Tag Archives: gaming review

Mika and The Witch’s Mountain was a Delightful Change of Pace

I was sent a free copy of Mika and the Witch’s Mountain to review for my blog. While I am very grateful, I won’t let it sway my opinions. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the SC3 Gaming Mixer for high-quality, budget-friendly peripherals. If you enjoy my content and want to help me with my hosting fees, consider buying me coffee or donating to my Patreon.

What is Mika and the Witch’s Mountain?

Mika and the Witch’s Mountain is a fantasy adventure game out now on Steam and the Nintendo Switch.

Mika is starting her journey to becoming a powerful witch. She ventures to the Witch’s mountain where a wise and powerful witch will teach her what she needs to learn. But before she can begin her studies as a witch, she must pass a test. She must be able to fly expertly on her broom. With a sudden push, Mika is sent off the mountain and into the town below. The fall breaks her broom and now she has no way of getting back.

Fortunately, the local artisan promises to fix up her broom and even make her a better one for a bit of coin. How can a little witch away from home afford these services? Luckily, she can make her money as the island’s delivery girl. Can she fly across the island, master its elements, and keep those packages safe? Can she make enough money to make it back to the top of the mountain?

Gameplay

Players fly around the island on a magical flying broom making deliveries. Each package Mika picks up has unique requirements. Packages can’t be damaged, wet, or a combination of the two. Some deliveries need to be made within a specific time period. Intimate knowledge of the island and its wind currents is extremely important for Mika’s success. Mika only gets paid on jobs where she has perfect feedback.

As Mika gets paid, she can use that money to buy better brooms. These brooms will let Mika have better control when flying or carrying more packages. There are also hidden items around the map for players to collect to unlock charms for the broom or outfits for Mika, or side quests to keep players busy.

Review

Mika and the Witch’s Mountain is the cutest fantasy adventure game you’ll ever play. The protagonist is cute, the world is fun and whimsical, and the game is fun. Flying feels like you’re moving over ice, but this is thematic by design. Mika is learning magic for the first time and it makes sense that she isn’t the strongest flyer. The wonky flying makes the game more exciting. It was always a nerve-wracking experience to maneuver through currents because there was always the real chance of crashing into the rocks and ruining a delivery. It isn’t the most difficult game you will play, but it will keep things engaging.

The story is a bit childish, but I appreciate the silly wholesome tone. Not all games have to be serious. My only real complaint is that the quests can start to feel a bit repetitive, but there seems to be enough exploration and treasure-hunting mixed in to keep things interesting. You’ll at the very least get your money’s worth of gameplay.   

Mika and the Witch’s Mountain is the comfort food you need in your life. It is a fun silly good time with fun gameplay and an adorable world to explore. If you’re looking for a game to relax to, this is the title to do it with.

You can pick up Mika and the Witch’s Mountain on Steam and Nintendo eShop for $19.99. There is a demo you demo for both versions you should at least try.

Mars 2120 Isn’t the Casual Metroidvania Game You’re Looking for

I was sent a free copy of Mars 2120 to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the SC3 Gaming Mixer for high-quality, budget-friendly peripherals. If you enjoy my content and want to help me with my hosting fees, consider buying me coffee or donating to my Patreon.

What is Mars 2120?

Mars 2120 is a metroidvania out now on Steam.

Sgt. Anna “Thirteen” Charlotte has been sent to the first human colony on Mars. Strange things have been hindering construction, and it is up to Sgt. Charlotte to figure out what. Travel across the red planet as you fight your way through swarms of strange enemies. Will your efforts be enough to cement humanities foothold on martian soil, or will you be another casualty to the planet’s harsh environment?

Gameplay

Players fight their way through 2D dungeons, unlocking new weapons, areas, and abilities. Dungeons feature intricate jumping puzzles, promise interesting boss fights, but only contain a limited amount of save points. Players can only save their progress at these points, and dying resets to the last save.

There is a story that exists through cut scenes and found documents and recorded logs. Exploration is important if you want to unlock extra bits of story, but it isn’t necessary. The main quest line tells the story well enough.

If you’re looking for a classic feeling Metroidvania, Mars 2120 might be what you need.

Review

Casual Metroidvania fans aren’t going to enjoy Mars 2120. While the game does a decent job of setting up its atmosphere and creating a challenging environment, it feels like a rough attempt at a classic title. For some modern players, the game will feel outdated, for others, the roughness will be hard to justify because the gameplay is boring.

The biggest issue this game has is its control scheme. This game is not smooth and the inputs don’t always work. There are parts of this game where I felt like I was fighting more with the jankiness of the game than the actual enemies. The game isn’t unplayable, but some of the combat and jumping puzzles are unnecessarily annoying.

Sporadic save points also ruin the game for the casual gamer. I don’t mind limited saves and high difficulty in games when they work, but Mars 2120 doesn’t always work. It sucks to have to repeat whole sections because the controls aren’t good. Better gamers and veterans of the genre will have less of an issue with the save points, but I don’t like the game enough to give it any more slack.

The story is fine, the flavor is cool, and I liked the art, but not enough to enjoy the game. It isn’t bad, but I’ve played better. Mars 2120 is made for a specific type of gamer. One that still enjoys the classic feel of the Metroidvania game, enjoys a challenging game with high stakes, can doesn’t mind the roughness that comes with an indie game. For the casual gamer looking for a new game, you have better options.

You can pick up Mars 2120 on Steam for $19.99.

Check out the Most Adorable Deck Builder on Kickstarter: Nif Nif

I was sent the Nif Nif demo to cover on my blog. The game is currently on Kickstarter, and it deserves a bit of attention. The campaign ends on September 13, so make sure you check it out before then. I am writing these impressions with the understanding that the game isn’t finished yet and there is room for improvement.

What is Nif Nif?

Nif Nif is an adorable deck builder coming to PC. A demo is available on Steam. Go check it out and don’t forget to Wishlist.

Nif Nif is a happy little piglet who lives near a beautiful forest. He loves to cook and clean and spends his days running around. One day, a strange green goo begins to appear around his beloved forest. The goo corrupts the land and the creatures it makes filthy. Nif Nif grabs for his bucket of cleaning supplies and sets out to clean up the corruption. Will his skills be enough to clear the forest of this infestation, or will the goo prove too powerful?

Gameplay

Players start each run by choosing their protagonist. The demo lets players choose between Nif Nif and a cat, each with its unique theme and adorable mascot. Like any deck-building roguelike, players choose the path of their adventure and work to clear the rooms. The adventure map is randomly generated, but it was a fair spread of events. Each room holds an event. Players can fight against regular or elite monsters, proct a random event for a chance at a power-up, heal their character, or visit the shop. Players also have the chance to upgrade their decks by receiving extra cards, random passive skills, or upgrades for their current decks. These upgrades are randomly generated, but the RNG feels fair. Each run offered me access to different strategies, and each run is meant to feel unique giving the game a good amount of replayability.

What sets Nif Nif apart is its cooking mechanic. Players can cook soups or upgrade existing soups at campfire nodes. These soups give Nif Nif and his friends a special boost and gives players a better chance at survival.

Impressions

Nif Nif is the most adorable deck-builder you’re ever going to play. The game features an adorable protagonist, cute-themed art, and a solid soundtrack. I love the flavor and theme of the cards and decks. I felt like there were a decent amount of strategies, and am sure there are a lot more at launch. I love that I could choose to level a random card instead of having to choose a random card to add to my deck as a reward. nothing is worse than clogging my deck with dead cards and having to pay to remove them later in a run.

It is important to note that this game is meant for kids. Veterans of the genre will find Nif Nif to be on the easier side, but they will appreciate the adorable ambiance and chill vibes. If you have kids, Nif Nif is the perfect way to start them on the deck-building genre. I would argue that it is the perfect game in general. The mechanics are easy to learn but the game offers enough of a challenge to keep things engaging. It is a great way for kids to learn the fundamentals of deck building while they help cute little animals clean up the forest. Most importantly, the game is inoffensive. There is no blood or violence in Nif Nif, just good clean fun.

I loved every minute of Nif Nif. This game is adorable and deserves a lot more attention. There is always a risk when backing a Kickstarter, but the demo suggests the game is in good hands. All it needs is funding. If you want to support an adorable game that your kids will enjoy, go back Nif Nif on Kickstarter.  The campaign ends on September 13 and it will be your own chance to earn some cute exclusives.

Deathless. Tales of Old Rus is Next Deck-Builder Roguelike

I was sent a free copy of Deathless. Tales of Old Rus for free to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the SC3 Gaming Mixer for high-quality, budget-friendly peripherals.

What is Deathless: Tales of Old Rus?

Deathless. Tales of Old Rus is a Scandinavian-themed deck-building roguelike that is out now on PC.

Take control of unique characters and use their skills and abilities and explore the dangerous land of Belosvet. Fight against powerful monsters and even defeat Koaschey the Deathless himself. Will the cards be in your favor?

Gameplay

Each run starts players with a basic version of a chosen champion deck. Each deck is flavorful and unique to each champion. As players make their way through the adventure, they can upgrade their decks with new cards and skills. These upgrades are random, making each subsequent run unique. The RNG is pretty fair, and I never ran the same deck twice. A run is over when the health of the champion reaches zero.

What makes Deathless unique is the movement and position mechanic. Players can only attack the frontmost enemy in combat unless the card use stipulates otherwise. Unless the monster uses ranged attacks, they can do the same. Knowing how to manipulate this position and the turns they swap them is an important mechanic to master. For example, some cards force monsters to swap positions, canceling their attacks. Other cards do extra damage depending on their position or if they’re moving. It is a very unique shift in the genre that I enjoyed tremendously.

Review


If you like roguelike deck-builders and need a new one to get into, buy Deathlessl: Tales of Old Rus. The game has beautiful art, fantastic flavor, and solid mechanics. The game is extremely replayable because no two runs will ever be the same. Even if you’re only using one character, the type of deck and strategy you’ll focus on will always be different. If you somehow get tired of what is available, there are new champions in the pipeline. Check out the official development roadmap for assurance.

Deathless. Tales of Old Rus is still in early access, but it feels like a finished game. The animation looks great, the soundtrack is nice, and the mechanics work fine. They are adding new features, which means the game will only get better. I love this game, and will keep it in my rotation. The game is fun, engaging, and it looks like it is actively being supported.

You can pick up Deathless. Tales of Old Rus on Steam Early Access for $24.99.

Bang Bang Barrage Might Be the Most fun Couch Co-op

I was sent the Bang Bang Barrage demo to review for my blog. While I am very grateful for the opportunity, I will be honest with my coverage. Since the game isn’t finished yet, this will be my initial impression. I can’t wait to see the finished product.

What is Bang Bang Barage?

You find yourself in the middle of the ocean with Cuthulu and his minions hot on your tail. Team up with your friends or fair it alone as you blast through endless waves of enemies. Do you have what it takes to survive the onslaught, or will the sea prove too mighty?

Gameplay

Players will start each run on a boat with a basic weapon. There seems to be a good amount of loadout customization, but the demo only gives access to the basic handgun. In typical bullet hell roguelike fashion, players must fend off against swarms of enemies using their weapons. Players will occasionally get the chance to buy upgrades during their run. The upgrades that fill the shop are randomly generated, but I felt like the RNG was fair.

What makes this game unique is its movement mechanic. Movement Bang Bang Barrage uses recoil-driven navigation. When a player shoots her weapon, the boat they stand on moves the opposite way. The only way to move a character is to shoot in the opposite direction of where the character needs to go. When there are hoards of enemies swarming towards a player and other players fighting them off, things get crazy pretty quickly.

A run ends when a player runs out of health.

Impressions

Bang Bang Barrage is the cutest bullet hell roguelike you’re going to get to play. I am a huge fan of the cute simple art and flavor.

While the game does offer a valid single-player experience, you’re going to want to play with your friends. When the waves get going and everyone is shooting in all directions, things are going to get crazy. The fact that it allows couch co-op and PVP is a huge plus.

If you’re looking for a cute and fun party game to play with your friends, you’re going to want to look into Bang Bang Barrage. If you’re just looking for a fun casual game, you’re going to want to do the same. I can’t wait to see more of this game because the demo has me hooked.

The public playtest is up on Steam, so make sure you sign up if you haven’t done so. You won’t regret it. If you missed the playtest, make sure you add the Bang Bang Barrage to your wishlist so you’re ready for the next one!

The Pathfinder Monster Core Book is Invaluable for any GM

I was sent a free copy of the Pathfinder Monster Core Book to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions of the game. This will be my honest review.

What is the Monster Core Book?

The Monster Core Book is a valuable resource for GMs searching for ways to spice up their next campaign. It features over 300 pages of monsters, creatures, and rules for those tired of the monsters that come with the Game Master’s Core. There is also a handy glossary of skills and abilities for those who want to homebrew their monsters. It’s going to be impossible to own this book and not use it.

Review

Like most TTRPG resource books of this nature, the Monster Core Book is optional. While it is hard to dispute its usefulness, all you need to run a successful Pathfinder campaign is dice, the rules, and an imagination. Some will argue that a real Game Master can create the perfect encounter from thin air at will, but I argue that it is always nice to have access to a concrete set of rules. I like that I can flip through the book, pick a few interesting monsters, and be ready for a session at a moment’s notice.

While having access to a ton of useful stat blocks, the book is full of lore and tips to use in your campaign. Struggling to fill your world? Look through the different races and build off the blurbs so generously provided. I loved flipping through the book and reading about all the creatures that could potentially fill my world, and I even got a few ideas on how to use them. You can always flavor the monsters to fit your campaign, but their lore is always there for when you need it.

What I love most about Pathfinder is how thorough it gets. You can always pick and choose how technical a campaign you want to run is, but the books are pretty thorough in explaining its many mechanics. I don’t use everything that is in these books, but I will be using the rules for making elite monsters.

My absolute favorite part of this book is the art. This is such a pretty book with a fantastic art style. If you like fantasy, Pathfinder is an interesting TTRPG with a lot of fantastic flavor. If you’re already playing Pathfinder, the Monster Core is a great addition to your collection.

For newer GMs, I would start with just the GM Core until you get your grove. While the Monster Manuel is useful, it isn’t necessary for those first couple of sessions. Eventually, you’re going to want to get yourself a copy of the Monster Core because of its undeniable utility. However you want to spend your money, you can’t go wrong with getting yourself a copy of the Monster core.

You can pick up the hardcover version of the Monster Core on Amazon for $59.99 (Currently $46.67) with my affiliate link, or the PDF on the official Paizo website if you don’t care about physical media.

Sylvio: Black Waters is the Dark Twisted Journey You Need

I was sent a free copy of Sylvio: Black Waters to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions of the game. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the SC3 Gaming Mixer for high-quality, budget-friendly peripherals.

What is Sylvio Black Waters?

Sylvio Black Waters is a psychological horror game out now for PC.

You wake up alone in a strange dark place with a vague resemblance to Earth. The only light in this world seems to illuminate a small path, the rest of the world is shrouded with darkness. You follow the path in search of answers and find a voice that promises to guide you out of the darkness. The voice guides you deeper into the darkness. The path twists and turns and the world begins to make less sense. Up is down, down is up and there is no way of knowing where you’re going. Along the way, the voices of the souls who also traveled the path will speak to you. They reveal bits of this world’s secrets. What are they trying to tell you? Will you ever find your way out of the darkness?

Gameplay

Sylvio: Black Waters is best described as a walking simulator with a dark and spooky atmosphere, some combat, and an interesting narrative. Most of the time, you are following the trail of illuminated breadcrumbs through a dark and twisted world that becomes more twisted the longer you are in it.

Combat in this game is a first-person shooter. Occasionally, an angry spirit will attack you. The game gives you weapons to defend yourself, but you will need to find the ammo. You will run out of ammo if you aren’t using your shots conservatively, and the ghost will kill you. Death resets you to your last checkpoint.

Along the way, you will also find clues about the world. Spirits will speak bits of dialogue that you have to collect, there are drawings on walls that you need to interpret and bits of film you need to play and interpret. The clues you gather are not in order and you will need to arrange them to make sense of them. This mechanic does a fantastic job at not only setting the mood but building the mystery. The more you collect, the more the story makes sense.

Review

I love Sylvio: Black Waters. It was the perfect twisted narrative with a spooky atmosphere that kept me on my toes. That said, this game isn’t going to be for everyone. The narrative style feels disjointed because it is meant to emulate the disoriented feeling the main character feels. The story you collect isn’t linear, and while it doesn’t make sense at first, does make sense the deeper you get into the game.

What will throw most players are the weird artsy liberties it takes with its storytelling. Cutscenes will be low quality, out of order, and fragmented, or you will sit through a weird low-reverb poem or song. I’d be lying if I said I understood all the choices, but I can see they have a purpose. Some moments act as a tool to create tension, others work to disorient the players, but mostly they help reinforce the idea that reality in this world is twisted. Not everyone is going to enjoy the artsy twisted direction this game takes, but it is a wonderful experience if you’re into it.

The other issue players will have with the game is the lighting. This game is dark, and it can be frustrating. The game uses the darkness to set the mood effectively, but it isn’t perfect. It is easy to get lost or not see the right path and walk in circles. This game is meant to be disorienting, but it is going to kill some player’s enjoyment of the game. As someone who isn’t good at directions, I spent too much time walking in circles.

The game is buggy, and some of those bugs are game-breaking. Using the mouse wheel to switch between weapons either crashed the game or left the weapon menu open. It didn’t happen every time, but it happened enough when I stopped using the mouse wheel. Sometimes I would get stuck on a wall or a random artifact. My biggest issue with the game is that interacting with items is a chore. You need to find the right angle to pick up some items, and finding that angle is more work than it needs to be. None of these issues were enough to make me stop playing, but they will for people who are looking for a more polished game. I think the game’s roughness gives it its charm.

If you’re looking for a horror game that isn’t all jump scares, with a solid story but doesn’t mind the roughness, you need to pick up Sylvio Black Waters. This game is the weird twisted trip you didn’t know you needed. It is a good and interesting game, but it is also not for everyone. If you don’t like how dark the game looks or don’t want to sit through artsy weirdness, you should go elsewhere.

You can pick up Sylio: Black Waters on Steam for $12.99.

Guayota is a Cute & Creative Puzzle Adventure, but is it Good?

I was sent a free copy of Guayota to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the SC3 Gaming Mixer for high-quality, budget-friendly peripherals.

What is Guayota?

Guayota is a cute 3D puzzle game coming out on August 13th on Steam and the Nintendo Switch.

You’ve heard the stories of the mythical island of San Brandan’s. An island once run by an advanced civilization full of wonder and mystery. You and a few brave souls are determined to find it. You follow the legend and wash up on its shores. This new world is ripe for exploration, but this is no ordinary island. Occasionally, you’ll be dragged into the realm of madness. Luckily, a spirit has decided to help you. Use its powers to explore the dungeons, solve its puzzles, and uncover the island’s secrets. What will your journey uncover?

Gameplay

Guayota is a top-down puzzle game. Players move through mazes and avoid traps to stay alive. Players must learn to wield the power of fire to activate the mechanisms that will keep them moving forward. A fire’s light can do helpful things like open doors, activate bridges, and other useful actions. Occasionally, players will die. This is part of the game’s design.

Dying takes players to the Realm of Madness, an alternate version of the map. There are no traps in the realm of madness. Instead, the map turns into a labyrinth the player must navigate with the help of their newly acquired spirit companion. Players can use these new powers to interact with the world like use them to move through walls or dodge traps. Players must solve puzzles in both realms to collect the clues that will help solve the mysteries of the island and the people who once ruled it.

Review

Guayota is an adorable game with an interesting premise. The game features cute characters, a solid soundtrack, and interesting puzzle mechanics. Switching between realms is a cool idea and a mechanic that the game uses effectively in its flavor and gameplay. The mechanic adds a new challenge to each room, and the puzzles are challenging enough to keep the game engaging. Some of the gameplay can start to feel repetitive, but not enough to kill the enjoyment. Overall, Guayota is a solid puzzle adventure with a decent story, creative puzzles, and cute characters. If you enjoy the genre or simply looking for a new game for your collection Guayota is a good place to start.

Guayota releases on August 13 on Steam and Nintendo Switch, but there’s a demo available if you need convincing.

No Creeps Were Harmed Brings New Life to the Tower Defense Genre

I was sent a free copy of No Creeps Were Harmed TD to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

What is No Creeps Were Harmed TD?

No Creeps Were Harmed is a tower defense game out now on Steam.

You wake up suddenly as a brain in a jar, disoriented and without any memories. A strange robotic voice welcomes you to your service. Without any more explanation, you are put to work. You are now responsible for building the defenses against an endless wave of creeps. Use your resources to build walls and towers and keep those creeps from reaching the core. Are you the master builder you are destined to be, or are you just another failed experiment?

Gameplay

If you’ve played the old Warcraft 3 TD mods back in the day, you know how to play No More Creeps. Players can access different types of towers and use them to build a maze with their available resources. Players earn resources by killing creeps during a wave. These resources can also be used to upgrade existing towers, expand the map, and level up their building. What makes No More Creeps unique are its maps. There is the traditional flat map, but most will curve and twist, allowing the opportunity for some very creative mazes. Players start with the same three maps and unlock more as they go.

There are three game modes: story, endless, and multiplayer. Story mode sets up the flavor and doesn’t have to be taken seriously. Each level has a story-cut scene with a set number of waves, but players can choose to go into endless mode afterward. Endless mode is self-explanatory. Creeps have a higher chance of dropping artifacts that buff players. There is an online multiplayer mode, but I didn’t try it. I like taking my time and don’t want the pressure of playing with others. You can sell each others towers which can either be really fun, helpful, or strait up toxic.

Review

If you’re looking for a good tower defense game, it doesn’t get any better than No More Creeps. This is one of the best tower defense games I’ve played since my days in Warcraft 3. I understand this game is probably closer to the Starcraft mod, but Warcraft is my point of reference.

The story isn’t important, but it is quirky and delightful with a solid voice-acting performance. The art and flavor are really cool, and everything is easy to see despite the maze being suspended in space. This is a game that is very easy to learn, but difficult to master. While a player can get away with building sloppily in the early stages, later stages get harder without any real strategy. A guide can come in handy, but I enjoy figuring things out on my own.

No More Creeps is a very good game that can be as challenging or relaxing as you want it to be. If you love Tower Defense, or are looking for a new game to get into, this game should be in your library.

You can pick up No More Creeps TD on Steam for $19.99, just prepare to lose a couple of days if you do. 

You Should Be Playing the Minds Beneath Us Visual Novel

I was sent a free copy of Minds Beneath Us to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the SC3 Gaming Mixer for high-quality, budget-friendly peripherals.

What is Minds Beneath Us?

Minds Beneath Us is a very pretty cyberpunk visual novel out now on Steam.

The World is run by AI, and this AI is powered by the poor souls who can’t afford to work anywhere else. You are an AI designed to infiltrate the mind of a target and gather crucial information. But your first mission doesn’t go smoothly. Suddenly, you find yourself in the body of a mysterious man and having to live his life.

You find yourself working for a company responsible for hiring the poor souls that power the city. As you work to make sense of this new world, you find yourself making the choices that will influence the rest of your life. This life is yours to live now. What choices will you make? What secrets will you uncover?

Gameplay

Minds Beneath Us is a beautiful point-and-click visual novel. While there is some action, you are reading a beautifully illustrated mystery. Exploration in this game is limited to two dimensions and is very important to the story’s development. Missing clues or interactions with the environment will close off story paths, so make sure you click on everything.

Player choices affect the outcome of the story. The choices you make in conversation will dictate the type of story you enjoy. You can always restart from a checkpoint if you don’t like the outcome, but this system gives the game its replay value.

There is no voice acting in this game, but I don’t think it needs it. Players who don’t like to read might find it difficult to stay attentive, but the story is well-written and enjoyable for those looking for a new sci-fi visual novel.

Review

I loved the Minds Beneath Us and recommend it to anyone looking for a visual novel. This is a very pretty game with some beautiful illustrations that you have to look through once. This game has a simple art style, but one that successfully captures the complexities and tone of its narrative. Aside from a few awkward translation issues, the story is well-written. The pacing is solid, the themes are great, and the choices get hard when they need to be.

My only real complaint is that the save points are too far apart. If you have to leave halfway through a scene, you’ll have to go through the entire dialogue until you find your spot. This is only a real issue if you’re not able to play continuously, so it isn’t necessarily a deal breaker.

Minds Beneath Us is a cool story with some fantastically developed themes. This game should be in your library if it isn’t already.

You can pick up Minds Beneath Us on Steam for only $19.99.