Tag Archives: fantasy

Persona 5 Tactica, a cute strategy game coming this November!

Persona 5 Tactica is coming to consoles and PCs on November 17, 2023. The Phantom Thieves find themselves in a strange realm surrounded by Legionnaires. Now they must help the revolutionaries and find a way back home. Do you have what it takes to get the Phantom Thieves back home safely?

I love the art style of this game. If you are a fan of Persona or just want a new strategy game to hop into, this might be worth looking into. It certainly gives me Mario vs. Rabbids vibes, and I love Mario vs. Rabbids. 

Persona 5 Tactica will have a skill tree to unlock for each character, unique combos you can perform, and a reserve unit system that I am dying to try. You are able to change the difficulty after you start the game, which is an amazing feature for people like me who aren’t very good at strategy games but still want to enjoy the experience.

I’ll be picking up a copy when it comes out, but am still deciding which version. I am not convinced the digital deluxe version is worth getting if I am only getting two additional characters.

Preorder your copy today!

Xbox: Regular ($59.99)/ Digital Deluxe Edition ($79.99)


PS5: Regular ($59.99)/ Digital Deluxe Edition ($79.99)


PS4: Regular ($59.99)/ Digital Deluxe Edition ($79.99)


Switch: Regular ($59.99)/ Digital Deluxe Edition Price Not Available


Steam: Regular ($59.99)/ Digital Deluxe Edition ($79.99)


If you’ve been enjoying these updates, don’t forget to follow, like, comment, and share this with your friends!

Sea of Stars trailer reveals a new character: The Portal Assassin

The new trailer introduces the new character Serai, and she is bringing with her a whole new dimension to combat. She can portal around the battle field and back stab enemies! It honestly doesn’t get cooler than that. I love how creative the combat system is in Sea of Stars. This isn’t your traditional turn-based RPG, it is a lot more involved than that. I haven’t had this much fun with a demo in a while, and I can’t wait to get my hands on the full game.

I’ve been excited to play Sea of Stars for a while now. The game looks very good, and the demo is a lot of fun. I you haven’t tried the demo yet, I highly recommend you do so now. If you weren’t thinking about buying it before, you will after the demo. The demo is available for Xbox, Steam, PlayStation, and on the Nintendo Switch. Make sure you check out my impressions of the demo.

Sea of Stars launches on August 29th. I’m hoping to pick it up on the Switch day one, and will be back with the review as soon as I can.

Tarisland Beta coming this November!

I have been watching the Gamescom coverage a bit passively, but one title that has stood out and has gotten me excited is Tarisland. Tarisland is an MMORPG coming to PC and Mobile devices soon. No date has been announced yet, but there is a beta coming in November. I’ll be making an announcement as soon as I know more, but you can either sign up for updates on the official website or join the official Discord

The art style looks heavily inspired by World of Warcraft, which I kind of like. The gameplay I’ve seen seems fine, but it is too early to tell if it will be any good. The game will feature seven classes: Ranger, Paladin, Warrior, Mage, Priest, Bard, and Barbarian Fighter. Each class offers two distinct styles styles of gameplay. 

Barbarian Fighter

Mage

Priest

Paladin

There is some character customization, but it is limited to things like hair style and color. I would have preferred to play set characters like in Genshin Impact instead if the characters were cooler, but I think the goal is to allow customization through cosmetics. I can only hope the price tag for cosmetics isn’t too high because these characters will need cosmetics.

The game will have dungeons, raids, and pvp like in a traditional MMO, but it isn’t going to be pay to win according to the publishers. I will have to take them to task, but I appreciate the sentiment. The game will balance players through seasons where players will start at the same power level and will have the same opportunities as they level up. I assume there will be a battle pass, but they have said no power level will be tied to the cash shop so it might just be cosmetics.

I hope this game isn’t a terrible grind because what I’ve seen so far has me interested. I am always looking for an MMO to get into, and a game I can play anywhere is always a plus. I’ll probably roll a Bard or Priest because I love to support, but I’ve been enjoying the DPS life lately. I’ll be trying to get into this beta, and will be posting updates as I receive them. I just hope Tarisland can be the one that fills the void!

Terra Memoria: The cozy turn-based RPG coming to consoles and PC

Terra Memoria is a cozy turn-based RPG coming to Steam, Xbox, PS5, and Switch. This cute RPG mixes a beautifully drawn 3D world with cute 2D pixel art characters and I am here for it. It definitely gives me some Octopath Traveller vibes, but Terra Memoria seems a bit more whimsical.  Terra Memoria puts its emphasis on exploration and adventure as a group of friends travel across Terra in search of a solution for the crystal shortage. What makes this game unique is its building mechanic. Players can use this mechanic to create objects, solve puzzles, and create their own village. If is anything like Animal Crossing or Stardew Valley, I’m never getting anything done. 

If you are looking for a new RPG that might be a bit more on the casual side, you should give this a look. No release date has been set yet, but you can at least wishlist it on Steam.

I’m working on getting a review code for this, so stay tuned for the full review when it’s out. Until then, It might be time to finally start up Octopath Traveller II

If you’ve been enjoying these updates, don’t forget to like, comment, follow, and share this with your friends!

Dragonbane out now!

Dragonbane just released. You can pick up your copy of the core book and everything you need from the official Free League Publishing website. I recommend you check them out if you want to experiment with a new system. They have some neat and award-winning content that might be worth a gander. 

I’ve written about my excitement for Dragonbane before, I have been following the development as closely as my time allows. I believe the system introduces some neat mechanics, and the book is beautifully illustrated. 

If you would like to try the system, there is a free Quickstart PDF you can download from DriveThru RPG. The guide comes with a basic rule set, pre-generated characters, and an adventure you can run through to get you started. I am still working on convincing my playgroup to try it out, but the tools are available for those who are ready. I’m hoping it can be our next campaign, even if it’s a short one. 

If you would like to see live gameplay, options are a bit limited until Dragonbane gets a bit more traction. Proficiency Bonus is currently running a Dragonbane campaign on Twitch, and you can find the VODs on their Youtube channel. The first episode has some sound issues, and there is some fumbling on the rules, but I am not expecting anyone to be an expert. I like that the game doesn’t feel scripted and that I got to see the mechanics in action. 

Dragonbane introduces some interesting battle mechanics and races that I would love to mess around with. Definitely check it out if you are looking for a new system, or just need a break from D&D. At the very least you will have a very pretty rule book, and maybe some cool game pieces you can use for your other RPGS. 

Dragonbane Core Set ($45.61)

  • Rulebook with fast and effective D20-based game rules for character creation, skills, combat, magic, and travel
  • Adventures book with eleven complete adventures, to be played separately or tied together in the epic Secret of the Dragon Emperor campaign
  • The booklet Alone in Deepfall Breach letting you play Dragonbane solo
  • Huge full-color map of the Misty Vale
  • Illustrated playing cards for adventures, treasure, and more
  • Ten transparent polyhedral dice, including two custom D20s
  • Five pregenerated characters
  • Five blank character sheets
  • Cardboard standees for characters and monsters
  • Double-sided battle mat

Dragonbane Bundle ($84.62) On sale now for $63.92

  • A copy of the boxed Dragonbane Core Set
  • A deluxe Dragonbane GM Screen
  • An extra Dragonbane Dice Set

Foundry VTT Module – Dragonbane Core ($22.71)

This is the digital only version for those of us who can only play online. This version is 60% off if you buy it with the a physical copy of the rules. I use Foundry VTT for all my D&D campaigns and can’t recommend it enough if you want to play it online. Even if you don’t buy into this system, you should definitely buy into Foundry VTT.


If you’ve been enjoying these updates, don’t forget to like, comment, follow, and share this with your friends!

Songs of Silence closed beta sign ups are now open

Signups for the Songs of Silence closed beta for PC, which goes live on August 14th, are now open. Sign up to test out what looks to be a beautiful and unique strategy game for PC and console. Song of Silence promises to be a story-rich game, with a fantastic soundtrack, and competitive multiplayer.

Play as a young queen in search of a safe place for her people in story mode, or fight online in a competitive multiplayer mode.

Combat is turn-based. It looks like you can summon units or cast spells using cards. It reminds me a bit of a game like a clash royal, but with a bigger field to play with. Players will have control of a hero who will have unique abilities to help their armies earn their victories. They will also have access to 1000’s units, spells, and unique heroes for almost limitless combinations.

The closed beta will have three biomes available: The Light Side, The Dark Side, and the Silence. Each biome comes with a unique landscape, factions, and units. It is a great time to try the game out if you are interested in the game. Keep in mind, the beta will be rough and unfinished, so don’t judge it too harshly if you get in. The beta exists to test the game so that the devs can make it better at release, not as a demo for the actual product. I’ve already signed up and am now waiting to see if I get in. Make sure you join the official discord to stay up to date on all the news, and don’t forget to add it to your wishlist.

Songs of Silence is a very pretty game , and with Hitoshi Sakimoto as a composer, the soundtrack is going to be amazing! I am warming up to strategy games, and this one looked manageable enough for my skill level. I will be receiving my review copy when the game comes out, so stay tuned for that!

Don’t forget to like, follow, and share this with your friends. 

Dragonbane is coming to Gen Con!

If you have been enjoying my content and want to support what I do make sure you like, comment, subscribe, and share this with your friends. You can also buy me a coffee

I’ve written about the upcoming Dragonbane RPG book in a previous post. I recommend you check that out first because I won’t be repeating too much of the technical information. Dragonbane is a TTRPG that is getting its newest edition in August. It has some very cool art and some interesting mechanics. If you are looking for a new RPG system, it might be worth looking into Dragonbane. Preorders are still open on the official site. The Dragonbane bundle is currently on sale for $66.70 (normally $80.30), so now might be the perfect time to grab your copy. There is also a free quick start guide you can download from Drivethru RPG if you’d like to try the game out first.

If you are going to Gen Con this year, make sure you stop by the official Free League booth (#2641). They’ll have demos, live games, and a panel you should check out if you have any questions. Free League Publishing will be hosting games throughout Gen Con, so make sure you drop by game room #138 if you want to try out one of their systems. Don’t forget to sign up for their showcase on Thursday, August 3rd at 11 am in room ICC #244. The panelists include:

  • Tomas Härenstam, co-founder of Free League and lead game designer of the Dragonbane, Blade Runner RPG, ALIEN RPG, Twilight: 2000, Forbidden Lands, and Mutant: Year Zero.
  • Luke Stratton, designer of the upcoming MÖRK BORG spin-off game PIRATE BORG
  • Johan Nohr and Christian Sahlén, designers of MÖRK BORG and CY_BORG
  • Carl Niblaeus, designer of Death in Space
  • Kiku Pukk Härenstam, co-writer of Vaesen: Seasons of Mystery and Vaesen: A Wicked Secret

If you are interested in seeing gameplay, Glass Cannon Labs will be running a two-hour live play of Dragonbane next Friday, August 4th, at 10 AM ET at their booth (#174). Make sure to check out their Twitch if you are interested in Free League Publishing’s other systems. 

I’m always looking for a new RPG system to try, this one seemed pretty neat so I thought I would share. Go check it out and let me know what you think!

Digimon Seekers: Chapter 2-5: when the demon wolf meets the god of thunder

Sorry this weeks chapter is a little late. I was on vacation but will resume my usual schedule. Make sure you always read the original, but check out my version if you need something that isn’t google translate. If you’ve been enjoying this project, don’t forget to like, comment, subscribe, and share this with your friends!


Marvin’s Megadramon now lay motionless on the ground. Smoke rises from the freshly made wound. Bits of its metal armor have broken or melted away, leaving badly burnt tissue beneath it. Eiji and Loogamon freeze from the shock of seeing Megadramon felled so easily.

“…Um, Marvin?” Eiji calls in an attempt to shake off the initial shock. There is no answer. Eiji and Loogamon stand alone in the hangar, desperately searching for the source of the attack. The Machinedramon pulls at its weakened restraints.

“You there noob?” One of the SOC’s leaders calls over voice chat. “We’re heading back to the meeting point. What’s your status?”

“It’s bad. We don’t have Machinedramon and something took out Marvin. We need help.” Eiji doesn’t hide the fear in his voice. He knows they aren’t strong enough for whatever stalks them in the shadows.

“Machinedramon hasn’t been caught yet?” another voice replies.

“Hang tight, we’ll be right there.” Moments later two cloaked figures appear and rush towards Megadramon.

“What happened to Marvin?” asks one of the figures.

“I don’t know. Something attacked and I haven’t been able to reach him since.” Eiji’s voice shakes with panic. He continues his fruitless search. “I think they’re still out there.”

“I thought we got all the defense forces.”

“Maybe its the DigiPolice?” Eiji asks. He isn’t ready for another encounter.

“No, they wouldn’t risk an international incident. Whoever it is, they have a Mega. Stay alert.”

“What the…”

A bolt of lightning comes crashing down in the distance and lands with an explosion. The force of the blast knocks the group off their feet and sends them crashing into walls. A purple haze forms around the crash sight. Static sparks randomly around the cloud. A glowing figure steps out of the haze holding twin swords crackling with lightning.

“This is bad Eiji,” calls Loogamon. Eiji can feel the fear in Loogamon’s tone and the raw power emanating from Kazuchimon. They didn’t stand a chance against the mega.

“Dammit!” One of the cloaked figures curses, “Why is he here?”

“He? You know this guy?” Eiji asks.

“There’s only one person who can control that thing.” Replies the other cloaked figure.

“The Hacker Judge” both respond together, their voices choking with fear.

“Judge?!” Eiji asks. The handle seems familiar.

Kazuchimon slices his swords in the air, releasing slices of electrical energy through the air. They land, creating terrifying explosions that shake the hangar. A loud metallic roar follows. Eiji’s heart stops. He turns to find a newly freed Machinedramon shaking off the stiffness of its incarceration.

“What a pity,” Kazuchimon finally says. “You have no control over your actions but have committed multiple crimes. Final verdict? Guilty!”

Glowing orbs of electricity start to form around Kazuchimon as it charges an attack. When the orbs grow about a meter wide, they release blinding beams at the raging Machinedramon in rapid succession. Eiji and Loogamon stand far from the attack but can feel its oppressive heat. The Machinedramon lets out a blood-curdling screech as the beams tear through its body. Seconds go by before the attack stops. The Machinedramons lifeless body stands smoldering, full of holes, and its armor torn to shreds. The massive corpse falls apart, each piece creating small quakes throughout the hanger.

Character design/illustration illustrator: malo

Kazuchimon sheaths his swords and claps his hands together and prays. “May you find peace in your next life.”

Kazuchimon turns to the code crackers. They remain frozen with fear. “Thanks for the assist,” it says in a superior tone.

“You swooped our kill!” Eiji snaps. Eiji doesn’t appreciate Kazuchimon’s mocking tone or its self-righteous smirk.

“We have to get out of here! The missions done.” Loogamon’s warning comes abruptly, tearing Eiji away from his misguided trance.

It takes Eiji moments to remember the danger. “Yeah.” Loogamon takes a step before Eiji remembers the unconscious Megadramon lying nearby. “Wait! We have to help Marvin.”

“Leave him, we don’t have time,” Loogamon snarls as it takes another step away from the danger.

“I don’t care. Marvin’s a good guy, we have to try.” Eiji switches voice channels and calls the remaining SOC members. “We’ll distract Judge, you get Marvin and get out of here!”

“You can’t…” but Eiji doesn’t hear the rest. He switches channels. “Let’s go Loogamon!”

Loogamon and Eiji turn to Kazuchimon as the cloaked figures make their way to Magadramon

Kazuchimon crackles with electricity. It lets out a taunting smile. “I guess you guys aren’t as strong as everyone says.” Its body glows into a bright silhouette of light. The static in the room drops as the figure shrinks and leaves behind a new Digimon.

​Boutmon, Ultimate, Beast Man, Vaccine

“I’m not letting you get away that easy,” Boutmon shouts at the cloaked figures.

“Couldn’t keep your mega?” Eiji responds, slightly surprised by the sudden de-digivolution.

“I don’t need it. Without the Megadramon or Machinedramon, there really is no need for a mega. At least not against the likes of you.” Boutmon rushes towards the Sons of Chaos busy trying to move the Megadramon.

Judge’s dismissive tone angers Eiji. He doesn’t like being talked down to. The rage begins to bubble over.

“Calm down Eiji. He’s on a timer just like us.”

“But Loogamon…”

“He’s underestimating us. Let’s show him how it’s done!”

Eiji takes a calming breath. “You’re right.” A smile starts to creep across his face. “Let’s go! Digivolve!”

A surge of power flows through the pair as a familiar light engulfs them. Loogarmon lands in a heavy thud as the ground cracks under the sudden change in weight. Flames lick from between the wolf’s metallic muzzle as it lets out a menacing growl.

“Flame Blow!”

Loogarmon becomes engulfed in a ball of flames and flies toward the charging Boutmon. Boutmon manages to block the blow, but the impact sends it flying. Boutman stands its attention now towards the massive wolf. Its knees shake as the flames of the attack burn at the wounds.

“You…” Boutmon studies his new opponent.

Loogarmon stands ready. Flames spill from its maw. Its claws dig into the earth as its impressive plumage fan the embers that rain around its body. Eiji sees the members of the SOC make off with the Megadramon. An involuntary sense of relief washes over him.

“Howling Burner!”

Loogarmon roars, unleashing a torrent of fire. Boutmon raises its arms to block the attack, but the flames stick to them.

Judge grits his teeth as the searing pain bites at him and Boutmon. “This is annoying!”

Eiji and Loogarmon continue to kite Boutmon, keeping a healthy distance between them.

“You can’t keep this up forever,” Eiji taunts. “That’s why you de-digivolved isn’t it? You used up all your energy as the Mega.”

“Eiji, its time to go!” Marvin’s voice calls to him.

“Marvin is alive,” Eiji thinks with a sigh of relief.

“Eiji…?” Judge says softly. The name feels familiar, but he can’t remember why.

“You’ll pay for this Leon!” Marvin shouts at the unmoving Boutmon.

“Leon…?” Eiji tries to remember why the name sounds so familiar.

Boutmon growls in frustration as its body glows and it shrinks down to its rookie form.

Pulsemon, Rookie, Beast Man, Vaccine

Eiji recognizes Pulsemon before the computer pulls the data. He has seen it before…

It takes a moment for the memories to return. Eiji remembers his elementary school days when his friend showed him the same Digimon.

“Pulsemon…” Eiji mutters as he begins to piece it all together. “Leo? Is that you?” Eiji’s hologram suddenly appears next to the Loogarmon. Pulsemon’s expression softens a bit. Leo appears.

Eiji studies Leo and remembers the blond-haired and blue-eyed boy he was friends with all those years ago. He had grown a lot since, but he was undeniably the same kid. The same look of recognition washes over Leon’s face.

An alarm begins to screech. Nation X’s reinforcements begin to close in on the intruders. Eiji and Leo don’t move.

“Leo, its you!” Eiji repeats in disbelief.

“How could you become a code cracker?!” Leon asks, his voice filled with a mix of disappointment and resentment. Bullets begin to rain around them as Nation X’s forces close in.

Leo disappears back into Pulsemon. Pulsemon lingers for a moment before turning into lightning and vanishing into the digital sea. Eiji stands alone in the hangar, security inching closer by the moment.

“So you’re a hacker now…”

Monolith: Requiem of the Ancients: A colorful adventure coming pc and consoles early 2024

If you have been enjoying my content and want to support what I do make sure you like, comment, subscribe, and share this with your friends. You can also buy me a coffee

If you are looking for an action-adventure game to add to your collection, you might want to look into Monolith: Requiem of the Ancients. I just saw the trailer, and it looks like a fun and whimsical adventure I’d love to go on.  

Monolith: Requiem of the Ancients is a third-person action-adventure game coming to PC, Switch, PlayStation, and Xbox in early 2024. The world of Gliese is threatened by an ancient evil, and it is up to Astor to save it. Play as the young warrior as he explores a mystical world, solves puzzles, fights monsters, and uncovers the secrets that will save his planet. 

I love the cartoonish and colorful aesthetic of this game. I find the art style cute, and the world looks like something I’d love to explore. Aesthetics aside, the combat is what draws me the most about this game. Monolith promises an engaging combo-based combat system, and based on the trailer, it looks well done. I am very curious to see how magic works in this game because the few moments where Astor uses magic left me hyped for the title. I would need to see more before making an informed decision, but what I’ve seen so far has convinced me enough to add it to my wishlist.

Monolith: Requiem of the Ancients has an interesting vibe that I am very much about. I will be following the game closely, but I recommend you add it to your wishlist to stay up to date. 

Stray Fawn’s newest city builder takes to the skies and looks like a lot of fun. Airborne Empire coming to PC and Mac!

If you have been enjoying my content and want to support what I do make sure you like, comment, subscribe, and share this with your friends. You can also buy me a coffee

I enjoy village builders a little more than I should. I may not be good at them, but I have been known to no life them when given the chance. It is the reason why I uninstalled City Skylines. I would never get any work done otherwise. Because of my unhealthy love of the genre, I am always looking for a new fix. 

Today I saw the trailer for Airborne Empireand this game looks like a lot of fun! The art style is beautiful, the flavor is interesting, and it is coming to us from our friends at Stray Fawn. They’re responsible for The Wondering Villageanother village builder worth looking into.

Players in this game must build an empire in the sky. They collect resources, gather treasures, and defend against marauders. I am always down for another village builder, but the defending against hostiles is what gives this game its hook. I know I won’t be good at this game, yet it draws me with its siren’s call.

Airborne Empire comes to early access for Mac and PC in 2024. Add it to your Wishlist to stay up to date on all the updates.

Gaming News and Review