Tag Archives: fantasy

Beloved Rapture is a Fantastic Modern Nod to Classic JRPGs

I was sent a free copy of Beloved Rapture to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

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What is Beloved Rapture?

Beloved Rapture is an indie JRPG out now on Steam.

Johan has come to the age where he must decide whether he wants to leave his sleepy life in his quiet mountain town or go on his own adventure. Unfortunately for Johan, the choice is made for him and he finds himself at the center of an escalating conflict. With a fanatic militia at his heels, Jonah and his newfound allies must find a way to achieve peace. What truths will Jonah discover on this journey? Is he destined for greatness, or will he become another casualty of war?

Gameplay

Beloved Rapture is a classic RPG with a few modern mechanics that set it apart from the rest of the genre. The game introduces a unique dynamic system where players can be attacked while choosing their actions. As a result, combat feels more intense. Combat can also be enjoyed in the traditional turn-based system for those of us who prefer a more casual experience.

What sets Beloved Rapture apart from other games in the genre is the lack of forced encounters. While there is a grind, it isn’t steep. Leveling in this game is pretty straightforward. Players can spend skill points at level up to build their units in whatever way they want. While I am sure there is a way to min-max each ally, I had a lot of fun building my play style.

Does it Work on the Steam Deck?

Beloved Rapture is a fantastic Steam Deck game. The game is in an aspect ratio where everything is clearly visible, the game performs perfectly, and it is a great travel game. I’ve only ever played JRPGs on handheld consoles, and it only feels right to play it on the Steam Deck. If you’re looking for a new game to play on the go, check out Beloved Rapture.

Review

While I love Beloved Rapture, it is not without its flaws. The story is solid, but some of the writing is awkward or bad. It isn’t terrible, but there is some cheesy dialogue that keeps it from being the serious story it is trying to be. I was also not a fan of the dynamic combat system. It never seemed to work right for me. There might be a way to configure combat, but I enjoyed the classic version too much.

Regardless of these issues, Beloved Rapture is a solid JRPG that deserves some attention. The story was good enough to keep my attention, the combat felt good, and the art was fantastic. It is clear that a lot of love and passion went into this project, and it paid off.

If you enjoy classic JRPGs and are looking for a new one for your collection, you can’t go wrong with Beloved Rapture. This is one of those games that you should try at least once.

You can pick up Beloved Rapture on Steam for only $19.99.

Royal Revolt Warriors was Okay, but it Still Needs Work

I was sent the Royal Revolt Warriors demo to review for my blog. I understand the game isn’t finished yet, so I will be a bit more lenient with my impressions.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the Epomaker P75 Mechanical Keyboard and the Uhuru Gaming mouse for high-quality, budget-friendly peripherals. If you’re thinking of hosting your own blog on WordPress, make sure you sign up using my Affiliate link!

What is Royal Revolt Warriors?

Royal Revolt Warriors is an action roguelike fantasy bullet hell coming to early access on Steam.

Players take control of powerful warriors and defend against an endless onslaught of powerful monsters. The demo only supports single-player at the moment, but the full version will let you team up with your friends for a quirky good time. Choose the right weapons, buy permanent buffs, and be the hero the realm needs. Do you have what it takes?

Gameplay

Royal Revolt Warriors is a top-down isometric roguelike that fuses bullet hell twin stick mechanics with the arcade hack and slash mechanics. The demo only features three classes (the warrior, hunter, and mage) with more planned for the official release.

Players start each run with a basic attack and can choose a random buff or ability after gaining a level. These buffs and abilities are random, and the RNG isn’t great. All players start with the same limited pool of spells and abilities, but unlock more as they complete challenges. Players can also buy permanent stat increases from gold they earn from a run. This is a game that rewards the player the more time they spend playing the game. A player either clears a level by completing all the objectives, or dying.

Does it Work on the Steam Deck?

The demo works fine on the Steam Deck. The aspect ratio is easy to see, the controls are intuitive without any tweaking, and the gameplay is casual enough for on-the-go gaming. It is not the best twin-stick bullet-hell game you can be playing on the Steam Deck, but it is free. It doesn’t hurt to try.

Impressions

Royal Revolt Warriors feels slow in the beginning, but it starts to pick up when the player starts unlocking new buffs and abilities. The problem with the game is the grind to get to that point feels a bit too steep. I almost gave up on the demo because the grind didn’t feel worth it. The problem with the initial grind is that it makes all the runs feel the same. The limited pool makes it so there are really only a few valid answers when leveling. As a result, bad RNG ruins runs and makes the game feel repetitive. A larger pool of choices initially will make the grind feel less repetitive, even if it only offers an illusion of choice.

The class system feels a bit underwhelming. While I do like the attempt at giving players an option to customize their experience, there really isn’t a reason to choose anything but the mage. The other classes might get better after unlocking stats, but most players won’t make it that far.

The biggest issue with the demo is that it takes too long to get interesting. There still seem to be updates coming, but I will have to wait to see if it makes a difference. It isn’t the worst game you can play in the genre, but it needs a bit more work before it is worth buying. I will be following the game and seeing if it gets any better.

You can check out the demo on Steam.

Realm of Ink is a Fantastic and Beautiful Roguelike

I was sent a free copy of Realm of Ink to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review of the game.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the Epomaker P75 Mechanical Keyboard and the Uhuru Gaming mouse for high-quality, budget-friendly peripherals. If you’re thinking of hosting your own blog on WordPress, make sure you sign up using my Affiliate link!

What is Realm of Ink?

Red is a talented swords woman who finds herself traversing through the pages of books in her search for the elusive Fox Demon. Her path is not an easy one. Creatures hunt her relentlessly, and although she has help from powerful spirits, it might not always be enough. Make your way through the worlds, collect new abilities, weapons, and characters, and unveil the truth about your existence. Do you have what it takes?

Gameplay

Red must fight her way through the different stages of a world to clear it. Players start each run with a random ink. Inks give Red special abilities to help her on her run. There are 22 inks that can be enhanced or swapped at random intervals of a run. In typical roguelike fashion, players will unlock random passive buffs. Runs in Realm of Ink are very RNG-reliant, but it seemed pretty fair for the most part.

Eventually, players will unlock new forms and weapons to swap between future runs. These forms and weapons are selected before a run, and each has a unique playstyle. These forms combined with the game’s RNG ensure that no two runs are ever the same, and give the game its replayability.

Does it work on the Steam Deck?

Realm of Ink has a fantastic Steam Deck port. I actually preferred the Steam Deck experience because of how good it felt to play on the couch. It doesn’t need any tinkering to get it to work, the game looks great at the aspect ratio, the words are easy to read, and the game is responsive. While playing Realm of Ink gives players a deeper appreciation for the art, they aren’t losing much playing on the Steam Deck. If you’re looking for a solid game to play on the go with good mechanics, a decent story, and fantastic flavor, check out Realm of Ink!

Review

I’ve been excited for Realm of Ink since I played the initial demo. I had my issues the first time around, but the developers have been hard at work to make it all better. The game has been so much fun, and I can tell there is work being put into it for future updates.

I was first drawn to this game because the art is phenomenal. The art only got better the deeper I got into the game. I love the game’s flavor and style. When it comes to the mechanics, the game is solid. The game is easy to learn, but there are enough nuances to keep things technical and interesting. While there were a few runs where the RNG wasn’t in my favor, it was relatively fair. What I liked most about Realm of Ink is that the grind doesn’t feel so bad. Most games in the genre have a grind that starts to feel repetitive and stale. Progression in those games feels slowed by a soul-crushing level grind. The progression in Realm of Ink felt like it was limited by my skill. The better I got at the combat mechanics, even with the less ideal inks, the less the grind became. Even when there was a grind, it didn’t feel bad because I was having fun.

The game is still in early access, and there will be some roughness, but not enough to discourage new players from jumping right in. The developers have been working tirelessly and listening actively to the community, I am sure Realm of Ink will only get better moving forward.

If you enjoy action roguelikes or are looking for a new game to sink some time into, check out Realm of Ink. It is a beautiful game with fun mechanics that is worth every cent at full price.

You can pick up your copy of Realm of Ink on Steam for only $16.99. There is a fantastic demo available if you don’t believe me.

The Nameless: Slay Dragon is My Favorite Fantasy RPG

I was sent a free copy of The Nameless: Slay Dragon to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinion. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the Epomaker P75 Mechanical Keyboard and the Uhuru Gaming mouse for high-quality, budget-friendly peripherals. If you’re thinking of hosting your own blog on WordPress, make sure you sign up using my Affiliate link!

What is The Nameless: Slay Dragon

The Nameless: Slay Dragon is a choose your own adventure style RPG game out now on Steam.

You watched your village burn after a vicious dragon attack when you were too young to defend yourself. You spent the rest of your time training, preparing for the day when you can take your revenge. Now with a few years of training under your belt, you set off to become a royal knight and slay some dragons. This is no easy task. The road is full of bloodthirsty monsters who will tear you down mercilessly if you aren’t prepared. Gather your party, buy the best gear, and set off on an unforgettable adventure. Do you have what it takes to defeat a dragon?

Gameplay

The Nameless: Slay Dragon is a unique choose-your-own adventure game with interesting exploration, combat, and skill check mechanics. Players progress through the story through a series of nodes. Nodes let players mine for resources and progress the story, but they can also trigger skill checks and combat. The player can and should plan how to approach their adventure, but some events will be unavoidable. Players are always a bad skill check away from a total party kill.

The Nameless features an interesting crafting mechanic. Players can farm nodes for materials for potions, weapons, and gear, but farming increases a character’s fatigue. The more fatigued a character is, the higher the chances are they will fail a skill check. This creates an interesting dynamic where players have to balance between crafting and exploring or risk burning out early.

Combat in this game is what you would expect from your typical RPG. Players choose the party actions at the start of each round, but the party always acts together. The initiative is determined by passing skill checks. I liked this system because it made planning my turns easy and it felt less RNG reliant.

Combat can be unforgiving if players aren’t prepared. While the player does have some freedom in how they approach the story, there is always a chance of running into an impossible enemy or scenario. This game will kill its players at early levels for choosing the wrong node or failing a skill check. Choose wisely.

Does it Work on the Steam Deck?

The Nameless: Slay Dragon is my favorite game for the Steam Deck. It not only runs great, but it is also the perfect portable experience. This is a chill game you can play anywhere, especially on the couch when you’re just trying to relax. The text is legible on the aspect ratio, and the gameplay is involved enough to be engaging without requiring too much skill and precision. If you’re looking for a unique and fun RPG for your Steam Deck collection, you can’t got wrong with this one.

Review

I love this unique RPG. It has great art, a good story, and interesting mechanics. I love the choose-your-own-adventure feel of the game and the challenge of the dungeons. Exploring the dungeon was fun because there was always that lingering fear that the next turn would spell the end of the party.

The Nameless: Slay Dragon does have a grind that can get a little repetitive at times. The combat system does a good enough job of keeping things moving, but there will be some times when you will have to repeat encounters to level up skills and abilities mindlessly. I found the grind therapeutic, but it isn’t going to be for everyone.

The Nameless: Slay Dragon is a fantastic addition to any collection. It is a great RPG with a fun twist and some solid replayability. This is easily one of my favorite games of the year, and it can easily become one of yours too.

You can pick up The Nameless: Slay Dragon on Steam for $17.99.

Viel of Shadows is a Fantastic Roguelike!

I was sent a free copy of Viel of Shadows to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the Epomaker P75 Mechanical Keyboard and the Uhuru Gaming mouse for high-quality, budget-friendly peripherals. If you’re thinking of hosting your own blog on WordPress, make sure you sign up using my Affiliate link!

What is Viel of Shadows

Viel of Shadows is a top-down, action-adventure out now on Steam.

Sirene wakes up in a strange forest without her memories. As she tries to make sense of her situation, she is attacked savagely by monsters. Luckily, she is handy with a bow. Now Sirene must fight her way through the forest, collect her memories, and hopefully find a way out. What will her journey uncover? Will she ever get out?

Gameplay

Players control Sirene on her journey to collect her memories. To do so, players must fight their way through seemingly endless waves of monsters. Combat in this game is a top-down twin-stick shooter where death isn’t permanent. As a result, players will grind out the same encounters for levels until they are strong enough to venture deeper into the forest.

When a player levels, they get an experience point to spend on permanent stat boosts, buffs, and abilities. Players can choose from three paths: Damage, Agility, and Precision. Each path feels unique, and players have the freedom to find a path that works best for their playstyle. I am sure there is a correct way to build Sirene, but I liked throwing everything into precision. I’ll definitely be trying the other paths in future playthroughs.

What makes Viel of Shadows is the ever encroaching darkness that follows Sirene. As time passes, the edges of the screen will close in on a player until Sirene is consumed by darkness. The darkness limits a payers field of vision and hinders their effectiveness in combat. A player can mitigate this effect through potions or orbs from random drops. While there is no real time limit to a run, this effect creates the right amount of pressure to keep things tense and exciting.

Does it Work on the Steam Deck?

Yes, and it is a fantastic port. The game runs great, looks fine, and the controls feel good. While the aim with my Uhuru Gaming Mouse (or any mouse) was far superior, it was nice to be able to sit back and play something casually. I did notice dying more on the Steam Deck than on PC, but that felt like a skill issue. If you’re looking for games for your Steam Deck, Viel of Shadows is a great option.

Review

I got to try an early demo of Viel of Shadows, and I’ve been excited about the game ever since. The game has a great aesthetic with fantastic pixel art and flavor. The gameplay is repetitive by design, but it doesn’t matter because the game is so much fun. Combat in this game feels smooth, and the leveling system is satisfying. There is a bit of a grind, but it isn’t soul-crushing. I found the repetition soothing and enjoyed watching my progress through the forest. The game is a great casual title with engaging enough gameplay to be worth the money.

You can pick up Viel of Shadows on Steam for only $7.99, and there is a demo available if you don’t believe me.

Paragon: Monsters & Mayhem Relaunches Kickstarter

After a successful initial campaign, the developers behind Paragon: Monsters and Mayhem decided to cancel the campaign and relaunch it with better goals. Those who backed the initial campaign have been compensated, and the developers have been working diligently with their growing community to make sure the game launches at its best state.

If you aren’t part of the official Discord, you should join today. It is the best place to stay up to date on all the news, meet other members of the community, and even help with playtesting There is always something going on whether it is a casual chat with the creator or a competative draft tournament on TTS, like the one happening this Saturday (10/5/2024).

The Kickstarter is live and has already blown well past its target. Make sure you go back the project to unlock some sweet exclusives. Although the team seems motivated and trustworthy, there is always risk when backing a Kickstarter. Use your discretion.

What is Paragon: Monsters and Mayhem?

Paragon: Monsters and Mayhem is a tactical TCG coming to Kickstarter. Players control powerful Paragon who control an army of monsters as they fight for supremacy. The game features interesting mechanics, movement, and beautiful art. I am a huge fan of the mana and health system.

How to play

The developers have a fantastic tutorial up on their YouTube:

Quickstart Guide

Product Features

Get Your VIP Pass

As a gracious gift to the community, the developers have released a VIP Pass for a limited time. For only $1, backers at the $10 tier or higher will receive an additional six founder edition booster packs. Limit one per customer.

This is a fantastic deal for anyone trying to buy into the game as a collector or player. You can purchase your VIP Pass directly from the Paragon TCG website. Please note that the pass will only be honored if the campaign is successful, otherwise, backers will receive a full refund. Since the game was fully backed the first time, I doubt there will be any issues this time around.

Impressions

Paragon: Monsters & Mayhem is an interesting enough game. It has beautiful art, a fun gameplay loop, and a growing passionate community. If you are still unsure about backing the project, there are a couple of ways to try the game for free.

If you have Tabletop Simulator, the official Paragon: Monsters & Mayhem module gets regular support and is a fantastic place to start. Not only are there regular official events held through TTS by the developers, but you are sure to find other passionate fans ready for a game on Discord.

If you don’t have TTS, the developers have print-n-play proxies of the starter kits ready for anyone wanting to hop into a physical game. There are four different decks you can download and try, make sure you try them all.

I can’t wait to see where this game goes, until then, make sure you back Paragon: Monsters and Mayhem on Kickstarter.

Backing Tiers

VAMPIRE: THE MASQUERADE: Reckoning of New York Isn’t Good

I was sent a free copy of Vampire the Masquerade: Reckoning of New York to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the Epomaker P75 Mechanical Keyboard for high-quality, budget-friendly peripherals.

What is Vampire the Masquerade: Reckoning of New York?

Vampire the Masquerade: Reckoning of New York is a visual novel based on the TTRPG of the same name out now on Switch and PC via Steam and GoG.

You are a vampire attempting to live your life and navigate the complicated political space of New York City. The city has been divided, old traditions must be respected, and someone is hunting vampires. To make matters worse, your sire has gone missing, and the council is looking for him. The race is on to find him or become a scapegoat. What secrets will you uncover? Can you find out what you need to know before it is too late? Can you do it while keeping your hunger in check?

Gameplay


Reckoning of New York is a visual novel that occasionally gives its players choices, but most of the story feels like a railroad. Your choices don’t matter except for changing a few lines of dialogue. The player will also encounter skill checks, which seem to have little impact on the narrative. What makes Reckoning of New York a unique visual novel is its hunger mechanic. Eventually, players will have to eat, but they must do so discretely. The idea is that the hunger mechanic raises the risk of failing the investigation and getting caught, but it also seems to have little impact on the narrative.

Review

I was very excited to play Vampire the Masquerade: Reckoning of New York because I have always heard great things about the TTRPG. I am still working on getting my players to agree to a campaign. I will get there one day. Unfortunately, Reckoning of New York isn’t a good entry to the IP.

One of my issues with the game is the poor writing. The dialogue is loaded with cliches that will make your eyes roll, and the tone is too edgy for its good. If the game were good, I could excuse the poor writing. I can even see the cheesy tone being part of the charm of the game. But it’s not, and I can’t.

My biggest issue with the game is that the player doesn’t seem to make an impact on the story. The game offers players options at various stages, but they all seem to lead in the same way. Sure there might be a couple of bad endings sprinkled in for good measure, but there is no reason to try for the good ending. There is nothing to hook readers into any part of the story if I am being honest.

Reckoning of New York is a part of an existing series. I’ve read the other installments are a better entry point to the world, but I have no interest in seeing for myself. Reckoning of New York does feel like it is a self-contained story, so I guess it has that going for it.

If you’re looking for an exciting visual novel about vampires, don’t waste your time with Reckoning of New York. This book is boring, and you have better options.

If you don’t believe me, you can pick it up now on Switch and PC via Steam and GoG

Call of Sentinels Failed to Leave Much of an Impression

I was sent a free copy of Call of Sentinels to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinion of the game. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the Epomaker P75 Mechanical Keyboard for high-quality, budget-friendly peripherals.

What is Call of Sentinels?

You are a champion of the gods, chosen to bring down the foes who threaten peace in the land. With your skill and the blessing of the sentinels, you will repel the endless waves of monsters and their bosses, or die trying. But this won’t be an easy task. You’ll have to be quick, cunning, and strong. Do you have what it takes?

Gameplay

Players start each run with a basic and strong attack as they face off against endless waves of enemies. Waves start easy but increase in difficulty over time.

Throughout the run, the sentinels will drop random quests for the player to complete. Completing a quest allows players to choose a blessing. Blessings are passive thematic power-ups for a player’s character. What sentinel decides to bless the player, the type of quest offered by the sentinel, and the blessings available to the player are all randomly generated. Bad RNG will ruin a run, and it is frustrating.

Between runs, players can use coins they earn to buy items to boost their character’s stats. This seems to give players the option to build a character to fit their playstyle, but it also feels like there is a correct build path to follow. The main loop for Call of Sentinel seems to be grinding out waves of enemies, hoping the run is blessed with good RNG, buying power-ups, and repeating until you beat the story or beat the high score.

The game offers two game modes in this game: story and an endless mode. The story isn’t interesting enough to hook a player, and the grind is too steep to make endless worth it.

Review

Call of Sentinels did little to leave a meaningful impression. It isn’t a bad game, but it leaves a lot to be desired. One issue I have with the game is that combat and movement feel clunky. It almost feels unfinished, which normally wouldn’t be a problem if the game was more interesting.

I like the idea of the gods giving a player random buffs, and often a choice on what god they want to curry favor with, but the RNG doesn’t seem fair. There are blessings in this game that are worthless, and it sucks to find out after the fact. The missions often put players in situations where they have to take damage, and getting a worthless blessing ruins the game. Maybe these blessings get better after a few upgrades, but upgrades are never guaranteed.

To make matters worse, some of the quests are bugged and are difficult to finish properly. When a quest isn’t completed properly, players get fewer blessings to choose from. If a player gets a worthless boon, it is essentially game over.

My biggest issue with the game’s unnecessary grind. Buying the items you need to progress the story or do well in Endless is going to take more time than it is worth. In between runs, players can buy items with coins they earn during a run. These items grant permanent passive stat boosts and can be upgraded. To upgrade an item, players have to buy materials and pay for the upgrade.

From a flavor perspective, this is an interesting system. It is cool to think about forging a powerful ring of attack with a rare magic stone. The problem is the execution. Why make me convert gold into materials when I can just buy the upgrade with money? It turns the game into a needless grind, and the gameplay is too boring for the grind to be worth it.

Call of Sentinels isn’t a bad game. The art is fine, and the concept is interesting, but the execution is lacking. There isn’t a real reason to play this game, especially when you have better options.

You can pick up Call of Sentinels on Steam for $7.99.

Kryptik TCG Ressurected After Successful Ambassador Program

After a bit of a rocky start, the Kryptik community rallied and has given their beloved game the second chance it deserves. If you’re out of the loop, there were plans to move Kryptik away from the TCG model and turn it into an LCG. The community spoke up, and after a leadership change, a name change, and a new printer, there were plans to revitalize the Kryptik TCG.

The first of these efforts has been an Ambassador Program to raise money for the next Kickstarter campaign. The campaign allows players to support the game they love and give by buying exclusive collector products and other interesting rewards. Full details below:

The $50,000 goal was met, and the program proved successful. This means that Ambassador Program boxes will be printed, and there will be money for the Kickstarter. Fans of the hobby are elated. It is not too late to support the game. The Ambassador Program has been extended, so make sure you backing before then.

It makes me happy to see the game continue to thrive, and I wish them the best. If you want to stay up to date on all the news, or play in official weekly online events, make sure you join the Kryptik Discord.

If you need sleeves or unique cases to keep your Kryptik cards safe, get them over at Gem Accessories. Use discount code churapereviews10 at checkout for 10% off your order.

NanoApostle is the Best Boss Rush Game You Haven’t Played Yet

I was sent a free copy of NanoApostle to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review of the game.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the Epomaker P75 Mechanical Keyboard for high-quality, budget-friendly peripherals.

What is NanoApostle?

NanoApostle is an adorable 2D sprite boss rush game out now on Steam and Switch.

Deep in a secret underground lab, Anita is born from a series of experiments. Implanted with an advanced weapon system and a sentient nanomechanical entity known as the Apostle, she must fight against a series of powerful bioweapons. Anita needs to find a way out of her prison or risk becoming a weapon herself. Is she strong enough, or will she end up another failed experiment?

Gameplay

NanoApostle is split into two modes. The first is a challenge mode where players must complete certain tasks to earn skill points and upgrade modules. Upgrade modules give Anita passive upgrades to her move set. Players find modules as drops for completing certain tasks and can unlock them as equipment by spending skill points. Each level offers three challenges that scale in difficulty. Players only need to complete the level once for the pass, but completing the higher difficulties grants more skill points to spend. This can be a long grind, but a rewarding one for those who can master the game’s mechanics.

The second mode is the boss rush. Players can queue up for the boss fight at any time. Boss fights are unique, and creative, and challenge a player’s knowledge of the mechanics. Complete mastery of the game’s mechanics, or at least an advanced understanding, is almost a prerequisite. Do not be fooled by the NanoApostle’s cute aesthetic, this game is meant to be hard but rewarding if you stick with it.

Combat is simple. Players have access to a normal, heavy, and ranged attack. It also has a pery and dodge mechanic that keeps things fast and engaging. All monsters and bosses telegraph their attacks clearly, the trick to this game is understanding the timing and reacting efficiently. Players who can parry all attacks, set off proper combos, and utilize the heal mechanic effectively will have a good time. Getting to that point, however, is going to take practice. A lot more than $20 worth.

Review

I love NanoApostle, and recommend it to anyone looking for a new game. This game has an adorable aesthetic that hooked me, and a gameplay loop that made it impossible to put down. This game is hard, and I enjoyed the challenge. I liked how every time I reloaded a level, I got a little farther and got a little better. I’ve come to terms that I’ll never be a pro at this game, but I’ll still be playing it regardless.

The story is a little predictable, but it doesn’t matter because it got my attention. The story is what kept me trying each level again because I needed to know what happened next.

The only complaint I have for this game is that it can get a little repetitive if you aren’t good at it. You’ll have to grind through a lot of the same monsters and bosses until you master the mechanics enough to move forward. It didn’t feel like much of a grind because I could see the progress I was making with each consecutive run. I assume this will be less of an issue for better gamers.

If you’re in the market for a fun, rewarding, and challenging game, you need to get your hands on NanoApostle. This will be the best boss rush game you’ll play all year, and it will possibly end up being a household favorite. It did for me.

You can pick up NanoApostle on Steam and Switch for $19.99.