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Tarisland Launches as the Most Disappointing WOW Killer

I followed Tarisland since its announcement. I got into the beta and played as much as possible before realizing that this alleged WOW killer failed to deliver on its promises. While I vowed never to pick this game up again, I wanted to give it another chance since it had just gone live. After giving the mobile MMO my fairest attempts, I continue to be disappointed.

Tarisland was meant to be the WOW killer, but this claim typically tends to be a buzzword used to aid in a game’s visibility. Such a bold claim is good for a game’s marketing, and it didn’t hurt that Tarisland’s art style is reminiscent of wows. I was drawn to the game because it was a good-looking MMO I could play on my phone. I understand the stigma behind mobile gaming, but sometimes I can’t or don’t want to be in front of my computer. Sometimes I just want to chill on the couch and play games on my phone.

Tarisland started its journey by promising to be the first free-to-play game that wouldn’t be pay-to-win. This promise was broken after their first beta when they introduced their cash shop featuring pay-to-win items. All mentions of this promise were quickly scrubbed from all their media. These events came as no surprise and should have been a huge flag. I kept playing because I was planning to run this game so casually, the pay-to-win aspect would never affect me. I also didn’t feel like the cash shop was as predatory as other mobile games.

Another issue I have with the game is its customization. While the game looks good, character creation is limited to their premade models. You can change their hairstyle and skin color, but these options are limited. The characters are fine, but people who like to spend hours on character creation will be disappointed by the abysmal amounts of choices. I understand that this is due to the limitations of mobile gaming, but why include character creation if all players are limited to the same pool of choices? Why have character creation when there are gender-locked classes? I feel like those resources could have been spent elsewhere, like making better-looking characters.

The story is rather generic and does little to hook its players. Most players will probably skip through the dialogue in their race to the end game, but the dozens of us who want to be immersed in this new fantasy, Tarisland leave us hanging. The voice acting is either lazy and robotic, or missing altogether. I wasn’t expecting a deep compelling story from a free-to-play mobile game, but I expected the story to at least be interesting enough to be engaging.

I wouldn’t mind the lack of the story if the game was fun, but the game is boring. Tarisland feels like a cheap mobile MMO. Combat is slow, clunky, and uninteresting. It felt like I was waiting for mashing buttons and waiting on cooldowns. What few dungeons I forced myself through were boring, and the whole experience didn’t feel rewarding. Once you get past the graphics and aesthetic, the game is pretty shallow.

I took the game’s limitations going into this game. I wasn’t expecting a genre-defining title from the gate, but I did expect it to be fun. Ultimately when it comes down to it, there are better games on the market that deserve more of your attention. You can try it since it’s free, but it isn’t worth your time.

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The Dungeons of Hinterberg Demo was fine, but it’s not for me

I sat down to try Dungeons of Hinterberg because I liked the art style. The game features a fun and quirky style that I find soothing. I was also impressed by the bit of gameplay that I saw. While I did appreciate a few of the game’s quirks and gimmicks, the demo didn’t leave me wanting more. In its current iteration, you simply have better options. 

What is the Dungeons of Hinterberg?

Dungeons of Hinterberg is a puzzle dungeon crawler coming to PC and Xbox.

Hunterberg is a popular vacation spot. Its beautiful landscape and perilous dungeons attract brave adventurers from around the globe and provide a meaningful escape from their boring 9-5s. Play as Luisa as she makes her pilgrimage. Can she conquer the dungeons before the end of her holiday?

Impressions

Dungeons of Hinterberg isn’t a bad game. The art style is cool, the music is fine, and the game works. The problem I have with the game is that there are simply better options. As a puzzle game, it isn’t very fun. The puzzles are fine, but they felt like busy work for the most part. Combat in this game felt fine until the novelty wore off and it got stale. It feels like a phone game that got ported onto PC, which isn’t a bad thing, but again, you have better options. My biggest issue is that the tutorial took too long. By the time the game built its momentum, I had already lost interest in the game. 

I know it isn’t fair to judge a game by its demo, but the demo should at least make me want to play more. The Demo is up on Steam, but you have better options. 

Dungeons of Hinterberg releases on July 18 on Steam and Xbox. It will come to day one of game pass, I recommend you wait for that instead.

Grand Archive TCG Meta Watch: Ascent Taipei Top 3

Ascent Taipei was the first major tournament since the release Mercurial Heart. The Re:Collection decks showed their worth, taking two of the top three spots but Laureen continues to prove why she is queen. I’ve compiled a list of the top three deck lists and included links to singles for those who need it. If you’re trying to build the Tristana or Silivie deck, I recommend finding a recollection deck, even a searched one, and building out from there.

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1. Lorraine – MHL #2069 (9-2-1)

Material Deck

Main Deck

Material Deck
1 Spirit of Wind
1 Lorraine, Wandering Warrior
1 Lorraine, Blademaster
1 Backup Charger
1 Grand Crusader’s Ring
1 Ornamental Greatsword
1 Prototype Pistol
1 Safeguard Amulet
1 Smoke Bombs
1 Sword of Seeking
1 Tariff Ring
1 Windpiercer

Main Deck
2 Charged Mannequin
2 Deflecting Edge
4 Gildas, Chronicler of Aesa
4 Lurking Assailant
4 Aesan Protector
4 Andronika, Eternal Herald
4 Armored Valkyrie
4 Cell Vanguard
4 Dream Fairy
2 Eternal Magistrate
4 Fairy Whispers
4 Favorable Winds
2 Hurricane Sweep
2 Rallied Advance
2 Reclaim
4 Shimmercloak Assassin
4 Stifling Trap
4 Windrider Vanguard


Tristan – TeamTrueCaban #1 (10-1-1)

Main Deck

Material Deck
1 Spirit of Wind
1 Tristan, Underhanded
1 Tristan, Hired Blade
1 Tristan, Shadowdancer
1 Tristan, Shadowreaver
1 Backup Charger
1 Grand Crusader’s Ring
1 Poisoned Dagger
1 Safeguard Amulet
1 Tariff Ring
1 Windwalker Boots
1 Shadow’s Claw

Main Deck
4 Dungeon Guide
2 Incapacitate
4 Mastermind Scheme
4 Sable Remnant
4 Sadi, Blood Harvester
1 Turbo Charge
3 Corhazi Outlook
2 Ensnaring Fumes
3 Fairy Whispers
3 Innervate Agility
4 Reclaim
1 Scout the Land
3 Shimmercloak Assassin
3 Sirocco Operative
3 Stifling Trap
4 Surveil the Winds
4 Veiling Breeze
4 Windmill Engineer
4 Shadowstrike


3. Spirit of Slime Silvie – Raylam #1246

Main Deck

Material Deck
1 Spirit of Slime
1 Silvie, Wilds Whisperer
1 Silvie, With the Pack
1 Silvie, Slime Sovereign
1 Backup Charger
1 Beastbond Paws
1 Quicksilver Grail
1 Covenant of Thorns
1 Gaia’s Blessing
1 Horn of Beastcalling
1 Stonescale Band
1 Verdant Scepter

Main Deck
4 Baby Gray Slime
1 Bestial Frenzy
4 Dungeon Guide
2 Engineered Slime
2 Escape the Wreckage
4 Forest Cake
4 Limitless Slime
1 Turbo Charge
4 Baby Red Slime
4 Slime Eruption
2 Baby Blue Slime
4 Gather Slimes
4 Baby Green Slime
2 Green Slime
3 Slimeshield
4 Storm Slime
4 Ethereal Slime
2 Lustrous Slime
2 Slime King
3 Vampiric Slime

Grand Archive: Mortal Ambition Announced for October 11th

Mortal Ambition‘s release date has been set for October 11, 2024. The set explores a new world which means a new aesthetic, mechanics, and champions. The set will be released with two new starter decks, each with a chance at a random CSR. I know I won’t ever pull one, but I’ll be picking them up to keep the dream alive.

Jin Starter Deck

Jin is the newest champion to join the roster, and I am excited to see what changes he brings to the warrior class. Jin will use Wind and Exia elements in his 60-card main deck and 12-card material deck. At $14.99 MSRP ($119.99 for the case) might be a good way to get into the hobby. It won’t be as good as the Re:Collection decks out of the box, but the starter decks tend to be a solid introduction to the game. I’ll take 8.

Kongming Starter Deck

Along with Jin we are getting Kongming. Kongming is a Mage that taps into the Water and Tera elements, and I am excited to see what her gameplay will look like. At MSRP $14.99 ($119.99 for the case) you get the 60-card main deck, the 12-card material deck, and a chance at some unique CSR cards. Good luck to all the good folks chasing

Mortal Ambition

Mortal Ambitions will be hitting the shelves with:

  • 229 Unique Cards
  • 238 foil variations

Rarity Breakdown:

75C / 59U / 55R / 32SR / 8UR / 11CSR / 1CUR

First edition boxes only get one printing, so make sure you scoop yours fast before the boxes get expensive. This will be your only chance to pick up some of the exclusive collector rares. Booster packs of AMB will retail for $4.49, and boxes will go for $107.99. Make sure you get your preorders in at your LGS when they become available.

Conclusion

I know we just got Mercurial Heart, which is a fantastic set, but its always nice to look into the future. I am already digging the vibe for Mortal ambition, and the art we’ve been teased has me reaching for my wallet. I’ll probably pick up a box, but I’ll definitely be picking up the decks. I still regret not picking up any Alchemical Revolution when I had the chance.

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Drakanos May Update: Thomas Gameplay Revealed

Every month gets us closer to Drakantos launch. I’ve been following this game for a while, and my excitement never wavers. May was a spectacular month. The devs revealed an exciting amount of progress, but more importantly, I think I found my main in Thomas.

If you want to stay up to date on all the Drakantos news, make sure you join the official discord and read the official Dev Log. Don’t forget to add Drakantos to your Steam wishlist!

If you enjoy these updates, please leave a like, comment, and share this with your friends. If you’re looking for a headset for gaming or a mic for streaming, check out my reviews for the Fifine H9 gaming headset and AM8 streaming mic.

Thomas Gameplay

I was going to play Thomas because he is a cat. After today, I am playing Thomas for the gameplay. Thomas seems like a supporting character with enough power to solo content if necessary. I have always been a support main, and I don’t think Drakantos will change that. Although, a couple of the DPS classes have gotten a bit of my attention.

Thomas is your typical bard. His instrument seems to buff allies and debuffs and damages enemies. That taunt ability is going to be fun in raids and PvP. What makes Thomas unique is the mini game you have to play for casting spells. From the Dev Log:

🧙‍♂️Dev Note: Playing with Thomas is like playing an instrument, you need to match the colors of the notes when using ‘Resonance’ to increase the effectiveness of the spell.

I was a Sona main in League. I dig the music magic flavor, and the mini-game is a nice touch. It makes spellcasting more engaging, and it could make Thomas a more technical character to play effectively. We will have to see what this looks like in the field, but I am curious.

If you’re looking for a ranged support character and don’t mind all the cat puns, Thomas is your cat.

Cultist Tower Gameplay

We got some dungeon gameplay. In the video, we get to see general mobs, and a mini-boss when the devs enter the elevator. The idea is that the events in elevators will always be different, to keep gameplay fresh and exciting. I am impressed with the general combat loop, and the dungeon looks really cool. I am a huge fan of the game’s art style.

Hydra Boss Fight

A hydra boss fight is being designed, and the art for the stage is fantastic. I can’t wait to see what the hydra looks like in its final incarnation.

Treasure Gnomes!

These work like treasure goblins in Diablo but with an adorable redesign. I will allow it!

Mimics!

There are going to be mimics in this game. I am a huge fan of the design, and it means more traps to look out for. I hope they drop some solid gear.

Pets

Akora Shuts Down: Upcoming World Beyond set Cancelled

In a bit of unfortunate news, Akora TCG has shut its doors. The upcoming World Beyond set has been canceled, and those who have made their preorders will be refunded. All the alt cards will be shipped in the next few weeks.

This sad news was delivered suddenly on the official Akora discord.

The Discord is still up and populated, but all of the rooms are now locked.

It is sad to see the end of such a unique game, but it is unsurprising. While the game held onto its closely-knit and dedicated fan base, it was slow to gain traction outside of it. This isn’t from lack of trying. The community held events and actively promoted the game on social media, but people weren’t playing at the LGS. This is common in a market that is becoming increasingly saturated. People are either already invested in their favorite game, moving towards something familiar, or afraid to try something that might die in a couple of years.

I was rooting for Akora‘s success and was excited for World Beyond. I first got Akora because I wanted a cheap booster box to open. I fell in love with the cozy aesthetic and began watching the game closely. I sat on a few events and joined Discord and liked what I saw. The community was always welcoming and friendly. It felt like your close friends got together to make a TCG, and that was cool to see. They had a solid 3 years, and I’m sure the long-time fans got their money’s worth in good times and memories.

If you’ve never played Akora, it was a unique game with interesting mechanics and flavor. The game was easy to learn, and pretty intuitive once you got used to it. You’ll probably be able to pick up products for cheap soon, I recommend you pick up a couple of the theme decks and a few booster boxes to play with friends. You can still pick up Akora product on TCG Player using my affiliate link.

I wish the creator and community well. While today marks the death of Akora TCG, it will always live in our hearts.

The Fifine AM8 is the Best Budget Streaming Mic on the Market

I was sent the Fifine AM8 Streaming microphone for free to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinion. This will be my honest review. If you enjoy my reviews, please leave a like, comment, and share this with your friends. If you’re looking for a fantastic gaming headset, check out my review for the Fifine H9s. Don’t forget to follow the socials!

What’s in the Box

The Fifine AM8 comes in simple, but well put together packaging. In the box, you get:

  • Instruction manual
  • AM8 Microphone
  • Table Stand
  • 6.5 ft (2m) USB-C to USB-A chord

Sound out of the box

https://churapereviews.com/wp-content/uploads/2024/06/am8-natural.mp3

Sound Quality

I am pleased by the sound quality. Out of the box and without any processing, you can get a solid sound from this cool looking device. I am very impressed with how good at is at filtering background noise. There will be some bleed, but it is far better than other mics at a similar price point. With some 3rd party filtering and a better acoustic, I’m sure you can manage a better sound. It isn’t going to be studio mic quality, but good enough if you’re on a budget or are just starting out in the space. I do recommend you pick up a mic arm for the best results.

Build

The AM8 is a well-manufactured device. This mic looks fancy out of the box, with a very nice machine finish. The foam that covers the mic not only looks nice, but it is of a nice material. The RGB lighting is soft, and it looks nice. The touch controls for both the RGB settings and mute are very responsive and easy to use. The same goes for the volume controls. The nobs have a smooth glide, and being able to control the volume for the mic and headphones is a very cool feature. Most importantly, the AM8 is built sturdy. I’ve already dropped the device a few times, and haven’t noticed any damage or loss of function. I am very clumsy, so dropping the AM8 shouldn’t be an issue, even if you only use the stand it comes with.

Review

I love the AM8 streaming mic, and have made it my default setup. The sound is great for the price point, and it makes a decent DAC. You aren’t getting a professional audiophile sound stage through this setup, but it is a lot better than the onboard sound you’d get otherwise. The mic looks cool on my desk, and I love that I can turn off the RGB when I don’t need it. Most importantly, I like how easy it is to mute with a touch of a button.

When it comes to mics and headsets, you are usually paying that gaming marketing premium. You’re paying for that gamer aesthetic, buzzwords, and RGB. This isn’t the case with Fifine products. With the two products I’ve got to try out, I am impressed with how much of their promises they can deliver at the price point they exist in. If you’re looking for your start in streaming, podcasting, or content creation, grab yourself a Fifine AM8 streaming microphone. The AM8 also has an XLR port for those who need it. I didn’t get to test this feature, but it is nice to have for those who need it.

If you’re looking for a quality budget streaming mic, you can’t go wrong with the Fifine AM8. You can pick up your Fifiine AM8 Streaming microphone in Black, Pink, or White for $64.99 ($46.74 as of writing this) on Amazon using my affiliate links.

Mercurial Heart Season Kicks off With Some Very Cool Prizes!

The Mercurial Heart season has kicked off, and prizing has been announced. If you’re interested in the competitive scene or just want to play some Grand Archive, check with your LGS for a scene. Use the handy store locator on the Omnidex if you need a place to start! Grand Archive has some of the nicest players. Even if you’re not comfortable with your skills, you’re going to have a good time!

Store Championships

Store Championships start on July 1st and will run until September 27th, which gives you plenty of time to start brewing your competitive deck or at least earn a stamped Sabel Remnant! This season’s champion playmat is amazing! Make sure you check with your LGS to see when they’ll be running the next store championship!

Stamped Sable Remnant

You get a Sable Remnant just for showing up (while supplies last) so it might be worth trying worth checking it out. Who knows? You might get addicted to the chase!

Nationals Qualifier Invitation

Winners of the store championship will earn a special Windmill Engineer that not only looks pretty, but acts as their invitation to nationals!

Champion Playmat

The winner also gets an exclusive store champion playmat. The art is beautiful, and if I wasn’t already convinced about going for the Grand Archive, I would be going for a chance at the playmat!

Regionals

Regional season is also upon us! Players who do well at regionals will receive MRC Saphire packs with foils of cards only available in the Re:Collection decks. It might be a great chance at some valuable bling if you’re running either. Everyone attending a regional receives a cool playmat, but those who do well will earn points towards a Nationals invite and an even cooler playmat. I’m convinced to show up, even if I only get a prize for participation.

Lightweaver’s Assault

Players who do well at regionals will receive a special Lightweaver’s Assault card that comes with 3 points towards a nationals invite. This is such a cool card to chase! I like the idea of winning cards as invites. It reminds me of the old Yugioh anime, and that was such a huge part of my childhood.

Participation Playmat

Even if you don’t win, the playmat you get just for showing up is pretty cool. I’m hoping they run a regionals near me so I can get my hands on one.

Finalist Playmat

Champion

When

Some regional dates have been announced and confirmed. The list is not final, so make sure you are checking the official Grand Archive page to stay up to date. Here is what has been confirmed so far:

North America

  • June 23rd – 401Kollectibles (West Chicago, IL)
  • June 30th – True Champion Gaming (Ann Arbor, MI)
  • July 6th – Curio Cavern (Springfield, VA)
  • July 13th – Webway Games (Marlborough, MA)
  • July 13th – Game Kastle Greenville (Taylors, SC)
  • July 14th – Forest City Coins (London, ON)
  • July 21st – Mox Valley Games (Springfield, OR)
  • August 17th – The Haven Games (Casselberry, FL)
  • September 14th – Final Turn Gaming (Clifton, NJ)\
  • September 21st – The Banish Zone (Wernersville, PA)
  • Date TBD – Reaper Game Store (Denton, TX)
  • Date TBD – CoreTCG (Pasadena, CA)
  • Date TBD – Final Cut TCG (Gold River, CA)
  • Date TBD – Yeti Gaming (St. Louis, MO)

Europe

  • July 14th – IanTCG (Den Haag, Netherlands)
  • September 15th – Brood en Spelen (Sint-Niklaas, Belgium)
  • September 28th – Aria’s Card Shop (Budapest, Hungary)

Oceania

  • June 29th – Good Games Box Hill (Melbourne, AU)
  • July 6th – JoJo’s Hobbyhouse (Brisbane, AU)
  • Date TBD – Good Games Townhall (Sydney, AU)
  • Date TBD – Card Merchant Christchurch (Christchurch, NZ)
  • Date TBD – Card Merchant Nelson (Nelson, NZ)
  • Date TBD – Card Merchant Westcity (Auckland, NZ)
  • Date TBD – Card Merchant Hamilton (Hamilton, NZ)
  • Date TBD – Hobby Lords Lower Hutt (Lower Hutt, NZ)

Southeast Asia

  • July 14th – The Weatherlight Enterprise (Selangor, MY)
  • August 24th – Agora Hobby (Singapore)

Online

  • July 27th – IllusiveTCG (OCE)
  • July 28th – Yeti Gaming (NA)
  • August 25th – Yeti Gaming (NA)
  • September 21st – Aria’s Card Shop (EU)

Conclusion

Good luck to everyone who participates. I hope you all go far. I’ll see you out there!

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I Enjoyed The One Ring RPG, but it’s not for everyone

This week, I finished my campaign for The One Ring RPG. I ran it using a mixture of the starter set and a few events I made up along the way. Please note that Free League Publishing sent me free copies of the PDFs to review for my blog. While I am very grateful, this will be my honest review. If you enjoy these reviews, please leave a like, comment, and share this with your friends. Don’t forget to follow the socials!

What is The One Ring RPG?

The One Ring Roleplaying Game is a ttrpg based in Tolkien’s iconic fantasy universe. Even though GMs can run their own stories within the world, events are meant to exist between those in The Hobbit and The Lord of The Rings. This is a game that is heavily driven by narrative and roleplay. The books are lore-rich and flavorful. While an extensive knowledge of the source material isn’t necessary to enjoy this system, fans of the series will have a deeper appreciation for its level of detail.

Gameplay

While The One Ring has an interesting skill and combat system, the game is roleplay and narrative-driven. Rolls can sway the narrative and lead to some funny moments, but the focus will always be on the story and creating an epic yarn within the universe.

The most unique aspect of The One Ring is the Council. The Fellowship phase is where players talk to a council and ask for permission, jobs, favors, etc. There are also bonuses associated with building a relationship with the fellowship and patrons. This is a neat feature for players and GMs who enjoy roleplaying diplomacy with the added spontaneity of dice rolls.

The system also features a very unique combat system. There is no initiative. Players always go first, unless ambushed, and they can pick typically pick the order they go in. Mechanics like combat stances, gear, and stances allow for strategy, but it isn’t meant to be min-maxed. While I’m sure some people could break this game, combat is designed to tell a story based on how the dice roll.

My favorite aspect of The One Ring is how it handles travel. To start travel, players will come together to map out their route. The GM version of this map may include obstacles the party may encounter but are kept secret till they become relevant. The party chooses then chooses from one of the four roles: Guide, Hunter, Scout, and Lookout. Players then roll their perspective skills, and a story is made based on those rolls. There are tables in the scorebook that help create this narrative, we typically just make up our own.

What I enjoyed most about travel is the fatigue mechanic. Based on the results, the party gains fatigue through the course of the adventure. Fatigue limits the amount of gear they can carry, and can make them go down quicker in combat. The only way to reduce fatigue is in town, and typically after a quest. This mechanic made travel feel more impactful, and players would be cautious of how they mapped their adventure to avoid unnecessary fatigue.

The Starter Set

The Starter set includes everything you need to run your first One Ring campaign. The box includes:

  • A 24-page rulebook
  • Lorebook for The Shire
  • An adventure book with 6 prewritten adventures
  • 8 Double-sided pre-generated character sheets
  • Two Large maps for The Shire and Eriador
  • 30 Item Cards
  • 6 Double Sided Journey Role and Combat Stance Cards
  • 2 D12 Feat Dice
  • 6 D6 Success Dice

While having the physical product with the special dice, maps, and cards is nice, it isn’t necessary. You can get by with the PDF, theater of the mind, and normal dice. You can pick up the PDF version of the starter set on DriveThru RPG.

The adventure in the starter set is a great way to onboard new players to RPGs. The adventure does a lot of hand-holding. Players and GMs are slowly introduced to the different mechanics of the system, GMs get terrific examples of encounters and descriptions, and there is a detailed lorebook to help fill the world. While experienced GMs and players will find the adventure a little slow, it is an invaluable asset for players who have never played an RPG. My biggest piece of advice for GMs running through the adventure is to not be afraid of going off-book. What you and your party make up will always be better.

I ran through some of the adventures, but we quickly went off-book because the pacing was too slow, and our interest shifted elsewhere. The adventures are fine, but they left a bit to be desired. Fans of The Hobbit might enjoy the adventure more. I don’t think the starter set is necessary unless you need a place to start or want the items in the box for your main campaign. I can’t speak for the quality of the items in the box, but I would start with just the core book if you already know how to run an RPG.

Review

We enjoyed The One Ring, and I am happy I got to run it. It was a very different change of pace, but we had a blast making up the store. We stripped away some of the mechanics that didn’t make sense for our table, like the council, and I recommend you do the same.

This system isn’t going to be for everyone. The game is heavily dependent on roleplay and storytelling. I would avoid this game if you’re group isn’t comfortable with either of these aspects. I was surprised at how quickly my group took to the new style because I have players who don’t do either, but we’ve been friends long enough to feed off each other’s jokes. Ultimately, the most fun we had in this game was when we went off script and created the dumbest, most insane story within The Lord of the Rings universe.

I wouldn’t be afraid that this is a Lord of the Rings game. My table went into this game with a vague understanding of the lore and had fun. The books are well-written and have all the lore you’ll need if that’s the kind of game you want to run. I feel like my players enjoyed reading the lore about monsters and races more than they did playing the game. While I am sure fans of the series will appreciate the details, it isn’t going to be a problem if you go into it as a casual. The books also have some beautiful illustrations so at worst, you have a cool-looking fantasy book to sit on your shelf.

I liked that we played the system, but it isn’t something that we would ever rush to play. The system is unique, the gameplay is fun, and I loved the stories we came up with, but I enjoyed other systems better. The game isn’t bad, it’s just personal preference. This game is made for a specific type of gamer who likes to roleplay high fantasy and enjoys The Lord of the Rings lore. If you’re looking for a new fantasy TTRPG to get into, make sure you are comfortable with roleplaying and storytelling. This is the type of game that you can run successfully with only 5 minutes of prep time if you’re good at improving, and your players are comfortable participating. If you and you’re group aren’t there yet, I would look elsewhere.

You can pick up a copy of the core book ($49.99) or starter set ($39) on Amazon through my affiliate links.

Ikki Unite is a Cute Little Game to Play with Friends

I was sent a free copy of Ikki Unite to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review of the game. If you enjoy these reviews, please leave a like, comment, and share this with your friends. If you’re looking for a quality budget headset, check out the Fifine H9 Gaming Headset using my Amazon Affiliate link. Make sure you check out my full review. Don’t forget to follow the socials!

What is Ikki Unite?


Ikki Unite is a pixel art, bullet hell action roguelike out now on Steam ($11.99) and Switch ($14.99).

Join up with your friends and fight against hordes of enemies in the most time-crunching and intense fight of your life. Try it solo, or team up with up to 16 as you defend the town from locusts, monkeys, and other beasts. Make sure you beat the bosses before time runs out. How far can you and your friends get?

Gameplay

The loop for this game is simple. If you play solo, you choose your character, load in, and start fighting swarms of enemies as you attempt to complete the quest before time runs out. The loop is the same in multiplayer, but you get a random hero that you can reroll once.

The game auto attacks, but players need to maneuver characters carefully to keep them alive. Enemies will occasionally drop coins, and players use these coins to buy random upgrades. Players can buy a random weapon, stat boost, or companion to make runs easier. As enemies get tougher, the choices you make for upgrades start to matter more. Make sure you always choose carefully. You won’t need a guide to get through this game, but it pays off to be mindful from the start.

The run is over when a player’s life points go to zero, or time runs out. Players can extend the time limit by completing quests. Quests are not marked. Ikki Unite’s main challenge is finding the balance between farming the endless mobs of enemies and searching for the bosses within the always fleeting time limit.

Bad RNG will absolutely ruin a run. While I do feel the RNG is consistently fair, there were one or two runs that were impossible from the start. Some heroes are worse than others. While this may be an issue with playstyle preference, a bad hero will ruin a run just as badly as the game’s RNG. I recommend you try all the heroes out in single-player first so that you know when to reroll if you ever find yourself in a multiplayer game.

Multiplayer in my region is dead, and I can’t speak about the online experience. From what I’ve read, the game’s performance varies by region. If you want to play this game in multiplayer, you’ll need to play with friends. The solo experience is valid, but I can see this game being more fun with friends.

Review

I enjoyed this Ikki Unite. Not as much as Brotato, but well enough that I can recommend it. The game has an adorable retro vibe with a terrific soundtrack. The gameplay is chill, but it can be challenging if you aren’t paying attention. The characters are unique and the attacks are quirky and flavorful. This is a solid game for those looking for a game with a retro vibe with a modern feel. I see this game being better if you have friends to go in with you, but the solo experience is valid. I am a little disappointed that I never found an online match, but maybe you’ll get lucky.

I found the gameplay relaxing but with enough of a challenge to keep things engaging. While this isn’t a game I can nolife, it is a game I can pick up when I want a change of pace or want to have a wacky time with my friends. If you’re in the mood for an action roguelike, Ikki Unite is a solid choice.

You can pick up Ikki Unite on Steam ($11.99) and Switch ($14.99).