Tag Archives: fantasy

Digimon Seekers: Chapter 2-1

I apologize for the late upload, work has been busy, and this one needed a bit more attention. Looks like they’ve started a new chapter, but it’s still a poor translation. I’ve taken it upon myself to fix the translation to make it more readable. My version comes out the Monday after a new issue, but make sure you always support the original. And if you’ve been enjoying this project, don’t forget to like, subscribe, and share this with your friends!


The circumstances behind the crash of WWW Airline Flight 626 remain a mystery. Plane crashes usually go unnoticed, lost in the constant stream of bad news. They may populate news sights for a few hours, but people have become desensitized to tragedy.

But Flight 626 was different. There were a few other plane crashes over the years, but none were as big or under such strange circumstances. The plane inexplicitly veered off course and crashed into the ocean, killing everyone on board. All the public has are the rumors that still linger since the crash. Some say it was engine failure. Others say it was a pilot error. No one knows for sure because the flight computer went missing in the crash.

At least that is what the public is told. The official report has never been released. Only a select few government officials know the truth and the well-connected few work in the shadows. It wasn’t engine failure or pilot error that brought down Flight 626, but a code cracker and his Digimon.

The official verdict is that people aren’t ready for the truth that the Digital World exists and that Digimon is real. There are no systems in place to deal with the panic and fear-mongering that would surface because people aren’t ready to understand. This is why Flight 626 has outlived most tragedies. Why it still lingers in the modern vernacular.

Leon Alexander wakes suddenly with a jolt. Sweat drips down his forehead as he shakes the familiar nightmare. His breathing is heavy. He hunches over in an attempt to calm himself. Sweat drips off his nose and lands on his bed sheet, leaving a dark spot in its place. A warm glow washes over him as Pulsemon rushes to his side.

“Are you okay Leon? I heard you scream?” Pulsemon asks. It is a hologram, but its look of concern is real. Its body crackles with electricity and gives off a warm yellow glow. Occasionally, a random spark will shoot out from him.

“Where you dreaming of the accident again? It’s been a while.” It asks softly

Leon looks over at his small companion and smiles weakly. “Yes, Pulsemon. It’s back.” He reaches over towards his nightstand for his water bottle. He drains it quickly.

“Do you need any medicine?”

“No thanks, I’m good.” Leon falls back and stares at the ceiling, letting out a loud frustrated sigh. “What a time to be awake!” The lights of the city trickle in and mix with Pulsemon’s glow.

“Don’t you have class today? You should try going back to sleep.” Pulsemon says, trying to be helpful.

Leon sits back up and considers the proposition. He looks out the window into the city. Dawn begins to trickle in behind the skyline. He sighs. “Nah, I’ll just get up now. It’s a boring class, but the professor is real strict about attendance.”

“Do you even need the class? I mean you’re basically work at Abadin Electronics.”

“I promised my father I would graduate and get a job. Besides, being a college student leaves me plenty of time for…other stuff.”

Pulsemon laughs impishly.

Leon gets out of bed “I’m gonna take a shower,” he says as he shuffles slowly towards the bathroom.


Eiji and Loogamon stand in front of the crimson Castle of the Nine Wolves. A few Digimon linger in the courtyard, but mind their business.

“Does this mean you have your memories back?” Eiji asks sincerely.

“It’s still a bit hazy. I remember being raised here, I remember this was my turf but…” Loogamon’s voice trails off as it attempts to remember more.

“Well,” Eiji replies sadly, “its a start. I’m sure you’ll get it back soon.” He gives Loogamon a reassuring smile.

“It doesn’t matter if I do.”

“Oh? Why’s that?”

“Do you remember everything from your past? Forever?”

Eiji thinks for a moment. “You got me there.”

“We tend to forget things that don’t matter.”

Eiji snorts “Look who’s all grown and tough now!”

Before Loogamon can respond, three Tyrannamon round the corner and surround the pair.

“Good work fellas” Eiji calls up to them. The Tyrannomon growl gingerly in response as they transmit the data they collected to Loogamon. They managed to map most of the district and collect a decent amount of data about its population.

“They’re actually usesful,” Loogamon says, impressed. Eiji tosses them a couple of pieces of meat as a reward.

“You know, you could join them,” Eiji sneers.

Loogamon scoffs. “And what? Have them outrank me?!” Eiji laughs.

“Send them to patrol the area periodically. I fear there will be those who are foolish enough to invade while I am away.”

Eiji nods as he begins typing into a virtual monitor. “I’ll set up a schedule now.” Eiji pets the Tyrannomon, “Good luck fellas!” They respond with low, affectionate growls. Eiji couldn’t talk to the Tyrranomon, but he was beginning to understand them in his own way.

Suddenly a loud, piercing siren sounds over the district. The Digimon lingering in the square scatter into hiding.

“What’s going on?” Eiji asks, trying to understand the danger.

“Eiji!” Loogamon shouts over the wailing. “Get the Tyrannomon and leave!”

“Why?” Eiji asks as he pulls up the virtual monitor, sending the Tyrannomon back to their dock. He doesn’t wait for an answer. He quits his holo form and returns to Loogamon’s Digicore.

Loogamon dashes up the side of the castle, its claws digging effortlessly into the red tile. It climbs to the watch tower overlooking the district and sits, turning its gaze out to the vast digital ocean above them. Eiji looks through Loogamon’s eyes and can hear the commotion unfolding around them.
“Vortex! Vortex!” He hears the panicked screams of Digimon below.
“Vortex?” Eiji repeats.
Loogamon shifts his gaze. “There.”

Eiji sees a large whirlpool digging away at the digital sea, sucking into it chunks of debris. It was a massive hole, the size of an entire district, slowly moving across the surface.

“The firewall that protects the Digital World isn’t perfect,” Loogamon begins, “It has cracks. Sometimes those cracks cause a vortex to form. Most of the time they are small and short lived, but every so often a large one forms. Usually they are contained to the area over the Dusk Kingdom, but no one knows why. On rare occasions, a vortex will threaten the Slums, erasing whole districts and their Digimon.”

“What happens to the Digimon that get sucked up?”

“No one knows. At least no Digimon have returned to tell us.”

The vortex grazes the outer shores of the slums before disappearing, leaving the Digital sea to return to its calm beautiful stream of data. The sirens go silent and Digimon begin to spill back into the square.

“Come on. We’re late.” Loogamon says suddenly.

“Late for what?”

“Seriously? You’re the one who set the reminder.”

“Oh shoot! My appointment with Professor Ryusenji!” Eiji severs the connection and returns to reality.


Eiji and Loogamon enter the professor’s lab and find him busy combing through the most recent report.

“Good morning!” Professor Ryusenji says as he looks up from his computer. ” These are phenomenal results!”

“Thanks, Professor! We owe you for the Mindlink. It’s incredible!” Eiji can’t hold back his excitement. Loogamon’s hologram moves to the couch where he curls up for a nap.

The professor turns back to his data. “This is astounding! I mean I knew the two of you were compatible, but this is unexpected. You two share a special connection that doesn’t exist anywhere else.” The professor grins as he continues combing through the data.

“Still,” Eiji begins, “I feel sick when I wake up from the Mindlink.” The first time he woke from the Mindlink, he found himself leaning against the wall for support as the apartment spun around him. His stomach feels uneasy as he walks toward the professor.

The professor turns to Eiji. “I’ve been monitoring your vitals closely and haven’t noticed anything concerning. Nothing in previous tests suggests we should worry. It will go away with a bit of rest. You’ll get used to it in time,” the professor explains.
“That’s good to know,” Eiji says, sounding relieved. “Oh there’s one more thing!” He looks over at Loogamon who is sound asleep, or at least pretending to. “Loogamon can talk in the real world too.”

“That’s normal, once you are Mindlinked, you should be able to communicate easily.”

“Wait? Does that mean there are other talking Digimon at the DDL?”

“That’s classified.” Before Eiji can prod more, the professor continues “Right then, to business.”

“Right. I heard back from the interviewer. I passed the test,” Eiji says as he shows the message to the professor.

The professor reads over the message carefully. “What was the test?” He asks without looking up.

“I had to survey the 9th district.”

“Ooh scary. Not even the Digipolice like to go there.”

“It was no problem for me and Loogamon! It also helps Loogamon is from the 9th.” There is no response from the professor. “…But you already knew that, didn’t you?”

“Well, the DDL took..collected Loogamon from the Wall Slums years ago. To keep it safe.”

“Safe from what?”

“That’s classified.”

“D4 classified?”

The professor ignores the question. “So Loogamon got his memory back?” He pulls out a legal pad and pen and waits eagerly for the answer.

“It’s still hazy. He remembers bits and pieces, but there is still a lot missing. The smell triggered his first few memories, but I don’t think he even remembers evolving into Loogarmon.”

“We did notice that there are errors in Loogamon’s memory. It’s what we would call amnesia in humans. It is possible that, as he remembers more, he will suffer bouts of mental anguish. When that happens Eiji, I need you to be there with him to help him through it. I need you to promise me that.” It was clear from the professor’s gentle tone that he truly cared about Loogamon.

Eiji looks over at Loogamon, who is sound asleep on a nearby couch. “I promise,” he answers with a smile. He turns to the professor. “You know,” Eiji starts, trying to find the right words. “When we were linked in the Digital World, I think I started to understand Loogamon better. I was experiencing everything as him or through him.”

The professor seems overjoyed by Eiji’s observation. “Is that so? That’s fantastic! You are a very gifted code cracker Eiji, and I am very fortunate to have you helping me with this endeavor.”

“Really? I’m just happy to be here. So much has happened since I met you and Loogamon… I promise I’ll work hard to make the Digital World a better place.” Eiji can’t hide the joy of hearing the Professor’s words. It had been a while since he received any proper validation.

The Professor clasps his hands. “Well I guess that makes you partners!”

“Hell yeah, we are!” Eiji thinks about his time with Loogamon. In the short time they’ve been together, they’ve become a team. Inseparable. Eiji would do anything for Loogamon, and he hoped it felt the same.

“Oh, right!” Ryusenji exclaims suddenly. ” Here’s a little something extra for you. A reward for getting Loogamon to Digivolve to Champion.” The professor pulls out his phone and makes a few inputs.

Eiji receives a notification. He studies it for a moment in disbelief. “This is awesome! Thank you.” Eiji stares lovingly at the amount freshly transferred to his bank account. He remembers the struggle of living paycheck to paycheck, and a sense of relief washes over him. He could eat meat tonight. His hard work was finally paying off.

“I want you to continue your investigation into the Sons of Chaos,” the Professor interrupts.

Eiji puts his phone away and nods his head in agreement. “I’ve already been contacted by the higher-ups. I have a meeting with them later today.”

The professor raises his eyebrow, “You certainly work fast, don’t you?”

“It’s all thanks to Loogamon. And this,” Eiji says as he raises his wrist, flashing the Digimon Linker.

“Who are you meeting?”

“Umm, let me see…” Eiji takes out his phone and begins scrolling through his messages.

“I’m meeting with a Code Cracker named Marvin.”

“The Songsmith? You’re certainly a big deal if you’re already meeting with him.”

“Is he famous or something?”

“He’s one of the lead developers for that app you use…GriMM. He’s one of the leading software engineers in the world.”

“Oh man, that’s huge! Maybe I’ll even get to meet Tartarus,” Eiji muses.

“Just remember why you’re there Eiji. You’re a spy, but you also have to be careful. I want you to have a long career.”

“I promise!”

“Good. Now there’s something I need to show you before you go. It’s important that you pay attention to this, it could mean your life.” The professor turns to his monitor and pulls up a file for Eiji to see.

​​D4 CLASSIFIED ML EXPERIMENT NO.■■■ DATE:■■■■, ■■SITE: DDL

Kipo and the Age of the Wonderbeasts: The quirkiest post-apocalyptic cartoon you should be watching on Netflix

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I just finished binging Kipo and the Age of the Wonderbeasts and loved every minute. It is the perfect coming-of-age story, full of adventure, action, and humor. If you are looking for a new cartoon to get into, or simply looking for something to watch with your kids, this is a great solution.

In a dystopian future, society as we know it collapses. Animals have mutated and become sentient and form warring factions that fight over control of what remnants of civilization. The few surviving humans live in underground burrows, hidden from the chaos. Kipo is a burrow girl with big dreams and a bigger heart. She gets separated from her home and ends up in a land full of wonder and danger. Kipo must find her way home, but her journey won’t be easy. Luckily, she finds friends who help her. What will Kipo discover along the way? What will she help others discover? 

What I love most about this series are the characters. Kipo is quirky without being annoying, which many shows get wrong. She is a capable teenage girl who will win you over as she does many of her friends. She has her flaws, but the series does a fantastic job of showing her work through them. She is an excellent protagonist and one of the major reasons you should be watching this series. 

Kipo’s friends are amazing. The cast is full of fun and memorable characters who also go through an incredible journey. I loved watching the characters grow as they learn from their experiences. I gushed hard at moments that lasted seconds because of how pivotal they were for a character’s development. The attention to detail in this narrative is phenomenal. The series also has some fantastic villains who have great motivations and help mold the story.

This series isn’t perfect, but it’s close. The voice acting is mostly great, but there are a few awkward lines reads. The writing is fantastic, although there is a general cheesiness throughout that is hard to ignore. That said, I believe the flaws give the series its charm. 

Kipo and the Age of the Wonderbeats is a rollercoaster of emotions that you need to experience once. I was so invested in the story, characters, and moments that I cried a few times. This series has a lot of laughs and some cool action, but when it needs to get serious, you better be ready. The story is fantastic, the art style is fun, and the soundtrack is phenomenal. If you are looking for a cartoon to watch, it needs to be this one. 

You can stream Kipo and the Age of the Wonderbeasts on Netflix. 

After playing the first few levels of Bandai’s new MMO, Blue Protocol, I find it breathtakingly beautiful

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Bandai’s MMO, Blue Protocol, has officially launched in Japan. While there will be a Western release in the future, I can’t wait that long. So I turned on my VPN, made a Japanese account, and have been playing essentially since launch. If you’d like to play in the Japanese servers, I made a quick guide to get you started. Make sure you are using a good VPN or your account will get banned. I use Mozilla VPN to play Blue Protocol. This isn’t an endorsement. It is the VPN I use for everything, and it works great for me.

Before you get started, it might be helpful to install the MORT: English Translation tool if you don’t know how to read Japanese. It comes in handy for some of the less intuitive quests but isn’t essential for your enjoyment of the game. MORT is a third-party app that translates Japanese text to English almost instantly. It is easy to set up and simple to use. Keep in mind that running MORT does put a strain on your computer. While I did not experience any performance issues, it did make my computer run hot. It’s a great tool you can download it on the official site if needed.

The first challenge of any MMO is the character creation. I am not big on character creation and can’t speak on how in-depth it gets. The character designs are heavily anime-inspired, which was fine, and there were enough choices to create a character I was happy with. I was excited to see that Blue Protocol offers darker skin tones in their character creation. It may not seem like a huge deal, but younger me would have loved going on adventures as a brown guy.

Once I made my character and decided on a class, I loaded into one of the most beautiful MMO worlds I have ever played in. I am blown away by how good this game looks. The spells look cool without being too busy, the attack animations are cool, and I love the monster design. Even the early-level boars look good in this game. The attention to detail in this game is astounding. There is a day and night cycle that will allow you to sit through some beautiful sunsets. I loved watching the blow through the grass as I ran through the large open fields. Based on the early levels, Blue Protocol brings a beautiful and immersive world that you should check out at least once. I can go on, but you need to see for yourself. 

The early level is similar to any other MMO. I won’t spend too much time talking about the early levels. The early-level quests do a great job of teaching players the fundamental mechanics at a solid pace. There is a healthy population of players to help you if you get stuck. Most of the early-level quests are intuitive and don’t need translating. I did get stuck trying to get to adventure rank 2 to progress through the story, but this video does a great job explaining what to do if you get stuck:

Combat is where this game wins me over. I played the Spellcaster and loved it. There are five playable classes in Blue Protocol: Aegis Fighter, Twin Striker, Blast Archer, Spellcaster, and Heavy Smasher. Don’t stress about your choice too hard because you can change between classes freely later in the game. Choose whatever appeals to you most. I have only played Spellcaster and can’t speak on gameplay for the rest of the classes.

I love the magic mechanics of Blue Protocol. Spellcasters get a basic attack, a recharge action, 4 regular spell slots, and an ultimate. You have to stand still to cast a spell, but the kiting in this game feels so good. I never found myself standing still for too long, even when I was fighting low-level boars. What sets this game apart is how the mana regen mechanic. Mana either replenishes automatically after battles, with a spell you get early on, or with the recharge action. Combat becomes this fun game of managing your resources, kiting, and casting which I am all about now. Coming from the NGS magic system, combat took a bit of getting used to, but it is slowly becoming my favorite. I know for sure now that I will be a Spellcaster main. 

I haven’t gotten too deep into the game, but I am enjoying the journey so far. The game looks great, runs perfectly, and it is a lot of fun. I don’t know how grindy it will be towards the end game. The early levels at least don’t haven’t felt grindy, although there are a bit too many fetch quests for my liking. 

I have been searching for an MMO to replace the void Phantasy Star Online has left, and I think Blue Protocol might be the one. I have been enjoying it so much that I even stopped following the story because I want to enjoy it properly when it comes to the West. I do watch the cut scenes because the voice acting is fantastic. I will be playing Blue Protocol on the Japanese servers until the official Western release, or until I get banned for being American. Whichever comes first. 

MÖRK BORG is back but this time its pirates! Check out the most metal TTRPG system coming to shelves this September.

If you have been enjoying my content and want to support what I do make sure you like, comment, subscribe, and share this with your friends. You can also buy me a coffee

I enjoy looking into new RPG systems even though my play group only plays D&D. I like to see what else is out there because the burnout gets too real sometimes. Who knows? Maybe one day I can convince my playgroup to dip into something new for a campaign or two, and I’ll be ready with a backlog of options.

One of the systems I considered switching to was the Swedish RPG MÖRK BORG. MÖRK BORG is a ttrpg set in a post-apocalyptic world with a solid combat system and possibly the coolest rulebook you’ll ever own. If you haven’t seen the MÖRK BORG core rule book yet, look it up. It is beautiful. I almost bought into the system just so that I could flip through the pages and appreciate the art.

MÖRK BORG is getting a pirate-themed spin-off, and it looks just as good as the base game. PIRATE BORG introduces eight new playable classes, 80+ new monsters, an easy-to-learn naval combat system, and an adventure to get you started. This book has everything you’ll need to run a pirate campaign in a cool dark fantasy system worth exploring. I mean, who doesn’t want to play in a pirate campaign? Make sure you check out the official site if you’d like to try the game for free. The publishers have a rules reference sheet, character sheets, maps, and a character randomizer.

Preorders for PIRATE BORG are now live on the official site. The core book costs $36.84 plus shipping, which is a solid price for how good this book is going to look on your table. People who preorder also get immediate access to the book in PDF so you can start your Pirate adventure before the official release on September 19. Don’t forget to check out the rest of MÖRK BORG content while you’re at it!

Digimon Seekers Chapter 1-18

While the story for Digimon Seekers isn’t bad, the mechanical translation is. In an effort to save the story, I have taken it upon myself to try to fix the story’s awkwardness. The spirit of the story will remain the same, but it will hopefully read a lot better. Make sure you always read the original, but I do hope you enjoy my version as well. I’ll be releasing my version the Monday after the official release. If you enjoy this project, make sure you like, subscribe, and share it where you can. Make sure you start at chapter 1-1!


Are Digimon alive?

A question that has yet to be defined at least in legal terms. Most of the population is ignorant of its existence, so laws and legislation haven’t caught up to deal with its existence.

But how can the Digital World be regulated? Can we punish the people who own Digimon? Who has authority over a world that exists outside of all physical borders?

Many countries have begun answering these questions, but the responses differ between nations. Japan’s answer? The DigiPolice. A special unit created to combat growing cyber crimes. Although the Digipolice is a part of the Metropolitan Police Department, they must work in secret. The world just isn’t ready for the digital world.

The captain of the DigiPolice was a tall woman with short brown hair. She was always neatly dressed, and always scowling. She’d earned her reputation of Demon for her fierceness. Everyone in her department feared and respected her. They would die for her if she asked.

Yulin sits at her desk. The office is plain, except for a desk and a few filing cabinets against the wall. On her desk, only a few neat stacks of folders sit across it. She is busy reading Satsuki’s report. Satsuki sits across from her, visibly flustered.

“Loogamon huh?” Shuu Yulin’s voice trails off as she continues to read the report. She looks up at Satsuki “So it took out a couple of squads of Commandron on its own, digivolved, and beat your Numemon? Looks like we’ve got a dangerous code cracker on our hands..” Again, Shuu Yulin’s voice trails off as she continues to analyze the report.

“Those bastards really hurt my Numemon!” Satsuki stamps, “Next time I see them, they’re going to pay for what they did!”

“I’m impressed Satsuki. A level A code-cracker and you even managed to get his real name.” Shuu Yulin scans the report “Eiji Nagasumi…I don’t see him on the list of Sons of Chaos executives…”

“Well, he just gave it to me. He just gave me his name without me asking.”

Shuu Yulin closes the folder and places it neatly on the table in front of her. “What do you mean?”

Satsuki shrugs, “he just gave me his full name. You’d think a high-level code cracker like him would use an alias, but he gave me his actual name.”

“What a peculiar kid. I can’t tell if he is smart, or really stupid.”

“My guess? He’s just a very skilled moron. At least that’s my impression anyways.” Satsuki becomes embarrassed by her analysis. That moron sent her Numemon to the infirmary after all.

Shuu Yulin’s expression grows stern. “Morons are one thing…But you exceeded the K-line again. How many times has that been this year now?”

Satsuki’s face grows red as she looks down at her boots in an attempt to hide her shame. “…Sorry,” she answers, dejected.

“Mindlinking has a safety limit for a reason Sastuki. If you push yourself too hard, you can get stuck in the Digital world. You need to be careful.” Shuu Yulin’s voice is stern, with a hint of disappointment mixed with concern. “I don’t want to lose any men. You hear me? Not a single one”

Satsuki seems to struggle to find the right words. “I’m sorry” she finally manages in a shaky voice. “I’ll be more careful, I promise…”

Yulin doesn’t seem to react. Instead, she opens Eiji’s file. She thumbs through his family history and lands on a blurry image of Eiji. “Isn’t this the DDL?” It was a picture taken from surveillance footage they acquired from the University of Electrical and Computer Engineering.

Sastuki shrugs, “Maybe he goes to school there?”

“Maybe, but it looks like he’s only registered as a freelancer at the moment. Zoom in here” Yulin instructs as she points to Eiji’s left wrist. The video pauses, and the camera focuses on his arm. The image becomes pixelated for a moment before AI starts reconstructing the image.

“That’s a Digimon Linker, and it looks like a newer model. Looks like the ones made by Abadin Electronics.” Yulin’s Digimon, Ryudamon, suddenly appears in the space next to her. Ryudamon is a small yellow dragon wearing samurai armor.

Yulin continues to analyze the image. “They do look similar don’t they. So this Loogamon and the latest Digimon Linker huh?…” She studies the file carefully, taking note of how Loogamon and Ryudamon have the same ruby crystal on their head.

Ryudamon, rookie, beast, vaccine type

In a tower apartment building overlooking the Denrin District, Leon steps out of the shower into the bedroom apartment he rents as an international student. He dries his hair as he walks to the fridge. There are on lights on in the room. Instead, the small apartment is lit by the warm yellow glow Pulsemon gives off. Leon opens an empty Fridge and pulls out a bottle of water.

“The Sons of Chaos are up to something,” Pulsemon says, looking up to his partner.

“Because of the code cracker?” Leon drinks from the bottle as he walks past a trash bin full of takeout containers.

“This isn’t just an ordinary code cracker. I hear he go into a scuffle with the police in the Wall Slums”

Leon stops drinking for a moment. “There’s nothing alarming about conflict between a code cracker and a police.”

“No but this code cracker is a mind linker. You should see the rumors about him going around the Sons of Chaos channel”

Tanares Adventures – Ultimate Edition is coming to Kickstarter June 27th and it is going to be the biggest dungeon crawler ever!

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Tanares Adventures returns to Kickstarter on June 27th with some much-needed improvements and more minis than you can handle. If you are looking for a dungeon crawler to get into or simply looking to upgrade the copy you already own, go follow the Kickstarter.

Tanares Adventures is a tabletop dungeon crawler that promises hundreds of hours of gameplay through its many quests, choices, and battles. The game is designed for up to eight players, with solo play in mind for those like me who don’t have eight friends. Players control two four-member teams as they go on an epic adventure and meet at the end. The choices you make matter, so make them wisely.

The combat is unique and interesting. Each hero has a unique stat block and access to certain abilities. Gear cards will give heroes access to additional abilities that will recharge after certain conditions are met. There is a level-up system to get you through your adventure. Combat is done by rolling dice and playing ability cards. Enemies have a seemingly well-designed AI, but I would to test it for myself to confirm. The game encourages teamwork and strategy through its many configurations, choices, and skills.

If you a more in-depth explanation of how to play the game and how combat works, check out The Meeple Marathon video on how to play. He does a fantastic job at breaking down the rules and explaining the game in a way that is easy to understand. Make sure you go follow him for some excellent board game content.

What drew me to this game were its minis, but after seeing some of the gameplay, I am interested either way. This game looks perfect for those who want to dive into another adventure, but don’t want to be bogged down by complicated rules. From what I saw Tanares Adventures seems easy to pick up, set up, and play. 

If you want to buy the base game with the minis, you will have to back the game at $189. This gets you 100 minis, inserts to store them in, and all the maps and components you need to get started. The more money you throw into this game, the prettier your game will be. Higher tiers will have access to more minis and storage solutions. But if you only care about the gameplay, you can back the project at $129 to get the Standee Edition. The standee edition gets all the maps and core components, and access to stretch goals, but will receive cardboard standees instead of the minis. There are also some upgrade packages available for those of you who already bought the game. 

Tanares Adventures looks might be worth looking into if you are in the market for a new dungeon crawler. The art is beautiful, the concept is interesting, and the minis are amazing. I can see myself using the maps and minis for my D&D campaign. Whatever your interest in this game may be, make sure you follow the Kickstarter so you know when it goes live. Backers who pledge at least $89 on the first day will receive a really cool dragon mini as a special gift.

Pixel Ripped 1979: The meta simulation game with fun flavor, but very little substance

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I was sent Pixel Ripped 1978 as a review code. While I am very grateful for the opportunity, this will be my honest review.

The evil Cyblin Lord is back! This time he has gone back in time to change the course of history and make himself the hero. It is up to Dot to go back and stop him before it is too late. With the help of Bug, a programmer for Atari, Dot must fight familiar enemies, find the time crystals, and fix bugs along the way. Can they stop the Cyblin Lord before it is too late?

Pixel Ripped is an interesting concept for a VR simulation game. It is a meta experience where gamers play a game within a game that pays homage to classic eras in gaming. Thanks to the official partnership, this game pays homage to the Atari era of gaming. In Pixel Ripped 1978, players switch between the two characters, each offering a unique experience.

As Bug, players pick up an Atari controller and play through a classic game in order to find bugs to fix. As they play, they will encounter real-world distractions that offer a different level of difficulty than the platforming. Bug has to deal with coworkers, answer phone calls, and deal with people blocking the tv screen while she is trying to beat the game. This mechanic is neat until the novelty wears off. If you are good at classic platformers, the distractions only pose minor inconveniences. But if you aren’t, the loop of distractions becomes tedious.

Don’t get me wrong, the distractions are fun and an interesting mechanic. The interactions are quirky, silly, and there are some fun little easter eggs sprinkled throughout. My issue isn’t that there aren’t more kinds of interactions because that isn’t feasible. My issue has to do with my skill level. Because I am not good at platforming, the interactions become an annoying taunt that got worse the longer I was trapped in the level. If you are good at platformers, this might not be an issue. 

As Dot, you get to travel into the game and fix bugs. The world is vibrant, colorful, and cool. But as I mentioned before, once the novelty wears off, the gameplay feels a bit one note. Dot walks around the game world, shooting enemies and breaking pots. It isn’t a bad experience, but there isn’t anything special to it either. Combat is point-and-shoot, the movement is slow, and while I appreciate the humor involved in the melee attack, it isn’t any more fun. It’s okay for the first few minutes, but nothing that you should be rushing to try.

The boss fights are where this game earns some of its charms back. Boss fights start with playing a classic Atari title that will suddenly turn to life in a cool AR-like experience. Now players must beat a special level of the game by defeating the evil Cyblin Lord at the end. This introduces new mechanics. Players must control Dot through the level while dealing with real-world obstacles. For example, on one level, players have to throw paper balls at the boss while controlling Dot. I appreciate the creativity of the boss fights, but I wish the rest of the game had this level of energy.

It’s hard to recommend because once the novelty of the experience wears off, the game falls flat. The graphics are great, the music is fantastic, and the game runs smoothly, but the gameplay isn’t there for me. As platformers go, unless you have nostalgia for the Atari era, it isn’t great. As a VR experience, it has its moments, but there are certainly better titles. It isn’t a bad game, but it isn’t something I would be rushing to.

You can pick up for the Meta Quest, Steam VR, and PlayStation VR on June 16. 

Digimon Seekers: Chapter 1-16

If you’ve been keeping up with the story on the official website, it’s become clear that Bandai isn’t putting much effort into the English translation for Digimon Seekers. I have taken it upon myself to fix the Google translation we get stuck with every week. I’ll be keeping the core story the same, but I will hopefully fix some of its mechanical awkwardness. I will be posting my version the Monday after the official release, but make sure you always read the original chapter. If you enjoy what I do, make sure you like and subscribe, and don’t forget to start on chapter 1-1!


Numemon, champion, mollusk, virus type.

Numemon lands with a loud thud, kicking up dust around it. The large slug was the size of a small truck. On its head, a rotating police light shines splashes of red and blue light around the Digimon. It turns its attention to Logamon and Eiji who stand meters away, ready for a fight.

Satsuki smiles as she suddenly appears on Numemon’s back. Her hologram shimmers in the same translucent blue Eiji does. “You’ve done it now code cracker. You and forehead don’t stand a chance against my Numemon!”

“Don’t call me Forehead!” Loogamon snarls. Its fur stands angrily down its back.

Eiji watches as the Cargodramon hovers over them, the blinding white light of the spotlight washing over them. Eiji can make out its cannons still fixed on Loogamon. Eiji watches as the Commandramon continue to move into position around them. He feels the muzzles of countless guns pointing in their direction. And Eiji watches the curious pair in charge of it all. Eiji tries to calm himself with a breath, but his heart continues to race.

Satsuki lifts the watch to her mouth and lets out a devilish smile. “All units, on my command…”

“My name is Eiji Nagasumi” he blurts desperately “What’s your name?” His voice shakes as he waits for an answer. 

“Not that it matters, but I am deputy squad leader Satsuki Tamahime of the Metropolitan Police, Cybercrime division and..”

“That’s a pretty name. What kanji do you use for your name, Stasuki?”

Satsuki thinks for a moment. “It’s ‘tama’ from shogi, ‘hime’ from princess, and… stop trying to distract me! I know you’re an ‘A’ level code cracker…”

Eiji smiles as he cuts her off again. “You hear that Loogamon. I’m an elite-level code cracker! Satsuki approved.” Satsuki becomes more annoyed with each interruption. Eiji can’t help but enjoy messing with the officer. 

“Your days living a normal life are over Eiji Nagasumi..”

“Call me Fang”

“You have been placed on the departments blacklist. There is nowhere you can hide Nagasumi. Come quietly or things are going to get… icky” she lets out a giggle.

“Nume!” the slug cries out as if on command. Eiji can see the slug clearly now. Its shiny skin shines under the flashing lights as slime sweats down its body.

“You got this Loogamon,” Eiji says unconvincingly, trying to reassure his partner.

“I hate slimy foods!” Loogamon growls as it begins to tense up a reaction.

Blap-blap-blap-blap!

Numemon rapidly fires bullets of poo toward the pair. Eiji and Loogamon jump to dodge the fire, narrowly missing the attack. Satsuki laughs loudly.

“What a disgusting attack,” Loogamon snaps as it lands. “Fitting for a trash Digimon and its loudmouth companion.”

Eiji had been looking himself over for traces of poo. “Um Loogamon?” he begins as a bead of sweat makes its way down his forehead, “she can hear you”

But it was too late. Satsuki stops laughing. Her expression becomes stern. “You Mangy mutt! Don’t talk about Numemon like that!” Numemon launches a large blast of sewage toward Loogamon. Loogamon swiftly jumps out of the way as the sewage explodes against the wall behind it. The explosion catches Eiji, covering him in a disgusting sludge.

“Loogamon!”

Loogamon smirks at the site. “You’re lucky it was only a richochet”

Unfortunately, being Mindlinked made the sensation too real. Eiji could smell the foul stench as it stuck to his skin and feel the gross slimy warmth as it settled around him. Eiji retches as he tries to regain his composure.

Numemon and Satsuki burst out laughing. Eiji struggles to find the will to fight. Eiji can hear the snickers of the Commandramon far off in the shadows. Even the Cargodramon lets out an involuntary snicker as it continues to hover.

Eiji tries to wipe away the gunk, but the act only seems to smear deeper into his skin. “Hey, Satsuki?” Eiji says as he scrapes a clump of poo from his hair, “Why’d you pick Numemon?”

Satsuki thinks for a moment before cuddling against the Numemon. “Because it’s so cute! It’s slimy, shiny, and it’s got a ferocity that I find…Fascinating.” The Numemon smiles as it nuzzles against Satsuki. Suddenly, she sits up straight and turns to Eiji. “Hey, Eiji?” She says in a serious tone. 

“Yeah?” Eiji replies, scraping off another chunk of poo from his arm, and dropping it to the ground.

“I’m bored now. I’m done with this”

“Dammit!” Loogamon snaps “Eiji, end the hologram!”

Eiji freezes for a moment, unsure what to do. He ends the hologram and Eiji and Loogamon become one. 

Eiji finds himself suspended in an empty virtual space, surrounded by monitors. At the center, Eiji has a clear view of the battlefield through Loogamon’s eyes. The surrounding screens were filled with stats, menus, and programs. 

“Commandramon! Fire!” Satsuki commands gleefully.

DCD BOMB!

The Commandramon start tossing bombs towards the space Loogamon stood. Before the bombs get a chance to explore, Loogamon is in the air above an unsuspecting group of Commandramon.

“Howling Fire!”

A wall of fire rains down over the Commandramon, leaving them blackened and unconscious.

Satsuki and Numemon are unphased by the sudden burst of flames.

“Let’s see how you handle my flame!” Loogamon roars as he lets out a burst of flame towards the advancing slug. The flames engulf the pair, but the fire has no effect. The attack doesn’t break the slug’s stride as it slowly closes the gap between them. 

Eiji watches the battlefield helplessly from his void. Numemon was a Champion-level Digimon. Even if it is just a slug, the difference in power level is clear. Loogamon needed to be stronger to stand a chance. But what could he do from in here?

“Calm down Eiji!” Loogamon’s voice comes from within Eiji’s head.

Eiji tries to calm himself. “If we don’t give it our all, we’re toast”

There is a brief silence before Loogamon answers, “Ever since we arrived in the Wall Slum, I’ve been feeling this strange surge of power growing within me. I can feel it about to overflow, and I think it’s because of you. Can you feel it too?”

Eiji tries to calm himself further as he tries to concentrate. At first, he is hit with the overwhelming senses of the world around him. His nose fills with the burnt scent of gunpowder mixed with the foul order of sewage. He can hear the sound of the rotors slicing through the air and the sound of the remaining Comandramon moving their injured comrades. And he can feel the stinging pain of the bullet wounds on Loogamon’s flesh. Beneath all of this, Eiji feels a strange sensation. A power shared between the too ready to overflow.

Loogarmon, champion, dark beast, virus type.

Character design/illustration illustrator: malo

Elder Scrolls Call To Arms Starter Set is Coming!

I would like to take a moment and talk about the board game Elder Scrolls Call to ArmsI have spent way too many hours on Skyrim, and own it on every console. Today I found out that there is also a board game, not for Skyrim, but for Elder Scrolls. While I may not have friends to play with, I enjoy window shopping games I can’t play. Call to Arms looks like a lot of fun, and if you are looking for a new tabletop wargame to play with your friends, this might be worth looking into.

The game lets players explore Tamriel with absolute freedom. You can complete quests, join the civil war, or go treasure hunting. You can even use the minis to play some other tabletop games. It has options for co-op, PVP, and even solo play, and there are already quite a few expansions and scenarios. A great place to start is the upcoming Call to Arms Starter set.

The starter set includes everything you need to get started such as:

  • 1 x The Elder Scrolls: Call to Arms Core Rules
  • Core rule book, Quests book, Escape from Helgen Quickstart
  • More than 200 cards including heroes, followers, adversaries, quests and more
  • 2 die cut counter sheets
  • 13 special game dice
  • Imperial Plastic Starter set
    • 1 x Hadvar, Hero of Helgen
    • 1 x Imperial Mage
    • 3 x Imperial Soldiers
       
  • Stormcloak Plastic Starter Set
    • 1 x Ralof, Warrior of the Resistance
    • 1 x Ysrald Thrice Pierced, Stormcloak Commander
    • 3 x Stormcloak Warriors with Greatswords
       
  • Bleak Falls Barrow Plastic Delve
    • 1 x Dragonborn, Champion of Skyrim
    • 1 x Draugr Deathlord
    • 3 x Skeleton Archers
    • 3 x Draugr Warrior with Greatsword

The figures come unpainted and unassembled, and I am very excited to see what the community comes up with. There are some pretty cool paint jobs displayed on the official website.

1 / 10

As of writing this, you can only preorder the starter set in the UK for 110 GBP, which is a pretty good deal for what you are getting. I assume that the price in the US will be around $136 if Google did the conversion right.

There is already quite a bit of content out for this game, so it might be a good idea to look at that while you wait for the starter set. Chapters 1 and 2 content is currently 15% off until June 30th. It’s a good way to save a couple bucks on some minis, but it might be best to wait for the starter set. They’ll be announcing chapter 4 preorders any day now.

Before you go spending any money, it might be a good idea to try out the game. You can download the rulebook for free, and the rules are pretty simple to pick up. There is also a good amount of print-and-play content to help you get started with the system on the official website. You can print out adventures, character cards, and even the dice. This is a very cool thing the publishers are doing because nothing sucks more than buying into a system you don’t like. You can also check out the store page for free content as well.

Make sure you check out some of the tutorials to see how some of the mechanics work.

Movement

Damage

Melee

Ranged

I’ve seen a bit of the gameplay, and I like what I saw. The combat looks fun, the magic and gear system look interesting, and the AI and leveling seem to be well-designed. The game pieces look like they are great quality. I would be interested in using some of the pieces for my D&D sessions as well. I’d love some hands-on experience with the game, so if I can find some folks to play with or carve out some time for myself, I’ll let you know.

Make sure you follow the publisher on their socials to stay up to date on all the news: Facebook, Twitter, and Discord

Gaming News and Review

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