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Reus 2: A Cozy Village Builder You Can’t Miss

Disclaimer

I was sent a free copy of Reus 2 to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy my content, please share this with your friends and check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee!

Gaming Accessories

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset.

What is Reus 2?

Reus 2 is a unique village management game where you control the mighty titans of a world to help its inhabitants turn into a powerful civilization. The game is currently available on Steam, with a demo that you should definitely try.

Hook

Before man could walk, titans roamed the vast empty rock. Using their mastery over the elements, they will fill the world with the diverse ecosystems that will cause and fall of many civilizations. Everything from the mountains that line the horizon to the fish that fill the oceans must be strategically placed for a mighty civilization to flourish. Will your choices be the catalyst for the greatest group of man to fill the universe, or will they be stunted by your many wrong choices?

Gameplay Loop

Players will take control of three different titans. Each titan controls an aspect of the planet. The earth titan creates minerals and rises deserts, the grass titan creates plants and rises forests, and the water titan fills the oceans and creates animals. Space is limited on the planet, and players must decide how to spread each type of land, resource and tribe. Each tribe will spend time interacting with the environment players construct around them, and grow accordingly. Players will guide the people on their planet through the different ages.

While the game does look cute and simple, Reus 2 has a lot of nuanced mechanics that players will need to master in order to succeed. The game features a very helpful tutorial and an easy to access guide to help players. I recommend reading the guide often or looking up other helpful guides online. I went in blind, and while I had a lot of fun, I definitely bricked my runs.

Review

Reus 2 is a cozy feeling village builder with enough depth and difficulty to keep players engaged. With the recent free Keuger update and a couple of fresh expansions to freshen up the content, now is a fantastic time to pick up the title.

Aesthetic

I love the simple 2.5D artstyle. The game has a very cozy vibe, and simple effective animations that not only make the game run smooth, but give the game its charm. Reus 2 also has a fantastic sound track, and the soundscape is very immersive. I would recommend you check out the game for the art itself, but the gameplay is why you need to try this game at least once.

Gameplay

The game runs very smooth, especially on my Nvidia 3060. It may not be the best card on the market, but it gets the job done.

The gameplay loop itself is the perfect blend of relaxing idle game with enough difficult resource management to keep players engaged. The game can be difficult, especially if you aren’t paying attention or take the time to learn the mechanics. This is very smart game with flavorful mechanics to help it stand out against the rest of the genre. I usually go into village builders blind and learn by trial and error, but I hit a wall very fast because I was clearly not paying attention. Your millage my vary.

Does it work on the Steam Deck?

It does, but the font is a little small. Some people will not mind, but I am old and couldn’t read a lot of the text. It became more effort than it was worth, but it does work if you have good eyes. I prefer using a key board and mouse personally though, and having a big scream made the expience a lot more comfortable.

Conclusion

If you are looking for a new village builder, Reus 2 is an incredibly unique option that you shouldn’t sleep on. The game has a very cozy vibe, but offers enough of a challenge to keep you thinking. This game looks good, feels good, and is going to be hard to put down, especially when you get so close to the next age. I recommend you get this even as a first village builder because it is a fantastic example.

You can pick up Reus 2 on Steam, or check out the demo if you don’t believe me. I will be trying out the first expansion soon, so stay tuned for that review. If you’re looking for a fun and quirky village builder, check out SteamWorld, or Fabledom if you want a little fantasy.

Exploring Forgotten Eras: A Metroidvania Preview

Disclaimer

I was asked to review an early demo for Forgotten Eras. I understand the game is not finished yet, and will be a bit more lenient. That said, this will be my honest impression of the game.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do. You can also always buy me coffee!

Table of Contents

What is Forgotten Eras?

Forgotten Eras is a 2.5d metroidvania coming to Steam sometime soon. No date has been announced yet, but you can go play the demo now.

Story

A group of shamans has broken the seal of the forgotten rune magic and unleashed an evil upon the world. The magic spreads catastrophe across the land, it is up to the young hero Ivan to step it. With the aid of Grey Wolf, Ivan will need to travel long distances, solve puzzles, and defeat anything that stands in his way. Can he harness the power of Gray Wolf before it is too late? Can he make it to the Baba Yaga hut?

Gameplay

Forgotten Eras is your classic metropolitan. Players will move across 2D jumping puzzles and collecting the rune magic they need to save the world. What makes this game unique are the Grey Wolf powers that bumps the game up half a dimension. Gray Wolf can climb, jump across long distances, and bend the environment.

Combat

Combat is simple. Players can attack with their sword and sure a few different skills to defeat their enemies. The key to any fight is learning the enemies attack pattern, and knowing when to dodge and attack. The if you’ve played any metroidvania, this game does little outside of the usual formula.

Review

In its current state, Forgotten Eras is a hard to recommend because it didn’t leave much of an impression. There nothing tangible, outside of the wolf, that makes it stand out against other games in the genre. Bugs aside, the game wasn’t fun enough nor the hook good enough to keep me engaged. The problem with this game is that there are better metroidvania games you could be playing Dragon is Dead. Unless the game comes out with smooth performance and some more engaging and memorable content, it will be one of those games you’ll have to wait for to go on sale. I am willing to give it another try because the game isn’t bad, it just isn’t very memorable.

If you are looking for a new metroidvania game to play, check out the Forgotten Eras demo, but I would wait for a couple more updates. If you need a good metroidvania to try before the game releases, check out Astlibra Revision, Tevi, or my personal favorite, Worldless.

Exploring the Dark World of Tormented Souls 2

Disclaimer

I was sent a free copy of Tormented Souls 2 to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinion. This will be my honest review.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do. You can also always buy me coffee!

Table of Contents

What is Tormented Souls 2?

Tormented Souls 2 on Steam is an old school feeling survival horror game out now on Steam.

Story

The Walker sisters thought they were safe after the events at Wilderberger Hospital, but fate has other plans for them. Thinking they would get to enjoy a peaceful retreat in the mountains, the two sisters make their way to a secluded convent. Unfortunately, what meant to be therapy and relaxation turns into a nightmare. The trip was a setup, and Caroline now finds herself alone in a dark and empty building with creatures lurking in the shadow. With the help of her super natural abilities, and any supplies she finds along the way, she must find her sister and survive what ever darkness chases after her. Can she find her sister and leave this place before it is too late?

Gameplay

Tormented Souls 2 is a 3rd person horror survival game modeled after the classic era of gaming. Players will explore the map looking for clues and supplies while avoiding danger. Tourmented Souls 2 is essentially an unforgiving puzzle game. This is a game where healing and ammo is limited, and being precise, stealthy and efficient is key. The game has combat with enemies that have specific weaknesses. Knowing the weaknesses is key to survival. You can brick your run if you aren’t careful, even on the easier difficulties. If you don’t pick items or do events in a certain order, you are going to have a bad time.

Review

Tormented Souls 2 is a proper nod to the classic horror survival genre. Its horrifying atmosphere kept me completely on edge, while the story and puzzles kept me engaged. The biggest issue with the game is its difficulty. This is a hard and unforgiving game with very little saving. If you want a challenge game with a solid story that will scare you, Tormented Souls 2 is a solid choice.

The Story

The game is a sequel, but you don’t need to play the first game to understand the events of the second. I definitely want to now because I want to know what happens, but I never felt like I lost by the story.

Tormented Souls 2 has an excellent horror story with some great voice acting. As scared as I got with the game, I had trouble putting it down because I needed to know what happened. The pacing is good, and if you can overcome the game’s difficulty, it is long enough to get the job done.

Gameplay

Tourmented Souls 2 will scratch that Resident Evil itch we all get from time to time. The game is a little on the darker side. I think it is intentional, but it does make some parts of the game frustrating. The lack of camera control is also a point of frustration, but it’s fine for telling its story. The game’s difficulty is what makes the game hard to recommend. Tourmented Souls 2 is a dark and twisted puzzle. It is very unforgiving if you aren’t paying attention or if you don’t complete the tasks in order. The game doesn’t offer a lot of save points, so players will have to redo a lot of their progress.

The survival elements add a lot of tension to the game, and if you aren’t careful, a lot of stress. I was constantly low on health struggling to get to the next point, and that is going to turn off a lot of players. If you are new to the game, know that this is done by design. You might need to restart the game if you mess up like I did, so it might be good idea to look up a guide. I don’t like guides because I wanted to be surprised, but having to restart the game because there is literally nothing you can do to progress the game is frustrating.

Conclusion

Tormented Souls 2 isn’t going to be for everyone. This is an unforgiving horror game that can be difficult if you aren’t careful and paying attention. Not being able to save often means there is a lot of repetition, but it also means you can strait up ruin a run. That said, the horror is very well designed. The atmosphere is spooky, the tension is choking, and the monsters are terrifying. I had a lot of trouble finishing this game because it freaked me out, but I also don’t do very well with horror games. Regardless, I liked the story enough to power through. I definitely think I need to check out the first one, but I don’t think it is necisarry. If you are looking for some good survival horror and don’t mind the difficulty, pick up Tormented Souls 2 on Steam.

Kiwiears Serene Headphones Review: Style Meets Sound

Disclaimer

Kiwiears sent me a pair of the of the Serene closed-back planer magnetic headphones to review for my blog. While I am very greatful for the opportunity, I won’t let it sway my opinions. This will be my honest review. Make sure you also check out my review for the Ardor and Altruva headphones.

Table of Contents

What’s in the box?

  • Serene Headphones
  • 3.5 mm Audio Cable
  • User Manual

Features

Designed in collaboration with Z reviews, Kiwiears has come out with a very accessible closed back headphone that you might want to add to your collection.

Design

The Serene headphones sport a clean modern design. The aluminum frame is lightweight, perfect for travel and extended use. The frame is well made and applies enough pressure to stay on without causing discomfort. The vegan leather padding give the headset its elegant aesthetic while keeping the user incredibly comfortable. The purple accent is what really makes the headset its flare.

Performance

The Serene headset has been designed to provide an excellent sound stage. The memory foam cups allows long comfortable sessions, but also enhance the listening experience. By minimizing unwanted refraction, and blocking out enough of the environment, users can appreciate the Serene’s full sound.

The headset features a 72mm x 89mm closed planer magnetic driver for a full rich sound. The closed back give it its superior sound isolation. Users can enjoy lossless audio through the customizable wired connection and not need to worry about battery life. If you are looking for your next headset, Kiwiear’s Serene is a promising contender.

Review

If you’re looking for a stylish headphone to upgrade your setup, the serene offers a decent enough experience to earn a consideration.

Quality

Users will appreciate the headsets clean aluminum frame. The frame supports a good amount of frame, and is sturdy enough to withstand a good amount of wear and tear. These headphones won’t be breaking anytime soon.

Comfort

The Serene headset is a very comfortable pair of headphones. The frame hugs my giant head enough to secure the sound without squeezing my head. The frame is a little too loose for working out in them. The memory foam in the cups do a fantastic job at isolating the sound, and are incredibly comfortable. I love that they don’t make my ears too hot, especially with the long sessions I put them through.

Sound

The Serene headphones are very good at what they do. They offer a decent sound stage with a respectable amount of bass. All genres feel really good through the magnetic drivers, even without a DAC. If you enjoy ASMR videos, the Serene handle 3D sound and trigger words beautifully. The isolation on these is very good. I wouldn’t say they are noise cancelling, but my wife did have to get pretty close to get my attention. I still prefer the sound of an open back headphone like the Altruva, but the Serene is a strong contender for my affection.

Conclusion

The Serene provide an excellent sound stage at the price point. If you are looking for a stylish pair of headphones that also sound good, grab your pair of Serene headphones. You can pick up your pair of Kiwi Ears x Z Reviews: Serene headphones from the official Kiwiears shop.

KiiBOOM Cybrix29 Review: A Gamer’s Ultimate Keypad

Disclaimer

KiiBOOM sent me the Cybrix29 Gaming Keypad to review for my blog. While I am very grateful for the opportunity, I won’t let sway my opinions. This will be my honest review. Make sure you also check out Elyxirine Pastel Y2K Keycap Set and the Jade75 mechanical keyboard. I will also be using my Amazon Affiliate link where possible. It really helps me out if you click it before you buy anything.

Save big during KiiBOOM‘s special sale from now until November 12!

Table of Contents

What’s in the box?

  • KiiBOOM Cybrix29
  • Key/Switch Puller
  • USB-C to USB-A Cable
  • User Manual

Features

The Cybrix29 is a 29 key wired gaming keypad that is ready to take on any task. Whether you are looking for tool to upgrade you workflow or just want something pretty to set on your table, the Cybrix29 is a fantastic solution.

Aesthetic

The Cybrix29 has a clean modern design, built to the high quality KiiBOOM standards has set for the industry. The low profile aluminum body not only looks good, but will keep your desk a bit more clutter free. They Cybrix29 is available in three colors: pink, silver and black. I chose to review it in pink, but it was a very tough choice to make.

The three dials give the keypad both its utility and modern flare. The RGB lighting effects helps illuminate your setup. The Cybrix29 features three separate RGB systems that can be easily customized through onboard commands. Each of the 29 keys, the light bar on top, and the acrylic base have separate customizable RGB profiles. Users can change the brightness, lighting effects, speed of the effects, and the color of each profile. As an added bonus, the keycaps and switches are easily swappable for maximum customization.

Comfort

The Cybrix29 promises a comfortable typing experience. The cherry profile keycaps give it its ergonomics, while the duskrise magnetic switches give it that satisfying soft feel. Whether it be a long gaming session or a bit of editing, your hands can rest easy with this powerful keypad.

Performance

The Cybrix29 is KiiBOOM’s ultimate solution for form factor utility. Each of the 29 keys is fully customizable. Each key and dial can be easily remapped or reprogrammed to take on any task. Users can also adjust the sensitivity and actuation of each switch for a more personalized experience. The Cybrix29’s advanced functions like the Snap Key (SOCD) and Dynamic Keystroke (DKS) support give its users a competitive advantage, so long as the game allows it. Don’t get banned.

Most importantly, the keypad’s wired connection give it the high speed, low latency connection needed for competitive gaming. With a very respectable 8KHz polling rate and no battery to slow its users down, the Cybrix29 is ready to master any game or assignment that gets in its way.

Sound Test

Review

If you are looking to upgrade your game, or a tool to help your productivity, the Cybrix29 is the perfect tool for you.

Looks

KiiBOOM is a master of creating aesthetically high-quality keyboards, and the Cybrix29 is no exception. The keypad is very well made with a light weight design that makes it perfect for travel. The colors are all bright and the lettering is clear. The quality of the keycaps gives me confidence that it won’t fade in the near future. The RGB makes the keyboard fun. The colors are vibrant, and the customization options give the keypad its versatility. There is a Cybrix29 configuration for every setup.

My only complaint is that it is a wired connection. I don’t like having too much wire clutter, but it is the price to pay for a high speed low-latency connection. However, it is a price I am willing to pay because this keypad is a beast of a machine.

Performance

If you are looking for a tool to give you a competitive edge or just want a more comfortable gaming experience, the Cybrix29 is a fantastic upgrade. The wire connection gives the keypad its negligible latency. You might need to do a bit of remapping, but the keypad has most of the keys you need for the games you play. I end up remapping a lot of what I play, so it wasn’t a huge deal.

The Cybrix29 features a fantastic out of the box experience, but being able to remap and reprogram the keys is nice to have and easy to do. The adjustable actuation and sensitivity as well as the advanced features (Snap Key (SOCD) and Dynamic Keystroke (DKS) support) make it a very powerful gaming tool. I didn’t feel the need to make any adjustments, but they are available for those who need it. Just make sure the game allows it first.

Although I don’t have a real way to test it, the Cybrix29 has the potential to be a powerful macro pad. The three dials are very handy for editing, and being able to remap everything certainly has its value. If you are looking for a powerful daily driver that looks good and is low profile, check out the Cybrix29.

Comfort

The most important feature of any keyboard is its comfort, and the Cybrix29 is comfortable. The keycaps feel great, and the switches have enough resistance to not only be satisfying, but they don’t create any fatigue. I was able to game for long hours without any hand pain. The sound is loud enough to be satisfying without being overbearing. My wife appreciates that it doesn’t fill the house with the thacking I love so much.

Conclusion

I love the Cybrix29 and it will be my daily driver for my main games. I have it configured just right for Guild Wars 2, and with the new expansion out, I am going to be spending a lot of time in Tyria. A keypad this size is a great option for those who need a macropad to play with, or for those who don’t want to buy a full sized keyboard. The size makes it a functional gaming peripheral, and its design makes it easy to store. It is also a very good for travel, if you don’t want to carry a full sized keyboard. With a bit of tinkering, the Cybrix29 can handle any game and task, making it the perfect tool for those who need it.

You can pick up the Cybrix29 on the official KiiBOOM store. They are currently having a huge sale until November 12, so now is the perfect time to pick up this or any of the other fine KiiBOOM products. You can also pick it up on Amazon through my affiliate link, but it is cheaper on KiiBOOM during the sale.

UltraGirl Alters Demo Review: First Impressions and Gameplay

Disclaimer

I was asked to cover the UltraGirl Alters demo for my blog. I understand this isn’t the full game, and will be a bit more lenient with my review. That said, this will be my honest review of the demo.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do. You can also always buy me coffee!

Table of Contents

What is UltraGirl Alters?

Ultragirl Alters is an SRPG out now on Steam, with a demo available for anyone who wants to try it.

You have been hired as the manager for the virtual idol group, Alters. When you aren’t busy helping each girl navigate their hectic social lives, you’ll be guiding through battle against the waves of enemies that threaten the city. Each girl Each girl where’s her unique Tokusatsu-style hero suit that you can upgrade as you gain experience. Can you keep the world safe from monsters while becoming the world’s greatest idol group? What secrets will you uncover along the way?

Gamplay

UltraGirl Alters is a turn based strategy game with a few social mechanics to break up the story.

Social Events

The game has a cute chibi mode where the player can experience the story. During this part of the game, players will build their relationship with each of the girls helping them through the game’s many side missions. Leveling these bonds unlock special events that add a bit of flavor or world building. Players also get to explore a bit of the world, but it is very limited. Mostly, the chibi half of the game is where the player collects the story and learns the dark secrets behind the evil corporation that controls everything.

Combat

Players take control of the girls in their Tokusatsu-style suits as they fight off waves of monsters. Each girl has their unique set of abilities and skill that can be leveled up through experience. Each girl can move and take an action per round. Girls can either make a basic attack or use one of their abilities during their action, if they have enough energy. Basic attacks generate the energy needed to cast an ability. The key to combat is to position effectively while using your resources efficiently.

Impressions

While there are a few aspects of this game that I liked and got me interested, I definitely need to see more. Overall, the game is fine, but I can see it being a niche game made for an intended audience.

Art

If you like anime, then you will appreciate the character design. UltraGirl Alters definitely has its waifu bait, and that isn’t a bad thing. The girls are cute, but there is a bit of fan service. I like when I can play my waifu games in public. For the combat part, I think the level design is too busy. It was hard to make out what was going on most of the time, and the suits don’t look very cool. As for the exploration parts, you are either going to love the chibi design or hate it. I think the chibi art is cute, but found the story a little lacking.

Story

The Demo only plays through the tutorial a bit of the intro. While it isn’t enough to judge the quality of the story, there is nothing in the intro that hooked me. The biggest issue I have with what is available is the writing. It is a little awkward in parts and a little cheesy in others. This might be due to translation issues. Unless the full game leans into the silliness and carries a light-hearted narrative with fun characters I care about, I don’t see me finishing this game. The story isn’t the worst, but considering art, tone, and gameplay, I rather be playing Disgea 7.

Gameplay

Combat is interesting for the first few round before it grows a little stale. Enemies feel a little unfair, and the busy map makes it hard to tell what is going on. You are either going to enjoy this type of combat or hate it, and I certainly wasn’t a fan. Maybe it gets better in later levels, and I am willing to give it a try just in case. Unfortunately, based on the demo alone, when it comes to chibi turn-based combat, I rather be play Disgea 7.

Conclusion

If you like the SRPG style combat and don’t mind the over-the-top (sometimes poorly written) cutesy tones of the story, I still recommend you check out the demo first. I think the combat is a little too simple for what you’re getting. The social chibi bits are cute, but they don’t add enough to the game to make them worth it. I think the game is cute and has its potential, but I need to see more of it before I can recommend it. For now, I recommend you check out the demo and wait for the sale.

You can pick up your copy of UltraGirl Alters on Steam.

Shadow Puppets: A Dark Twist on Doomlings Gameplay

Disclaimer

The folks behind Doomlings sent me the Shadow Puppets Bolster Expansion for free to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinion. This will be my honest review. Make sure you check out my review for the base game. I’ll also be using my Amazon Affiliate link where possible. It really helps me if you use it before you buy anything.

Table of Contents

Box Opening

What’s in the Box?

Shadow Puppets Bolster expansion is a 40 card expansion that introduces four new species of Doomlings: Deeplings, Glitterings, Moonlings, and Fuzelings. The breakdown:

  • Deeplings (12 Cards)
    • 9 x Traits
    • 2 x Dominant Traits
  • Glitterings (12 Cards)
    • 9 x Traits
    • 2 x Dominant Traits
  • Moonlings (12 Cards)
    • 9 x Traits
    • 2 x Dominant Traits
  • Fuzelings (4 Cards)
    • 4 x Traits
  • Ages x 2
  • Catastrophe x 1
  • Bonus Foil Card x 1

What is Shadow Puppets?

Shadow Puppets is an expansion for the Doomlings deck builder game. You will need the base game to play with these cards. Make sure you check out my full review of the base game.

What is Doomlings

Doomlings is a quirky little card game about the end of the world. Players take turns building a strong gene pool from cards they pull from a collective deck. Each card has a value and some have abilities that interact with other cards or players. For example, a card can allow a player to draw more cards each round, giving them a slight advantage. Each round has its unique set of rules based on the age or catastrophe card in play. For example, a card can force players to only play a certain color card. The game ends when four catastrophe cards are played and the winner is the player with the most points.

How to play

Games with Denver James has a fantastic tutorial that you should watch before you get started. Make sure you give him a like and a follow.

What is Shadow Puppets

Shadow Puppets is a darker themed expansion that essentially allows players to play trap cards. It allows players to disrupt a players turn, swap cards, and even give away cards. It also introduces the subvert mechanic which allows players to sacrifice Doomlings for points. What makes Shadow Puppets unique is is dark edgy flavor of both the abilities and artwork. The set does have a few demonic looking Doomlings. This is your trigger warning.

Review

The Shadow Puppets expansion brings some surprisingly needed dark humor, with interesting mechanics that only make the game more fun. If you like the flavor of the set and need some more trap cards, go get yourself a copy.

Quality

Doomlings is a high quality card game with some very good looking game pieces. The Shadow Puppets Bolster expansion is no exception. The cards are a little thinner than I am used to, but the art and quality of the card stock is as excellent as ever. I still recommend using sleeves. I may be a crazy person that sleeves everything, but it really makes shuffling the cards easier. You will be shuffling this game a lot, and the sleeves will help preserve the game.

Mechanics

I absolutely love the mechanics for this set. Nor only is each new species flavorful, the interactions it creates are so much fun. I love the fact that at any moment, you can just disrupt a persons turn or strait up ruin their whole strategy. There is a card that lets that lets you swap gene pools. You can build a bad pool on purpose to swap with someone who is actively trying to win and ruin their day. It’s like the blue shell in Mario, but with more control. Of course, someone can just swap hands with you and ruin your strategy. That feels pretty balanced to me.

I really like the ages in this expansion. One lets you draw 3 and discard 2. This creates some very tough choices, but it is always fun to draw cards. The other mechanic lets you swap hands, and this can absolutely ruin someone’s day. If you want a set with a lot of disruption, Shadow Puppets is fantastic.

Conclusion

I love Doomlings and recommend to anyone who wants a fun and simple game to pull out at game night. The game is easy to teach, especially for people new to the hobby, and the game is family friendly. Most importantly, it is very easy to set up and take down. Games of Doomlings are pretty quick, but the interactions make it meaningful.

Now if you’re looking for an expansion, Shadow Puppets is awesome. The disruptive nature of the expansion gives the game a layer of fun I didn’t think it needed. It has definitely earned its spot with the rest of my collection.

You can pick up your copy of Shadow Puppets on the official Doomlings website, or on Amazon through my affiliate link.

Is the Epomaker RT85 Worth It? In-Depth Review

Disclaimer

Epomaker sent me the RT85 mecchanical keyboard with the Wisteria V2 linear switches to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. Make sure you also check out my reviews for the Epomaker Galaxy100 Lite and the TH108. I will also be using my Amazon Affiliate link where possible. It really helps me out if you use it before you shop for anything.

Table of Contents

What’s in the box?

  • Epomaker RT85 Mechanical Keyboard
  • USB-C to USB-A Braided Cable
  • 2.4Ghz Wireless Dongle
  • 2 Additional Switches
  • Key/Switch Puller
  • User Manual

Features

Epomaker has dropped the RT85 mechanical keyboard, and its unique design is ready to upgrade any setup. The RT85 comes in two flavors, Grey and Green, with either the Wisteria V2 Linear switches or Creamy Jade switches. This review will be on the Wisteria switches.

Design

The RT85 is a compact 75% keyboard, which is the perfect size for most workflows. All 82 keys are comfortably supported by one of two patent switches: the wisteria or jades. The difference is the sound, witch wisteria giving off more of a thack while the jades give a smoother creamier sound. The choice is all up to preference. Each switch and high quality keycap is easily swappable for when you are ready for a change in aesthetic.

This compact mechanical keyboard has a respectable 5 degree typing angle, but can be adjusted to 6.7 and 10 degrees. While the native is nice, I do prefer the steeper angler personally. Speaking of comfort, the wisteria switches offer just enough resistance to offer a satisfying amount of feedback with each keystroke. The actuation can be personalized for added comfort.

The Epomaker RT85 sports a unique design. Users will appreciate the retro aesthetic and two impressive color schemes. The green white gives it an army vibe, and the white grey has the splash of color to brighten up any setup. The keyboard also has a few gimmicks that help set it apart from others in the market. The magnetized plate helps hide the 2.4Ghz dongle neatly, the customizable LCD screen shows useful information, and there it uses a dial to switch between connections. My favorite feature is the joystick used for volume and rgb controls. Epomaker got very creative with the RT85, but it has enough function to make it worth some consideration.

Performance

The RT85 has supports a high speed, low latency wireless connection, boating up to 1000HZ polling rate. The 8000mAh offers users with up to 320 hours with everything off, or up to 24 hours with everything on. In addition, everything on this keyboard, including the LCD screen and joystick, can be easily remapped and customized for maximum workflow compatibility. Whatever you need this keyboard to do, you can be sure it will look cool doing it.

Sound Test

The RT85 with the wisteria switches has a very satisfying thock if you enjoy that typing ASMR. However, keep in mind that this keyboard is loud. People around you will hear you typing feriously, and some people will find it annoying.

Review

The Epomaker RT85 is a solid keyboard with a very cool design. If you like the aesthetic, especially the color scheme, the key board should be in your cart. While I did have a few issues with the keyboard, there isn’t much better at the price point.

Performance

I was very satisfied with how the RT85 handled my workflow. I noticed no latency for gaming, and I do a bit of Guild Wars pvp, nor any ghosting. I’ve had issues with budget keyboards being faulty, but there were no issues after a week of heavy use. I test my keyboards for about twelve hours for most of the week between reviews. Although the preprogrammed RGB profiles are limiting, they work.

The connection dial is easily accessible, smooth to operate, and it switches the connections quickly. Both wireless and Bluetooth connections are stable from at about 5 feet away. I used it with my standing desk no issue. Most importantly, the battery is excellent. With everything on, I did get about 24 hours of continuous use. I did not test it without the lights because I saw no point. The keyboard looks so pretty.

Aesthetics

The RT85‘s unique design make it the statement piece of any setup. The keyboard is very well manufactured. The keycaps are all printed nicely on pretty decent keycaps. They aren’t the best, but they are a solid starter option. The LCD is very clear, and I like how they chose a font that reinforces the retro aesthetic. The added information is nice to have, and it sits at the perfect location. While still feels a bit unnecessary, I find myself looking at the screen a lot more than others keyboards with a similar gimick.

The magnetic plate that hides the wireless dongle is a very cool idea. It is not only functional, it keeps the keyboard looking clean. The connection dial is a very nice touch. I love how it looks on the keyboard and that it is easily accessible. I swap between devices a lot during my testing and hate when the switch is on the bottom or in an awkward space in the back because it disrupts my workflow. While the feature isn’t going to save me a life-changing amount of time, it is nice not to have to fidget with my keyboard everytime I want to switch devices.

The joystick is where I am most conflicted. On one hand, it looks very cool. The RGB makes it pop and the controls are useful. That said, I rather have a dial for my volume controls. Flicking the joystick just feels awkward, but that is a personal preference.

Comfort

The RT85 is a solid keyboard, but it isn’t exactly comfortable. If you are only using it for only a few hours and don’t have a repetitive stress injury, you should be fine. If you are looking for a keyboard with a design that will ease up some hand pain, I would keep looking. While the RT85 didn’t leave my hand completely useless as some cheaper options I’ve tried, I do notice the pain after a couple hours. I do have to take breaks frequently, and I am struggling to finish this review. To be clear, this is a personal issue that isn’t going to affect everyone. My injuries are bad, so your mileage will vary. I might just be too big for this keyboard.

Conclusion

If the RT85 didn’t hurt my hands, it would be my daily driver. The keyboard looks very cool and it can handle my workload. With its solid battery life, and interesting gimmicks, it is a very solid option at this price point.

You can pick up the Epomaker RT85 from the official Epomaker store, or on Amazon through my affiliate link.

Discover Why You Should Play The TTRPG Mutant Year Zero

Disclaimer

Free League Publishing sent me a free copy of the Mutant: Year Zero core rulebook to review for my blog. While I am very happy for the opportunity, I won’t let it sway my opinions. Make sure you also check out my reviews for Dragonbane and The One Ring.

Table of Contents

What is Mutant: Year Zero?

Mutant is a tabletop roleplaying game about mutants at the end of the world. The game runs on the award winning Year Zero system which is a D6 system where things happen on 6s and 1s. Six is good and one is bad. There are no modifiers. Instead, stats and gear tell players how many dice they need to roll. More dice generally means better odds. Finally, Mutant is a survival game where the world is harsh, people have powers, and starvation is always a bad roll away.

Hook

Before the fall of civilization, Earth existed in a constant state of conflict. War broke out across the globe, quickly turning nuclear. Those smart and rich enough quickly found shelter in secure underground bunkers while others fled into the safety of space. Everyone else either died in the first wave, or had to rot away in the fallout. As the Earth became toxic, many began to mutate and develop powers.This was the next stage of evolution of man, but one that also marked its end. Mutants are sterile, and while there are tales of powerful folk that roam the wasteland, the population is aging towards is final days.

Some survivors band together and form flourishing communities known as arcs in an attempt to recapture what they lost, others turned to the harsh wasteland and let it transform. You were fortunate enough to grow in one of these arcs, and spend your days working towards a common goal. As the years go by, resources start to dwindle and the world becomes a harder place to live. Eventually, you and a promising group are tasked with going out farther than the usual patrol in search of anything that will extend your time on this planet. What secrets will you uncover beyond those walls? What will you bring back? Can humanity ever be saved, or are you merely surviving till your final days?

Gameplay

Mutant is a very easy game to pick up, but has enough depth to keep players engaged. The survival mechanics give players agency, without ever feeling like a chore. The mutation mechanic adds fun flavor that players can explore through their character, and it makes for some fun and interersting interactions. If you’ve ever wanted to be Xmen at the end of the world, pick up Mutant Year Zero.

Resources

Resources at the end of the world are limited. Players will need to spend their time constantly hunting for food, water, and other materials to survive the harsh dying world around them. Resources like food and water are expended every day for survival, but they are also used for healing. Rationing this precious resource keeps a high level of tension for the players. Players can choose to be at full health for the next encounter at the risk of starving to death. The system is streamlined so the bulk of the game is focused on the game rather than resource management, but you can make it more hard core if that is fun for you.

In Mutant, bullets are the most valuable resource after food and water. While players don’t need bullets to survive the wasteland, they are useful currency when it comes time to trade for better gear or materials. Bullets are also used for guns, and no one wants to be short a bullet in an important gunfight. Players will constantly need to weigh the benefits of trading away their bullets, and that will make for some difficult decisions.

Rot

The world rots away under the effects of the lingering radiation. While there are a few clean and hospitable areas left on this planet, there are pockets of deadly radiation spread in between. These areas give players rot points that slowly kill them. The only way to get rid of rot is to rest in a clean area, but those may be far in between during an adventure. The best bet is to avoid rot all together, or find some rot protection over time. Unfortunately, sometimes the only way forward is through a puddle of rot, and sometimes the only drinkable water is contaminated. The problem then becomes finding ways to mitigate the rot, and live with it.

Mutations

You can’t have a Mutant’s game without cool mutant powers, and this book has a very good selection of them. The DM can allow players to choose their mutation or roll for them at a table. I prefer rolling because that randomness gives the game its flavor. Survivors in this world wouldn’t have been able to choose their powers, neither should your players. That said, I’ll let a player choose their mutation if they have a fun idea that won’t kill the fun for anyone else.

As you would expect, mutations give players abilities they can use in and out of combat. Every player gets a mutation point per mutation at the start of each session that rolls over to the next if not used. Mutation points are the resource used to power the mutation. Because mutations are so powerful, this limit is used to balance the game. If the player could use their mutation as much as they wanted, things could get out of hand. Mutations can also backfire. They can explode or work as intended. They can also further mutate the user, leaving them weaker but with a cool new power to use.

Combat

Combat does not get any simpler than in Mutants. Attacks succeed on 6s and fail on 1s. Additional 6s give the user extra boons like bonus damage or the ability to disarm. Additional 1s can mean the weapon breaks, leaving its user defenseless. Weapon and gear do break in this game, and players will need a skilled craftsman for repairs, or enough bullets to buy the replacement.

What makes combat deep is the health and cover system. The way health works means that players will need to think carefully before rushing in. They may not have the resources to heal back, or they can get an injury that affects their performance. Learning how to effectively use the environment in combat is extremely important. Effectively finding cover in a gun fight or exploding a barrel can easily mean the difference between life and death.

Leveling

I love the leveling system in Mutant because it is streamlined and accessible. Players will need to answer the following questions:

  1. Did you participate in the session? (You get 1 XP just for being present.)
  2. Did you perform a Day’s Work for a project in the Ark?
  3. Did you explore at least one new sector in the Zone?
  4. Did you sacrifice or risk something for your PC buddy?
  5. Did you sacrifice or risk something for the NPC you want to keep safe?
  6. Did you sacrifice or risk something to mess with the NPC you hate?
  7. Did you sacrifice or risk something to reach your big dream?

Players get 1xp point per yes, and they level up when they earn a total of five. Leveling means players will get put a point into a skill of their choice or pick up a new talent. This system not only eliminates the guess work you would see in something like D&D, and it allows players to customize their character. Personally, it forced my players to act in ways they wouldn’t normally because they wanted an XP point. Where in a D&D campaign they wouldn’t care if the NPC died, they went out of their way to keep them alive and get to know them. I was not ready to RP as much as I have in Mutant, but I am not complaining.

Other Mechanics

There are other very cool mechanics that make this game unique and fun to play, but I don’t want this post to get too long. I pulled out the most notable that set it apart from other systems I’ve played, but also the systems I’ve liked the most. While I do not currently run a hardcore survival campaign, its nice to play something more bleak and I’ve been enjoying the story that has come from it.

Review

Mutant Year Zero is easily one of my favorite TTRPGs. I love how accessible the game is. It is easy to learn, and this is important for table of busy dads. Mutant also has some fantastic flavor with the mechanics that make for a good story.

Quality

I did get a copy of the physical book, and it is beautiful. The printing is high quality with vibrant colors, and the book is very high quality. I love the comic book style art. It gives the game its distinct personality and the book looks fantastic on my table.

The cover is phenomenal. I love how it draws the attention to the survivors combing a burning crumbling city for danger and supplies. Their nonchalant expressions suggest that they’ve grown used to the wreckage, and remain unfazed by the apocalypse. The worn mismatched outfits fit the flavor of the world, and the colors tie it all together. I love that each character has a hint of their ability showing. It is just enough to make a statement about their power, while still evoking curiosity. Are these good guys? Bad guys? You’re going to have to play and decide.

Story

The corebook has a prewritten adventure, and it is a very good place to start if you’re a beginner or just need a little help. The adventure offers a solid mystery with an interesting hook to get things rolling.

The players start at the arc, with an aging leader and dwindling supplies. They are sent out in search of more, but find hints to the fabled Eden. Eden is a place of abundance, populated by the most brilliant minds to find a cure for mutation. Some say the cure exists somewhere within its walls, the trouble is finding it. Others say its all a cruel joke told by those too dumb to realize it is all over. As fate has it, your players find themselves chasing a legend, and what they find isn’t what they expected.

Adventure

What I like most about how the adventure is written is that it gives players to tell their own story around the main goal. The adventure outlines a meta story, fills it with important NPCs and location, and sprinkles enough clues to create agency. The gamemaster players have the freedom to do what they want. I’ve never had my players more invested in the world building, because we were building our world. We had a session where we just talked about the fake mutant animals that existed in the one zone and creating bits of random lore that carried throughout the campaign. I love that I was not tied down by a dungeon crawl because it allowed us to tell some very cool stories.

Most importantly, I love that my players liked the meta story enough to keep playing through it. I’ve ran modules where I stopped using the source material because my players wanted to do something different within that world. I wasn’t ready for them to start asking questions about Eden and actively working towards it because of how much time we spend messing around in character.

Roleplay

This is one of the games where my players got into unique characters. I think the random mutation forced them to play a character they wouldn’t usually which was very cool to see. It might also help that I ran this game with theater of the mind using Alchemy RPG. The official module for Mutant is fantastic. Maybe the lack of math and battle maps gave players the room to get creative with their roleplay. Whatever the answer, it was a lot of fun.

Theater of the Mind

You can get as fancy as you want with Mutant. You can use maps with intricate terrain and figures, or load up your favorite VTT and do it digitally. Run this game in whatever way is most fun for your table. The system will work no matter what. At my table, we run games through theater of the mind. I’ll use maps here and there, but I like the focus to be the story and the current format works for us.

As a theater of mind game, Mutant is a fantastic system. The year one system makes checks and combat easy to manage, and the mechanics give enough depth without needing much outside aid. If all you have is the rulebook, some dice, and a dream, you are ready to run Mutant Year One.

Survival

Do not be intimidated by the survival aspect of this game. Run this game as hardcore as it needs to be for your table. I run a casual table and would frequently forget to manage resources. There wasn’t enough scarcity, and I didn’t deduct enough resources. I did break weapons and give players rot points, but I wasn’t running the game as intended. That said, the game never felt like it lost any of the survival element. Players were still cautious with their decisions, and scavenging when they could. My campaign, as silly as it was, was still a survival campaign. I like that freedom.

Conclusion

If you want to run a survival campaign with cool mutant characters and have a good amount of freedom to tell a cool story, pick up your copy of Mutant Year Zero. This has become our favorite, and it is going to be hard to switch to anything else. You can pick up your copy of the Mutant Year Zero rule book on the official Free League Publishing website, or on DriveThru rpg if you want to go digital.

Discover the Thrills of Godbreakers: A Co-op Adventure

Disclaimer

I was sent a free copy of Godbreakers to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinion. This will be my honest review.

Shameless Self-Promotion

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Table of Contents

What is Godbreakers?

Godbreakers is a co-op action roguelike coming to Steam on October 23rd. Make sure you check out the demo, and don’t forget to wishlist!

Hook

Humanity is gone, but fate still has use for its existence. The AI we created to save the world has taken over. It now spreads across the universe, devouring planets. You have been resurrected from the void of eternity to stop its spread. Use your newly found powers to travel across the universe and destroy the AI before it is too late. Can you save the universe from something you created?

Game

Experience fast-paced fluid combat in this action-packed roguelike adventure. Team up with your friends or brave the universe alone in this chaotic story of salvation. There are six distinct planets to conquer, each with unique and memorial bosses guarding them. Be careful, the path to the boss will be full of traps and enemies who thirst for your blood. Customize your champion with powers and abilities you discover through play and become the ultimate warrior. What secrets will you uncover along the way?

Gameplay

I played this game solo, and can only talk about the solo experience, but the essence of the game is the same for both modes.

The Lobby

Players will all start in a lobby where they can customize their character’s appearance, abilities, and archetypes. Everyone starts with the same character, the spear, and unlock more as they complete the various objectives through normal play. Additional characters can be unlocked by beating certain bosses for example. There are cosmetic unlocks that don’t affect the gameplay, but offer players the opportunity to add some personality. When players are ready for a run, they can start a countdown that can be cancelled at any time. The Lobby is a good place to plan for the next run, or take a break.

The Run

Players will start a run by choosing a planet to explore. Players run through the level, beating the various waves of enemies. Each world has a boss and mini-boss with their unique flavor and attack pattern. In true roguelike fashion, players will unlock random abilities, skills, and upgrades from enemies they defeat. They can also buy upgrades and abilities from the vendor at the end of the level if they have enough currency.

Health

Healing in this game is extremely limited. Players can only heal through the pots given to them at the start of a run. There is no way to refill. Once you run out, you are on your own. You can buy some at the vendor at the end, but resources are so limited, it sort of feels like a waste. The run is over when the players HP drops to zero, a run is successful if they manage to beat the bosses.

Combat

Godbreakers has a very fast-paced combat system. Players have access to a basic/heavy attack, a special ability based on their archetype, and a dodge. There is a combo system in place that tests the players efficiency. For maximum DPS, players need to know how to dodge and combo efficiently. It helps to learn enemy attack animation and patterns, especially in the boss fights. Each archetype has their unique playstyle and strategy, so make sure you test them all out on the test dummy in the lobby.

Review

I really enjoyed Godbreakers for its flavor, story, and unique fast-paced combat sytstem. Although the game has its bugs, the game works well enough to earn at least a demo run.

Flavor

I love the cartoonist style because it gives the game its almost whimsical vibe. While the worlds are a little empty, the devs do a good job at making it work. While players can’t explore worlds outside the predetermined path, the maps do enough to feel expansive. The simple design helps shift the focus on smoother combat, especially multiplayer combat. I would say in that regard, it is mostly successful.

Players are either going to love the character art or hate it. The customization does have some ugly pieces I will never touch, but I am sure there is an audience for every piece. I found some pieces to work towards, and the art animation is cool enough where it all works. The bosses are all cool and flavorful, and I liked exploring the different zones to find out more.

Story

Godbreakers has a fun story with an interesting hook and fantastic voice actors. Each world had messages that players can collect and decode. Decoding them unlocks voice lines from the different bosses. I had a lot of fun collecting these because it not only gave the bosses their personality, but it did a good amount of world building. The game may not have very deep lore and story, but it does enough to give it substance as you plug away at the grind.

Unique Combat

Godbreakesunique combat system is why you should buy this game. I love that each archetype feels different, and switching between characters, and even just changing the abilities breathed new life to the game. There is a bit of a repetitive grind, but nothing out of the ordinary for the genre. The RNG does a decent job at making the runs feel unique, without the bad RNG to ruin a run.

Combat is a lot of fun, but it offers enough of a challenge to keep things engaging. I was constantly having to think about my moves in order to conserve my HP for the final boss. The Godbreak mechanic is a lot of fun. Getting to take an enemies ability and use it during battle is not only such a cool idea, it gave combat at bit of depth.

The boss fights were a lot of fun. Once I memorized the patterns, it just became a skill issue and that is perfectly fine. I love how the bosses change their tactics and become more aggressive the lower you get. This not only adds to the flavor and fantasy, but it makes combat more intense. It was very satisfying to finally beat a boss that I had trouble with. Unlocking the cosmetic was a nice bonus.

Bugs

The game does have a few noticeable bugs that I need to mention. Frames would drop randomly, the game would stutter, but I never got it to crash. I never hit a run ending bug, but there were enough of them present that they became hard to ignore. The devs are aware of the bugs and are working on fixing them, but if this sounds like an issue, I’d wait for a few patches.

Conclusion

If you are looking for an action roguelike with a fun combat system and cool flavor, grab your friends and pick up Godbreakers. You can pick your copy or check out the demo on Steam. If you want to check out another one cool action game, check out Strayed Lights.