Tag Archives: gaming blog

The Fame Game: A Cheesy but Fun FMV Experience

Disclaimer

I was sent a free copy of The Fame Game: Welcome to Hollywood to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do. If you’re looking for a VPN for some added protection, check out NordVPN through my affiliate link. You can also always buy me coffee!

What is The Fame Game: Welcome to Hollywood

The Fame Game is a dating sim FMV out now on Steam.

You find yourself in a leading role in a hit show. While you do your best to rise into your stardom, you find yourself the center of attention. Seven beautiful woman will compete for your attention, but only one can take the role. You will flirt, go on dates, and get to know each girl as you try as you jump start your acting career. Who will you choose? How far will you go?

Gameplay

The game is essentially a choose your own adventure game made into a movie. Players watch the story unfold and make the choices that will shape the overall story. There are multiple endings, and the game makes it easy to play for them all. The game lets players skip scenes they’ve already seen, and even rewind to a previous choice if they mess up a choice.

The game has two goals:

  1. Become a great actor
  2. Get the girl

Players must earn a certain amount of acting points by the end of the story for the great actor ending. The game offers players scenes with choices that affect how well they do in the series. The choices made during these segments determine if Jonathan’s trip to Hollywood leaves him a star, or sends him back to Ohio.

The main loop of the game is getting the girl. Each girl has a unique personality and affection meter. Players are given the opportunity to get to know each girl, and try to romance them. If players are able to fill the affection meter, they end up with the girl. The choices they make during the story affects the girls and endings they have access to by the end.

Review

The people behind The Fame Game: Welcome to Hollywood did a fantastic job at creating what is easily one of my favorite FMVs. While the game and story is incredibly cheesy, I can’t deny that I loved every minute of it.

The story is fine, but very cheesy. All the girls have an unexplainable affection for Jonathan and will chase him down, even when it feels forced. It reminds me of the cheesy harem anime’s of my youth, with almost as much fan service. If you like cheesy drama’s, this has that vibe.

The girls are each unique and memorable, but there are clearly some that are better actors. Some actors will bring their characters to life in very fun and memorable scenes, while others will leave with awkward yet passable performances. The acting doesn’t take away from the enjoyment, and honestly gives the game its charm.

The one thing to look out for is the fan service. While none it felt inappropriate, I wouldn’t play this in public for fear of being judged. Other than that, the game is a solid FMV. The story is fun, the characters are memorable, and the production is solid. If you like cheesy dramas and FMVs, this is a game you should at least play once. It is short enough to play in a sitting, and the game makes it easy to explore different narratives.

You can pick The Fame Game: Welcome to Hollywood for only $9.99 on Steam.

EasySMX S10 Controller Review: The Ultimate Gamepad for Switch 2

Disclaimer

EasySMX sent me the S10 wireless gaming controller for free to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. Make sure you check out you also check out my review for the X15 Controller. Make sure you use my discount code Jose S10 at checkout for 10% off your purchase.

What’s in the box?

  • EasySMX S10 Gamepad
  • 2 x Magnetic Faceplates
  • 1 x Circular D-Pad
  • 1 x Cross D-Pad
  • USB-C to USB-A Cable
  • 2 x Sticker Sheet
  • 1 x User Manual

Features

With the population of Switch 2 growing against the overall gaming landscape, so too grows the need for high quality peripherals, and EasySMX has come up with an affordable and beautiful solution. For an unbeatable price of only $59.99 (51 with my discount code), gamers can enjoy the feature-rich gamepad in either black or white:

The controller looks great in either color, but the white will be prone to smudging. Of course, this wouldn’t be a gaming peripheral without RGB, and the S10 has a beautifully lit face that acts as a subtle accent without turning your room into a rave. For a bit of added flare, the controller comes with two sheets of stickers and magnetic plats so that you can personalize your controller to fit your style.

Fortunately, the S10 is deeper than its aesthetics. The S10 is ready to upgrade your Switch gaming experience to the next level with its many optimized features. Its advanced mecha-buttons give players a very clicky sound but the precision and longevity they need to game uninterrupted. The TMR Sticks are not only precise, but promise a comfortable smooth glide. Most importantly, the high speed low latency connection for both its wired and Bluetooth modes means this controller is ready to compete in the most competitive of arenas. Couple this with its solid battery life, and you have a fantastic upgrade to any setup.

Most importantly, the S10 has been optimized for the Switch, with a lot of the features Nintendo users crave. The S10 comes with advanced motion controls, a built NFC reader for all your amiibos, and a one-tap wake-up feature for the Switch 2. But if you don’t have a Switch, you can enjoy the controller with any of your other devices.

Review

Users will open the box and appreciate how well made and pretty the S10 controller is. It is a little on the lighter side, but it certainly doesn’t feel cheap. I particularly like the textured handles that give the controller its satisfying feel. The additional faceplate and stickers are fun for those who want to customize the controllers, but I am not creative enough to take advantage of this feature. This is a very pretty controller without the need of customization. I love the RGB and how it doesn’t feel intrusive, but it can be shut off if you don’t like it. I think it gives the controller its flare.

Getting past the looks, users will be impressed by the amount of features the controller comes with. The two extra buttons on the bottom of the controller are a very useful and have become a staple in my gaming journey. My favorite feature is the circular D-Pad that made it feel like a smooth joystick. I like that I always have the option to switch to a regular cross D-Pad, but I am finding it hard to. Other than that, the control works well. The haptic controls feel good and add to the immersion, the NFC reader picks up my Amiibos, and sticks feel really good. The controller is responsive out of the box, and it was able to handle all of my gaming needs. Of course I am just a filthy casual, but there is value in it for me regardless.

As great as this controller is, I do have a couple of complaints. One of my complaints is with the sound of the switches. While I didn’t notice any imput lag in either of the connections, the clicking button pressing makes sounds cheap and can get annoying. If you like the ASMR experience that comes with mechanical keyboard switches, there is some value in the S10. I wouldn’t call the sound a deal breaker, but it is something to consider.

My biggest issue with the controller is comfort. Full disclosed, I have a repetitive stress injury that requires certain ergonomics. Controllers, especially cheaply made controllers ruin my hands. While the S10 isn’t the most comfortable or ergonomic controller, I was able to get enough meaningful gaming to keep it in my rotation. The S10 may cause some discomfort, but it is a lot more comfortable than using the joycons.

So what is my final verdict? If you have a switch and need a new controller, the EasySMX S10 is a fantastic option. The gamepad looks great, has a lot of useful features, and is an upgrade from the joycons. You can pick up your S10 gamepad from the official SMX store. Make sure you use my discount code Jose S10 to save a bit of money.

Is Valthirian Arc: Hero School Story Worth Playing?

Disclaimer

I was sent a free copy of Valthirian Arc: Hero School Story to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinion. This will be my honest review.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do. If you’re looking for a VPN for some added protection, check out NordVPN through my affiliate link. You can also always buy me coffee!

What is Valthirian Arc: Hero School Story?

Valthirian Arc: Hero School Story is a unique village management game out now on Steam, PlayStation, and the Nintendo Switch.

You are the new principle of a school for aspiring heroes. As principle, it your job to recruit the best the land has to offer and train them to be the heroes the realm needs. You will have to start from zero, as you build your school, expand its facilities, and improve its accreditation. Do you have what it takes to make your school the most prestigious of the land? Will your heroes define the future of the realm?

Gameplay

The game is split into three different loops: school management, party management, and adventuring.

As principle of the school, players will need to upgrade and manage their facilities to provide them most for their students. The structures and rooms that fill the walls of the school will help level the students for adventures, boost their stats, and boost resource production. Knowing what room or facility to build is kind of important, but there isn’t a real need to play optimally. The game feels very forgiving to a point. There will also be random events that pop up around the school that give random rewards and a bit of flavor. The game will ask players if they want to give a pop quiz and reward the player based on their answers.

Students who go to the school earn XP by going to class or visiting the different facilities. This is all automated. Gearing, party creation, and a students acceptance is up to the player. Players will need to craft weapons for their players, assign their classes, and fill the party with eager students. The hard part is leveling and gearing players enough to successfully complete missions and ultimately graduate from the school. A school earns prestige based on the graduates. You are attempting to generate fame and a legacy.

While students can earn XP and level by attending class or using the many facilities, nothing beats earning real world experience. Players can send their students on quests that scale in difficulty. Players can manage multiple parties and fill those parties with different types of units. Participating in quests earn units XP, and completing quests earns players resources. Players must learn how to manage their parties efficiently to progress through the story.

Review

I am sure Valthirian Arc: Hero School Story has its niche, but the game is really boring. What kills the game for me is the grind. Everything, even in the earliest stages of the game, feels like it takes forever. I don’t mind a grind, even if it is very repetitive, but i found each gamaplay loop basic and uninteresting.

So as a village management game, there really isn’t much to do. I don’t like that there isn’t a fast forward function, especially since the game feels slow from the beginning. I appreciate the casual approach to the genre, but it almost feels too casual with very little depth. I messed up really early and graduated all my good units and all I could do was wait around a long time before I could properly take on quests again. This destroyed any interest I had in the game, and it made it hard to want to keep playing.

Gearing and party management is an very interesting concept, but the implementation is on the simpler side. This wouldn’t be a problem if farming for the materials didn’t take so long, and the grind is very boring. I do like that i had to discover and unlock new weapons by playing the game, but it just takes so long to get to anywhere meaningful.

The adventuring loop is probably my least favorite part of this game. Quests feel repetitive and combat isn’t interesting until you can unlock classes. Unlocking classes takes too long, and leveling every single student starts to feel like a chore. I kind of wish this part was also automated because I didn’t feel like it added much to the game. I would have preferred to build my school, prepare my students, send them on quests, and wait for them to return with rewards. Of course, I would have loved to be able to fast forward through all of this process.

That said, there are parts of this game I do like. I love the game’s whimsical artstyle, and the music that fills the world. I like the idea of building up my school and student body, but the execution doesn’t vibe with me. I can see this title being a fun casual game you pull up when you are in the mood for some cozy gaming, but there are also better options. It isn’t a bad game, but I wouldn’t get it at full price.

If you like the art and want a village management that isn’t a huge commitment, sure. Otherwise, the game is boring and you can do a lot better.

You can pick up Valthirian Arc: Hero School Story on on Steam, PlayStation, and the Nintendo Switch.

Exploring Monmusu Girls: Autobattler Gameplay and Mechanics

Disclaimer

I was asked to cover Monmusu Girls: Autobattler and was given free ingame items for my review. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. I also did not redeem any of the in-game items until I was done with my review. I wanted to see how free-to-play friendly the experience was.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do. If you’re looking for a VPN for some added protection, check out NordVPN through my affiliate link. You can also always buy me coffee!

What is Monmusu Girls: Autobattler?

Monmusu Girls: Autobattler is a an anime-themed autobattler gacha game.

Collect your army of cute monster girls and face off against the Demon King’s army. Upgrade your units to make them stronger, go on different quests and missions, and make a few friends along the way. How far will this magical journey take you? What will your team look like in the end?

Review

Monmusu Girls: Autobattler is a phone app that has been ported as a steam game. As a result, some of the controls are clunky. Playing it on the Steam Deck is preferred because this game works great with the touch screen. The gameplay loop is simple. You click through the different screens, collecting cute anime girls and sending them to earn materials. There is a story, but it is poorly written and not the reason to play the game. You are playing the game for the art. I love the art, but you are getting a censored version of what they show in the promotional images on Steam. The girls are a lot more covered up, but that doesn’t ruin the game. I personally like that I can play the game in public without it ever getting to lewd.

What will ruin the game is its gameplay, it is very simple. I am sure there are some nuances I wasn’t catching, buffs I wasn’t maximizing, and I was very wasteful with my resources, but you really are just clicking until you run out of resources. Resources in the beginning are bountiful, and leveling feels fast. This is a little shady tactic common in gacha games to get people hooked, and the game does it well. The problem I have with the game is that once you get past this grace period, the game stops. You stop winning battles and don’t have the resources to level up without grinding. Luckily, you can grind in the background, but that jarring shift in tempo is going to turn off people to the game. I wish this progression was done a little more casually so people are eased into it, but the goal is to make money from people who don’t want to wait for the grind.

Leveling in this game sucks. Players have to buy levels for their Valkyrie with essence material they earn by completing missions. Weapons need to be leveled by cannibalizing other items. There are extra special levels you can buy for each Valkyrie by pulling their puzzle pieces. These are systems put in place to slow players down, and once you run out of resources, it essentially locks you out of the game.

Leveling Valkyrie by buying levels is a terrible system. There are important progression missions that require players to own a certain amount of Valkyrie at a certain level. Once you get past the grace period, it takes a very long time to level each required character. God forbid you pull a character you like more after you’ve invested all your resources leveling something you will end up replacing. There are also events that forces players to use different teams, and that means you’re facing off these challenges with a few level 1s with no gear. I wish I could level characters through normal XP gain with the option to buy ascensions like other games in the genre. This would just make the grind feel less wasteful because I would want to build a powerful themed team to earn better rewards.

Valkyrie also have extra levels that can only be leveled by exchanging enough puzzle pieces. That means players will have to continue to gamble until they have enough puzzle pieces to max out their character, and that feels greedy.

items in this game are pointless. They don’t do much except offer buffs, and leveling them is a worse experience than leveling the units. It would be cool if legendary items would be craftable, and I wish they had abities like poisons and debuffs. Then I would be forced to decide what items to cannibalize instead of mindlessly clicking for my power level to go up. It takes a lot of resources to do this, and the changes don’t feel as impactful as leveling.

To earn puzzle pieces to turn in, Valkyrie to fight for you, or weapons to equip or cannibalize you need to buy chests. Chests all use the same currency and that means you will need a lot of it to level up your team to do better content. The grind for this after you pass that grace period feels bad, and good luck pulling what you need.

Where this game will lose players is that you can skip all of this with real money. You can buy essence to level your team, weapons to gear them up, and puzzle pieces to max them out. You can even buy powerful units and weapons that are guaranteed. How do I know this? Because the game doesn’t stop bombarding me with ads for special deals or notifying me of parts of the game that I am missing out on. I get that they are trying to make money, but this gets annoying quick. It also kind of sucks that the PvP part of this game is going to be dominated by the folks who spend the money, leaving the poor folks to click towards what I assume will be an ever moving goalpost.

So what did I think of the game? I have a very healthy addiction to gacha games, so I will probably keep playing. The art is cute and I already feel invested. For the record, what I was given for free only gave me a few levels of progress, now I am stuck grinding with the rest of them.

I do like that the game developers are actively working to make the experience better. At least they are actively working on fixing the bugs. I also like the music and artstyle. What I don’t like about the game is how pay to win the game can be if you let it. If you’re playing casually here and there, the bottle neck shouldn’t be a problem. If you like the game and have the means, you should support them financially.

So should you get this game? Well if you like the art and want the thrilling gameplay of collecting waifus, sure. You can through this in the background and click your way to victory. However, if you want a deep RPG with cute anime girls, this isn’t it. It is free to play, but the end of the day, it is a gacha game designed to take your money.

You can check out on Monmusu Girls: Autobattler Steam.

Universus TCG: Teenage Mutant Ninja Turtle Deck List

Intro

Teenage Mutant Ninja Turtles has officially hit the Universus tcg lineup and that means we got a new starter deck. Make sure you always support your LGS when buying Universus, but you can always pick up the new starter deck and other TCG product on TCG Player through my affiliate link. It really helps me out if you do.

The List

Champion

  • Retro Teenage Mutant Ninja Turtles

Deck List

  • High Three (Foil) x 2
  • Splinter (Foil) x 2
  • Freaking Out x 4
  • Going Out x 3
  • Growing Up Fighting x 4
  • Martial Arts Moves x 3
  • Reactive Kick x 3
  • Redirecting Push x 3
  • Ancient Secrets of Ninjutsu x 3
  • Daily Meditation x 4
  • Daily Training x 3
  • Defend the Innocent x 4
  • Good Deeds x 4
  • Hungry for Pizza x 4
  • Teenage Downtime x 4
  • The Long Version x 3
  • Thumbs Up x 3
  • Youthful Optimism x 4

Visual List

Champion

Deck

Don’t Lose Aggro: An Engaging Survival Action Rogue-like Demo Review

Disclaimer

I was sent a copy of the Don’t Lose Aggro demo to review for my blog. I am very grateful and understand the game isn’t finished yet. While I will be a bit more lenient with my criticism, this will still be my honest review.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do. If you’re looking for a VPN for some added protection, check out NordVPN through my affiliate link. You can also always buy me coffee!

What is Don’t Lose Aggro?

Don’t Lose Aggro is a unique twist on the survival action rogue-like coming to Steam.

Ever wanted the feeling of tanking in your favorite MMO but without any of the pressure? Well pick up your shield and your favorite ally and do just that in Don’t Lose Aggro. Fend off against waves of enemies and their bosses as you use your skills to keep allies alive. Do you have what it takes to beat the raid and unlock everything? Then check out the Don’t Lose Aggro today!

Gameplay

Players chose their shield and ally and load into a run where they defend against waves of enemies using their kit. All players start with the same shield, move pool, and ally, unlocking more as they play and beat challenges. During a run, players can auto attack in the beginning, but slowly learn new spells and abilities as they kill enemies to level. In typical rogue-like fashion, the spells are offered randomly at each level up, but the pool players choose from grows the more they play. Check out the trailer below for some gameplay footage.

Review

While the game does need a bit more substance and optimization, the game is fun and will find its niche. I like that I don’t have to learn dungeon mechanics or routs to jump into the fray. I especially love the lack of pressure to do well. The game does feel too hard at the beginning, and that kind of makes the grind feel worse. I get the idea is that the game will get easier the more you play, but getting through the first fight feels like it takes too long. This could be a skill issue.

The does feel a little bare, especially in the beginning. The maps are empty, except for enemies, and there aren’t enough choices. As a result, the game starts to feel very repetitive until you start unlocking new permanents that shake up the gameplay. That said, I don’t think this is a game you are meant to no-life, and picking it up here and there for few hours of fun has its value.

I had my fun with the demo and can’t wait for the full release. It has cool flavor, some interesting mechanics, and I love that I can play it on the Steam deck. If you enjoy MMOs and want to explore the wonderful world of tanking without any of the pressures that come with it, check out the Don’t Lose Aggro demo.

Killing Floor 3: A Disappointing Killing Floor Experience

Disclaimer

I was sent a free copy of Killing Floor 3 to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do. If you’re looking for a VPN for some added protection, check out NordVPN through my affiliate link. You can also always buy me coffee!

What is Killing Floor 3?

Killing Floor 3 is a horror FPS out now on Steam, Epic Games, Xbox, and PlayStation.

Megacorp Horzine is at it again, sending out its endless horde of bioengineered monsters across the world in their campaign for complete dominance. The rebel group Nightfall is the last remaining force of resistance standing in its way. Fight off the hordes alone or team up with 5 other members as you try to survive and create a better future. Can you survive the onslaught, or will you be another fallen soldier in this seemingly endless war for humanities future?

Gameplay

Killing Floor 3 is essentially the Call of Duty Zombies game mode. Players load into one of the various maps with a preset loadout and fight their way through the objectives until they fight off the boss. Players earn upgrades throughout the run by killing monsters, and can buy permanent upgrades between matches by playing the game.

Review

Killing Floor 3 is possibly the worst modern game I’ve had the displeasure of trying out. I have a decent computer that can run games consistently at the highest settings, but I had to turn everything down to get a workable game. Even at the lowest setting however, the game plays like garbage. The game is playable, but what is playable looks bad and the game is boring. When you compare it to games in the same genre and even the same series, you have better options. This feels like a very greedy installment of the series and you should not be supporting this garbage.

To make matters worse, the game performs best in solo mode. Playing multiplayer kills any frames you were able to generate by lowering the settings. This is horrible for a game where the main draw is online co-op. At least the cash shop works properly. I can’t speak on how greedy the micro-transactions are for this game, but the fact that the game feels incomplete and doesn’t work makes the whole experience feel greedy. Don’t support this game in its current state, you have way better options.

You can pick up Killing on on Steam, Epic Games, Xbox, and PlayStation for $39.99, but don’t waste your money.

Is Ritual of Raven the Best Cozy Farming Sim?

Disclaimer

I was sent a free copy of Ritual of Raven to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do. If you’re looking for a VPN for some added protection, check out NordVPN through my affiliate link. You can also always buy me coffee!

What is Ritual of Raven?

Ritual of Raven is a very cozy and unique farming simulator out now on Steam and Nintendo Switch.

You have been brought into a magical world full of wonder and mystery, but this world is in chaos. An ambitious project to connect different realms with portals have left those who created the portals scrambling for what they’ve lost. A local witch has come for your aid. With her guidance, you must learn to harness this worlds magic and help fix what the ritual broke. Use your magic to gather materials, solve puzzles, and build the magical farm of your dreams.

Gameplay

Ritual of Raven has the familiar farming sim loop. Players gather resources and reshape the land as they build and design their farm. What makes Ritual of Raven unique is that players don’t do the farming themselves. Players give commands to a construct that will move through the world, planting, watering, and harvesting crops. This is done by giving a command at a time until the action is complete. There is also a quirky story to play through when they aren’t busy designing their farm.

Review

I absolutely love Ritual of Raven, and if you are in the mood for some cozy gaming, you will too. This is one of the most unique farming sims I’ve ever played, and I loved every minute of it.

The game has a retro feel. The vibrant pixel art creates the cozy ambiance that first attracted me to the title, but the amount of flavor and whimsy that goes into the creating the magical world is what kept me invested. Each location is unique and a joy to explore, but I think I spent too much exploring.

The flavor for the game world is fantastic. I love the unique take on magic and how it is used to farm. Each farming session became a puzzle that I needed to solve as I imputed my commands and watched my familiar go. It is a mechanic that can take getting used to, but it keeps things engaging. It does get a little tedious. People are either going to love this mechanic, or be frustrated by the extra work. I recommend checking out a gameplay video first.

My only real complaint is that it looks too small on the Steam Deck. It is not unplayable and honestly the issue is with my old eyes, but it made the farming mechanic a bigger chore than it needed to be. It wasn’t a bad experience, but my eyes appreciated when I didn’t have to strain to see things on the bigger monitor.

If you are looking for a new farming sim with a fun little story with a unique twist on the genre, check out Ritual of Raven!

You can pick up Ritual of Raven on Steam and Nintendo Switch for $14.99.

Why the Magcore 87 is the Best Wired Keyboard for Gamers

Disclaimer

Epomaker sent me the Magcore 87 Mechanical Wired keyboard to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. Check out my reviews for the Epomaker EK21 numbpad and the Click lite gaming mouse.

What’s in the box?

  • Magcore 87 Mechanical Keyboard
  • USB-C to USB-A Braided Cable
  • 3 Extra Switches
  • Key/Switch Puller
  • Extra Key Caps
  • User Manual

Features

The Magcore 87 is Epomaker’s premium wired keyboard for the enthusiasts who needs customizable utility. The TKL layout puts every key in reach to maximize space and efficiency. The 87 keys are powered by the Kaih Box Inductive switches with adjustable actuation for the perfect level of comfort and typing experience. These are durable switches that promise a stable and consistent performance with 8K polling rate though its high quality wired connection. To complete the package, the clean aluminum body gives it the sturdy premium feel and the customizable RGB backlights give it the perfect amount of flare. You will be hard pressed to find a better performing and luxurious keyboard on the market.

Sound Test

Review

Users will be impressed by the Magcore 87‘s premium feel. The gasket is cleanly manufactured and the keys are clearly printed. I love how the clear purple keys accents the black. The kit includes extra keycaps if you prefer to have an all black keyboard. Once plugged in, users can appreciate an RGB effect that is customizable and not too distracting. There is no denying that the Magcore 87 is a very pretty keybaord.

Using the keyboard, I was impressed by how comfortable it became. The layout and shape took some getting used too, but once everything clicked, I had no issue. I wouldn’t call it an ergonomic solution, but I was able to handle my typical long sessions in front of my computer with minimal soreness. I am a little bummed that the the height isn’t adjustable, but the typing angle should be good for most users.

My only complaint is that the keyboard adds clutter to my desk. I would love to reduce the amount of wires that reach across my desk, but I can’t complain about the performance. The adjustable actuation is a nice feature for those who need it, but it is battle ready out of the box. It was able to handle all my gaming and workflow needs, but I can’t speak on how it performs at a more competitive level of gaming. It is at the very least, good for the higher end of casual play.

If you are looking for a premium feeling wired keyboard, the Epomaker Magcore 87 is a fantastic choice. This keyboard is comfortable with solid performance and a clean modern aesthetic that will upgrade any workspace or battle station.

You can pick up the Magcore 87 on the official Epomaker store.

Dfiance Review: A Unique Tactical Card Game Experience

Disclaimer

I was sent some free in-game currency to review Dfiance for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

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What is Dfiance?

Dfiance is a free-to-play pvp tactical cardgame out now on steam.

Choose one of three unique factions as you command a battlefield of powerful allies in your quest for conquest. Dominate your enemies by strategically placing your enemies your enemies in a way that gives you the advantage. What faction will you choose? How far up the ladder can you climb?

Gameplay

Dfiance reminds me of Gwent, with a few extra steps. Players build a deck based on their favorite faction and try to build synergy through their interactions. All players start with the same three starter decks and can use currency they earn by playing the game to buy more cards. There is a ranked and casual mode for pvp and an AI mode for those who want to practice.

The game itself requires some unique strategy. I recommend looking up videos on YouTube after finishing the tutorial because there are some mechanics and nuances that aren’t very intuitive, especially when it comes to the upgrade system. I recommend checking out the game’s official YouTube page. Players essentially take turns placing units on the battlefield. The battlefield is split into four sections, two flanks, a frontline, and a backline. Each card has a cost, and players must navigate the game’s unique mana system efficiently to earn the most points before the end of the game. Some cards have effects that create unique interactions with other cards on the board, (their own or the opponents). Its a unique game that makes more sense the more you play it.

Review

Dfiance game that you need to stick with past the initial slump. The game does not have enough of a player base for consistent fair matchmaking, so new players will have a hard time with all the loses. Others will take issue with how different the gameplay loop is, especially when compared when coming from one of the big three TCGs. It took me a couple of hours before the gameplay was able to click and I was able to enjoy the game. So what do I think? Let me start with the good.

The game will draw players with its flavor and art. The game looks fantastic! The battlefield gave me the impression that I was commanding a powerful army, even though I lacked the skill to do so. The art on the cards is beautiful, especially if you are fan of fantasy. I love how each faction looks and feels different. I enjoyed looking through each card and appreciate the amount of flavor that went into each faction.

The game itself runs great. I never encountered noticeable performance issues. The game is in a good place, but it needs more players. A lot of my matches did feel unfair. There is some skill issue that needs to be factored into this as well, but I was at a clear disadvantage trying to climb the ladder with the starter decks. The starter decks are fine for teaching players the fundamentals, but they’re missing a few key mechanics that will win you games. Again, this could be a skill issue.

Players can upgrade their decks or their existing cards by buying packs., but it does feel like a grind to do so. I don’t know how I feel about game’s monetization. On one hand, it is nice that there seems to be a limit to keep the whales from running away from the game, on the other, the free-to-play grind feels a little steep. Again, this could be a skill issue, but it didn’t feel very casual. This could be because I was always losing.

Another issue I have with the grind is that packs don’t give enough cards. Players can buy into their favorite faction which is nice, but only have two options: a starter pack for 100g and a regular pack for 600g. For 100 gold, players can open 5 card packs without a chance at a legendary. This is a good way to build a collection for a faction, but lacks a bit of key power. For 600g, players get that chance at higher rarities, but that price just seems too high. I got enough currency for two normal packs and feel like I wasted my money and that is bad for the player who spends money, and worse for the player who grinds for it. When everyone feels like they have a better deck on the ladder, not getting enough cards for a proper upgrade is going to turn off some players. Packs should have more cards.

Buying into a faction you like is cool, but finding what that is another story. The starter decks give players a proper preview of each faction’s unique mechanics. Not being able to find a fair match makes it hard to choose a faction. Players can practice against the game’s AI or thug it out in casual PvP to find a solution, but choosing wrong feels bad when the card packs are so expensive. This is an issue that will fix itself with more players, the problem is, will players stick around long enough for that to happen?

Honestly, the game is a unique take on the genre that more players need to try. The game has very cool flavor with very neat interactions. At the moment, the only issue I have with the game is that the new player experience isn’t great, especially if you’ve never played card games before. With a healthier playerbase, a lot of the issues I have with the game won’t be as bad.It just needs more players. If you are a new player, try to stick with it until you get past the hump before deciding to step away. Watch videos to ensure you aren’t wasting valuable resources. I personally don’t like the loop, but it is a game that will carve out its niche.

Go check Dfiance out on Steam. It is free-to-play.