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I was sent Nimbus Infinity as a review code, and while I am very grateful for the opportunity, I will not let it sway my opinions. This will be my honest review of the game.
Nimbus Infinity is an anime-inspired mech combat simulator available now for PC.
Peace in Japan is threatened when a hostile foreign force invades with an army of mechs, drones, and ships. The world now turns to a high school boy to save the world and achieve world peace. Luckily the hours he’s put into video games have made him an ace pilot for a power unreleased prototype mech. Take to the skies and repel hordes of barely distinguishable enemies and experience that can only be described as disorienting. Do you have what it takes to save the world?
I had fun with this game for the first few minutes until the novelty wore off. The combat could have been interesting if it didn’t get so repetitive and the missions weren’t boring. The game’s lack of polish makes combat feel cumbersome. It was almost impossible to know where I was going, what I was doing, and what I was fighting because everything is poorly rendered. The mech you control will sometimes stutter out of existence, while the enemies around you are nearly indistinguishable. The tutorial and random voice lines will suggest that different enemy types exist, but I can’t confirm if that’s true. This is annoying because each enemy type requires a different strategy, but I could never tell the enemies apart. Was I fighting drones? Spaceships? Other mechs? Who knows? You can customize your mech better fit your playstyle, but I never bothered because it didn’t matter.
The lack of polish wouldn’t have been a problem if the game was fun. The story is a bad generic anime sewn together by boring missions that feel like they take an eternity to complete. The story hits all the bad anime tropes, and it becomes so predictable that I was able to skip entire scenes and still understand what was going on. I have quit better anime for less. The voice acting is inconstant. There is some decent voice acting sprinkled randomly throughout the campaign, but most of it isn’t good.
The characters are generic and forgettable. The main character is the generic male protagonist that you can find in any poorly written anime. He is naturally gifted, cocky, and everyone will love him because he is so cool. While he isn’t the worst male protagonist, I am struggling to remember him. The rest of the cast exists to fall in love with him and are less distinguishable.
Nimbus Infinity isn’t worth the $14.99 it’s asking for on Steam. The story is boring and the combat isn’t polished enough to be fun. Maybe it will get better as they roll out updates, but I can’t recommend the game in the stage it is in now. The Steam Summer Sale is going on until July 13. I recommend you buy something else instead.
Our friends over at Ziggurat Interactive are releasing the unrated version of American Hero, and it promises to be raunchier and campier than ever. American Hero is an unreleased action FMV game from the 90s originally made for the Atari Jaguar. Although it was officially remastered for modern consoles (Xbox, PS4, Switch, and PC) in 2021, it is going to feel like an old game. American Hero is a bad campy ’90s action movie where players have control of the narrative. It isn’t going to be for everyone. I love bad campy action movies, so my only issue with this game is going to be the price. A price hasn’t been announced yet, but I am willing to pay around $8 for this game.
Gamers play as Jack, a retired intelligence agent for the U.S. who pulled out of retirement for one more mission. The evil scientist Krueger wants to unleash a deadly virus into the Los Angeles water supply, and only Jack can stop him. Will you make the right choices that will help Jack save the world, or will you become another of Krueger’s victims?
American Hero: Unrated Edition promises the same action-packed story but with more profanity, violence, and sex appeal. This game is going to be fun, but only for certain people. American Hero is an incredible niche game, limited only to those who enjoy this era of campiness and don’t mind the FMV format. Although the game has been remastered, it will lack the polish of modern games. American Hero is from an era that was still experimenting with the format, and they didn’t get everything right. I love that Ziggurat Interactive is remastering a game like this because it was from an era of gaming that I missed out on. I like that there has been a push to bring back older games to a modern audience. Although this may not be the best example, I want there to be other projects like this where publishers bring lesser-known titles to the modern age, even if it is just for nostalgia. It’s okay if you skip this, but I thought I’d share it in case there are people who need to see this announcement.
Fittingly, American Hero: Unrated Edition launches exclusively on GOG on July 4th. If you already own the rated version, you will receive a 60% discount.
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Rated Trailer:
I don’t think I can post the unrated trailer on here.
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I enjoy village builders a little more than I should. I may not be good at them, but I have been known to no life them when given the chance. It is the reason why I uninstalled City Skylines. I would never get any work done otherwise. Because of my unhealthy love of the genre, I am always looking for a new fix.
Today I saw the trailer for Airborne Empire, and this game looks like a lot of fun! The art style is beautiful, the flavor is interesting, and it is coming to us from our friends at Stray Fawn. They’re responsible for The Wondering Village, another village builder worth looking into.
Players in this game must build an empire in the sky. They collect resources, gather treasures, and defend against marauders. I am always down for another village builder, but the defending against hostiles is what gives this game its hook. I know I won’t be good at this game, yet it draws me with its siren’s call.
Airborne Empire comes to early access for Mac and PC in 2024. Add it to your Wishlist to stay up to date on all the updates.
I just watched the Fort Solis trailer, and it looks like the spooky sci-fi mystery I need in my life. A mining team on Mars has gone missing, and it is up to Jack Leary to find out what happened. Explore an abandoned mining base as sand storms rage and strange things happen around you. What happened here? To the team? Will you be next? You’ll have to play the game to find out.
Based on the trailer, the game looks creepy. The abandoned mining rig is giving me Dead Space vibes, and I didn’t have the courage to finish any of them. Admittedly, I have never finished a horror game, but maybe I’ve never played a good one. I don’t do good with horror, but I am willing to try with Fort Solis.
For the record, I don’t have an issue with horror movies or books, just horror games. Maybe it’s irrational, but something about having control of the horror freaks me out more than passively watching it happen to someone else. That said, I am working on getting a review code for this because the trailer has me interested. I will probably play with all my lights on, but I will power through. I am always down for a good mystery, and the game looks pretty good too. Let’s hope I hear back from them soon.
Fort Solis is a horror mystery sci-fi game coming to PS5, PC, and Mac on August 22nd.
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I apologize for the late upload, work has been busy, and this one needed a bit more attention. Looks like they’ve started a new chapter, but it’s still a poor translation. I’ve taken it upon myself to fix the translation to make it more readable. My version comes out the Monday after a new issue, but make sure you always support the original. And if you’ve been enjoying this project, don’t forget to like, subscribe, and share this with your friends!
The circumstances behind the crash of WWW Airline Flight 626 remain a mystery. Plane crashes usually go unnoticed, lost in the constant stream of bad news. They may populate news sights for a few hours, but people have become desensitized to tragedy.
But Flight 626 was different. There were a few other plane crashes over the years, but none were as big or under such strange circumstances. The plane inexplicitly veered off course and crashed into the ocean, killing everyone on board. All the public has are the rumors that still linger since the crash. Some say it was engine failure. Others say it was a pilot error. No one knows for sure because the flight computer went missing in the crash.
At least that is what the public is told. The official report has never been released. Only a select few government officials know the truth and the well-connected few work in the shadows. It wasn’t engine failure or pilot error that brought down Flight 626, but a code cracker and his Digimon.
The official verdict is that people aren’t ready for the truth that the Digital World exists and that Digimon is real. There are no systems in place to deal with the panic and fear-mongering that would surface because people aren’t ready to understand. This is why Flight 626 has outlived most tragedies. Why it still lingers in the modern vernacular.
Leon Alexander wakes suddenly with a jolt. Sweat drips down his forehead as he shakes the familiar nightmare. His breathing is heavy. He hunches over in an attempt to calm himself. Sweat drips off his nose and lands on his bed sheet, leaving a dark spot in its place. A warm glow washes over him as Pulsemon rushes to his side.
“Are you okay Leon? I heard you scream?” Pulsemon asks. It is a hologram, but its look of concern is real. Its body crackles with electricity and gives off a warm yellow glow. Occasionally, a random spark will shoot out from him.
“Where you dreaming of the accident again? It’s been a while.” It asks softly
Leon looks over at his small companion and smiles weakly. “Yes, Pulsemon. It’s back.” He reaches over towards his nightstand for his water bottle. He drains it quickly.
“Do you need any medicine?”
“No thanks, I’m good.” Leon falls back and stares at the ceiling, letting out a loud frustrated sigh. “What a time to be awake!” The lights of the city trickle in and mix with Pulsemon’s glow.
“Don’t you have class today? You should try going back to sleep.” Pulsemon says, trying to be helpful.
Leon sits back up and considers the proposition. He looks out the window into the city. Dawn begins to trickle in behind the skyline. He sighs. “Nah, I’ll just get up now. It’s a boring class, but the professor is real strict about attendance.”
“Do you even need the class? I mean you’re basically work at Abadin Electronics.”
“I promised my father I would graduate and get a job. Besides, being a college student leaves me plenty of time for…other stuff.”
Pulsemon laughs impishly.
Leon gets out of bed “I’m gonna take a shower,” he says as he shuffles slowly towards the bathroom.
Eiji and Loogamon stand in front of the crimson Castle of the Nine Wolves. A few Digimon linger in the courtyard, but mind their business.
“Does this mean you have your memories back?” Eiji asks sincerely.
“It’s still a bit hazy. I remember being raised here, I remember this was my turf but…” Loogamon’s voice trails off as it attempts to remember more.
“Well,” Eiji replies sadly, “its a start. I’m sure you’ll get it back soon.” He gives Loogamon a reassuring smile.
“It doesn’t matter if I do.”
“Oh? Why’s that?”
“Do you remember everything from your past? Forever?”
Eiji thinks for a moment. “You got me there.”
“We tend to forget things that don’t matter.”
Eiji snorts “Look who’s all grown and tough now!”
Before Loogamon can respond, three Tyrannamon round the corner and surround the pair.
“Good work fellas” Eiji calls up to them. The Tyrannomon growl gingerly in response as they transmit the data they collected to Loogamon. They managed to map most of the district and collect a decent amount of data about its population.
“They’re actually usesful,” Loogamon says, impressed. Eiji tosses them a couple of pieces of meat as a reward.
“You know, you could join them,” Eiji sneers.
Loogamon scoffs. “And what? Have them outrank me?!” Eiji laughs.
“Send them to patrol the area periodically. I fear there will be those who are foolish enough to invade while I am away.”
Eiji nods as he begins typing into a virtual monitor. “I’ll set up a schedule now.” Eiji pets the Tyrannomon, “Good luck fellas!” They respond with low, affectionate growls. Eiji couldn’t talk to the Tyrranomon, but he was beginning to understand them in his own way.
Suddenly a loud, piercing siren sounds over the district. The Digimon lingering in the square scatter into hiding.
“What’s going on?” Eiji asks, trying to understand the danger.
“Eiji!” Loogamon shouts over the wailing. “Get the Tyrannomon and leave!”
“Why?” Eiji asks as he pulls up the virtual monitor, sending the Tyrannomon back to their dock. He doesn’t wait for an answer. He quits his holo form and returns to Loogamon’s Digicore.
Loogamon dashes up the side of the castle, its claws digging effortlessly into the red tile. It climbs to the watch tower overlooking the district and sits, turning its gaze out to the vast digital ocean above them. Eiji looks through Loogamon’s eyes and can hear the commotion unfolding around them. “Vortex! Vortex!” He hears the panicked screams of Digimon below. “Vortex?” Eiji repeats. Loogamon shifts his gaze. “There.”
Eiji sees a large whirlpool digging away at the digital sea, sucking into it chunks of debris. It was a massive hole, the size of an entire district, slowly moving across the surface.
“The firewall that protects the Digital World isn’t perfect,” Loogamon begins, “It has cracks. Sometimes those cracks cause a vortex to form. Most of the time they are small and short lived, but every so often a large one forms. Usually they are contained to the area over the Dusk Kingdom, but no one knows why. On rare occasions, a vortex will threaten the Slums, erasing whole districts and their Digimon.”
“What happens to the Digimon that get sucked up?”
“No one knows. At least no Digimon have returned to tell us.”
The vortex grazes the outer shores of the slums before disappearing, leaving the Digital sea to return to its calm beautiful stream of data. The sirens go silent and Digimon begin to spill back into the square.
“Come on. We’re late.” Loogamon says suddenly.
“Late for what?”
“Seriously? You’re the one who set the reminder.”
“Oh shoot! My appointment with Professor Ryusenji!” Eiji severs the connection and returns to reality.
Eiji and Loogamon enter the professor’s lab and find him busy combing through the most recent report.
“Good morning!” Professor Ryusenji says as he looks up from his computer. ” These are phenomenal results!”
“Thanks, Professor! We owe you for the Mindlink. It’s incredible!” Eiji can’t hold back his excitement. Loogamon’s hologram moves to the couch where he curls up for a nap.
The professor turns back to his data. “This is astounding! I mean I knew the two of you were compatible, but this is unexpected. You two share a special connection that doesn’t exist anywhere else.” The professor grins as he continues combing through the data.
“Still,” Eiji begins, “I feel sick when I wake up from the Mindlink.” The first time he woke from the Mindlink, he found himself leaning against the wall for support as the apartment spun around him. His stomach feels uneasy as he walks toward the professor.
The professor turns to Eiji. “I’ve been monitoring your vitals closely and haven’t noticed anything concerning. Nothing in previous tests suggests we should worry. It will go away with a bit of rest. You’ll get used to it in time,” the professor explains. “That’s good to know,” Eiji says, sounding relieved. “Oh there’s one more thing!” He looks over at Loogamon who is sound asleep, or at least pretending to. “Loogamon can talk in the real world too.”
“That’s normal, once you are Mindlinked, you should be able to communicate easily.”
“Wait? Does that mean there are other talking Digimon at the DDL?”
“That’s classified.” Before Eiji can prod more, the professor continues “Right then, to business.”
“Right. I heard back from the interviewer. I passed the test,” Eiji says as he shows the message to the professor.
The professor reads over the message carefully. “What was the test?” He asks without looking up.
“I had to survey the 9th district.”
“Ooh scary. Not even the Digipolice like to go there.”
“It was no problem for me and Loogamon! It also helps Loogamon is from the 9th.” There is no response from the professor. “…But you already knew that, didn’t you?”
“Well, the DDL took..collected Loogamon from the Wall Slums years ago. To keep it safe.”
“Safe from what?”
“That’s classified.”
“D4 classified?”
The professor ignores the question. “So Loogamon got his memory back?” He pulls out a legal pad and pen and waits eagerly for the answer.
“It’s still hazy. He remembers bits and pieces, but there is still a lot missing. The smell triggered his first few memories, but I don’t think he even remembers evolving into Loogarmon.”
“We did notice that there are errors in Loogamon’s memory. It’s what we would call amnesia in humans. It is possible that, as he remembers more, he will suffer bouts of mental anguish. When that happens Eiji, I need you to be there with him to help him through it. I need you to promise me that.” It was clear from the professor’s gentle tone that he truly cared about Loogamon.
Eiji looks over at Loogamon, who is sound asleep on a nearby couch. “I promise,” he answers with a smile. He turns to the professor. “You know,” Eiji starts, trying to find the right words. “When we were linked in the Digital World, I think I started to understand Loogamon better. I was experiencing everything as him or through him.”
The professor seems overjoyed by Eiji’s observation. “Is that so? That’s fantastic! You are a very gifted code cracker Eiji, and I am very fortunate to have you helping me with this endeavor.”
“Really? I’m just happy to be here. So much has happened since I met you and Loogamon… I promise I’ll work hard to make the Digital World a better place.” Eiji can’t hide the joy of hearing the Professor’s words. It had been a while since he received any proper validation.
The Professor clasps his hands. “Well I guess that makes you partners!”
“Hell yeah, we are!” Eiji thinks about his time with Loogamon. In the short time they’ve been together, they’ve become a team. Inseparable. Eiji would do anything for Loogamon, and he hoped it felt the same.
“Oh, right!” Ryusenji exclaims suddenly. ” Here’s a little something extra for you. A reward for getting Loogamon to Digivolve to Champion.” The professor pulls out his phone and makes a few inputs.
Eiji receives a notification. He studies it for a moment in disbelief. “This is awesome! Thank you.” Eiji stares lovingly at the amount freshly transferred to his bank account. He remembers the struggle of living paycheck to paycheck, and a sense of relief washes over him. He could eat meat tonight. His hard work was finally paying off.
“I want you to continue your investigation into the Sons of Chaos,” the Professor interrupts.
Eiji puts his phone away and nods his head in agreement. “I’ve already been contacted by the higher-ups. I have a meeting with them later today.”
The professor raises his eyebrow, “You certainly work fast, don’t you?”
“It’s all thanks to Loogamon. And this,” Eiji says as he raises his wrist, flashing the Digimon Linker.
“Who are you meeting?”
“Umm, let me see…” Eiji takes out his phone and begins scrolling through his messages.
“I’m meeting with a Code Cracker named Marvin.”
“The Songsmith? You’re certainly a big deal if you’re already meeting with him.”
“Is he famous or something?”
“He’s one of the lead developers for that app you use…GriMM. He’s one of the leading software engineers in the world.”
“Oh man, that’s huge! Maybe I’ll even get to meet Tartarus,” Eiji muses.
“Just remember why you’re there Eiji. You’re a spy, but you also have to be careful. I want you to have a long career.”
“I promise!”
“Good. Now there’s something I need to show you before you go. It’s important that you pay attention to this, it could mean your life.” The professor turns to his monitor and pulls up a file for Eiji to see.
D4 CLASSIFIED ML EXPERIMENT NO.■■■ DATE:■■■■, ■■SITE: DDL
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The Last Thing He Told Me is the slowest thriller you will ever have to sit through. While I am sure the target audience had a much better time with this series than I did, I can’t recommend it based on the pacing. Maybe the book is better?
Hannah is a wood spinner who lives a quiet life in Sausalito with her perfect loving husband and his angry teenage daughter. Hanahs peaceful life is taken from her when her husband disappears without a trace. In the wake of his disappearance, the two women find themselves desperately searching for answers, and the truth they find will change them forever.
The acting is the best part of the series, but it’s boring. While it may not be the worse suspenseful thriller I’ve seen this year, it is hard to recommend. The pacing hurts the narrative because there is too much filler. Whatever suspense and mystery this series creates is rendered ineffective by the constant flashbacks. I understand that the flashbacks explain why Hanah makes certain decisions, treats Bailey the way she does, and finds certain clues, but the series could have been shorter. It still wouldn’t be the best drama out there, but it would be better. Unfortunately, the series feels slow, and I stopped caring about the mystery early on.
The characters are fine because the actors are good. I wouldn’t have stuck around as long as I did if it wasn’t for the actors. Hannah is a bland character who is unbelievably competent when she needs to be. I have mixed feelings about this character. I like that a lot of her actions are grounded by realistic limits, but things will always go her way. She has the supernatural ability to get out of any adverse situation because she didn’t grow up with a mother. This series has no stakes, so I stopped caring.
Bailey is a generic angry teenager, and although the actress does a solid job, there isn’t much to her character. She is used as a catalyst for a lot of the plot because she doesn’t do anything else. At the start of the series, she is your typical pissed-off edgy teenager with an unconditional love towards her mother and a frustrating amount of defiance. As she becomes closer to Hannah, she begins to disappear, only showing up when the plot needs her. For a series so focused on making sure Bailey can lead the kind of life she deserves, it’s a bit disappointing to see her disappear the way she does. Not that she had much of a presence, to begin with.
The mystery is okay, but it doesn’t matter. This series is about the power of unconditional motherly love and will toss out plot, suspense, and mystery to show this. The series will take every possible moment to let you know that Hanah is a great mother who will do anything for Bailey, even though they aren’t related. It is a little nauseating how over-the-top and cheesy this series gets when dealing with the relationship between Hannah and Bailey. After a while, it becomes tedious filler to pad out the boring fantasy.
The Last Thing He Told Me is hard to recommend because it is boring. I’m sure the people this was made for will enjoy it more than I did, but it wasn’t for me. You can stream it on Apple TV if you have a subscription, but there are better examples of this genre you could be watching instead.
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Harmony: The Fall of Reveriewas sent to me as a review code. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.
Harmony: The Fall of Reverie is a visual novel available now for the Switch, Xbox, PS5, and PC via Steam.
Polly discovers that she can travel between her world and a spirit realm ruled by five aspirations: Glory, Bliss, Power, Chaos, Bond, and Truth. The two worlds are on the brink of collapse, and Polly is the only one who can save it. Although Polly can rely on her loved ones and the Asperations for support and guidance, she is the only one with the power to decide. Polly must make the difficult choices that could save the world. What kind of story will your decisions unlock?
The choices players make are what drive the narrative. Players are presented with multiple possibilities, but their path narrows as they make choices. Players will find themselves locked out of certain outcomes because of a previous decision. It is a cool way of making players live with the consequences of their actions, but it also makes the game highly replayable.
The game is beautifully illustrated with terrific voice acting, a fantastic soundtrack, and a compelling narrative. I finished this game in one sitting because of how much I enjoyed the story. I even debated starting a second run to experience a different outcome. I now understand why this game is award-winning. Even though you are essentially just sitting and listening to a story happens, it is a good story to sit through.
My only recommendation is that you go into this game as blind as possible. Your first playthrough should be unaffected by outside influences so that you can get a story of your own choosing. You can look up guides after if you need them, but it’s not difficult to work towards your desired outcome.
I don’t want to say more because I don’t want to spoil the story or influence any decisions. This game is worth your time and money. There are so many choices, paths, and outcomes in this game that it is going to be hard to only beat it once. If you are looking for a new visual novel, or simply trying to get into the genre, Harmony: The Fall of Reverie should be in your collection. It is available now on Switch, Xbox, PS5, and PC via Steam for $24.99.
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I was sent Brotatoas a review code. While I am very grateful for the opportunity, I will keep my review honest.
Brotato is a top-down arena shooter available now on Steam. Play as a potato and survive endless hordes of aliens. This game has no story. You choose a potato and do your best to survive.
The mechanics are simple, move the potato around the arena, and your potato does the rest. You start each round by choosing a potato. Each potato has unique skills and traits that affect the gameplay. Usually, they’ll have a boost in a stat at the cost of another and some kind of gimmick. You unlock additional potatoes by playing the game and unlocking achievements.
As you kill aliens, you pick up XP to level up your character and currency to buy upgrades. At the end of each round, you chose an upgrade for every level you gain and buy items or weapons from a shop. The upgrades and items you choose from are random. While some of my runs were easier than others, I felt the RNG was fair.
The character auto-attacks, so you only have to worry about the movement. I preferred using a controller, but do whatever is comfortable. Where this game gets complicated is in the choices you make for upgrades. These choices affect how strong your potato gets, so choose wisely. Often, you will have to choose between picking up the resources you need to get stronger or simply surviving the round. As simple as this game looks, it can get pretty technical.
I loved Brotato! The art is cute, the music is great, and the gameplay is fun. It was hard to put this game down because the more I played, the more I obsessed with my strategy. This is a great casual game to pick up because it is engaging enough to keep your attention, and you can return to it without having to remember anything. Brotato is $4.99 on Steam, but it is on sale for $3.99 until June 30. Grab your copy today! The game has been announced to for the Switch, but no date has been set.
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I just finished binging Kipo and the Age of the Wonderbeasts and loved every minute. It is the perfect coming-of-age story, full of adventure, action, and humor. If you are looking for a new cartoon to get into, or simply looking for something to watch with your kids, this is a great solution.
In a dystopian future, society as we know it collapses. Animals have mutated and become sentient and form warring factions that fight over control of what remnants of civilization. The few surviving humans live in underground burrows, hidden from the chaos. Kipo is a burrow girl with big dreams and a bigger heart. She gets separated from her home and ends up in a land full of wonder and danger. Kipo must find her way home, but her journey won’t be easy. Luckily, she finds friends who help her. What will Kipo discover along the way? What will she help others discover?
What I love most about this series are the characters. Kipo is quirky without being annoying, which many shows get wrong. She is a capable teenage girl who will win you over as she does many of her friends. She has her flaws, but the series does a fantastic job of showing her work through them. She is an excellent protagonist and one of the major reasons you should be watching this series.
Kipo’s friends are amazing. The cast is full of fun and memorable characters who also go through an incredible journey. I loved watching the characters grow as they learn from their experiences. I gushed hard at moments that lasted seconds because of how pivotal they were for a character’s development. The attention to detail in this narrative is phenomenal. The series also has some fantastic villains who have great motivations and help mold the story.
This series isn’t perfect, but it’s close. The voice acting is mostly great, but there are a few awkward lines reads. The writing is fantastic, although there is a general cheesiness throughout that is hard to ignore. That said, I believe the flaws give the series its charm.
Kipo and the Age of the Wonderbeats is a rollercoaster of emotions that you need to experience once. I was so invested in the story, characters, and moments that I cried a few times. This series has a lot of laughs and some cool action, but when it needs to get serious, you better be ready. The story is fantastic, the art style is fun, and the soundtrack is phenomenal. If you are looking for a cartoon to watch, it needs to be this one.
You can stream Kipo and the Age of the Wonderbeasts on Netflix.
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Harmony: The Fall of Reverie is a beautiful-looking visual novel that I am very much excited to try. I was impressed by the initial announcement, and I am always looking to get into another visual novel. Since the announcement, the game has earned a few awards and achievements that have kept me excited for this game.
Harmony: The Fall of Reverie lets you play as Polly, a young woman who suddenly discovers she has the gift to travel to a new world, Reverie. In Reverie, Polly becomes Harmony and now has the responsibility to the next Aspiration to be the heart of humanity. As Harmony, you must make difficult choices, befriend different people, and be the catalyst to a beautifully drawn narrative. The game promises multiple endings, decisions that matter, a fantastic soundtrack, and a powerful story. I will have to see how well the game keeps its promises, but at the very least, I am interested.
Harmony: The Fall of Reverie is out now for PlayStation, Xbox, Switch, and PC via Steam for $24.99 across all platforms. I should receive my review copy any day now, so stay tuned for my full review.