At GDC I got to try out Pool Party, a cute little party game you might want to wishlist if you have the friends for it. The game supports four-player couch co-op. You take control of the cutest pool ball character that you can customize. There are only six game modes, but they have more planned for the future. The game modes include Sumo, Tennis, Pool, Football, Jinxed, and Free For All. Each game is based on a sport and has been adapted to fit the pool theme, and it works brilliantly.
The developers wanted Pool Party to be skill-based. Each game relies heavily on physics. Although each round erupts into chaos, you need to put thought into the moves you make to complete the objectives. The devs also wanted the focus to be on the mini-games, so they eliminated all the boring bits you would find in games like Mario Party. Instead of waiting through boring animation, you spend your time between rounds voting on the next mini-game.
The mini-games are a lot of fun, but I loved football (soccer) the most. Having to recalibrate my approach for each game mode kept me engaged, and the chaos had me focused. You have been warned, this game might destroy a couple of friendships.
The biggest draw to this game is its appearance. This game is super cute, and the maps are vibrant and fun. The developers plan on releasing multiple maps to give the game its variety.
If you are looking for a party game and have the friends to play with, you should at least wishlist Pool Party on Steam. They also plan to release it on the Nintendo Switch, but there isn’t any information on that release yet. There is also a demo you can download and try before you commit.
I want to thank the devs who joined up to play and answered all my questions. I didn’t win any of the matches, but I had a lot of fun regardless. Make sure you follow them on their socials to stay up to date on all the news. You can find them on Discord, YouTube, Twitter, Facebook, Reddit, and Instagram.
GDC Recap: Shockbyte
At GDC I got to talk to the founders of Shockbyte, a game hosting server provider. The company had its start with Minecraft, but it has since expanded to support other games like Ark: Survivor Evolved and Valheim. You can find a list of supported games on the official website, here.
The founder started the company at 15 when he saw a need in his community that needed to be filled. It has since grown to what it is today, but not without issues. They have since learned from their mistakes and worked hard to provide the best services for their customers. Shockbyte’s goal is to make their servers as user-friendly as possible so that even the most tech illiterate can effortlessly create a server. What sets this company apart is that while its competitors are stuck in their ways, Shockbyte continues to innovate. They plan to add game-specific features to make the user experience as effortless as possible. These features are only months away, and I hope to return with more information as soon as it is publicly available.
If you are in the market for a server to host one of your worlds, Shockbyte offers inexpensive plans with 100% uptime, DDOS protection, and 24/7 customer support. They also have a 72-hour return policy in case you aren’t satisfied. With these kinds of promises, it is at least worth some research.
I haven’t used Shockbyte, but I have used a service like it to host my Foundry VTT servers for my D&D campaigns. At the time, running it on my PC wasn’t an option because my computer was outdated and my internet was slow. The sessions I ran off my computer were terrible. I faced constant crashes, assets wouldn’t load, and my player’s moves wouldn’t register. I was only dealing with images. I can only imagine how terrible the experience would be with something more resource heavy like Minecraft. Having a dedicated server is great because it eliminates the issues. My players could access the servers, even when I was away, and the games ran smoothly on any internet speed. It also eliminated the risk of losing all my work to hardware failure, which I did. I have since started hosting on a Rasberry Pi because it fits my needs better, but I understand the value of a service like this.
Shockbyte has a number of affordable plans for several games. I am sure there is one that is just right for you!
This isn’t a sponsored post, nor was I asked to write anything. I am doing so because the product seems great, and I felt the need to share my experience. I am very grateful that Mitch and Niek made time to speak with me to talk to me about their company and answer all my questions. I know I am still a small blog, so it meant a lot to me that I was treated like I wasn’t. It was clear from our conversation that they are passionate about their company and what they do, and I feel confident that they will succeed in providing a fantastic service. I wish them all the best. Thanks again!
Make sure you follow Shockbyte on their socials to stay up to date on all their news: Discord
*Images taken from the official website
Game Review: Broken Spectre
I was sent Broken Spectre as a review code. I am very grateful for the opportunity, but I won’t let it sway my opinions. This will be my honest review.
Broken Spectre is an unreleased horror narrative for VR that uses hand tracking instead of the remotes. You play as Casey as she goes into the mountains to search for her father who went missing 25 years ago. But the truths she uncovers are a lot more sinister than expected.
I don’t do well with horror games, so this title took me longer to complete than usual. That said, Broken Spectre is a great horror story. The music, the 3D sound, and hand tracking work together to create the game’s ominous atmosphere. The deeper I got into the story I got, the harder it was to convince myself to keep going.
It is hard to talk about the narrative because I don’t want to ruin the ending, but it is a well-crafted narrative. All the clues you find, the visuals you see, and the bits of dialogue you hear all build to the games satisfying conclusion. I found it a bit short, but enjoyable.
The use of hand tracking was a nice touch because it made the game feel a lot more immersive. If you do use hand tracking, make sure the room is well-lit. I felt that the controls were buggy in dim or low light.
The game was released in June 2023, but it felt pretty finished to me. I did break the game a few times, but I was able to work around it. If you like horror and visual novels, you should look into getting this game. It is available on the App Lap if you don’t want to wait.
Best Student Game: Slider
This year’s winner of the IGF award for Best Student Game went to the cute 2D adventure puzzler, Slider. Use the power of a magical artifact to change the world around you to solve puzzles, aid humanity, and save your cat. The game has nine regions to explore, each full of increasingly difficult puzzles. This game has tactical combat, grids, and time travel.
I didn’t get to play Slider during my time at IGF, but I did see people play it. The puzzles are unique, and I am a huge fan of pixel art. There is no release date for Slider, but there is a free demo you can try. I will be trying the demo and return with some more impressions then. Until then, head over to Steam and try it for yourself. Don’t forget to wishlist it if you like it.
*Feature image taken from press release
GDC Recap: Project Timi: Sasha’s Curse
During GDC I got to try one of the cutest little rhythm puzzlers I’ve ever played, Project Timi: Sasha’s Curse. Project Timi has you play as Timi as she uses her powers to go into dreams, searching for the evil corpo cat, Sasha. Use her powers to solve puzzles and bring Sasha to justice!
This game is super cute! Shoutout to the game’s artist for creating such an adorable character and world. The music is also nicely done and helps create the game’s whimsical tone. The gameplay is a ton of fun. It reminds me a bit of Captain Toad, but the rhythm mechanics make it a unique experience. This game starts easy but slowly increases in difficulty as you learn new mechanics and get closer to catching Sasha. I know the demo I tried wasn’t a finished product, but it felt incredibly polished and ready for consumption. Shoutout to the whole team for all the work and love they’ve already put into this game.
I will be adding this game to the list of games I need to try because I am hooked. It is too early for a price tag, but you can and should Wishlist it on Steam. Project Timi: Sasha’s Curse will be released on the PC and the Nintendo Switch.
I want to thank the team for chatting with me and answering all my questions. Keep up the great work! Go follow them on Twitter.
IGF’s Big Winner: Betrayal at Club Low
Betrayal at Club Low is a strange little indie game that took home this year’s Nuovo Award and the Seumas McNally Grand Prize. This game is a surreal journey through a silly story that is sure to delight its players.
An old acquaintance goes missing in the town’s new nightclub. You must put your skills of deception to the test as you go undercover to bring him back. Do you have what it takes to sneak in without being noticed?
The game borrows from mechanics from tabletop RPGs that are well-implemented. Outcomes hinge on the luck of the dice, and your decisions matter. The game promises 11 different endings, securing its replay value. I only got to play this game a bit during GDC, and I liked the vibe it gave out. It was weird, silly, and it has a fantastic soundtrack.
If you like tabletop RPGs and want a unique experience, check out Betrayal at Club Low. I’ll be trying to get myself a copy to review, but you can buy it on Steam for $9.99.
GDC Recap: Second Wave
I had a blast trying out Second Wave at GDC this year. I want to give a shoutout to the two young ladies I faced off against in that accidental mirror match. We were evenly matched, and it helped me get the perfect first impression. Wherever you are, thank you!
Second Wave is a cute little anime 1st/3rd person shooter that pits two teams in arena-style combat reminiscent of Overwatch. The characters are unique with some fantastic art, the abilities are a lot of fun, and combat is fun. I only got to try the alpha build during my demo, but it was enough to make me curious.
I got to meet the COO and lead developer of the game, and they were passionate about their project. They were super friendly guys who took the time to answer all my questions, and I appreciate them for that. I also got some cute little figures to decorate my desk, which I put up immediately.
The Second Wave will release on PC, all major consoles, and mobile devices. While there will be cross-play between consoles, players on mobile devices will only be able to play against each other. This is to keep matchmaking fair, and I support the choice. Do not think that this is a cheap cash grab in a popular genre. Challengers Games has worked on other popular games such as Tera, Black Desert Online, and Elden Ring. They are also an official partner of Microsoft.
The demo was a solid experience, and I can only imagine how much fun a full release with more players will be. The combat was fast and fluid, and I loved the art. I will be keeping a close eye on this project so I can join the beta as soon as it is available. If you are in the market for a game to supplement or replace your Overwatch grind, keep an eye out for Second Wind. Challengers Games are active across all their socials; make sure you follow them to keep up to date on the news. You can follow them on Discord, Twitter, YouTube, Facebook, and Instagram.
Diablo IV Open Beta Impressions
The Diablo IV open beta has just ended, and it has made me excited for its release. The art is great, the skill tree is massive, and the combat is so much fun. Even though we had limited content for the beta, there was so much to do that I didn’t have the time to get to it all. I can only imagine how much content there will be at the launch.
The beta had access to the story quests, side quests, and dungeons. I didn’t get a chance to finish the available story because I was having so much fun doing the dungeons and side quests. What little story I got to was enough to hook me to all the new incoming lore. The cutscenes in this game are beautiful, and they do a great job of setting up its grim dark universe.
The best part of this game is how versatile each class can be. With access to a massive skill tree, players can create a character that truly fits their playstyle. I recommend that you play around with your build till you get something you like before you start looking into meta builds. I went for a werebear druid build that might not have been optimal but was a lot of fun.
Combat is a blast in this game. With the new mechanics, I had to think differently about how I approached each fight. Boss fights were a lot harder than I was used to, and I found myself having to manage my supply of potions while avoiding all attacks. It made for intense sessions that had me on the edge of my seat. Losing focus means death.
I wasn’t able to get to max level or fight the world boss during the beta because I had so much content to keep myself busy. Diablo IV is looking to be a casual friendly MMO, but one that has enough challenging content for when you are ready to level up your experience. If you are thinking of buying this game, the beta suggests 4 is going to be a very solid Diablo experience. If I am not overwhelmed by my backlog this summer, this is a title I will most definitely be getting into.
Excellence in Narrative: Immorality
This year’s winner for the IGF’s Excellence in Narrative award went to Immorality, a fantastically done mystery about the cinema. Marissa Marcel was a prominent actress with great promises, but she disappeared after making three unreleased movies. With your ability, you must jump between these movies to piece together what happened to Marissa Marcel.
Immorality is a beautiful mystery as you get to jump between scenes filmed with real actors. It is a very creative way to tell a story and one with many choices to make. I have always missed this genre of gaming, but I was fortunate to try this for a few minutes. My experience left me wanting more because everything was well done. I love the grainy feel of the footage you sift through, the acting is fantastic, and the concept is so good. I will be trying to get myself a copy of this for review, but till then, you should at least Wishlist this.
You can buy Immorality on Steam, Xbox, and GOG for $19.99. The game is currently on sale at GOG for $14.99 or free on Game Pass if you have a subscription.
Excellence in Design: The Case of the Golden Idol
This year’s winner of the IGF’s award for Excellence in Design went to the quirky mystery game, The Case of the Golden Idol. Take the role of the detective as you gather clues, pick your suspects, determine motives, and solve the mystery of twelve gruesome murders. The game has a unique art style that grows on you the more you play. The music is soothing, and its unique gameplay can be relaxing if you like solving mysteries. I felt overwhelmed by the amount of freedom I was given to solve the mystery, but I can see myself obsessing over this title if I had more time to explore it at my own pace.
If you love mysteries, this is a great one to look into. You can get your copy on Steam or GOG for $17.99. I suggest you at least try the demo and keep an open mind. I didn’t get enough time with this title to decide if I like it, but I will be adding The Case of the Golden Idol to the list of games I need to try. I will let you know how it goes if I can ever find the time.
