Tag Archives: adventure

Terra Memoria: The cozy turn-based RPG coming to consoles and PC

Terra Memoria is a cozy turn-based RPG coming to Steam, Xbox, PS5, and Switch. This cute RPG mixes a beautifully drawn 3D world with cute 2D pixel art characters and I am here for it. It definitely gives me some Octopath Traveller vibes, but Terra Memoria seems a bit more whimsical.  Terra Memoria puts its emphasis on exploration and adventure as a group of friends travel across Terra in search of a solution for the crystal shortage. What makes this game unique is its building mechanic. Players can use this mechanic to create objects, solve puzzles, and create their own village. If is anything like Animal Crossing or Stardew Valley, I’m never getting anything done. 

If you are looking for a new RPG that might be a bit more on the casual side, you should give this a look. No release date has been set yet, but you can at least wishlist it on Steam.

I’m working on getting a review code for this, so stay tuned for the full review when it’s out. Until then, It might be time to finally start up Octopath Traveller II

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Fort Solis: A unique cinematic experience you should try at least once

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I was sent Fort Solis as a review code. While I am very grateful for the opportunity, I will not let it sway my opinions about the game. This will be my honest review.

Jack Leary is an engineer on Mars on the final days of his tour when he receives a distress signal from a nearby mining camp. What starts as a simple check-in quickly turns into the longest night of his life. There is something strange happening within the walls of Fort Solis. Can Jack survive long enough to find out what?

Fort Solis felt more like a visual novel or interactive fiction than a video game. Players have some freedom with their investigation of the base, but the experience is somewhat rail-roaded. There are some variations in the narrative based on the choices players make through the quick time events, but you’re essentially walking from checkpoint to checkpoint and collecting clues in between. 

I had no issues with this style of narrative because it felt like I was watching a solid sci-fi series with no filler. The atmosphere is properly creepy, the music is fantastic, and the voice acting is phenomenal. The game may not be scary, but it does enough to keep the story engaging. Fort Solis does a fantastic job at creating a creepy isolated experience as you stumble through the darkness, piecing the mystery together. The mystery is fine, but I think I failed a bit too many quick time events to get the full story.

A lot of the narrative exists through dialogue and logs you find throughout the base. A lot of the game is tied to exploration, so keep that in mind when considering buying this title. The logs and clues were well implemented, making Fort Solis one of the few games where I went out of my way to collect as much of the story as I could because of how invested I became. I didn’t uncover everything sadly, but I was left with enough mystery for at least another playthrough. 

There are multiple endings, and the endings are influenced by the choices players make throughout the game. It is easy to start passively enjoying the narrative and fail a quick time event. I recommend you stay alert if you want to avoid a bad ending. That said, the game is short enough where you can easily see other endings. If you do the bare minimum to get through the checkpoints, it should take players no more than 4 hours to clear the game. I took my time to get lost in the world because I was enjoying my time through the base. There is also a ending credit scene you should look out for.

I enjoyed Fort Solis. The game has a well-designed narrative, amazing voice actors, and a great sound track. This is a great game if you enjoy thrilling sci-fi and don’t mind interactive fiction. That said, I think $25 is a little too much for what you get. I recommend you pick it up when it goes on sale unless you can’t really can’t wait. This is a game you should at least play once for the unique experience it provides. 

You can pick up Fort Solis for the PS5 ($29.99), Mac (39.99), PC via Steam and Epic Games (24.99). Steam and Epic Games currently have it on sale for $22.49 until August 29.

Dragonbane out now!

Dragonbane just released. You can pick up your copy of the core book and everything you need from the official Free League Publishing website. I recommend you check them out if you want to experiment with a new system. They have some neat and award-winning content that might be worth a gander. 

I’ve written about my excitement for Dragonbane before, I have been following the development as closely as my time allows. I believe the system introduces some neat mechanics, and the book is beautifully illustrated. 

If you would like to try the system, there is a free Quickstart PDF you can download from DriveThru RPG. The guide comes with a basic rule set, pre-generated characters, and an adventure you can run through to get you started. I am still working on convincing my playgroup to try it out, but the tools are available for those who are ready. I’m hoping it can be our next campaign, even if it’s a short one. 

If you would like to see live gameplay, options are a bit limited until Dragonbane gets a bit more traction. Proficiency Bonus is currently running a Dragonbane campaign on Twitch, and you can find the VODs on their Youtube channel. The first episode has some sound issues, and there is some fumbling on the rules, but I am not expecting anyone to be an expert. I like that the game doesn’t feel scripted and that I got to see the mechanics in action. 

Dragonbane introduces some interesting battle mechanics and races that I would love to mess around with. Definitely check it out if you are looking for a new system, or just need a break from D&D. At the very least you will have a very pretty rule book, and maybe some cool game pieces you can use for your other RPGS. 

Dragonbane Core Set ($45.61)

  • Rulebook with fast and effective D20-based game rules for character creation, skills, combat, magic, and travel
  • Adventures book with eleven complete adventures, to be played separately or tied together in the epic Secret of the Dragon Emperor campaign
  • The booklet Alone in Deepfall Breach letting you play Dragonbane solo
  • Huge full-color map of the Misty Vale
  • Illustrated playing cards for adventures, treasure, and more
  • Ten transparent polyhedral dice, including two custom D20s
  • Five pregenerated characters
  • Five blank character sheets
  • Cardboard standees for characters and monsters
  • Double-sided battle mat

Dragonbane Bundle ($84.62) On sale now for $63.92

  • A copy of the boxed Dragonbane Core Set
  • A deluxe Dragonbane GM Screen
  • An extra Dragonbane Dice Set

Foundry VTT Module – Dragonbane Core ($22.71)

This is the digital only version for those of us who can only play online. This version is 60% off if you buy it with the a physical copy of the rules. I use Foundry VTT for all my D&D campaigns and can’t recommend it enough if you want to play it online. Even if you don’t buy into this system, you should definitely buy into Foundry VTT.


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Zom 100: Bucket List of the Dead is a fun but cheesy live action adaptation of a pretty cool concept that should at least be on your watch list

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My first exposure to Zom 100: Bucket List of the Dead is the live-action movie on Netflix, and absolutely love it. I understand the stigma behind live-action adaptations, but if you ignore the source material, it works. Zom 100:Bucket List of the Dead is a quirky and cute road trip comedy about a zombie apocalypse that should at least be on your watch list.

Akira believes he’s gotten his dream job after graduation but discovers he works for an exploitative company that has no problem working him to the bone. Akira spends the next year of his life as a zombie for his company, working tirelessly at a job he hates. Luckily for Akira, there is a zombie outbreak to free him from his misery. For the first time since he started his job, he is free to do whatever he wants, and he plans not to waste this new freedom. Akira makes a bucket list of the 100 things he wants to do before he turns into a zombie and sets off to complete it.

I love the contrast between the corporate life Akira had and the one he has in the apocalypse. Akira will often remember how miserable he was before the zombie outbreak and use that as motivation to live his life to the fullest. It is a very unique take on the genre because the story isn’t about a group of people simply surviving, but rather a quirky road trip comedy of people learning how to live.

The live-action movie is incredibly over the top and cheesy, but it gives the movie its charm. The tone is silly, the action is over the top, the soundtrack is fantastic, and the story is cute. I love the references to Super Sentai and how exaggerated the action scenes are. The music they choose for the action scenes made this movie for me. If you want to watch a fun cheesy movie and enjoy some cool JPop, watch this movie. 

I love this movie and have already watched it a few times. I recommend you check it out in the original Japanese, but the English dubbing is a solid option for enjoying this movie. If you a cheesy road trip comedy with a solid story, this is a cute one with a lot of charm. I don’t know how it compares to the source material, but intend to soon. You can stream  Zom 100: Bucket List of the Dead on Netflix.

Nocturnal just got its first major update!

I was very fortunate to get to review Nocturnal Earlier this year. Nocturnal is a beautiful and unique platformer for PC, Xbox, and PlayStation that might be worth looking into even if you don’t enjoy the genre. I had a lot of fun with this game and recommend it to those interested. Go check out the full review if you want to get the full opinion. 

Well, Nocturnal just got its first major update, and I felt the need to share the news. The new update brings with it some much-needed quality-of-life changes, a new enemy, and new story bits to play through. The update introduces a new performance mode that opens up the game to lower-spec computers, which I always love to see. I remember the days when my toaster could barely run anything, it’s nice to see when companies care about their players. 

There are also some nice updates to the level and UI design and improved combat feedback for both players and bosses. The game has been released, but it is nice to see the devs are still passionate to make the game better for their customers. It is even nicer that this update isn’t locked behind paid DLC. 

I recommend you look into this game if you are in the market for something new. It looks like there are still plans for future updates. It is currently on sale on Steam for $11.89 (normally 16.99) until August 7th. PlayStation also has it on sale for $14.99 (normally $19.99) until August 16th. Sorry Xbox mains, you have to pay the full $19.99 for now.

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I picked up Revita and thought it was cute and fun, but is it worth it?

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I picked up Revita for the Nintendo Switch because I was in the market for a casual game that didn’t require much commitment. The game features cute art, a fantastic soundtrack, and promised gameplay that seemed manageable with my current skill level. Revita delivered on most of my expectations. The game is a fun casual journey through a cute world that I will continue to pick up.

Revita is a unique twin-stick shooter roguelite with procedural dungeons. There is a story, but it serves more as flavor rather than creates the game’s identity. 

The gameplay loop for Revita is simple. You start each run with a set amount of life and fight through the floors of enemies until you either clear the tower or die and start again. Each floor is randomly generated, making each attempt feel unique. The RNG isn’t always fair, but you can easily and quickly restart without losing your progress. 

What makes this game unique is that it uses life as a currency. You can trade life for randomly generated upgrades at shrines or stores to give your character an edge against the monsters and bosses. There aren’t many chances to regenerate life. Life in Revita is a precious resource and the source of many difficult decisions. How much life will you be willing to sacrifice for power?

Revita is a game where you will die a lot by design. As you play the game and collect resources that you can use to buy permanent upgrades that make future runs easier. This game has a grind, but it doesn’t feel soul-crushing. The gameplay is a bit repetitive, but I found the repetition relaxing. That said, this isn’t a game I can main or no life because the loop gets stale after a while. This is a game you pick up in quick bouts when you don’t have enough time to game or are just looking for a quick and fun distraction.

I had a lot of fun with Revita. The art is great, the soundtrack is amazing, and the gameplay is solid. While I don’t necessarily regret my purchase, $17 is a bit too much for this game. Unless you know you are going to love this game and will be putting hundreds of hours into it, I would wait for it to go on sale. You can pick up Revita on Switch and Steam for $16.99. It is currently on sale on Steam for $11.04 until August 7th.

Don’t forget to check out the soundtrack!

I was wrong about Krzyżacy: The Knights of the Cross, the game was rather disappointing

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I was sent Krzyżacy – The Knights of the Cross as a review code. While I am very grateful for the opportunity, I will not let it sway my opinions. This will be my honest review.

Krzyżacy – The Knights of the Cross is a pixel art deck builder based on a book of the same name. Unfortunately, the English localization is bad. I stopped reading the story early on because the effort isn’t worth it. The source material might be worth reading, but this adaptation isn’t. With only gameplay left, there wasn’t much reason for me to keep playing once the novelty wore off. Krzyżacy – The Knights of the Cross becomes a boring grind with cute pixel art, but you can find a better game elsewhere.  

Like most deck builders, you start the game with a basic deck and slowly build a stronger one as you progress through the campaign. What makes this deck builder unique is that you can recruit units to help you in battles. These units will perform actions based on the combination of cards you play during a turn. This creates an interesting dynamic where you are trying to create combos from your hand that synergizes with your companions. The problem I have with this system is that if you don’t meet the basic requirements for an action, the unit sits idle. This game is not forgiving when it comes to the action economy, and wasted turns result in more unnecessary grind. 

I recommend you look up guides or build toward a two-color deck early on to make sure you play efficiently. The amount of gold and xp you earn and the global healing you can do is limited. These limits are standard in the genre. The problem is that you can get stuck in the campaign if you haven’t been using your gold wisely. Most deck builders let you easily redo the run, but Krzyżacy forces you to sit through the cut scenes and restart from zero. This is great if you are good at these games and love the strategy, but bad for the casual players. There are global perks you can earn by playing the game that alleviate some of this grind, but it stops being worth the trouble. The game is short enough that the reset isn’t a huge issue, but I couldn’t find the motivation for a second one.

Don’t get me wrong. I like that this game offers difficult choices to its players and rewards efficiency, but I wish the story was better and it was easier to reset the run. I kept hitting a point where I didn’t have money to buy companions, cards, or heals, and my deck wasn’t strong enough to get through the story, and I couldn’t justify going through the grind. 

If you are looking for a fun deck builder, there are better options. The art is cool and it introduces interesting mechanics, but as is, this game isn’t worth buying into. The localization of the story isn’t good, and the gameplay isn’t fun enough to justify the price. You can get it on Steam for $14.99, but I suggest you hold off for a sale or some major updates. 

Digimon Seekers: Chapter 2-5: when the demon wolf meets the god of thunder

Sorry this weeks chapter is a little late. I was on vacation but will resume my usual schedule. Make sure you always read the original, but check out my version if you need something that isn’t google translate. If you’ve been enjoying this project, don’t forget to like, comment, subscribe, and share this with your friends!


Marvin’s Megadramon now lay motionless on the ground. Smoke rises from the freshly made wound. Bits of its metal armor have broken or melted away, leaving badly burnt tissue beneath it. Eiji and Loogamon freeze from the shock of seeing Megadramon felled so easily.

“…Um, Marvin?” Eiji calls in an attempt to shake off the initial shock. There is no answer. Eiji and Loogamon stand alone in the hangar, desperately searching for the source of the attack. The Machinedramon pulls at its weakened restraints.

“You there noob?” One of the SOC’s leaders calls over voice chat. “We’re heading back to the meeting point. What’s your status?”

“It’s bad. We don’t have Machinedramon and something took out Marvin. We need help.” Eiji doesn’t hide the fear in his voice. He knows they aren’t strong enough for whatever stalks them in the shadows.

“Machinedramon hasn’t been caught yet?” another voice replies.

“Hang tight, we’ll be right there.” Moments later two cloaked figures appear and rush towards Megadramon.

“What happened to Marvin?” asks one of the figures.

“I don’t know. Something attacked and I haven’t been able to reach him since.” Eiji’s voice shakes with panic. He continues his fruitless search. “I think they’re still out there.”

“I thought we got all the defense forces.”

“Maybe its the DigiPolice?” Eiji asks. He isn’t ready for another encounter.

“No, they wouldn’t risk an international incident. Whoever it is, they have a Mega. Stay alert.”

“What the…”

A bolt of lightning comes crashing down in the distance and lands with an explosion. The force of the blast knocks the group off their feet and sends them crashing into walls. A purple haze forms around the crash sight. Static sparks randomly around the cloud. A glowing figure steps out of the haze holding twin swords crackling with lightning.

“This is bad Eiji,” calls Loogamon. Eiji can feel the fear in Loogamon’s tone and the raw power emanating from Kazuchimon. They didn’t stand a chance against the mega.

“Dammit!” One of the cloaked figures curses, “Why is he here?”

“He? You know this guy?” Eiji asks.

“There’s only one person who can control that thing.” Replies the other cloaked figure.

“The Hacker Judge” both respond together, their voices choking with fear.

“Judge?!” Eiji asks. The handle seems familiar.

Kazuchimon slices his swords in the air, releasing slices of electrical energy through the air. They land, creating terrifying explosions that shake the hangar. A loud metallic roar follows. Eiji’s heart stops. He turns to find a newly freed Machinedramon shaking off the stiffness of its incarceration.

“What a pity,” Kazuchimon finally says. “You have no control over your actions but have committed multiple crimes. Final verdict? Guilty!”

Glowing orbs of electricity start to form around Kazuchimon as it charges an attack. When the orbs grow about a meter wide, they release blinding beams at the raging Machinedramon in rapid succession. Eiji and Loogamon stand far from the attack but can feel its oppressive heat. The Machinedramon lets out a blood-curdling screech as the beams tear through its body. Seconds go by before the attack stops. The Machinedramons lifeless body stands smoldering, full of holes, and its armor torn to shreds. The massive corpse falls apart, each piece creating small quakes throughout the hanger.

Character design/illustration illustrator: malo

Kazuchimon sheaths his swords and claps his hands together and prays. “May you find peace in your next life.”

Kazuchimon turns to the code crackers. They remain frozen with fear. “Thanks for the assist,” it says in a superior tone.

“You swooped our kill!” Eiji snaps. Eiji doesn’t appreciate Kazuchimon’s mocking tone or its self-righteous smirk.

“We have to get out of here! The missions done.” Loogamon’s warning comes abruptly, tearing Eiji away from his misguided trance.

It takes Eiji moments to remember the danger. “Yeah.” Loogamon takes a step before Eiji remembers the unconscious Megadramon lying nearby. “Wait! We have to help Marvin.”

“Leave him, we don’t have time,” Loogamon snarls as it takes another step away from the danger.

“I don’t care. Marvin’s a good guy, we have to try.” Eiji switches voice channels and calls the remaining SOC members. “We’ll distract Judge, you get Marvin and get out of here!”

“You can’t…” but Eiji doesn’t hear the rest. He switches channels. “Let’s go Loogamon!”

Loogamon and Eiji turn to Kazuchimon as the cloaked figures make their way to Magadramon

Kazuchimon crackles with electricity. It lets out a taunting smile. “I guess you guys aren’t as strong as everyone says.” Its body glows into a bright silhouette of light. The static in the room drops as the figure shrinks and leaves behind a new Digimon.

​Boutmon, Ultimate, Beast Man, Vaccine

“I’m not letting you get away that easy,” Boutmon shouts at the cloaked figures.

“Couldn’t keep your mega?” Eiji responds, slightly surprised by the sudden de-digivolution.

“I don’t need it. Without the Megadramon or Machinedramon, there really is no need for a mega. At least not against the likes of you.” Boutmon rushes towards the Sons of Chaos busy trying to move the Megadramon.

Judge’s dismissive tone angers Eiji. He doesn’t like being talked down to. The rage begins to bubble over.

“Calm down Eiji. He’s on a timer just like us.”

“But Loogamon…”

“He’s underestimating us. Let’s show him how it’s done!”

Eiji takes a calming breath. “You’re right.” A smile starts to creep across his face. “Let’s go! Digivolve!”

A surge of power flows through the pair as a familiar light engulfs them. Loogarmon lands in a heavy thud as the ground cracks under the sudden change in weight. Flames lick from between the wolf’s metallic muzzle as it lets out a menacing growl.

“Flame Blow!”

Loogarmon becomes engulfed in a ball of flames and flies toward the charging Boutmon. Boutmon manages to block the blow, but the impact sends it flying. Boutman stands its attention now towards the massive wolf. Its knees shake as the flames of the attack burn at the wounds.

“You…” Boutmon studies his new opponent.

Loogarmon stands ready. Flames spill from its maw. Its claws dig into the earth as its impressive plumage fan the embers that rain around its body. Eiji sees the members of the SOC make off with the Megadramon. An involuntary sense of relief washes over him.

“Howling Burner!”

Loogarmon roars, unleashing a torrent of fire. Boutmon raises its arms to block the attack, but the flames stick to them.

Judge grits his teeth as the searing pain bites at him and Boutmon. “This is annoying!”

Eiji and Loogarmon continue to kite Boutmon, keeping a healthy distance between them.

“You can’t keep this up forever,” Eiji taunts. “That’s why you de-digivolved isn’t it? You used up all your energy as the Mega.”

“Eiji, its time to go!” Marvin’s voice calls to him.

“Marvin is alive,” Eiji thinks with a sigh of relief.

“Eiji…?” Judge says softly. The name feels familiar, but he can’t remember why.

“You’ll pay for this Leon!” Marvin shouts at the unmoving Boutmon.

“Leon…?” Eiji tries to remember why the name sounds so familiar.

Boutmon growls in frustration as its body glows and it shrinks down to its rookie form.

Pulsemon, Rookie, Beast Man, Vaccine

Eiji recognizes Pulsemon before the computer pulls the data. He has seen it before…

It takes a moment for the memories to return. Eiji remembers his elementary school days when his friend showed him the same Digimon.

“Pulsemon…” Eiji mutters as he begins to piece it all together. “Leo? Is that you?” Eiji’s hologram suddenly appears next to the Loogarmon. Pulsemon’s expression softens a bit. Leo appears.

Eiji studies Leo and remembers the blond-haired and blue-eyed boy he was friends with all those years ago. He had grown a lot since, but he was undeniably the same kid. The same look of recognition washes over Leon’s face.

An alarm begins to screech. Nation X’s reinforcements begin to close in on the intruders. Eiji and Leo don’t move.

“Leo, its you!” Eiji repeats in disbelief.

“How could you become a code cracker?!” Leon asks, his voice filled with a mix of disappointment and resentment. Bullets begin to rain around them as Nation X’s forces close in.

Leo disappears back into Pulsemon. Pulsemon lingers for a moment before turning into lightning and vanishing into the digital sea. Eiji stands alone in the hangar, security inching closer by the moment.

“So you’re a hacker now…”

Digimon Seekers: Chapter 2-4: The Machinedramon in the Dungeon

Make sure you always read the original release. If you’ve been enjoying this project, like, comment, subscribe, and share this with your friends!


Loogamon tears through the Digital World at the speed of light. The data surrounding him blurs, forming a tunnel of bright light. Marvin and his partner Airdramon race ahead of him. The eight members participating in the raid were split into teams of two. Each team would attack Nation X’s server from a different angle.

“What do you think Tartartus will do with the Machinedramon?” Eiji asks.

“What do you mean?” Marvin replies. There was a hint of suspicion in his tone.

“The orders were to capture the Machinedramon, not destroy it. I just thought…”

“You seem a little too invested in our leader. What’s your deal anyways?”

Eiji tries to find the right words to extinguish any suspicion.

“Well?” Marvin asks. Airdramon begins to slow his pace.

“I’m just a little nervous. I ask a lot of questions when I’m nervous. This is the biggest job I’ve ever pulled, and I don’t want to mess it up.” Eiji tries to sound shaken to sell his point.

Marvin lets out an empathetic sigh. “No one knows why Tartarus does what he does, but I’m sure he’s got a good reason for going after this Machinedramon.”

“He must be after something.” Eiji continues to prie.

“Tartarus is taking on the Digital world and looking for…something.”

“Anything in particular?”

“Who knows? It’s not money or fame, I can tell you that much.”

“Spinning Needle!”

Airdramon flaps its wings, sending a sharp wave of force through a horde of Nation X’s defense. The attack cuts through the mass of guards without meeting much resistance.

Loogamon takes a deep breath. Flames begin to lick from the corners of his mouth. “Howling Fire!”

Fire pours from Loogamons mouth towards the mob of advancing guards. The flame repels their advance.

“Nice one!” Marvin shoots a compliment. “Stay in Rookie form. We need you to budget your mindlink in case we need to get out in a hurry. Use the timer I made for.” Marvin says as Airdramon takes out another group of guards.

Eiji turns his attention to the timer. It continues to tick down slowly. “I’ll be good. Don’t worry” Loogamon runs after Airdramon, taking down any security Digimon it comes across without much resistance.

Nation X’s servers were designed like an old-school dungeon crawler. It was a series of filthy stone tunnels that formed a seemingly endless maze, but Airdramon and Loogamon move confidently through its corridors. Loogamon stops on occasion to sniff for clues, Airdramon quickly snakes after him until they exit a tunnel and find themselves in a small corridor with a large ceiling.

“That’s huge!” Eiji reacts as they come to the base of a large door. It was about five stories tall and made of old sturdy iron.

“Decoding it is going to be a pain,” Marvin says as he begins running calculations.

“Nah” Loogamon says as he approaches the door.

“What are you doing?” Eiji asks frantically.

“Set your tool to decode,” Loogamon commands without slowing his stride.

“…Okay?”

The jewel on Loogamon’s head begins to glow.

“Are you serious?” Marvin yelps as he watches the decryption progress fill instantly. The massive door unlocks. The sounds of rotating gears fill the corridor as doors slide open.

“I guess I’m good at opening doors,” Loogamon says smugly.

“We should rob some bank next,” Marvin jokes.

The massive doors open, revealing a deep darkness. A low mechanical roar rises from somewhere in the shadows.

Character design/illustration illustrator: malo

Loogamon and Aidramon make their way toward the roars. They find themselves running toward a massive metallic dinosaur. Its body is made for a mismatched collection of cyborg Digimon parts with massive cannons strapped to its shoulders.

“This is too much!” Eiji shouts as they continue their approach. He is clearly shaken by the scale of the Mega.

“Calm down Eiji,” Loogamon responds, “you’re making us look bad. It’s all tied up.” Eiji notices the restraints holding the Digimon in place. It lets out another series of emotionless roars.

Loogamon looks toward Machinedramon with an unusual amount of sympathy. “What a sorry sight. It can’t hunt or live its life. I wouldn’t wish this fate on my worst enemy.”

“Eradication attack!” Marvin shouts, not wasting a second.

Megadramon lifts its arms towards the Machinedramon. The large metal claws open, letting out a barrage of missiles. The missiles break through the Machinedramon’s restraints. The room fills with smoke from the explosions.

“Careful! Don’t kill it!” Eiji yells. The Machindramon doesn’t move. It couldn’t without human direction.

“Relax, I’m only targeting the restraints,” Marvins says dismissively. “We gotta bust it out of its chains so we can use our capture tool on it.” Megadromon moves into position as Marvin finishes his explanation.

“Ultimate Slicer”

Megadramon crosses its arms releasing a slashing energy of the same shape. It flies through the air cutting away the last bit of data holding the Digimon in place.

Eiji and Loogamon suddenly find themselves surrounded by the hissing and popping of firework-like sparks.

“What the heck?” Eiji yells as he tries to make sense of the flashes. Loogamon’s vision becomes obscured by the sudden spectacle. Loogamon sniffs at the air trying to make up for his lost senses while Eiji looks through his monitors desperately. The words “Mega, Diety, Vaccine” appear on one of the screens. “Are you seeing this?” Eiji says as he tries to find the Digimon belonging to the description.

A bolt of lightning dances along the walls, finally leaping through the air of the hanger.

“Megadramon!”

Krzyżacy – The Knights of the Cross: The beautiful pixel art deck builder coming to steam July 20th!

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If you’ve been following my blog since the beginning or have seen the recent state of my blog, it is no secret that I love card games. I’ve spent way too much money on trading cards and am always looking for a new deck builder to add to my collection. The latest to catch my eye is a little game called Krzyżacy – The Knights of the Cross, coming to Steam on July 20, 2023.

Play as a knight who must help his people defeat the Teutonic Knights. The game is based on an award-winning story of the same name that covers the conflict between the Polish-Lithuanian people and the Teutonic Knights in the 15th century. I haven’t read the book, but I hope that means the story is good. I also hope the game is an accurate adaptation because I love learning about history.

As the knight, you travel the real collecting companions to fight with you and cards to make your deck stronger. There are 30 characters you can collect and level, and the freedom to build a deck that fits your playstyle. The combat looks like a strait forward deck builder but with a story and some RPG elements that might help it stand out against the genre. The game has seven chapters, 200 side quests, and a roguelite mode for hours of gameplay. That probably means this game is going to take me forever to complete.

1 / 50

What excites me most about this game is the art style. I love pixel art, and the design for Krzyżacy – The Knights of the Cross is amazing! The sprites are cute, the characters are cool, and the animation looks fun. There is a bit of fan service, but I don’t mind it. I’ve seen a lot worse, and the characters are too cool for it to matter. 

I just received my review code for this game, and am super excited to try it out. I haven’t started the game, but I am also under embargo so I won’t be able to share my thoughts on the game just yet. I’ll get my review out as soon as I am able, so make sure you’re subscribed. Until then, make sure you add Krzyżacy – The Knights of the Crosto your wishlist. 

Gaming News and Review

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