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Tingus Goose: A Surreal Idle Game Review

Disclaimer

I was sent a free copy of Tingus Goose to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this with your friends!

Table of Contents

What is Tingus Goose?

Tingus Goose is a surreal idle game where you bounce babies for money. This is the trippiest weirdest game you’ll ever play, but it might be worth trying at least once.

Hook

Help your ground goose grow tall enough to mate with the sky goose in what has to be the most laid back tower defense you’ll ever load to your computer. Bounce babies as they rain from the ground goose to earn the money to grow your goose. Unlock upgrades and buildings to help you increase your profit margin. Build a good enough structure and you can step away and watch your money grow. How many different stages of goose can you get through?

Gameplay

The goose will mate and transform into different creatures that spread across the world. While there is nothing sexual about this game, there are a few references that some might find offensive. Nothing explicit, but something to keep in mind.

The goose is born into the world from the love of their parents. In order to mate and continue to the cycle, players must help it grow. They do this buy spending money. To earn money in this game, players must bounce the babies that rain out of the ground goose. This is done by clicking on the falling babies to earn money actively, or arranging structures to do it passively.

Passive Income

As the ground goose grows, it will sprout random structures that can be used to bounce the babies. These structures are themed after the level and can be arranged along the neck of the goose. It is a very laid back tower defense game where there is no right answer or losing. You can leave the game running in the background and watch your money grow (or log off if you pick up the skill).

Skills

Players will unlock abilities as they play the game and grow their geese. Players have access to a comprehensive skill tree and a few RNG abilities that they can unlock throughout a run. These abilities help increase a players learning potential, but there is no real need to minmax (although you probably can). Buy whatever seems fun to you.

Structures

The ground goose sprouts random structures as it grows. These are randomly selected from a players pool of structures. All players start with the same limited pool, but unlock additional structures as they progress through the game. These structures will bounce, blow, suck, and manipulate a baby’s fall while earning players money. The game gets very creative and thematic with their structures, and leaves enough room for players to get creative with their Rube Goldberg machine.

Review

Tingus Goose is the weirdest adventure I’ve ever had to go on, and I am not mad about it. This game is an excellent example of creative surrealism and bundles it in a way that is digestible and relaxing. If you want to sit back and enjoy some weirdness with what little precious time you have for gaming, take it up with Tingus Goose.

Art

Tingus Goose has a fun and quirky aesthetic that gives the game its cozy atmosphere. The art is simple, but the cut scenes are wild the best possible way. I am having trouble finding the right words to describe what it is I just played, but I know I liked it. I commend the devs on how creative they get with their story telling with a style and aesthetic that definitely stands out not just against other games in the genre (if there are any) but all other games in general.

Story

The story is simple, but creative. A goose falls in love, grows, mates, and the cycle continues. There are 17 unique levels, each as creative as the next. I don’t think I fully understand what the story is about, but I needed to keep playing to find out what the next world looked like, and what structures I would get to use.

Gameplay

Tingus Goose is an idle game, but without the predatory micro-transactions you see in other games. While other games will eventually slow your play to encourage you to spend more money, Tingus Goose only asks for money once. This means players can enjoy the whole game without spending additional money.

The game itself is a soothing and simple loop that doesn’t take too much of a commitment. You can build your goose how ever you want (around the RNG) at your own pace. I am sure there is an optimal way of building and designing your goose, but I never felt the need and had fun messing around. I loved arranging my structures as they came, watching the cute animations of my machine in action, and occasionally clicking to get through the game faster. There might be a grind, but it doesn’t feel like it.

Conclusion

I enjoy a good idle game, but I hate how predatory they get. I usually can only get through the first few levels before the game will nerf my progress so that can start spending money. Looking at you League of Angles: Pact. I understand the need to make money to develop the game, but some companies get a little too greedy. Tingus Goose was fun throughout, with enough content to be worth the price tag.

I like that I can be active and design my Rube Goldberg machine to bounce babies and chose my upgrades for my goose, but I also like that I can just sit back and enjoy the general silliness. What I like most is that it never felt like there was a right answer. I could explore the games different mechanics at my own pace without the fear of messing up. In that way, Tingus Goose offers the purest gaming experience of any game in one of the most bizarre packages.

Even if you don’t like idle games, Tingus Goose is a strange trip that you need to go on once. I appreciate the devs doing something out of the box, and staying out there. I love this game, and will continue to run it in the background.

You can pick up Tingus Goose on Steam. Just be warned, this game gets wild.

Dungeons & Kingdoms: The Survival Game That Does Too Much

Disclaimer

I was sent a free copy of Dungeons & Kingdoms to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this with your friends!

Table of Contents

What is Dungeons & Kingdoms

Dungeons & Kingdoms is a survival game with village management and dungeon delving mechanics. The game is currently currently on Steam Early access. I will try to be a bit more lenient with my review because the game is not finished, but these are still my honest opinions.

The Hook

You have landed on the shores of the new world with only the shirt on your back. With the help of the few who have traveled with you, you must reform the world around you into the kingdom that will be your home. Gather resources, build your city, command its citizens, and go an adventure you will never forget. Can you forge to greatness from humble beginnings, or will the harsh environment consume you?

Gameplay

Dungeons & Kingdoms is an RPG where you build a kingdom, manage citizens, and delve dungeons. If this sounds like a lot, it is.

Survival Game

Players start their run with only the clothes on their backs. They must explore the world and gather its resources in order to discover the recipes they need to build a mighty empire. What sets Dungeons & Kingdoms apart is that players can command NPCs to help in the building effort.

Kingdom Builder/Management

One of the goals of Dungeons & Kingdoms is to build a mighty empire from scratch. Players get to command a growing population of NPCs to gather, build, craft, and send them on adventures. Like other village management games, players will need to be mindful of their citizen’s happiness. It is a very intricate game with many moving parts, but there is also a bit of dungeon delving to keep things fresh and interesting.

Dungeon Delve

Players can delve dungeons in search of treasure to fund the growth of their empire. Combat in this game is pretty simple, but requires a bit of fines to get the kills. Whatever flavor of the game you like, Dungeons & Kingdoms does a lot for its player, but is it any good?

Review

The game does a little too much, and none of it works well at this stage of development. While I like the game’s concept, you really need to be okay with the janky state the game is in. As far as Early Access games, you can do worse, but you can definitely do better. I like Core Keeper is my favorite survival game, and Pathless Woods if you want something a little more cozy.

Aesthetic

I am not a big fan of the visuals for Dungeons & Kingdoms. The world is boring, and feels a little too empty. The character and visual design is a little too pixelated and ugly. It feels like they are mashing too many styles for their assets together when they should try to go for something consistent and simple. The game is doing way too much and I can’t expect it to be realistic and perform well enough to be fun, not that it already is. They need to find a theme for their world and stick to it whether it be the weird 3D pixel art or something more realistic. I prefer a little weirdness personally.

Gameplay

I like that the game has a lot to do. The blending of genres is a very interesting idea with a good amount of potential, but all these moving parts can be overwhelming. If the game can successfully onboard players through those awkward early stages of the game, it can have its growing fandom. Unfortunately, the tutorial is boring and not very good. It doesn’t help that the performance isn’t great. While I like the idea of a survival game with all of these elements, the execution isn’t good enough to make a positive impression. If you have the patience to fight through the bugs and performance issues, your time is still better spent elsewhere. I really liked Enshrouded.

Performance

I usually give Early Access games a bit of a pass because they aren’t finished yet, but the performance issues make the game more work than its worth. There is a general wonkiness that carries over to every task. The game has bad UI that makes navigating through the many menus a chore. It got to the point where I was working too hard and wasn’t having fun. The problem is that the game is trying way too much at once. There are so many moving parts and while some may be working fine, I didn’t have it in me to get to that point. Most gamers won’t either. I am willing to try the game in a couple of updates if the performance improves, but I can’t recommend it in its current state.

Conclusion

Dungeons & Kingdoms has some cool ideas, it doesn’t do any of its parts good enough to earn a recommendation. For every genre this game mashes together, you simply have better options. Even if you want to help test a game that will most likely have a long early access, you can do so much better. I am willing to try a better version of what I got to test out, but I can’t ask people to spend their hard earned money on something that is this rough. Go play anything else and wait for a few more updates.

Dungeons & Kingdoms is currently on Steam Early Access.

Diggergun: A Deep Dive into Retro Puzzle Gaming

Disclaimer

I was sent a free copy of Diggergun to review for my gun. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this with your friends!

Table of Contents

What is Diggergun?

Diggergun is a retro puzzler out now on Steam. There is a demo you should definitely check out, and don’t forget to wishlist!

Hook

You have taken a mining job digging for Lithiurn on Bal Island. The deal is so good, you pack your things and set off to your new adventure. Unfortunately, there are some details you missed in the fine print. There are costs to living on Bal Island, and you start with adventure with a good amount of depth. The only way off this island is to delve into the depth of the mines in search of Lithium. Can you find enough Litheurn to buy your freedom and get off this island, or will you succumb to the mysterious illness that seems to plague the other miners?

Gameplay Loop

Miners on Bal Island are expected to meet their quota, regardless of health. The only way off the island is to settle up depths, and life on Bal island is not cheap. Players will need to dive into the darkest depths of the mines in search Lithium. Armed with their trusty diggergun, miners will need to break through the earth and many monsters and bring back as much Lithium as they can carry. Players are limited by their stats, energy they can spend, and the amount of time in a day. While the game does look and feel like a simple retro puzzle game, there are a few moving parts that give the game its depth.

Day/Night Cycle

Time flows on Bal Island like any other place in the world. Every action, decision, and puzzle takes up time. Losing track of might mean starting the next day at a disadvantage, or possibly even death. Time also affects what events are available to the player. There are time gated interactions. For example, the restaurant is only open at a certain time and there are NPCs that are only available at certain times of the day. Missing these interactions can mean the rest of your time on Bal Island will be at a disadvantage.

Social Interactions

The mines are full of characters, some more interesting than others. Throughout the adventure, players will interact with players and have the chance to build a rapport with each one. These interactions and the relationships forged from them affect the game’s ending. There are multiple endings. Can you unlock them all?

Energy Management

Players spend energy to complete their tasks. It is a resource that is more valuable than money. Diving the mines eats at a miner’s energy reserve, but there are activities that help replenish. To replenish energy, players can eat a meal at the restaurant, use the bathroom, take a shower, and sleep. The quality of sleep affects the energy, and food costs money. All of these activities cost time, and the trick is balancing these activities with time in the mine to meet the quota. Luckily, your energy reserve and other useful stats can be upgraded at level up.

Leveling

Spending time in the mine will earn player experience. This experience will turn into levels that a player can use to upgrade one of four stats: aim, strength, energy, and luck. This is the games These skills impact how much damage a player does, how much lithium a player can carry, what a player can do in a day, and what a player finds on a delve. Each level affects gameplay. Choose wisely.

Mining

Players use their diggergun to excavate the earth and fight off monsters, but they use their mind to get to the next level. A level in the mine is a simple square 2D square full of mineable blocks, traps, and sometimes monsters. There will also be visible lithium nodes and other treasures spread throughout the map. Players will need to plan a rout as they excavate to collect everything before moving to the next room. Once a players inventory is full or they finish their quota, they can leave the mines to do it all over again tomorrow.

Money

Money runs everything on Bal Island, and it is the reason you can’t leave. At the end of each day, players collect their earnings. Players who meet the quota will be paid for their haul, but be charged for the fees of company. A big chunk of a miners wage goes into paying debt and other miscellaneous costs, leaving with little money. Players can take out another loan if money ever gets tight, but hat means never leaving the island.

Review

Diggergun is a very pleasant surprise. I enjoyed the retro aesthetic, but there was enough depth to the gameplay to keep me invested. Some people won’t like that most of the time you are just walking through a room, but there is a demo you can try before you make your final decision.

Aesthetic

I played a lot of retro puzzlers growing up on my Gameboy pocket, and have a soft sport for the look and feel of this game. The pixel art is solid and the cutscenes are cool. Diggergun has a very cool retrovibe, but the sound leaves a bit to be desired.

Sound

The sound effects are solid. I like the sound of the gun movement. It really gives me the hit of nostogia I wasn’t quite ready for, and I am here for it. The music in the game isn’t very impressive, but it is not really a deal breaker. I use play this game with anime in the background anyways.

Gameplay

Diggergun has unique mechanics that give it depth, but it does have a loop that isn’t going to vibe with some gamers. The game’s resource management keeps the game from being a mindless slog. You will need to plan your day efficiently, but those actions are simple. Most of the time you are walking through the rooms or going back to town to complete your daily interactions to survive. Some rooms offer a bit of a puzzle, but most of the time you are making your way to the next door. The main challenge is knowing when to delve and replenish resources while still making the daily quota.

I liked the loop and while it does feel a bit repetitive, it is a thematic and flavorful loop. The point of this game is to criticize the predatory nature of the corporate system, and the work is supposed to feel representative. I don’t think the game would benefit from mini games or a different style of delve mechanics. It would change the spirit of the game and I like it for the valid criticism that it makes.

My only real complaint is that I couldn’t get it to run on the Steam Deck. I wanted to play Diggergun on a handheld for the nostalgic experience. I don’t this is a deal breaker, but I hope we can get it one day.

Story

The game has terrific flavor and a solid story around the otherwise mundane loop. As efficient as I am during the day, it always felt like I wasn’t accomplishing anything at the end of the day because of how badly the company robbed me. It is a simple and very powerful story that makes valid criticism without feeling too preachy. I will have to try a second playthrough, but I don’t know how much talking to different NPCs will change the outcome, but then again, I would often lose track of time in the mines. I might need to look up some guides.

Conclusion

I really like Diggergun. It is a very cool concept for a game with a solid execution. If you don’t mind the simple retro feel and the repetition, it is a game you try at least once. The developer put a lot of love and care into this project, and I think it paid off. Go check it out, or at least try out the demo.

You can pick up DIGGERGUN on Steam.

Is Riftbound Worth the Hype? A Honest Review

Disclaimer

I was sent a few packs a couple of the Riftbound trial deck to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you want to buy Riftbound, try to support your LGS. Don’t pay scalper prices. Anything above MSRP is not worth it. Usually I would post my TCG Plug, but the prices on there are too crazy. I don’t want to support the inflated market.

Table of Contents

What is Riftbound

Riftbound tries to bring the action-packed gameplay of the popular moba to the tabletop. Play as your favorite champion as you battle for supremacy in an unforgettable tabletop experience.

Winning

Players control a hero that gives them certain passives, but also dictates the colors and strategy of the deck. Each champion will have the colors that they can use in battle, and each color has a specific strategy they excel at. The goal of Riftbound is to score eight points before your opponent. You earn points by taking control of one of the two battlefields, except for the game winning point that requires control of both. You take control by moving units into a battlefield, and successfully taking or defending against an opponent’s units.

Resource System

What makes Riftbound unique is its resource system. Runes are a player’s primary resource system. These are a separate two color deck that the player pulls two cards each turn (3 on your first turn if going second). The player places these cards into a pool to cast spells, use abilities, and summon allies. Rune cards are kept in the pool unless the player recycles them. Some cards have an additional recycle cost. Players pay this cost by putting runes back into their resource deck (the card shows the cost). This creates Riftbounds interesting resource management mechanic. Do you play with less resources next turn to utilize a powerful ability?

Movement

Riftbound has a movement mechanic, but one that is simple enough to keep the TCG feel while still feeling meaningful. There are three locations a players can have units, in the base or one of the two battlefields. Battlefields are cards that have different abilities. Each player places one of their battlefield cards on the field at the start of the game, and switches the card at the start of the next game. Units enter a player’s base tapped, and can move into one of the two bases when they lose that summoning sickness.

How to Play

I am a visual learner, and the best tutorial I watched was by the Tolarian Community College. Definitely go find your favorite YouTuber in the space, but I like how clearly the professor lays out the mechanics and gameplay loop. It is very easy to follow and the visuals make it easy to understand. I don’t think I will be winning any tournaments soon, but at least I know how to play. Make sure you give the professor a like, comment, and subscribe. He’s earned it.

Review

Riftbound is a fun TCG with unique mechanics and interactions. Unfortunately, if you are looking for a new TCG to get into, you might need to wait till they fix the supply issue. This game isn’t worth the scalper prices.

Art

The unique art for the champions is fantastic. If you are a fan of the Moba, you will appreciate the love and care that has gone into each champion, especially the foil cards. Unfortunately, the rest of the set is rather unimpressive. While there are a few cute poros that got my attention, most of the cards didn’t leave much of an impression. Maybe I’ve been away from the game for too long and failed to appreciate the references, but as a collector, there wasn’t much to excite me.

It is the same issue I have with the publisher’s other game, Universus. Fun game, but only some of the cards are fun to collect.

I can’t really blame the game for its art direction. When a game takes on an established IP, there are limitations that prevent the creativity I’m looking for in a card game. The company has to do right by the established IP. This is kind of the double edged sword games like deal with. On one hand, the game pulls in the fans of IP that want a game, in this case League of Legends. On the other hand, they aren’t able to be as creative with the art. Unfortunately, this means most of the cards in Riftbound aren’t fun to collect. But does convertibility matter when the game is fun?

Gameplay

Riftbound is a lot of fun. The game is easy to learn, but it has a few mechanics that make it difficult (not impossible) to master. Riftbound has a solid mulligan system to prevent players bricking as often on the first turn. RNG can still make you brick on a mulligan, but it doesn’t feel as bad as a bad start in Magic or Pokemon. The mana system is great. It is a straight forward system that eliminates the flooding and screwing that happens in magic. Having resources exist as a seperate deck is awesome because I love drawing cards, but it means I need to have my deck sleeved in multiple colors. (Make sure you buy your sleeves where you play your games).

What I liked most about the game is the movement system. I’ve played a few TCGs with movement mechanics, like Genesis Battle of Champions and Paragon, but none of those feature a grid based system that felt more like a board game. I loved my time with both those games, but I am not very good at strategically moving units across a battle field. Not to mention, movement can bog down the game. In Riftbound, movement is simple (just three spaces) but it felt meaningful. Most importantly, I didn’t feel overwhelmed by the number of choices.

Unfortunately, while the game may be fun, the quality isn’t quite there. At least on the first printing.

Quality

The more packs of Riftbound I opened, the more disappointed I became with the game as a collector. The card stock feels thin and like it can be easily damaged. All of my packs came damaged from the factory. All of my cards, including the foils, were already whitening around the edges. This is extremely disappointing as a collector, but something I would be willing to overlook because the game is fun.

I am glad I got my packs for free, and I am very glad they didn’t send me better quality cards because I would be very upset if I paid above MSRP. I am willing to support the game in the hopes that future sets and cards get better print quality, but I wouldn’t rush to pay the scalpers to play this game. It is a fun game, but I want my cardboard to be a little fancier.

Conclusion

Riftbound is a refreshing TCG that deserves a lot of the attention it has been getting. It has interesting and fun interactions, but the first set is a rough launch. In its current state, I can’t recommend it, but mostly because players can’t get their hands on reasonably priced product. If the supply issue improves and players are able to enter the competitive scene without having to sell their soul. Especially since the quality makes the first set not much fun to open. If this issue gets resolved, I’m willing to change my review because I had a lot of fun with Riftbound. I say proxy until you can find product at MSRP.

Why Diety 2 is the Next Must-Play Strategy RPG

Disclaimer

I was sent a free copy of Diety 2 to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this with your friends!

Table of Contents

What is Diety 2

Diety 2 is top-down turn-based strategy game out now on Steam. Think Fire Emblem, but with a few unique mechanics to set it apart.

Story

The Eternal Order exists to protect Verroa from all threats. The fragile, fragmented country struggles to find in the world political stage. The neighboring Asverellian empire chooses to take advantage of Verroa’s instability and expand its reach. The order’s strength will be put to the test as 25 powerful warriors push back against the Asverellian siege. Can and Riodian navigate the complicate political landscape of Verroa and keep the country free of Asverellian rule, or will their efforts be in vain?

What allegiances will you make? How ill your choices shape the future of Verroa?

Gameplay

Take control of a your group of heroes in a series of campaigns that will shape the future of nation. This is a game where your decisions in between missions shape the outcome of the story, so choose carefully.

Players will take control of their army as they fight in different battles. Each battle has its unique objective, with a few side objectives available to help players earn more loot. Some games will have players survive a certain number of rounds but push players to complete risky objectives for extra gold or upgrade materials. The difficulty for these campaigns can be adjusted from a very casual play through for those who just want to experience the story, to something more hard core with turn limits to test a players strategic prowess. I went with something in the middle and thought it was challenging enough to keep me engaged without much of the stress.

Players take turns moving their characters across the maps in grid based combat, and use the terrain to gain an advantage. What makes the game unique is the bond system that the characters have with one another. Characters who fight near one another gain a bond over the course of the campaign that unlocks bonuses like money or upgrade materials per each level. What I love most about Diety 2 is that players can save mid battle if you ever need to step away suddenly.

Between missions players can upgrade their heroes. They can buy better gear at the shop with gold they earn in the campaign, upgrade existing weapons with magical runes, craft magic rings for heroes to wear, upgrade a heroes abilities, or upgrade a heroes class. Each hero has a wide selection of upgrade paths for a truly unique army.

Choices Matter

Verroa has a few factions that make up its landscape. Players will often have to choose who to help as they defend against invaders. These choices shape the outcome of the story. Players can either choose the story they like the best, and help out whatever faction they think is right, or choose whatever faction gives them the best loot. Each choice has a different set of rewards, and sometimes the “right” choice isn’t the one that pays the best. What factors will shape your campaign?

Review

Deity 2 is a fantastic turn-based strategy game with a solid story and very engaging gameplay. If you like strategy games or want to take your first step into the genre, this is one of the titles that should be in your library.

Story

I did not play the first Deity, but I didn’t feel like I needed to. I might have missed some refrences here and there, but never felt lost by the events in two. The story of Deity 2 is very self contained.

The story may not be the epic campaign of some of the more popular titles like the Fire Emblem series, but it’s good enough to earn a playthrough. The characters are fun and memorable, but they can be a bit too quirky at times. Nothing that ruins the story, but there are a few cringe moments that come to mind. The voice acing is solid and I liked that I didn’t have to sit there and read. This game has long cut scenes, so be prepared to sit back and listen.

I really like that the game offers choices that shape the outcome of the story. It was hard choosing a path because the more lucrative paths weren’t always the most moral. I want to go back and experience what the other options had to offer.

Gameplay Loop

I played a more casual version of the game because I didn’t want to have turn limits. While it was a more casual run, it still provided enough of a challenge to keep me paying attention, especially in runs where I had to keep an NPC alive.

The upgrade system needs a bit of work. The UI is a little clunky and I don’t like the fact that I can’t tell what my upgrades do. I don’t like that I couldn’t compare weapons in the shop to see if it was an upgrade for what I have, and guessing with limited resources is frustrating. I never wasted money, but it was a bit of added work that shouldn’t exist.

Aside from that, the leveling adds some interesting depth to the game. Upgrades you get from runes, elixers, and rings felt impactful, and how you level up a heroes ability becomes important. The limited resources become less of a problem the more you play, and especially if you’re making riskier choices. Not all risks are created equal.

Conclusion

As a casual in the strategy rpg genre, Diety 2 is definitely a favorite. I think the story is good, the world building is solid, the art is fantastic, the music is epic, and the gameplay is good. If you are looking for a game that fills that Fire Emblem itch, Diety 2 is worth it at full price. Just be aware that you have to sit through a lot of dialogue.

You can pick up Diety 2 on steam. If you’re looking for some more turn-based strategy action, make sure you check out Arco.

Uncovering Duck Detective: The Ghost of Glamping

Disclaimer

I was sent a free copy of Duck Detective: The Ghost of Glamping to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this with your friends!

Table of Contents

What is Duck Detective: The Ghost of Glamping

Duck Detective: The Ghost of Glamping is a piece of interactive fiction about a duck detective out now on Steam, PlayStation, Xbox, and Nintendo Switch.

Hook

The great Duck Detective Eugene McQuacklin finds himself on vacation at a haunted campsite. But instead of a relaxing weekend by the haunted lake, Duck Detective finds himself at the center of an unraveling mystery. There are strange events unfolding around the Eugene, each with a trail of clues to find and connect. Items go missing, a break-in ruffles some feathers, and strange symbols start showing up in the sand. Is it really ghosts that roam this camground, or something most sinister?

Can Duck Detective get to the bottom of the everything? Can he get over his messy divorce? Will his bread addiction get in the way of his investigation? You will need to play to find out?

Gameplay Loop

Duck Detective is a piece of interactive fiction with isometric exploration. Players explore the campsite in search for clues. They will need to talk to the other guests to conduct investigations. Clues are collected in a the Duck Detective’s notebook where they then need to piece together to solve the many mysteries in an adlib style minigame. Essentially, players discover words that they can use to fill in each theory. Successfully completing a theory will unlock the next part of the mystery, which means more areas to explore and lot more mystery to solve.

Review

Duck Detective: The Ghost of Glamping is a fantastic and hilarious take on the detective noire genre. It features fun thematic puzzles, solid world building, and a humorous short story that you need to play through at least once. If you only buy one game this year, it should be Duck Detective: The Ghost of Glamping.

Puzzles

Duck Detective: The Ghost of Glamping offers the cozy puzzle experience you have been looking for. Puzzles are creative and offer enough of a deduction skills to be engaging without the need of a guide. The game does offer hints for those who need them, and the option to turn off wrong answers for those who just want to enjoy the story. While I did burn through a few of my hints, I really didn’t need to. If I had sat and thought a little harder, I could have solved the whole case on my own. The game is a very casual entry to the genre, and one with a fun story to keep you invested.

Story

Even if you don’t like puzzle games, Duck Detective: The Ghost of Glamping has a fantastic story that you need to enjoy once. The game is full of fun puns and jokes that will earn its chuckles, with a fun lighthearted tone that is perfect for any season. It is full of colorful memorable characters that are voiced by some terrific actors. I love that it does not go the usual murder mystery route, and I appreciate the attention to detail that goes into the world building.

World Building

Duck Detective is a short game with a small map and a few characters. That said, the devs efficiently use every inch of their game to tell their fun and compelling story. There is so much care and attention to detail put into this game, and it pays off in effective world building.

During an investigation, players will uncover emails, pictures, and other details that not only piece together the overarching mystery, but gives each character their personality. For example, there is a character with a shopping addiction. When you read through her emails, all her bill past due emails are unread, but she reads through an email about a sale. Hilarious little details like these is what had me clicking and reading everything.

Conclusion

I loved this game so much, I finished it in one sitting. It is a short game that takes about 3 hours to complete, and it is worth every minute. I love the cozy atmosphere, the fun humor, and the solid mystery that drove me through the story. Make sure you stay for the end credits scene.

If you’re looking for a fun and cozy puzzle game that doesn’t try to stump you, Duck Detective: The Ghost of Glamping needs to be in your library. The game looks good, feels great, and has a solid story. This is a game that everyone needs to play through at least once.

If if you like these style of detective games, check out Broke the Investigator for more animal themed goodness or LocoMotive if you want a fun murder mystery. Best Served Cold is a personal favorite about solving a mystery as a bartender.

Exploring Rebel Engine: Unique Mechanics and Challenges

Disclaimer

I was sent a free copy of Rebel Engine to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this with your friends!

Table of Contents

What is Rebel Engine

Rebel Engine is a fast-paced boomer shooter out now on Steam. The game combines innovative mechanics with a quirky story, flashy animations, and colorful design to create an experience unlike any other.

Hook

The sentient robot citizens of Ultima City are governed by the powerful Concrete corporation. Each citizen’s fate sits in the hands of the human CEO, Entropy. Those on top can enjoy the best the city has to offer, while those at the bottom are met with viscous oppression.

You are an enslaved construction bot, destined for endless combat in the arena for entertainment. After your latest defeat, a mysterious AI by the name of Salvador apears and offers you freedom in exchange for aid in toppling the evil Concrete corporation. With nothing left to lose you agree, setting off a high stakes, action pact adventure you will never forget.

Gameplay Loop

Players fight off waves of enemies in arena style combat, collecting new weapons and abilities along the way. Combat is fast-paced, with loud explosive colors to get that heart rate pumping, and keep it there. Players will hack-and-slash or shoot their way through their enemies.

What makes Rebel Engine unique is its reload mechanic. Rebel Engine breaks away from the traditional reload mechanic seen in other shooters. Instead of a manual reload, players will need to actively switch between weapons. Meaning, a gun reloads while a different gun is being used. To keep to keep up the flow of combat, players will need to constantly switch between guns.

Difficulty and Accessibility

Rebel Engine is difficult by design, especially if you aren’t used to gameplay. The game has settings that help adjust the difficulty to make the game more accessible. Don’t be afraid to experiment with the settings if you ever get stuck.

Review

Rebel Engine has a fun and colorful story with a gameplay loop that is unique, but also isn’t going to vibe with everyone. When the game works, the tight combo system creates an exhilarating adventure full of loud explosions. Unfortunately, the performance dips and a few of the mechanics made the experience a bit too awkward for my taste. Adjusting difficulty does help a bit, but it is hard to ignore the issues. Unfortunately, my save was erased and I didn’t have it in me to redo all the progress I had made.

Aesthetic

The world of Rebel Engine is vibrant and colorful. It is a world full of flashing lights, loud explosions, and a fantastic soundtrack to get you in the mood for killing. I am a huge fan of the colorful, cartoonist world, especially when it comes to the robot and weapon design. Exploration is limited, but when so much is happening at the same time, you barely even notice.

Story

Rebel Engine‘s story leans heavily on its humor. The game made me laugh a lot, and there was some very solid voice acting to get me through the story. I am a huge fan of the voice behind Salvador, and couldn’t ask for a better companion. At least for the bits of the game that I was able to get through.

Gameplay

I wish this game had a demo because the gameplay isn’t going to vibe with everyone. I love the innovative approach to the genre in theory, but it feels clunky in practice. The game is set up to encourage users to switch between all weapons, including melee, but going in for a melee attack feels like a losing strategy.

Kiting enemies with the game’s innovative gun play seems to fair a little better, if you can master the mechanics. This is probably a skill issue, but the reload mechanic never clicked with me. It never felt smooth and I was often missing out on damage because I couldn’t get the timing right. The auto aim feature is thematic, but made the camera feel a little too hectic. The game is already hectic enough without it.

Performace

When the game worked, the experience is exciting, but I often hit performance dips on my RTX3060. I probably need an upgrade, but it handles more demanding games better. I never hit a bug that killed my game or ended my run, but it is noticeable during heavier encounters. The reload mechanics make the game feel clunky, the added clunkiness doesn’t help. Messing with the settings does help, but it is something to note when trying out the game.

Does it work on the Steam Deck?

It works fine on the Steam Deck. I prefer using a keyboard and mouse, but the handheld experience isn’t unplayable. It really comes down to preference, and the keyboard and mouse felt a lot more natural and accurate. Unfortunately, I wasn’t able to get cloud saves to work and I unfortunately lost all my initial progress. I didn’t like the game enough to go back and try it all again.

Conclusion

I really wish this game had a demo because that reload mechanic is what makes or breaks this experience. Other than that, the game has a fun colorful story with some solid voice acting and amazing soundtrack. The atmosphere and atmosphere got me to invest as much effort as I did, and the humor helped soften some of that frustration. Unfortunately, the mechanics never clicked with me. I tried very hard, but it just felt too clunky. In better hands, the experience has the potential to be the high-speed hack and slash game of dreams, but not in my tired old hands. Adjusting the settings helps, but not enough to vibe with.

If you like fast-paced games where acurray and combos are important, then pick up Rebel Engine. The game offers a challenging unique experience with enough fun to be worth the price tag. If you aren’t used to the genre, or don’t like these types of fast paced Hack-n-Slash games, then this isn’t the game that will make you start liking them.

You can pick up Rebel Engine on Steam.

Anima Gate of Memories: I&II Remaster Review

Disclaimer

I was sent a free copy of the Anima Gate of Memories: I&II Remaster to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this with your friends!

Table of Contents

What is Anima Gate of Memories: I&II Remaster

Anima Gate of Memories: I&II Remaster returns with new textures, updated gameplay, and cleaner performance.

Hook

This remaster cleans up a bit of the roughness that came with the first run and allows players to enjoy the world of anime like they’ve never before. Explore the Tower of Arcane as either the Bearer of Calamaties or the imortal Nameless in an action packed adventure. The Tower of Arcane is a world built from memories as they try to stop the Messengers of the End and prevent the end of the world. Your choices will shape the course of this narrative. What will your story look like?

What Makes the Remaster so Special?

The remaster works to fix the issues that came with the first run. The visuals have been updated, and textures have been added to create a fuller more unique world. The performance and mechanics have been upgrades to provide players a smoother experience. Most importantly, it combines the complete Gate of Memories story in one convenient place.

Gameplay

Players get to explore the world of Anima in a fast-paced game with a bit of classic feel. Gates of Memories is a 3rd person action adventure where players take control of a character, explore the Tower of Arcane. What makes these games unique is its combat system.

While it may follow the traditional action RPG combo system you would see in something like Devil May Cry or Beyoneta, it uses interesting fixed camera angles to create deep and dynamic combat sequences. For example, the camera will sometimes switch to top-down view during a fight. This shift in perspective changes the strategy of combat because it shifts the controls. It is a mechanic that keeps combat fresh and exciting.

Like other RPGs, players will grind through encounters for XP to spend on a characters skill tree. Players have a good amount of choice on how they want to build their character, with room for varying play styles. I am sure there is a solved path to minmax each character, but I liked building what I thought was fun without much issue on the Normal difficulty. The diffuclty can be adjusted for those who want a harder journey or who are only in it for the story.

Review

If you are a fan of classic 3rd-person action rpgs, Anima Gate of Memories: I&II Remaster should be in your collection. While there is some roughness, the overall experience is something you have to play through once.

Visuals

The game is a little dark in places, but the overall aesthetic is fantastic. Both games have some terrific textures that often help create the beautiful fantasy you play through. The character and monster design are all very cool, flavorful, and memorable. Combat animation looks good without being overly flashy and distracting. I was actually able to follow what was going on instead of being bombarded with lights and explosions which is always a plus. There are no animated cut scenes, but the moving stills do a fantastic job at telling the story.

Story

Gate of Memories is a fantastic story full of action, adventure, and intrigue. The games do a good job at introduction the world of Anima with properly paced stories that hooked me out of the game. I don’t want to reveal too much and risk spoilers, but it was hard to put them down because I want to know what happens next. What is cool about the bundle is that the stories can be played in any order, but playing them in order will avoid spoilers and close up a few confusing references that may arise. If you play rpgs for their story, Gate of Memories is a fantastic addition to your collection.

Gameplay Loop

While I do love the Gate of Memories story, the combat system is the reason you buy this game. I love the fluid combo system and how good it feels to fight through the many waves of enemies. Every very skill I learned further tailored the combat to a style I found very enjoyable. The game offers a good amount of choice in your build, with enough time to and space to explore what you like. Most importantly, the difficulty ramps at a very good pace. I felt like I had time to learn the game and explore its story without being unfairly shutdown by a random encounter.

Exploration

The game has some exploration, but the zones aren’t a huge open world to explore. Depending on your device, there is a bit of a load time between zones. Nothing unbearably long, but it does break a bit of the immersion. The zones are otherwise look very good, and I had fun trying to get into every crevice in search of juicy secrets. The game does a good job incentivizing explorations with loot and other bread crumbs. Some of the areas are a little too dark and I kept getting lost, but that might be a personal problem.

Performance

I never played the original Gate of Memories games, and can’t compare the performance. I will say, aside for a little clunkiness in the movement, the game runs well. Combat feels fast and fluid, and I didn’t encounter any game breaking crashes. I like that it feels like an older rpg but with enough of a modern pacing to help keep my constantly dwindling attention.

Conclusion

Anima Gate of Memories: I&II Remaster is shaping to be my favorite game of the year without question. I loved flavor and story, and the combat system is fantastic. It really does remind me of the playstation days trying to get through the Devil May Cry games, and that sense of nostalgia is unmatched in my heart. The game plays very good and looks great. It is full of fun encounters and interesting boss fights. Gate of Memories is one of those games that needs to be in every collection for its unique world and solid gameplay. I for one am ready to dive more deeply into the world of Anima.

You can pick up your copy of Anima Gate of Memories: I&II Remaster on Steam or pick up physical copy for the PS5 Amazon Affiliate link.

A Pizza Delivery Review: Is It Worth Playing?

Disclaimer

I was sent a free copy of a A Pizza Delivery to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset.

Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this with your friends!

Table of Contents

What is A Pizza Delivery

A Pizza Delivery is a surreal narrative exploration game out now on Steam.

Story

B is a pizza delivery person on her last delivery of the day. Little does she know, this is no ordinary delivery. She finds herself in a surreal world where nothing makes sense, and the world keeps changing. With only her trusty Vespa, B must venture through this new world and deliver this final pizza. But the road won’t be easy, and there is a chance B will be trapped for ever. Solve puzzles, collect clues, and share a slice of pizza with anyone who needs it. Can B make her last delivery and get out of this place, or will she get lost like everything else here.

Gameplay

A Pizza Delivery is a walking simulator with the occasional puzzle or dialogue to break up the journey. Players will ride their Vespa through dream like landscapes, collecting clues and solving puzzles to move forward with the story. Sometimes, delivering pizza means chatting with a lost soul, and offering a slice that will help them move on from a world they’ve become stuck in. There is no voice acting, so it really is more like a novel with a few extra steps.

Review

I loved A Pizza Delivery for its unique narrative style and dreamlike aesthetic. Unfortunately, the lenghth of the game and bugs make it difficult to recommend. If you want a unique narrative game that leans a bit into surrealism and don’t mind a buggy game, check out A Pizza Delivery.

Story

A Pizza Delivery is a twisting journey about learning to let go. B will find people along the way who have become trapped in this world by their anxieties. She helps them let go by talking through their problems and offering them a slice of cold pizza. It is a neat adventure, but a very slow burn. What I like about this game is how the complete story is scattered through the level as clues, puzzles, and dialogue. The problem I have with this story is that not everything you collect feels important. There are some clues that don’t add anything to the story. Overall, it is a cool story about letting go, but I don’t think there is enough of it to be worth buying the game at full price. The game takes about two hours to complete, and a lot of it feels like filler.

Gameplay Loop

The gameplay is where a l lot of people will have issue. The walking is slow, and while the Vespa speeds things up, driving gets old pretty fast. The game feels very tedious because you have to walk back and forth in a zone, collecting bits and pieces of the various puzzles. When they work properly, there are some interesting puzzles that kept me invested, but the game’s buggniness is a problem. If you can get past the bugs, you can appreciate the games creative experimental approach to narrative.

Performance

A Pizza Delivery is very buggy. The game is made by a small team so I am willing to overlook a lot of the issues, but the bugs are problematic.

The Camera

The camera is the biggest issue. Raw, the camera sensitivity is too high. I got motion sickness and had to lower the sensitivity. The camera control still feels a little awkward, but the game does become more playable. The camera also becomes hard to control when you get too close to a wall. This made some of the puzzles annoying. The camera is a pain point that I see turning players off the game.

Glitches

A Pizza Delivery doesn’t always feel stable. Frames will drop, and the game stutters a lot. There are a few awkward animations that break a bit of the immersion. I did hit a few bugs that made one of the puzzles frustrating almost to the point where I dropped the game, but I am glad I pressed through. You can tell the game needs more work, but if you can look through it, the game has a solid enough story.

Conclusion

I have a soft spot for games like these because I respect when people try something out of the norm. A Pizza Delivery tries some very interesting concept around a cool narrative, but I don’t think there is enough substance to make the game worth it. The game feels a little too tedious to recommend to the average gamer, and the payoff doesn’t feel worth it. While the message is good, there is just too much work required.

In its current state, I can’t recommend the game. It isn’t a bad game, but it needs a bit more substance. There needs to be more clues, more dialogue, and a bit more story. You can do a lot worse, I’ve played Nightmare Shift, but you can definitely play better. Go check out Once Alive instead if you want to see a cool single dev project, or Go Home Annie if you want something a little more trippy.

You can pick up A Pizza Delivery on Steam.

Exploring My Favorite Turn Based Dungeon Crawler: Dark Quest 4

Disclaimer

I was sent a free copy of Dark Quest 4 to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. Make sure you check out the free ways you can support me, like using my Amazon affiliate link before you buy anything. It really helps me out if you do. You can also always buy me coffee! Don’t forget to share this with your friends!

Shameless Self Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset.

Table of Contents

What is Dark Quest 4?

Dark Quest 4 is a 2.5D turn-based dungeon crawler out now on PC, Nintendo Switch, Xbox, and PlayStation.

Hook

Humanity is under attack. The evil Gulak sends his legions of monsters to terrorize villagers in his conquest to conquer humanity for the sorcerer. It is up to you to put an end to this reign of terror. Gather your team from ten powerful heroes and pit them against endless waves of minions. With an adventure spanning over thirty quests, an lots of treasure to be found, the sorcerer will definitely keep you busy. Do you have what it takes to end this reign of terror?

Gamplay Loop

Dark Quest 4 is a turn-based dungeon crawler. Players start their runs in town where they can choose their three man party of adventurers to send out on quests. Town is also where players can buy upgrades for their party. Then the party is ready, they are sent on a quest where they explore a dungeon, and kill anything that comes their way.

Exploration

Players start with a small portion of a dungeon visable. Exploring the dungeon opens more of the map, but players need to be mindful of traps and enemy encounters. There are certain heroes with stats that make them good at disarming traps, so make sure you keep at least one for each delve. When a hero enters the line of sight of an enemy, the party enters combat phase.

Combat

Once in combat, the computer rolls initiative for all characters. Initiative and health is visible to help players plan their moves strategically. Heroes can only perform one action per turn. They can move, attack, use an ability or item. This makes for fast encounters with a very tight action economy, but enough room for strategy to be engaging. Team composition, rest bonuses, and potions can mean the difference between failing or completing a quest.

Quests

The game is split into 30 unique quests with interesting flavor. It is very reminiscent of table top rpgs, and a very interesting way of handling the genre. From clearing a zombie infestation to a challenging jailbreak, the game offers enough variety to make the grind feel negligible.

RNG

Players will need to roll for actions like receiving loot or disarming traps. Chests can be empty, and disarming a trap can fail. Dark Quest 4 offers a unique gamble through their magic skull mechanic. Occasionally, a hero will have to encounter the magic skull who either gives or takes away health. This can easily end a run, and I have mixed feelings on whether it makes the game exciting.

Review

If you like table top RPGs or are a fan of HeroScape, you need to pick up a copy Dark Quest 4. The game has fantastic art work, the story is silly, and the game is a lot of fun.

Art

Dark Quest 4 may not have flashy animations, but it does enough to tell its story. The cartoonist dark style is very cool, and fitting for the tone of the narrative. I love the character design. It is a little silly, but is serious enough to make each adventure feel epic. If you are looking for some proper fantasy in your dungeon crawler, Dark Quest 4 does it very well.

Story

The story is a series of quests that lead up to this big encounter. Each quest has a small setup paragraph to help set the tone of the quest. The blurbs are a fun setup to some pretty excellent delves. I haven’t played any of the previous installments, but I did not feel like I needed to. This game feels pretty self contained, but I would appreciated knowing some of the references. I am going to need to find some time to go back! If you lean to the more sillier side of fantasy but still want that strong fantasy flavor, Dark Quest 4 should be in your library.

Gameplay

If you enjoy board games or ttrpgs, you will enjoy Dark Quest 4. The turn based system is very reminiscent of of playing a board game, but you get the added bonus of not having to clean up afterwards. Combat is interesting. As cute as this game looks, combat can be unforgiving. I had to think hard about the buffs I bought, items I used, and how I built my party. I don’t think it ever gets try-hard rts levels of strategy, but there is enough involved where I needed to pay attention. If you’re looking for a strategy game that is accessible enough to play casually while it still makes you think, go get Dark Quest 4.

Does it work on the Steam Deck?

Dark Quest 4 works fine on the Steam Deck, but some of elements are too small. I am old with old eyes, so your mileage will vary. I had trouble reading a lot of the text, and seeing things like turns, abilities, and movement. It was playable, but I preferred giving my old eyes a break and played on my monitor instead.

Conclusion

I loved every minute of Dark Quest 4. The game has a very cool fantasy world with a fun tone and gameplay. If you are looking for a good dungeon crawler to add to your collection, Dark Quest 4 is a unique title that is worth it at full price.

You can pick up on PC, Nintendo Switch, Xbox, and PlayStationDark Quest 4. If you want to play another fun board game like dungeon crawler, make sure you check out Demeo.