powered by magical crystals mined from the earth. But a shortage has hit Terra, and access to these crystals grows increasingly scarce by the minute. The citizens of Terra grow uneasy as the world around them begins to shut down. Luckily, Fate has willed a group together a group with the power to change everything. What secrets will they uncover? Can Terra ever be restored to what it used to be?

Gameplay

Terra Memoria is an adorable RPG with interesting mechanics that help it stand out against other titles in the genre. I particularly enjoyed how the game handles crafting, gear, and combat.

Crafting and leveling are done at campfires or inns in town. Make sure you visit them often. As you battle monsters in the field, you’ll collect materials and experience points. Getting to a rest area automatically levels your character, and I appreciate that simplicity. Crafting is what makes the rest areas an interesting mechanic.

Crafting armor and cooking is done during a party’s rest, provided you have the right amount of materials. This is not only flavorful, but it means you don’t have to keep running back to town for upgrades if you plan accordingly. Cooking is done through a simple rhythm mini-game that you can fail if you’re not paying attention. Failing a recipe means you lose the materials, and materials can be scarce in the beginning. Cooking permanently raises your party’s HP, so eat often. This is the only way to raise your HP, and tougher enemies will wipe your party if you haven’t been easy. I appreciate that cooking isn’t just a gimmick, and I didn’t mind the mini-game.

Crafting weapons is just a press of a button. Unlike most games, gear in Terra Memoria comes in the form of stickers. This is such a cute idea, and I wanted to craft them all. Stickers grant buffs to the elements a character can use. Each attaching character can only carry three stickers at a time, and these stickers make a difference.

Terra Memoria’s combat system is the reason why you should play this game. When combat starts, characters and enemies are placed in a space on the timeline. When a character uses an attack, they are moved several spaces on the timeline based on the attack. For example, casting a punch attack will move a character four spaces in the timeline.

Characters have access to fast and slow actions. Fast actions are weaker, but they cost less spaces. Slow actions are more powerful, but move your character to the end of the order. Landing in an occupied space means you go after. The key to combat in Terra Memoria is taking advantage of the action economy, enemy weaknesses, and shield breaks. Breaking an enemy’s shield moves them to the end of the combat round, so try to do so often.

What makes combat exciting is the RNG. The party is made up of three main attackers and three characters to support them as pairs. While the three main attackers are always the same, the pairs are chosen randomly at the start of each combat. You can restrict the pairs you don’t want, but you can never choose your pairs. Each support character has a unique ability that changes how the main character attacks. This gives the party a very diverse move pool, but it also means you’re going to get pairings that don’t feel optimal. Make sure you restrict your choices as soon as the option is available.

Some abilities are stagnant, but Opals is also driven by RNG. Sometimes you’ll pull the exact pairings with the correct elements, and others you’ll have to deal with what you are given. I never felt like the RNG was unfair, and it always felt amazing when the stars aligned perfectly.

There is a grind to this game, as there typical for the genre, but it doesn’t feel soul-crushing. The RNG kept things interesting, and there was always a chance I would mess up and have to start over.

Review

I loved Terra Memoria. If you’re looking for a new RPG, this game should be on your list. This game is cute, quirky, and a whole lot of fun. The story for this game is well written. It is a little on the silly side, but I appreciate the dedication to its tone and theme. It made the game feel like a wholesome good time.

If it wasn’t clear, I enjoyed the game’s mechanics immensely. Combat was engaging and fun, crafting didn’t feel like busy work, and collecting the cute stickers became an obsession. I didn’t even mind the grind. You can over-level, so be mindful. The bosses always seemed to offer a decent challenge, so it wasn’t a huge issue.

Puzzles in this game are creative, and challenging, but don’t require a guide. There is a building mechanic. I don’t care much for building, but it is cute and is sure to eat away at your life. My only complaint is that I would get lost a lot, but I am famously bad at directions. If you’re a fan of classic RPGs without waypoints, this game is for you.

I loved Terra Memoria, and I think you will do. It is cute, fun, and very addicting.

You can pick up Terra Memoria PC, Xbox, Switch, and PlayStation for $19.99.

S.O.L. Search of Light is an Interesting Little Puzzler

I was sent a free copy of S.O.L Search of Light to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions of the game. This will be my honest review. If you enjoy my reviews, please leave a like, comment, and share this with your friends. If you’re looking for a good budget gaming headset, check out the Fifine H9s using my Amazon Affiliate link. You can check my full review here

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What is S.O.L. Search of Light?

S.O.L. is a puzzle adventure game with unique tower defense mechanics to keep things interesting. The game is out now on Steam, Switch, and PlayStation

You find yourself alone in a dark and strange world. As you make your way through your journey you will uncover strange new technology that will help you find a brighter future. Build your base, search for resources, solve puzzles, and fight off monsters. Most importantly, keep your base safe. What secrets will you uncover in the darkness?

Gamplay

S.O.L. is split into three phases: build, adventure, and defense. 

In the build phase, players use their farmed resources to bolster their base’s defenses. They can construct buildings, upgrade existing ones, or assign roles to their hired drones. This stage is pretty straightforward. I don’t believe you’ll need a build guide, but you should be mindful of your resources. Resources are limited, and wastefulness will be punished.

Once a player is done with their build phase, they can set off on adventures. Adventures are set up in typical randomized roguelike fashion. Players have the choice of paths and activities they can do. They can solve puzzles for coins and materials, fight monsters for resources, or recruit drones to work at their base. There are also randomized events that will either grant a player a boon or give them a punishing debuff. Resources do influence a player’s decision, but the game never feels like a railroad. Most importantly, the RNG seems fair and the runs never feel repetitive. 

In between adventures, monsters will invade a player’s base. Players must defend their base against a wave of enemies. The portal closes when all enemies are defeated. Hopefully, your base doesn’t get too destroyed and you don’t die. Dying or losing your base means restarting from zero. This stage is very manageable, and I always felt there was enough time to prepare between invasions. My only complaint is that the AI for the drones is dumb, and they will run into enemies and die. In a game where resource management is important, this can be a bit annoying. This isn’t a deal breaker, but it is a noticeable issue. 

Combat in this game is pretty basic. Players have access to a basic melee attack for adventure and defense phases. In the defense phase, towers and traps will do most of the damage, but well-placed melee attacks are appreciated. Enemy AI can be outsmarted, which is nice. 

The puzzles in this game are challenging without being impossible. I love puzzle games, and S.O.L. is no exception. The blend of genres keeps the game refreshing. My only complaint is that it is possible to get stuck in a puzzle where you have to reset the whole game to get free. I wish there were a way to reset just the puzzle, but that would take away some of the pressure from the survival aspect of this game. 

Review

The game is fun and addicting. I was either stressed about building the perfect base or stressed about staying alive. This stress made the game engaging, and even though I wasn’t good enough to make it to the end, I had fun trying. 

If you’re looking for a unique puzzle game with neat flavor and interesting mechanics, S.O.L. Search of Light is a solid choice. Its cute, its fun, and its different in a good way. S.O.L is the type of game you want to pick up for a fun couple of hours, but don’t want a long term commitment.

You can buy your copy of S.O.L. Search of Light Steam, Switch, and PlayStation for $19.99.

The Hungry Lamb: Traveling in the Late Ming Dynasty is Fantastic!

I was sent a free copy of The Hungry Lamb: Traveling in the Late Ming Dynasty to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy my review, please leave a like, comment, and share this with your friends. Don’t forget to follow the socials!

What is The Hungry Lamb?

The Hungry Lamb: Traveling in the Late Ming Dynasty is a terrific visual novel out now on Steam.

A human trafficker has hired you to escort four girls to a lord looking to adopt an heir. Compared to the usual jobs you take, this promises to be the easiest and most ethical. As you get to know the girls on your journey, you discover there is a sinister motive behind these adoptions. The lord is actually a demon in disguise looking to feed on these girls. What will you do with this knowledge? How will your story play out?

Impressions

The Hungry Lamb: Traveling in the Late Ming Dynasty is your typical visual novel. Players read through a story, listen to some voice acting, and occasionally make a choice that impacts the story. The story has some voice acting for the other characters, but you will read through most of the events. There are a few grammar mistakes, but it’s not a huge deal. Some of it even feels intentional in context.  If you’re trying to find a game where you can sit back and enjoy the narrative, this is a great place to start. 

The main draw to this game should be its art. This game is filled with beautiful art that helps capture the flavor of the story. The story is fantastic, and one of the most compelling things I’ve sat through. The pacing is great, the themes are serious but well-developed, and the characters are interesting. It does get dark, and you might cry. This is your warning. It’s going to be hard to pull away, but you can save at any time if you need a break. The game allows for multiple saves, so you can test out all the endings, and backtrack if you need to. 

There are little things this game does with sound effects and ambient music that help bring this story alive. If you’ve never played a visual novel, or are looking for a new one, you need to play through The Hungry Lamb at least once. I’ve only played a few visual novels in my short time as a reviewer, but it is easily my favorite so far. 

You can pick up your copy of The Hungry Lamb: Traveling in the Late Ming Dynasty on Steam for $9.99. At this price, it is more than worth it!

SolForge Fusion Falls Flat as it Attempts to Redefine CCGs

I was sent a free copy of Solforge Fusion to review for my blog. While I am very grateful for the opportunity, I will not let it sway my opinions. This will be my honest review of the game. If you enjoy my reviews, please leave a like, comment, and share this with your friends. Buying cards from TCG Player through my affiliate link is also a great way to help me out. Don’t forget to follow the socials!

What is Solforge Fusion?

SolForge Fusion is a CCG card battler out now on Steam. The game features single-player and PvP modes where players face off against opponents with uniquely fused decks. Do you have what it takes to outmaneuver your opponents and come out on top?

Gameplay

The gameplay loop is where this game becomes an acquired taste. You are either going to love SolForge or find it boring. The game is split into rounds where players can perform one action per turn. Players have two alternating turns in each round. During their turn, a player can cast a spell, summon a creature, or move a creature between spaces on the board.

At the end of a round, the cards auto battle depending on whether the player is defending or attacking. Creatures of attacking player will attack the opponent directly if there is nothing blocking them, players of a defending player can only attack adjacent enemy creatures.

Cards that aren’t used in a round level up and are shuffled back into the deck. The strategy seems to be choosing the right cards to hold onto for later in the game. Players also have access to a hero ability that also levels up as the game carries on. A player wins when their opponent’s life drops to zero.

In the roguelike single-player mode, players can fuse or choose a deck to make their run. The game plays like any other deck-building roguelike but without deck-building. Players earn special buffs and abilities along their run. The run is over when a player gets to the end, or their life drops to zero.

Review

SolForge Fusion is an interesting concept that is ultimately held back by its gameplay. I was intrigued by the random fusion deck building and found the boardlike game mechanics interesting, but found the game boring. Even with the animation turned up, the game feels slow and repetitive. These might be personal preferences, but there are more fun CCGs with a campaign I could be playing instead. Shadowvese has a neat one for free. 

Playing a card per turn makes the game feel more luck-based than your traditional card game. You either pull the cards you need to fill your board properly, or you’re just playing from behind. Movement is always an interesting concept, but I don’t think this game does it well. When choosing between moving or playing a card, it is almost always better to play a card. There are cards that do damage when moving which might be how they balance things, but it felt kind of like a pointless mechanic. 

The evolving card mechanic is an interesting one. You either play your cards for an early advantage, or you save your good cards for more explosive rounds later in the match. Finding a balance between what you play and what you level on top of keeping a healthy board state has the potential to create an interesting strategy. Unfortunately, the game just feels too slow and boring. 

The deck fusion mechanic is what is going to kill this game. While I love playing random decks, it doesn’t work in this game. You either get a decent deck to play or have to try again. This game already feels very heavily reliant on luck, I can only assume that the ladder is overrun by the luckier players. I understand that all card games have some luck involved, but it should at least feel like there’s some skill involved. I don’t think I would have minded the Fusion mechanic as much if it were just a roguelike, but there’s PvP and people want to build their own decks. 

SolForge is still in early access, and future updates may make this game fun, but the game didn’t create enough interest in me to find out. While I do believe it comes down to preference, there are better card games with similar mechanics out there. If you’re curious about the game, try the demo first. 

You can pick up SolForge Fusion on Steam for $19.99 (currently $14.99 until April 23). 

Melt into the Shadows with Ereban: Shadow Legacy!

I was sent a free copy of Ereban: Shadow Legacy to review for my blog. While I am grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy my reviews, please leave a like, comment, and share this with your friends. Don’t forget to follow the socials!

What is Ereban: Shadow Legacy?

Ereban: Shadow Legacy is a stealth platformer out now for PC. You play as Ayana, the last of the Ereban. The Ereban are a race of people who can harness the powers of the shadows. She uses these powers to sneak, fight, and uncover the truth about her past. What will she uncover? Who can she really trust? It is up to you to find out. 

Gameplay

Players use Ayana’s abilities to sneak and fight through beautifully designed maps. The game slowly scales the abilities and allows players to power up their abilities in a way that suits their playstyle. While the game doesn’t offer the most expansive skill tree, it is big enough to make a difference. 

The game’s main gimmick is that Ayana can melt into the shadows briefly to avoid enemies. Ayana can only use these powers in the dark. Any light will disrupt this power. The game uses this mechanic to create unique and interesting challenges and flavors. 

One complaint about the gameplay is the enemy AI isn’t the smartest. Patterns can be predictable, and the platforming isn’t too difficult. I found the difficulty appropriate for my skill level, but those seeking a difficult stealth game will be disappointed. 

Impressions

I have never been a fan of stealth games or platformers. I actively go out of my way to avoid the genres, but I will dabble occasionally. Ereban: Shadow Legacy was the first title in the genre that I actually wanted to finish because the game is fun. 

Aesthetically, I love everything about this game. The world, art style, and graphics all look cool. I enjoyed their creativity with the flavor, especially with the relationship between light and dark. There were a few fun solutions to puzzles involving moving lights and shadows that stand out in particular. 

The story is solid, especially for a stealth platformer. It has a good cast of voice actors that make sitting through the story enjoyable. I don’t think I should have stuck with the game as long as I did if it weren’t for the story. 

The gameplay is where things get iffy. While I enjoyed its difficulty, I can see where Ereban would be a more casual title in the genre. Eventually, you can trick the enemy or memorize the patterns, but I never had an issue. Turning into a shadow always felt fun, and the animations were cool. I also appreciated that there were enough clues laid out to keep me from getting lost. 

I enjoyed this game a lot, and will recommend it to everyone. If you’re looking for a fun, casual stealth game with some terrific flavor, go pick up Ereban: Shadow Legacy. You can pick it up on Steam for $24.99. 

Why You Should be Playing Minishoot’ Adventures

I was sent a free copy of Minishoot’ Adventures to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy my reviews, please leave a like, comment, and share this with your friends. Don’t forget to follow the socials. I am currently doing pack openings of Battle Spirits Saga on my YouTube and TikTok. 

What is Minishoot’ Adventures

Minishoot’ Adventures is a twin-stick bullet hell Metroidvania. Players take control of an adorable spaceship as it adventures over a strange land, fighting enemies, and unlocking power-ups. A strange new enemy has risen from the darkness and trapped everyone you know in a corrupted crystal. Will you be enough to save them? 

Gameplay

Minishoot’ isn’t your typical top-down bullet hell shooter. Instead of fending off waves of enemies in a limited arena space, players fly their ship over creative and well-designed maps. It feels like a retro Zelda game with a unique bullet hell spirit that makes it the perfect casual gaming experience.

Players start with a simple ship that they upgrade over time by fighting different enemies. The game offers players a decent-sized skill tree, and the freedom to upgrade their ship for a customized play experience. Dying resets the ship at checkpoints, but players don’t lose their progress. This is nice for casual gamers and those who don’t have too much time for gaming.

Despite the casual feel of the game, the enemy design in Minishoot’ Adventures offers enough of a challenge to keep things engaging. Combat bundles with the game upgrade system give the game enough depth to set it apart from other similar titles. Most importantly, the game runs smoothly and looks great. You won’t die needlessly to glitches or bugs.  

Impressions

I love Minishoot’ AdventuresIt features an adorable art style I can get behind, a solid soundscape, and fun gameplay. It is such a cool and unique blend of genres, and its execution is perfect. If you’re looking for a fun and casual adventure game, Minishoot’ is a perfect solution. I love the casual vibe that it captures, but it always provides enough of a challenge to get me thinking. Trying to find the proper combination to beat certain bosses was fun, but it all comes down to how good you are at kitting. I don’t think you’ll need a guide to beat this game unless your goal is to minimize your ship. I enjoy building the ship to my taste, even if the build is wrong. Whatever gets you to the credits is fine by me. 

Minishoot’ Adventures is a cute, fun title that isn’t a huge commitment. Even if you aren’t looking for something this casual, Minishoot’ Adventures should be in your library. You can pick it up on Steam for $14.99, and there’s a demo available if you don’t believe me. The demo save carries over if you end up liking it.  

Mighty Mage is a Terrible Disappointment

I was sent a copy of Mighty Mage for free to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinion. This will be my honest review of the game. If you enjoy my reviews, please leave a like, comment, and share this with your friends. Don’t forget to follow the socials.  

What is Mighty Mage?

Mighty Mage is a bullet hell rogue-like for PC, Switch, and Xbox. With the power of Earth, Fire, Water, and Lightning to fend off against endless waves of enemies. How far can you make it?

Gameplay

Players start each round by choosing an element. All elements have access to the same skills and abilities, but some will feel worse than others. At the end of each wave, players can choose a randomly generated upgrade. Depending on the wave number, this choice can either be a permanent buff or a new spell. Players can use this upgrade to fully heal their mage, but they lose an upgrade in the process. Like most roguelikes, the goal is to get as far as possible without dying.

Impressions

Mighty Mage is fun for about five minutes before it becomes an empty and repetitive experience. The game has cute art and a decent soundtrack, but the game isn’t finished. The game just ends if you get far enough. It isn’t even worth trying all the elements because it all feels the same. There isn’t enough variety in gameplay to keep your attention, especially when you could be playing Brotato instead. Mighty Mage is a waste of money, don’t get it.