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Digimon Seekers Chapter 4-5: The Royal Knight Returns

I release my translations the Monday after the official release. Make sure you check out the original. If you enjoy this project, don’t forget to like, comment, follow, and share this with your friends!


The Gatekeepers turn their firepower towards the Sons of Chaos. Chaosdramon fires away furiously, keeping the swarms of Gatekeepers away. The rest of the Sons of Chaos clean up any bits of swarm that manage to break through the blast of Chaosdramon’s Hyper Infinity Cannon. The Sons of Chaos move to form a defensive perimeter around their leader. 

Kosuke stands behind the three prototype Digimon and watches as they crack the Gateway. Explosions and beams of hot energy fill the air around him, but his attention never falters. The progress bar makes its slow crawl across the screen…30%…33%…

The last time Kosuke attempted to crack the gateway, the progress stalled at 30%. They surpassed the first attempt, and each second brought him closer to Saya.

Dorumon announces their progress periodically. Kosuke’s screen fills with a stream of endless code as he sends commands to the prototype Digimon. The code creates a visible stream of light that becomes tethered to the backs of each Digimon. They continue to work furiously. Their feet begin to glow as streams of code stretch from beneath them across the face of the Gateway, revealing a complex geometric pattern on its surface. 

At some point, the Gatekeepers had turned their attention to Kosuke. Bits of Gatekeepers occasionally rain around him, but he never takes notice. His fingers tingle with anticipation as they glide over the keyboard. 

Eiji watches Kosuke curiously. He becomes moved by the man’s unwavering focus. Unable to do much else, Eiji opens his monitor to check on the progress. 

66%

The Gateway groans as the glow of flowing data eats away at its face to complete the pattern. It looks to be a third of the way done. 

Loogamon’s ears twitch. It flicks its nose toward the air. 

“What is it?” Eiji asks. 

“Something’s coming…” Loogamon’s voice trails. There is a hint of fear in its voice. 

“What…Wait….Crap! Tartarus!” Eiji cries out. 

“Stay calm. There’s nothing we can do right now. Just focus on the job,” Dorumon calls out. Its voice seems a bit distracted.

“Its time!” Kosuke shouts. “Everyone fall back!”

“Tappin out!”

“That’s it for me!” The Sons of Chaos Leaders slowly chime, letting Tartarus know they’ve hit their limit. Only Chaosdramon would be left to hold the line. 

“Let’s all raise a glass when all this is over,” one of the leaders adds. 

“You got it!” 

“Loggin AUGH!” A deafening scream blasts through the chat before everything goes silent. Eiji’s mind begins to race. Have they been attacked? He searches the skies for answers. 

Suddenly, a Digimon drops from the sky and lands on the Gateway with a sickening thud. Smoke and dusk kick around it furiously. As it clears, Eiji can make out a severely damaged machine. Its body is covered in deep gashes. Exposed wires let off sparks of electricity. It begins to move towards them. Each step releases thick black smoke from its gashes. 

“Mekanorimon?” Eiji asks in disbelief. ” I thought the DigiPolice retreated?”

A series of small explosions erupt throughout Mekanorimon’s body. It lurches to one side and topples over to its side. Inside sits a damaged Numemon. It spills out of the seat, flopping onto the ground as it makes its escape from the wreckage. Satsuki appears next to the Mekanorimon and gingerly touches its cold steel body. “I’m sorry,” she whispers as she gently strokes the unmoving Digimon. 

She turns her attention to the prototype Digimon. Her expression fills with rage. “I’m getting the captain back, and none of you filthy code crackers are going to stop me!” she shouts. 

“Hey, Satsuki?” Eiji says as he leaps between the enraged officer and the Prototype Digimon.

Satsuki clenches her fist and begins to grit her teeth. “Eiji Nagasumi…” Satsuki scowls harder.

“It’s too dangerous to stay as a hologram. One stray bullet and you’re gone.” He adds, trying to calm her down.

Don’t talk down to me boy. I know what I’m doing,” she growls as she pulls out a small device from her pocket. The label on its side reads: CLASSIFIED. Metropolitan Police Department. Unit 11: D-003799. “I’m putting an end to this, once and for all!”

“Is that a Digimon Dock?”

” Sorry, Captain. Consider this my resignation…” Her voice trails as she looks down at the unconscious Ryudamon. 

“Satsuki..?” Eiji stammers. 

“Get ready kid, I ain’t holding back!” she yells as she turns on the device. 

A horrific metallic scream fills the air. Eiji searches for a source, but nothing happens. 

Genocidal Rain!

Character design/illustration illustrator: malo

A hail of heavy-caliber bullets rain from above. Each bullet explodes into Chaosdramon with thundering force, but the crimson dragon absorbs the blows effortlessly. Bellow, Eiji ducks his head expecting a stray bullet that never comes. 

RATATATATATATA

The defining explosions continue. Eiji lifts his head slowly to search for its source. Above it, Chaosdramon is pinned down by the endless hail of bullets. At the other end, a heavily armored bipedal dragon fires its Gatling gun furiously towards them. A jetpack blows viciously, keeping it over them. Its blue armor glistens with each explosion. Its blank expression remains fixed on the prototype Digimon. 

Brigadramon, Mega, Android, Virus​​​

“So they just had a Mega Digimon sitting around?” Eiji lets out.

“Impressed?” Satsuki asks mockingly. She turns her attention to a terminal that floats in front of her. She enters a few commands and smirks as Brigadramon continues to rain down fire.

“I only left for five minutes…” Marvin’s voice comes through chat as he takes control of the Chaosdramon remotely. “Let’s see how you handle this!” Chaosdramon closes the gap between them and grabs the Gatling gun. “Gotcha!”

Satsuki lets out a sly smirk. “Not so fast!” Brigadramon adds Brigadramon lifts its left arm, revealing three rocket launchers hidden under its claws. “Did you think that’s all I had?”

“Stop it!” Eiji shouts suddenly. “It’s here!”

DELETE ALL!

A metalic voice echoes over the battlefield as a small vortex forms above the chaos. From it falls a silver knight Digimon.

Omnimon raises its right arm. The cannon at the end begins to glow as it gathers energy. The cannon fires without warning. 

GARURU CANNON

The frozen beam falls towards the gate. 

“Tartarus!” Marvin moves the Chaosdramon to intercept the blast. Ice creeps over its hard metallic body, slowly choking the life from it. With its final breath, it lets out one last defiant breath. 

HYPER INFINITY CANNON

Omnimon moves quickly, dodging the blast and closing the distance between it and the prototype Digimon. 

EXA DESTROYER

Three missiles explode against Omnimon, forcing the Royal Knight to land. Omnimon remains unscathed as it turns its attention to Satsuki’s Brigadramon. 

GENOCIDAL RAIN!

RATATATATATATA

Brigadramon’s Gatling gun begins to spin as it releases a turret of bullets. Omnimon disappears behind a cloud of dust and smoke. The gun comes to a stop. Smoke wisps rise from the end of the barrels. Omnimon stops out of the smoke, unscathed. The runes on its blade begin to glow as it inches toward Kosuke and the other Digimon.

…..95%….96%….97%…

TRANSCENDENT SWORD

Omnimon charges. 

“Kosuke!” Eiji shouts helplessly. 

Kosuke pulls out two Digimon Docks from his pockets. “I told you, everything is going to plan.” He presses a button on the docks. Two mega Digimon suddenly appear to intercept Omnimon’s attack. 

99%. 

The Gateway lets out another massive grown. The prototype Digimon begins to glow as ghostly images of their ultimate forms appear briefly above them. As the projections disappear, beams of data shoot from their bodies toward the sea above them. 

Omnimon makes quick work of Kosuke’s Mega Digimon and continues its charge towards Kosuke. Its blade swings for his neck. 

“100% Gate Cracking complete!” Dorumon announces as Kosuke, Eiji, and the three prototype Digimon vanish. 

Temporal Forces Alt Arts are insane!

Temporal Forces releases on March 22nd, so its time to look at all the full art cards that have been revealed so far. There is a lot of cool art in this set, and a lot you’re going to want to chase. Check out the full list of spoilers and their translations. Always support your LGS, but I made a list of places where you can preorder if that isn’t an option.

If you enjoy these updates, make sure you leave a like, comment, follow, and share this with your friends. If you want to order any existing Pokémon product like the latest Paradox Rift set, get it over at TCG Player.


Illustration Rares

Pokemon Full Art

Supporters Full Art

Pokemon Special Illustration Rares

Supporters Special Illustration Rares

Gold Cards

EBT Promos

Roots of Yggdrasil: The Unique Village Builder Deck Builder

I was sent Roots of Yggdrasil for free to review for my site. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review of the game. If you enjoy my reviews, please leave a like, comment, follow, and share this with your friends. You can also always buy me coffee.

What is Roots of Yggdrasil

Roots of Yggdrasil is a roguelike deck builder that splashes village builder elements to create a unique gaming experience. The game releases on Steam in Early Access on January 24 for $14.99. Don’t forget to wishlist. 

Sunna and her tribe have been trapped between time, and they must find a way out. Together you must build a settlement, explore the unknown, and discover the secrets that will take the tribe to the top of Yggdrasil. But the road won’t be easy, and failure means you will have to start over. Do you have the spatial awareness to make it to the top of the mountain?

Gameplay

Players start a run of Roots of Yggdrasil with a random deck that they upgrade throughout a run. These decks summon structures that can be built on procedurally generated levels. Space and resources are limited, making efficiency a player’s most important resource. To beat an encounter, players need to complete several tasks to power up the ship for the next leg of the voyage. A player can run out of space or resources, or have a random disaster make it impossible to complete a level. For example, there is a deadly fog that slowly eats up the map, leaving players without enough space to build. 

Aside from the village builder elements, Roots of Yggdrasil plays like your typical deck builder. Heroes have special abilities players can cast periodically, there are random encounters that give players cards or resources, and there are permanent upgrades players can purchase in between runs. The hardest part about this game is building in the right order and leaving enough space for what you need. 

Thoughts

Roots of Yggdrasil is a cute game with a fun art style, amazing flavor, and interesting mechanics. I enjoyed this game a lot, but the game isn’t finished, and you can tell. It isn’t unplayable. The game never crashed, and the mechanics were fine, but it needs a little polish and more content. The gameplay started to feel repetitive after a few runs, so most people will want to wait for more biomes, mechanics, and features to be added to the game. 

If you don’t mind the roughness of an Early Access game and want to experience a unique deck builder, look into Roots of Yggdrasil. The bit I got to play is fun, and I can see the potential. I’ll be revisiting the game on a future release, so make sure you stay tuned for that. Until then, make sure you add it to your wishlist

Weiss Schwarz: Arifureta: From Commonplace to World’s Strongest

I’ll continue my dive into Weiss Schwarz with the Arifureta: From Commonplace to World’s Strongest. Fans of the anime are going to want some of these cards in their collection. I am a huge fan of the signed cards. If you want to buy any Arifureta: From Commonplace to World’s Strongest product like the booster box or starter deck, pick it up at TCG Player. I’ve left links to the singles for those who want it.

If you enjoy these updates,


New Cycle: The Survival Village Builder You Should Consider

I was sent New Cycle for free to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. These will be my honest impressions of the game. If you enjoy my reviews, please leave a like, comment, follow, and share this with your friends. You can also always buy me coffee.

New Cycle is a survival village builder coming to early access to Steam on January 18. Because the game will be in early access, this will just be my initial impression of the game. I’ll revisit and review the game when they release 1.0. 

Concept

A solar flare has destroyed society as we once knew it, sending the world into post-apocalyptic chaos. Those who remain must now build a new society from the wreckage of the old. This won’t be an easy task. Resources are limited, illnesses are rampant, nature is unrelenting, and morale is low. Can you usher your people into a new age, and rebuild society to its former glory?

Aesthetic and Performance

For an Early Access game, New Cycle runs fine. It still needs a bit of polish, but the game never crashed on me. The Aesthetic is a little dark, but I enjoy the sepia color scheme. It makes the game feel a lot more gritty and bleak.

Game Modes

The game offers most of its content through its game modes. You can enjoy the freedom of Sandbox, Manage a built city ravaged by a mysterious illness, or you can start from scratch in a campaign. The campaign has a few maps you can start from that affect gameplay. For example, you can start on a mountain where you have access to better mining but don’t have less food to work with. I love the work that went into the flavor. At the moment, the game has enough content to keep players busy till the full release.

Gameplay

Thoughts

New Cycle is the most technical village builder I’ve ever played, which isn’t a bad thing. At its core, it shares a lot of the core elements of other games in the genre. This game isn’t any more difficult to learn, but it is a bit more difficult to master. Where in other games I would sit back and watch my villagers live their lives, New Cyle had me worrying about all the elements that could end my civilization. 

Just like any survival game, you need to worry about resources, hunger, morale, and the elements. This is a game where you have to be very careful about your efficiency because random events will set back your progress. There was a game where I ran out of food and my buildings got struck by lightning, and I had to start over because I planned poorly. I still recommend you go in blindly and learn from your mistakes, but having a guide handy doesn’t hurt. 

Conclusion

This game isn’t going to be for everyone. The survival mechanics will turn away the more casual village builder fans. That said, the game is doing a good job of combining the survival and village builder genres. If you’re a technical person who enjoys the economics of survival but doesn’t mind the roughness of Early Access, you might want to look into New Cycle. To be clear, this isn’t a daunting technical game that requires good notes and a Ph.D., but it is less casual than the other games in the genre. I liked it, and can’t wait to see where they take it. Don’t forget to add it to your Wishlist!

Trailer

Terra Alia: The Language RPG That Almost Could

I was sent Terra Alia for free to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy my reviews, please leave a like, comment, follow, and share this with your friends. If you’re looking for accessories for your VR headset, like magnetic prescription lenses or a high-quality charging cable, get it at ZyberVR. Use discount code CHURAPE for 15% off. You can also always buy me coffee

Terra Alia is a VR RPG game for the Meta Quest that teaches players a new language. The game supports 10 languages: English, Spanish, Italian, French, German, Russian, Japanese, Korean, Chinese, and Brazilian Portuguese. Players are put into a world full of magic, but the only way to use it is to learn a new language. 

There is a story to this game, but it doesn’t feel important. At least it didn’t hook me enough to care. The main draw to this game is the grind to learn a new language. The game does this through exploration, puzzles, and combat. 

I felt like exploration was the main loop for this game. Players pick up new vocabulary and phrases through exploration. To pick up a new word, you point at the word, listen to the translation, and pronounce it properly. The game offers a prerecorded pronunciation and uses the Quest’s mic to check yours. Players use the words and phrases they learn to solve puzzles, beat challenges, and cast spells. 

For the most part, the prerecordings are fine when it comes to single words, but they fall off when it comes to prerecordings. The recordings of some of the phrases were incoherent, and I found myself stuck because I couldn’t hear the pronunciation. Challenges are a pain because you can’t repeat the pronunciation of phrases. You can listen to single vocabulary words all you want, but you only get a quick shot at phrases. This made learning phrases difficult, and the challenges annoying to complete.

Combat in this game is where this game could have stood out more, but it falls flat after the novelty wears off. After a couple of battles, I found myself actively avoiding them because they felt like a chore. To cast a spell, players have to translate a word to their chosen language within the time limit. The system gives players a word like a dog and two options, and players must pronounce the correct word properly. It’s a fine system, especially with this kind of RPG, but nothing exciting. It also doesn’t always work which is a bit frustrating.

Terra Alia is good at teaching players new words in a different language, but don’t expect to become fluent. I found that the repetitive grind helped me pick up new words quickly, and I rarely needed to look up a resource. Unfortunately, once the novelty wore off, I didn’t find much reason to play. If you have young kids, this is a solid came to throw them into. It has a cute cartoonish style, the loop is simple and easy to follow, and it’s a nice intro to a new language. Anyone more hardcore about RPGs will find the experience lacking. It is a cool idea and I hope they can make it better, but in its current state, I can’t recommend it. 

You can pick up Terra Alia for the Meta Quest for $19.99. 

Alchemical Revolution: Launch Event, Promos, & Artwork!

Alchemical Revolution releases on January 26, so let’s get ready with a few more spoilers. This time we got some cool character animations and art for Arisanna, Diana, and Tonoris, and their regalia cards. I am excited because what I love the art I’ve seen so far, and there are some nifty new mechanics. Make sure you read my previous post where I talk about the new classes and elements coming with the expansion. 

If you enjoy these updates, make sure you leave a like, comment, follow, and share this with your friends. If you get any Grand Archive Product, get it over at TCG Player!

Launch Kits

If you’re ineterested in jumping into Grand Archive, check with your LGS to see if they’ll be holding any Launch events for Alchemical Revolutions. Stores who have ordered product get special launch kits to help onboard new players. The kids include: 

  • 8 Demo kits (16 Demo Decks)
  • Stamped Foil Promos of the Regalia Items (You can get non-foil versions from starter decks
  • Holographic Poster
  • Demo Playmat

I love that they do this for stores to get new players in, I hope theres some active Grand Archive action near you. 


Booster Box

Only 27,000 1st Edition Alchemical Revolution booster boxes will be printed, so get yours fast! Check with your LGS to see if they have any available, but TCG Player has a few for $110 (including shipping).


Arisanna, Herbalist Prodigy


Diana, Deadly Duelist


Tonoris, Lone Mercenary


Dahlia, Idyllic Dreamer

Get a Free Frozen Foes Bundle With Your Order of Skinny Minis

Skinny Minis is giving away a free set of their Frozen Foes bundle with orders over $60. With free US Shipping, now is a great time to load up on some high quality acrylic minis for your next campaign. You never need minis to play D&D, but it is always nice to have a table full of high quality figures to move around. 

What are Skinny Minis

Skinny Minis sells high-quality 2D acrylic miniatures, high-quality maps, and prepacked one-shots to elevate any RPG session. They feature a very cool art style, and they have a product for just about any campaign setting. The best part about Skinny Minis is how well they store. While I would love to have a collection of high-quality minis 3D printed or otherwise, I don’t have the space for it.

If you’re for a minimalistic way to elevate your next campaign, check out Skinny Minis!

If you enjoy these updates, make sure you leave a like, comment, follow, and share this with your friends. 

Spy x Family is coming to Weiss Schwarz January 26th

If you haven’t seen the Spy x Family (the x is silent) anime, you need to because it is adorable. For fans of the series, you are going to want to pick up the Spy x Family set that is hitting Weiss Schwarz on January 26th! The set will feature art from the anime and will include a special promo card for store events, a trial deck, a booster box, and a Meister set. The set will bring

Make sure you always check with your LGS to see if they carry Weiss Schwarz or if they’ll be running events. If that isn’t an option, you pick up Spy x Family or any other Weiss Schwarz product from TCG player

If you enjoy these updates, make sure you leave a like, comment, follow, and share this with your friends. Please use my affiliate links where applicable. 


Promo Cards

In an effort to promote the game, stores will be relieving special promo packs to give out at events. Make sure you check with your LGS for details! There are six unique promo cards you can receive, and each pack contains one of the following:


Booster Box

Booster Boxes come with 16 9-card booster packs. You can pick them up now:


Meister Set

Now if you want some swag, you might want to spring for the Meister set. The set includes:

  • 1 Special Promo Card (Looks like Anya)
  • 1 Storage box for your cards
  • 10 Booster packs
  • 1 Rubber playmat

The Anya card is cute, and if you like the set, you might want to pick one up. You can up a set from TCG Player for $85 (including shipping), or from your favorite card shop!


Trial Deck

You get a 50 card deck, a paper playmat, and a deck manual to get you starter. You can pick up the Spy x Family trial deck for $26 (including shipping) or from your favorite card shop.

The Top 5 Archetypes in the Pokemon TCG Meta Since Portland

Portland Regionals brought the meta back to its roots. A lot of familiar decks made it to top 8, with the finals being a decisive mirror match between Lost Giratina. There were a couple of odd archetypes to make top 30, but I’ll just be showing top 5. I’ll leave links to the singles for those who need them. 

If you enjoy these updates, make sure you leave a like, comment, follow, and share this with your friends. If you need any Pokémon product like the new Paradox Rift set, or if you still need to preorder Paldaen Fatessave a little money and get it over at TCG Player!


1. Lost Giratina

I mean, there is no surprise here. The Lost Box Engine always does great at tournaments, and Lost Giratina is no exception. The deck is a little tricky to play because you need to be efficient when sending cards into the Lost Zone, but the deck has a great draw engine, strong early-game pressure, and Giratina gives the deck its late-game pressure as well. I’ve played a version of this and love it. It’s a little tricky for beginners, but that’s why you practice. Congratulations to Jon Eng for getting first!


2. Fusion Mew

Fusion Mew was the first meta deck I’ve ever made. I loved it so much that I even made irl, even though I don’t have people to play with. This deck is so much fun to play, and pretty simple to pick up. Genesect is a solid draw engine, mew is a fun attacker, and with things like Power Tablet and Path to the Peak, you have a nice kit to shut down a lot of big threats. Mew is easy to learn, but beginners might have trouble with all the prominent dark Pokémon in the format. Mew VMax makes the deck a high-risk high-reward type deal. Either way, it’s a solid deck. Congratulations to Maddox Corcoran for getting top 3!


3. Gardevoir

Gardevoir is my favorite deck to play. You have a solid draw engine, you have great attackers, and some neat mechanics. With Shinning Arcana Gardevoir leaving the format, she might see a little less play after rotations so I’d hold off investing too much on this, unless you aren’t playing standard. Congratulations to Bodhi Robinson for making top 4.


4. Miraidon ex

I’ve been playing a lot of Miraidon on the ladder, and it is a lot of fun. This is definitely the most beginner-friendly deck in the format at the moment, but with Flaffy leaving the format, I would wait till the new meta settles. This deck is easy to learn and super quick to set up. Congratulations to Nicholas Moffitt for top 5.


5. Arceus

Last but not least we have Arceus. I haven’t played the deck, but it looks like fun. You have a nice draw engine, a few ways to accelerate energies, and some fun attacks. I’m going to have to build this one at some point. Congratulations to Makani Tran for top 6!