Tag Archives: media

Rosewater Review: A Western Visual Novel Experience

Disclaimer

I received a free copy of Rosewater to review for my blog. While I appreciate the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update every two weeks.

What is Rosewater?

Rosewater is a point-and-click visual novel available now on PC via Steam and GOG.

Harley Lager heads west, trying to make her name as a free lance writer. Her pursuit takes her to the sleepy boarder town of Rosewater, but her stay is anything but sleepy. Her first assignment leads her on a tail end of a mystery and possibly, the story that defines her career. Her and her posse must now go on a journey full of gunfights, friends, foes, and hopefully all the fame and riches they need. What will Harley uncover along the way? You are going to have to read to find out.

Review

Rosewater is a fantastic western full of colorful characters, meaningful choices, and challenging puzzles. The game also features a fantastic cast of voice actors that help bring this story to life, and the perfect soundtrack to set the mood. I was a bit uneasy about the graphics and art choice, but it fits the aesthetic perfectly. It gives the game a rustic feel, while still being able to make the game feel cinematic.

I wasn’t the biggest fan of the gameplay, but if you like puzzles, this has some good ones. Not all of the puzzles are obvious at first, but they make sense once you figure it out. You might need a guide to get through some of the trickier ones. The gameplay isn’t bad, you just need to be really in the mood to solve puzzles.

What I enjoyed most about the game is that your choices matter and affect the story. Players shape the story, and encounters are determined by previous choices. Players also have control over Harley’s personality. This made it fun to talk to everyone, and it also made me curious about her backstory. Harley is a fantastic protagonist, and the only reason why I stuck around as long as I did.

Rosewater is a solid narrative with fantastic flavor and amazing voice acting. If you enjoy westerns and don’t mind all the puzzles, this game should be in your library. If you’re not a fan of the aesthetic or puzzle games, I would skip it.

You can pick up Rosewater on Steam and GOG for $19.99. There is also a Demo availble.

I ran Session Zero of my Mutant: Year Zero Campaign

Disclaimer

I was sent a free copy of Mutant: Year Zero core rulebook to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. These will be my honest impressions of the game.

What is Mutant: Year Zero

Mutant: Year Zero is an RPG about surviving the end of the world. After humanity has been descimated by plague and war. Those left on this dying planet have developed strange mutations and must fight to survive. Factions have formed, some creating new life on the ruins of the old cities, others roam the Zone in search of survival. You are one of the lucky few to venture into this rotting landscape in search of a new way to survive. What secrets will you uncover? What stories will create?

Why Session Zero?

After taking a short break for life events, our play group got back together for a new campaign, and a new system. We were all excited to be back together, and even more excited to start our new adventure. I’ve learned the importance of hosting a Session Zero before the start of a new campaign over my short life as a game master. Session Zero is the space where the group can talk about rules and expectations (because we all have the right to a safe space to roleplay), and create our characters.

I like to have my players create their characters together because we’re a play group of busy dads, and I don’t want to give them homework. Since I am always jumping between systems and platforms, my players always have questions, and it is nice to have a space where we can learn things together. It also helps break the ice as they start planning their characters. Some players come with ideas and building takes seconds, others will take their time to do it during the session. We have fun talking about different mechanics and characteristics.

After we create our characters, I like to slowly introduce mechanics. I give them a space to Roleplay to help them get into the space, I through some checks and a bit of combat to give them a taste of what is to come. Depending on how long the planning session takes, I try not overwhelm my players with too much content on the first day.

I used to skip session zero and go strait into the first game. I’ve learned that having that space where we can jokes around, answer questions, and build our characters gets us ready for the upcoming adventure and gets us started on a strong note.

Impressions

Setting up for our Mutant campaign was easy. The book lays the character creation process clearly, and using the official Alchemy RPG module made things even easier. Most of my players created their character from scratch, but one of my players edited one of the premade characters. How balanced each method is yet to be seen. The most exciting part of character creation is rolling for the mutation. Mutations are random and permanent in this game, and that first gamble of the game shapes a players identity. At least it did at my table.

I very much appreciate how each player focused on a different part of the book. One was more interested in the lore, another the mechanics, and together we were able to answer most questions. I found the more we talked about the game, the more excited we grew. My players are itching to use their mutations and explore this new world, and I can’t wait to run it for them.

I am running the included Path to Eden adventure, and so far, I’m hooked. The lore is interesting, and I like that it gives me the freedom to create the adventure I want between the meta narrative its left for me. I will need to do a bit more digging, but so far, we are happy with the system. Stay tuned to see if that changes.

You can pick up the Mutant: Year Zero Core Rulebook on the official Free League Publishing website.

Nobody Nowhere is a Fantastic Visual Novel

Disclaimer

I was sent a free copy of Nobody Nowhere to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update every two weeks.

What is Nobody Nowhere?

Nobody Nowhere is a scifi visual novel out now on Steam.

The year is 2019 and the Human Science Research Corp is working on a way to transfer conciseness into empty vessels known as replicates. Julian is a replicant who unfortunately developed self-awareness. His days are numbered as the corporation plans to rip his consciousness from his body. The secret organization, the White Dove, consider Julian human and plan to set him free. But their rescue efforts fail, and what they uncover will shake their foundation. What secrets will they uncover? Can Julian ever be truly human? You will need to read to find out.

Review

I went out of my way to get a copy of Nobody Nowhere because the synopsis got me interested, and I liked the art. I was not disappointed. Nobody Nowhere is the best visual novel I have read, and I recomend it to people who aren’t even looking into the genre. The writing is solid, the story is great, the characters are memorable, and the pacing is perfect. The game also has a very good art style and aesthetic. I like that the gameplay didn’t feel like busy work. The small moments of exploration helped with world building, the minigames were fun and engaging, and they helped break up into more manageable segments.

One complaint I do have is that there are a lot of silent moments. I would have liked there to be a bit more ambience sound here and there, but nothing that can’t be fixed with a YouTube video in the background. This is just a personal preference and nowhere near a deal breaker, especially since the music that does exist is pretty good.

My hat goes off to the solo developer who was able to create such a fantastic narrative. Its is incredibly obvious that a lot of passion went into this game when you look at all the details that went into bringing this story to life. If you’re looking for a new game, you need to get Nobody Nowhere. It is a fantastic read, and it deserves a lot more attention.

You can pick up Nobody Nowhere $9.99 on Steam.

Discover the Relaxing World of Urban Jungle on Steam

I was sent a free copy of Urban Jungle to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker HE75 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update weekly.

What is Urban Jungle?

Urban Jungle is a cozy puzzle game releasing on Steam March 21st.

Your love for plants started before you moved over seas in search of a better life. It reminds you of your grandmother, and gives you a bit of peace in this hectic new landscape. Now you can’t help but fill every space you with plants, no mater how small it may be. Organize your room as you find the perfect spot for your growing collection of plants. You won’t have to water or do any upkeep, but de-clutter and create the perfect ambiance.

Gameplay

The game follows the life of an immigrant woman, and the love of plants that follows her. The game is split into chapters where players will have time cleaning up and reorganizing spaces to complete objectives. Each map has unique objectives that award players gold that can be spend on rare plants. The main loop of the game is filling each space with plants. The trick is to place the plants in the perfect spot. Each plant has unique requirements that need to be met to award points. The types of plants they get placed near, the humidity, and the amount of light they get all affect the score they award players. A level is completed when the point threshold is met.

Review

Urban Jungle is a fantastic game that should be in everyone’s library. Even if you aren’t looking for a cozy game at the moment, you’re going to always want to turn to the comforting and relaxing experience that is Urban Jungle.The game a cute and pleasing aesthetic, and the music will put in the best mood. Although the gameplay is simple, you won’t have more fun cleaning and organizing a small space. I don’t normally go for games like this because I am not detailed oriented enough for base building games, but this game made me care more than I ever have.

While the main force of progression comes from placing the plants, the spaces will have other objects you can move around and arrange. Not only do you have to move things around to find the perfect spots for your plants, you’re going to want to. Silly things like color coding books or rearranging furniture to make the room look bigger is such a satisfying feeling. The whole loop is simple, but engaging enough to keep players engaged without becoming work.

I particularly loved the story because of how relatable it was to my experience. As someone who plays a lot of games, I don’t get a chance to see a lot of myself represented in games. It is nice to see that representation in a game I thoroughly enjoyed. It is a very good story, and definitely worth playing through.

If you’re looking for a new game to play, it doesn’t get better than Urban Jungle. This is the adorably cozy game you didn’t know you needed, and I am willing to put that in writing.

You can pick up Urban Jungle on Steam on March 21st. At the very least, add it to your wishlist!

Doomlings Game Review: A Fun, Simple, Cute Card Game

Disclaimer

I was sent a free copy of Doomlings base game to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Sponsored plug

If you’re looking to buy a bunch of board games or tcg product all at once, get it over at Game Nerdz. They have unbeatable prices (if you can hit the $75 for free shipping) and they have great service. It really helps me out, and can stock up on the games you need.

What is Doomlings?

Doomlings is a cute and simple card game for 2 to 6 players. Games last about 20-45 mins to play, and learning only takes about five minutes.

Players are on a race against time as they build the strongest Doomling before catastrophe destroys erases everything. Players use their collection of cards, called traits, to build a powerful gene pool before the end of the game. Traits give players abilities, but most importantly, points. There are also ages cards that change the rules of interaction each round. They can do things like change hand sizes or affect certain colors. Events can also be catastrophes, and drawing three catastrophes ends the game. The player with the most points at the end of the game wins. Use the official web app to tally scores easily.

What’s in the box?

  • 167 Unique Doomling Cards
  • Rulebook
  • Nice Box for Sleeved Storage

How to play

The official how-to-play video is the best resource to get you started. While the instructions are clear and the game is easy to learn, the video is invaluable.

Card Art

Catastrophe

Ages

Traits

Review

Doomlings is a very cute game that is worth looking into id you need something simple, quick, and a lot of fun.

The game comes in a good-sized quality box that will fit a sleeved deck and a few expansions easily. You are going to want to sleeve these cards. While the card and print quality is durable enough to survive the first few play through, the cards are a difficult to shuffle. The cards are textured, and the texture feels nice, but it prevents a bit of the randomization you can get with sleeves. A noticed a bit of damage after the first few shuffles, but I am also a crazy person who sleeves everything.

The artwork for this game is simple, thematic, and cute. I enjoyed that each color had a unique flavor without being too busy. The focus for a game like this should be the rules and interactions, and the art is good enough to see on the table. It is a really cozy feeling game considering the it deals with the end of the world.

Gameplaywise, the game is solid. I like that it is very easy to learn, and even easier to teach. Set up takes only a few minutes (including teaching), but I recommend you check out the official how-to-play video to fill any holes. The mechanics are sound and there is room for some sneaky strategy. You are going to hate a few of your friends, but you will have fun doing so. I like that no two games were ever the same, and my strategy always changed thanks to the draw and hand mechanic. I just wish I sleeved my cards before hand for a more randomized experience.

Doomlings is a fantastic game to pull out when you have company that doesn’t play many board games. There is enough strategy involved to keep things competitive without alienating the more casual gamer. The is very easy to learn, even if there is no prior board game experience. We had a lot of fun playing the game at our table, and I can guarantee it can find its place on any table.

You can pick up Doomlings on Amazon for $24.99 using my affiliate link.

The Last Apprentice – Chapter 3: Welcome to Old Town

Mila lies motionless surrounded by piles of trash. A rat scurries around her, but she doesn’t notice. Minutes go by before her senses begin their return. First, the sounds of the city pierce the silence of her shock until it becomes a deafening cacophony of noise. Then the smells of the alley make their assault. An overpowering aroma of rott assaults her senses and sends her puking. She reaches for support and finds none. A yellow liquid evacuates her stomach and mixes with a mysterious mixture of liquids leaking from somewhere within the pile.

“Get the fuck out of here!” A disembodied voice shouts from somewhere above her. The sound of a heavy object lands nearby with a heavy thud. The threat is enough to raise her from her shock. It takes all her strength to get to her feet. She picks up her bag, clutches at her spellbook, and makes her shaky retreat from the alley. Her feet feel heavy as she maneuvers over the piles of trash.

She falls a few times, but eventually, she exits into a busy street. A dense crowd moves in both directions, their voices merging in an incoherent babble. The buildings disappear into the dense cloud of smog above them. The face of each building is covered in neon signs and digital billboards advertising casinos, brothels, and other vices.

Mila joins the current. Her hands shake. Her eyes dart between oddities. This was nothing like home. Half-naked men and women call from doorways and windows. “Comon mami, I’ll take care of you.” She steps over dazed junkies who stare blankly into space, and others who seem lifeless behind their VR headsets. She walks around makeshift campfires of men and women who glare at her with hostile intent. “I got what you need!” A man posted by one of the lamplight yells as he flashes a strange vile.

Her heart begins to race. People bump up against her as they move around her. The smoke chokes her. She gasps for air but nothing seems to fill her lungs. She panics and runs for the nearest ally. She finds a space away from the madness to catch her breath. The noise carries into the alley, but at least she has room to breathe. She sits up against a wall. The cool feel of the wall relaxes her. The darkness around her relaxes her. She breathes deeply. Even the putrid smell of the alley relaxes her.

“Looks like we got a fresh one,” a raspy voice reaches from the darkness.

Another voice giggles. Two figures emerge from the shadows. One is a slender rat-faced man with long greasy hair. His skin is covered with acne and scars. His clothes fit baggy on his slender body and he walks in a hunch. A beast of a man walks behind him. He sports the same greasy haircut but walks with a confident sway. He seems to barely fit the alley, and even at this distance, he towers over Mila. The two stop a few feet away. Mila clutches at her book.

“You’re new here so I’ll fill you in on how things work her.” The slender one continues. He flashes a yellow smile. “This is our turf and you are here illegally.” He takes a step forward. His musk is stale. Mila tries to back away, but the wall blocks her exit. Her heart races.

“Please…” she lets out.

“Hey, we’re reasonable guys. Just give us your stuff, and we’ll leave.”

“But..” She begins to protest, but the words fail to come.

The slender man crouches to where he is slightly above her. His smell is worse than the ally. He flashes his yellowed crooked teeth. “We can do this the easy way, or the hard way mija. We’re leaving with your stuff.” The giant cracks his knuckles above them. Milla lets go of the bag as the rat-faced man takes it. His free hand points at the book. “That too.”

Mila clutches it tightly, bringing it close to her. “I can’t…” she makes out.

His hand grabs at her. It feels bony and his skin scratches at her. “That’s not how this works.” His fingers grip her wrists tightly and pull at her violently. Tears begin to swell in her eyes as she tries to pull away. Her foot flies instinctively at the man, pushing him away with a sudden kick. She turns to run down the alley, but a powerful hand comes down on her before she can take her first step. The giant lifts her. She struggles uselessly under his grip. The rat-faced man scrambles to his feet. He appears flustered. “Now you’ve done it!”

“You’re done Rata! Scurry back to your hole.” A third voice reaches from the shadow. Another slender finger emerges behind it. He wears a plain white baseball cap and his black shirt and jeans are a few sizes too big. His right arm is black with ink of a tattoo depicting a skeleton. It wraps around his forearm. Another tattoo reaches across his neck at his chin.

“Fuck off Sad Boy. This doesn’t concern you.”

“Business with my client concerns me plenty.” Sad Boy stands at the end of the alley.

“We found her first, her stuffs ours!” The slender man protests.

“That’s not what my friend heard,” Sad Boy rebukes, lifting his shirt to reveal the polished handle of a revolver. A small silver cross hangs from a chain attached to the bottom.

Rata looks at the gun pensively for a moment before letting out a frustrated growl. “Fine. Lets go.” The pair turn to leave.

“The bag stays,” Sad Boy adds. Rata tosses it violently at the wall without looking back.

Sad Boy goes over to pick up the bag. Mila watches him from her place on the ground. “You good?” He asks as he reaches down to give her a hand. Mila eyes his hand suspiciously. “If I wanted to hurt you, I would have done it by now.” He helps Mila to her feet. “Can you talk?”

“I can talk..” Mila replies, almost in a whisper.

“Good, this makes things a little easier.” He smiles. “I am here to provide you with an invaluable service. For a small fee, I will be your guide, protector, and mentor and help you to become a respectable member of old town…” he pauses and eyes her up and down. “You have money right?”

Mila nods remembering the envelope her grandmother handed her before pushing her into this nightmare.

“Perfect!” He clasps his hands loudly. “Welcome to Old Town!”

Path of Fury Review: A VR Kung-Fu Adventure

Disclaimer

I was sent a free copy of Path of Fury: Episode I – Tetsuo’s Tower to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions on the game. This will be my honest review.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker HE75 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update weekly.

What is Path of Fury?

Path of Fury is a on the rails action-packed VR adventure available now on the Meta Store.

These streets aren’t safe. Violence spreads throughout the city as gangs fight over territory. An endless supply of drugs floods the streets, killing its people and fueling the violence. At the center of this chaos Tetsuo. While the city burns, Tetsuo sits on top of his tower and profits from the suffering. Many have tried to stop him, but endless supply of loyal soldiers train endlessly to keep him safe. You are the only one in this city who cares enough to see his reign end. Use your martial arts to take on his army, make your way through his tower, and finally end this terrible era. Do you have what it takes?

Review

Players are moved through the story on a rail, fighting endless waves of bad guys in what I have to say is a fantastic love letter to 80’s era Chinese Kung-fu movies. If you enjoyed the genre of film, you will appreciate how well the the game captures the spirit of these films and brings them to a modern lens. The tone is a little cheesy, but it gives the move its charm.

Combat in Path of Fury will be the game’s main draw and hurdle. It is simple system where players punch and parry their way through the tower to experience the story. There might be a strategy to combat, but a lot of the time it felt like I was flailing around wildly as I made my way through the campaign. While it isn’t the worst system, it does feel like a lot more work than it is worth. If you need an excuse to be more active, enjoy a solid story, then the game is a solid option. Otherwise, the combat system is a deal breaker. When compared to other fighting games available for VR, you have better options with worse stories.

If you’re looking for a game that will get you moving and like the genre, go for it. Otherwise, its going to be a game you put down after the novelty wears off. You can pick up Path of Fury now on the Meta Store for 9.99.

Is Mortal Rite Worth Playing? Honest Review

Disclaimer

I was sent a free copy of Mortal Rite to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker HE75 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update weekly.

What is Mortal Rite?

Mortal Rite is a class-based Souls-like available on Steam Early Access.

You have been granted the ability to take over different champions and use them to defeat the evil that plagues the land. Make your way through a monster infested land, master your powers, and defeat the bosses. Will you be the hero this world needs, or will you fall to the darkness like so many before you?

Gameplay

Players will fight their way through a dungeon, learning to harness their powers. This journey can be made alone, but the game supports up to five player co-op. The first hero a player selects is free, but players will need to buy additional characters with farmable resources. Each character has its unique playstyle can can be further customized through the game’s attribute system.

Combat is straight forward and follows the traditional Souls-like formula. Players get access to a heavy/light attack, a doge, block, and a few character specific abilities to change things up. Dying resets players to checkpoints, and killing the bosses progresses the story. Aside from the class system, the game doesn’t do much too different.

Review

Mortal Rite shows its players that it is still an Early Access game. Booting up the game, players will immediately notice that the game isn’t finished. The biggest issue I have with the game is the performance. Frames drop, FPS isn’t great, and worst of all, combat isn’t smooth. I get that bugs can be part of the charm, but not when combat feels as clunky as it does in Mortal Rite. Swimming feels slow and looks bad, and the lack of fluid motion will get players killed. A lot of the time I felt like I was fighting the controls and the game more than I was fighting my enemies.

I could forgive a janky unfinished combat system if the lore were good, but it isn’t. The story feels a little generic, and it did little to keep my attention. At least the characters seem thematic, but I wouldn’t play this game just for the characters.

Even if you like backing Early Access games, I would wait for a couple more updates. Even then, I would wait for a full release because you simply have better options at this price point. Go play Void Sols instead. It’s cheaper, better, and it has a demo.

You can pick up Mortal Rite on Steam for $24.99.

Universus TCG: Heroes of Exandria: Beau Starter Deck List

Introduction

Universus just released their Heroes of Exandria set and that means we got the Beauregard Starter deck list! Always support your LGS, but you can pick up your copy on TCG Player or GameNerdz using my affiliate links.

Decklist

Beauregard Lionett, Looking for a Brawl

4 x Swift Change
3 x Subdual Technique
3 x Strong Windup
4 x Radiant Visage
4 x Mystic Recovery
4 x Martial Prowess
4 x Everlight’s Grace
3 x Combat Evaluation
4 x A Day for Relaxing
2 x Spireling Fetch
3 x Upward Disarming Swing
4 x Staff Crack
2 x Predators Pounce
4 x Heavy Kick
2 x Great-Axe Chop
4 x Furious Charge
2 x Quest Board
2 x Peerless Footwork (Foil)
2 x Shoulder Toss (Foil)

Visual List

Grand Archive TCG – Guo Jia Re:Collection Deck List

Introduction

Abyssal Heavey has officially released, and that means we finally have the Guo Jia, Heaven’s Favored Re:Collection Deck list

If you’re new, Re:Collection decks are Grand Archive’s premium product that come with a high quality deck box, dragonshield art sleeves, three packs special packs, and a competitive deck. The box also includes a play set of all the cards in the deck so you don’t need to buy multiple copies, unless you want to chase that sweet collector rare:

You can wait for opened boxes and the prices to dip, but historically, you aren’t saving much. Especially if the deck defines the meta like Silvie did. If you’re starting out, the hardest part is choosing what flavor you want but either deck is a solid place to start. Always support your LGS, but you can pick up the Guo Jia, Heaven’s Favored Re:Collection Deck on TCG Player through my affiliate link. Get in before you’re paying scalper prices.

The Deck List

Material Deck
1 x Spirit of Fire
1 x Guo Jia, Chosen Disciple
1 x Guo Jia, Blessed Scion
1 x Guo Jia, Heaven’s Favored
1 x Fabled Azurite Fatestone
1 x Portentious Tanggu
1 x Fated Keepsake
1 x Rousing Rattle Drum
1 x Life Essence Amulet
1 x Tariff Ring
1 x Band of Burning Verdict
1 x Incandescent Reliquary

Main Deck
4 x Foraging Fox
4 x Fatestone of Revelations
4 x Companion Fatestone
4 x Craggy Fatestone
4 x Lavaplume Fatestone
4 x Fatestone of Unrelenting
4 x Journey’s Beginning
4 x Strengthen the Bonds
2 x Obscuring Threads
3 x Expel the Departed
2 x Idle Thoughts
4 x Broken Promises
2 x Shatter the Brittle
2 x Flamewreath Call
3 x Advent of the Shenju
3 x Peacock of Prosperity
4 x Fatestone of Heaven
3 x Light the Hunt

Main Deck (Visual)

Main Deck (Visual)