Tag Archives: writing

Digimon Seekers Chapter 3-2: Lost in a Memory

Thank you for your patience and continued support. I hope to catch up with the official release this week. Make sure you always support the original. If you enjoy this project, make sure you like, comment, follow, and share this with your friends!


Yueling zips through the digital world on the back of her dragon Digimon ​​Hisyaryumon. She is dressed in her formal DigiPolice uniform, clearly pressed and finely decorated. ​​Hisyaryumon’s obsidian scales shine as brightly as the ember-colored gem on its forehead.

​​​​Hisyaryumon suddenly changes direction, diving towards a group of code crackers. Each controlled a cyborg-type Digimon. They scramble as they see the dragon, but Hisyaryumon is too quick. Hisyaryumon knocks them out with very little effort.

“Code Crackers Contained,” Yueling announces through her radio.

“You’re sharp as ever captain,” Satsuki replies.

“Spare me the flattery and call in processing.”

“On it!”

Satsuki’s Numemon waddles onto the scene. It kicks one of the unconscious Digimon as it begins to secure the criminals.

Character design/illustration illustrator: malo

“What’d we catch, Hisyaryumon?”

“The usual. A bunch of Cyborg-types used for data collection.”

“So it seems,” Yueling replies as she scans Hisyaryumon’s report.

“Looks like they were after state secrets. Judging by their tools, I would guess they were hired by someone overseas. It appears that a few are still in operation. We could send them back with a little souvenir,” Hisyaryumon continues maliciously.

“If your hunch is right, this is above our pay grade.” Yueling continues to read the report. “Why not? I’m feeling playful today. Send them something nasty.”

“As you wish,” Hisyaryumon says cheerily as he gets to work on the restrained Digimon.

Yueling watches from inside the Digicore. Easy days like this made her think of the old days. With nothing to distract her, she gets lost in a memory.

I wonder what Kosuke is up to?


Yueling walks into Ryusenji Laboratories. The air conditioner hums, blowing cool air into the room. The desks are cluttered with papers and books. Large server racks are pushed against one of the walls. The professor sits at his computer, absorbed in the letters moving across his monitor

“Good Morning Professor,” she says cheerily. The clock on the wall reads 6 p.m.

“Good morning,” he says without looking up.

“Got some mail for you,” she says, setting the pile of letters on his desk.

“Mhm,” Ryusenji grunts.

“I delivered your mail! Can you acknowledge me with your words and eyes please? I don’t want you calling me later asking for your mail!”

“There!” Ryuseji announces suddenly, pointing at the screen. “There’s the bug. Who wrote this aweful code?!”

“You probably.”

“No…It couldn’t have…Could it?” The professor becomes distressed by his question looking over the code again.

“Has my proposal for a proper server room been approved? It’s freezing in here.” Yueling puts on a jacket she keeps hanging over a chair.

“Theyre going to move the entire campus over the next few years. They aren’t approving any new projects until everything is settled.”

Yueling shrugs. “I’m just trying to help.”

“I keep telling them how important our work is. I hear investing in our field is quietly exploding around the world. Our advantage could disappear overnight,” Ryusenji grumbles without lifting his eyes.

“Maybe we should pack up and go overseas then.”

“You can’t seriously be suggesting that,” answers a gravelly voice. Kosuke pops his head from his makeshift cot from between the server racks. He wipes the sleep from his eyes as he makes his way over.

“Slept in the office again?” Yueling asks.

Kosuke nods as he runs his hands through his unkempt hair and lets out a big yawn. The scruff on his beard had grown thick, and it was clear he’d been wearing the same clothes for several days.

“At least wash your face and brush your teeth. Did you at least bring a change of clothes?

“About that…”

The door busts open. A petit woman barges through carrying several takeout bags.

“Feeding time!” She begins organizing the spread on the large table they use for meetings.

“Good! I’m starving.” Kosuke answers.

“Here’s your change of clothes,” the woman says, tossing Kosuke a paper bag.

“Saya…Did you go all the way to Kosuke’s house to get him a change of clothes?”

“Yep! I also brought you a pork bowl. I hope you’re hungry,” Saya beams as she hands Yueling her bowl.

Yueling reaches into her pocket “Thanks. Here, how much do I owe..”

“None of that. It’s dad’s…I mean the professor’s treat.”

The four sit and eat their lunch. The room fills with chatter and laughter over the hum of the air conditioning.

If you are looking for your next survival game, check out the Enshrouded demo

There are so many games featured in the Steam Next Fest that it can be a bit overwhelming. If you are looking for a game to try, I recommend you check out the Enshrouded demo. Enshrouded is an open-world survival game coming soon to PC. The demo is only available until the 22nd, so I suggest you download it now!

I dabble in survival games from time to time, but I am by no means an expert. I enjoy them as casual experiences, but I am sure there will be guides available for efficient survival. The demo has a multiplayer mode option, but I stuck with solo play because I keep strange hours. My impressions will be on the solo experience. Feel free to try the multiplayer, I hope there isn’t much griefing. 

The demo runs great. I rarely encountered bugs, but there is an easy-to-use report feature available if you encounter any. The game plays like any other survival game with a few unique gimmicks. Farming is relaxing, crafting is simple, and combat is fun. I liked that with minimal crafting I was able to test out different weapons and find one that worked best for me. I loved using making the wand and blasting my enemies with magic. The combat is smooth, and dodging was really fun. 

The tutorial and starting missions do a fantastic job of getting players set up. New players can learn the game’s fundamentals, but veterans have the freedom to do whatever is within the limitations of the demo. The world feels big with lots to do and explore. This can be overwhelming at times, but there are available quests if you need some direction. I spent a lot of time running around without focus because I was having fun trying out the different systems. 

 What is unique about this game are the shrouded areas. These are areas on the map that are afflicted by a mysterious curse. Your character can only exist within these zones, so travel carefully. Other than that, it is exactly what I would expect and want from a survival game.

If you are in the market for a new survival game, Enshrouded might be for you. There is no release date set, but you can try the robust demo in the mean time. 

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Two unique dungeon-crawlers from Fervent Workshop are hitting Kickstarter on October 16

Fervent Workshop is launching two unique games in their upcoming Kickstarter that you should look at if you like choose-your-own-adventure books, deck builders, dungeon crawlers, or Dungeons & Dragons. The campaign starts on October 16 and will feature the games What Lies Below and Dungeon Maker Deluxe. This will be a short campaign, so go back early. 

I play a lot of One Deck Dungeon, so when I saw the campaign for What Lies Below, I knew I needed to try it. This is a solo game where players dive through an immersive story-driven experience where danger is real, death is permanent, and your decisions matter. All you need to play this game is a pencil, a character sheet, and some luck. The game features unique skill checks, 14-win conditions, and many ways to die. Do you have what it takes to make it through once?

The game comes in two editions: Print-and-Play and bound printed book. The PNP version of What Lies Below includes an interactive PDF and a printable character sheet to get you started. Those who prefer physical media and have shelf space should opt for the book because you get both versions. Early backers will get an exclusive reusable dry-erase character sheet to use on their adventures. Most importantly, the Kickstarter will have a free sample of the game available for download. Make sure you grab your copy and try it out. If you like D&D and dungeon crawlers, you need to look into What Lies Below. I’ve got an early copy of the game and will post my impressions as soon as I get a few runs in. Stay tuned for that.

The second game making its debut is the dry-erase edition of Dungeon Maker Deluxe, which is an update to the existing Print-and-Play edition. Dungeon Maker Deluxe is a dungeon-crawler deck-builder that supports up to six players, with an option for solo play. Players draft from a deck of monsters and use them to fill the rooms and fortify their dungeons to keep out pesky adventurers. With all the possible combinations of dungeons, characters, abilities, and monsters, you are always guaranteed a unique delving experience. Do you have what it takes to stump your friends?

This game looks like a lot of fun, especially in a large group. I don’t have friends to play with, so I appreciate the solo play option. Dungeon Maker Deluxe combines all my favorite formats in one. If you like games like 7 Wonders or Tapestry, then you need to look into this Kickstarter. This update will include 36 unique cards (versus the 18 in the original), streamlined gameplay, new character art, and the dry-erase sheets.

If you want to see how these games are played, Board Games for One made a great video showcasing both. He gives a clear and easy-to-follow explanation of how to play the games and runs through a few scenarios to provide a solid preview of what to expect. Go check it out, and make sure you follow the Kickstarter. The campaign starts on October 16. 

If you’ve been enjoying these updates, please make sure you like, comment, follow, and share this with your friends!

Digimon Seekers Chapter 2-13: Aftermath

I know these are a bit sporadic at the moment, so I’ve started announcing release dates on my Mastodon if that’s helpful. Once I catch up to the official releases, I’ll go back to a normal schedule. Make sure you always support the official release. If you’ve been enjoying this project, make sure you like, comment, follow, and share this with your friends. Thank you all who have stuck with me this far. It means a lot!


The street lights come on as an ambulance zips through the campus streets. Its sirens echo as the. Flashing red lights bounce off large windows. The few cars out move over as the ambulance flies past. Leon lays unresponsive on the metal gurney. The sensors hooked to his arm indicate a steady heartbeat. His vitals are low but within normal levels. He lays unresponsive as the EMT flashes lights in his eyes. Around him, wires and tubes clank on hollow metal as the ambulance jerks through the city streets. The sirens sound muffled over the hum of the engine and the crackling of the radio.

Professor Ryusenji arrives at the hospital shortly after Leon does. He sits in the waiting room while the doctors run their tests. A couple of hours pass when a doctor finally calls him.

“It’s an odd one. Vitals are normal, there are no signs of trauma or drug use. This isn’t a reaction to any of his medication. We can’t determine the cause of his coma at this time, but we’re running more tests.”

“That’s unfortunate…” Ryusenji says sadly.

“I am sorry.” The doctor says warmly. “You can go see him now if you want. Talk to him. He’ll appreciate that.”

Ryusenji shakes the doctor’s hand and walks into Leon’s room. Leon lays peacefully in bed. Sensors monitor his vitals, and a drip slowly keeps him hydrated. The professor watches over his student for a moment before taking the seat closest to his bed.

He was still in his office when received Eiji’s frantic phone call. Eiji’s erratic explanation left him with many unanswered questions, but there wasn’t time for answers. It was Ryusenji who called the ambulance and let the paramedics into Leon’s apartments. It was Ryusenji who now sat as Leon’s only visitor.

The room was quiet except for the rhythmic chiming of the EKG. The chart at the end of Leon’s bed indicated an unknown cause for Leon’s coma, but Ryusenji knew better. Leon had pushed himself too far in his mindlink. He went over the L line, and now he is DMIA. Nothing was bringing Leon back to consciousness. His mind was lost. Scattered across the Digital world like pieces of junk data.

“Did you ever meet Yueling, Leon?” the professor finally makes out. His voice shakes a bit. He leans back in the chair, watching Leon’s peaceful expression. He would have to tell the police everything, and Leon being American complicated things.

Rysuenji sighs, “This is quite a mess…”He picks up the Digimon Linker that sits on the bedside table and puts it back on Leon’s wrist. “I’m afraid you knew too many lies,” he says softly to Leon.

Ryusenji watches the mounds of Leon’s vitals move across the monitor, and listens to the beeps in silence.


Eiji sits alone in his dark tiny apartment curled up in his bed. He stares blankly into space as a mix of dread and shame creeps into his consciousness. 

“He’s not coming back…” Eiji says flatly. He can still see Kazuchimon disappearing into the vortex. No one has ever returned from the void. No one has recovered from DMIA. Eiji left Leon to die.

“It’s all my fault..” Tears well up in his eyes. An ugly truth gets stuck in his throat. “I…I killed Leon…” The truth hits him like a punch in the gut. The room starts to spin. He stumbles off his bed and rushes to the bathroom. His empty stomach aches as he vomits only bile and stomach acid into a dirty toilet. He sits against the wall with a bitter taste in his mouth.

“Your readings are a mess Eiji,” Loogamon chimes in from his perch on the bed. Loogamon’s wounds have healed. It was as if the fight had never happened. 

“I can’t do this anymore,” Eiji says weakly. He takes the Digimon Linker off his wrist and looks over it pensively. 

“Hey careful with that!” Loogamon barks. 

“Code crackers, hackers, mindlinks…digivolutions…none of this matters.” Eiji pauses to stare at the ceiling. “It’s all my fault…I pushed you too hard. I put you in danger, and now Leon is gone!” Eiji lets the Digimon Linker fall into the floor. “This isn’t what I wanted…” his voice trails off. 

The linker beeps as its face comes to life with a notification. It’s a text from Tartarus. It reads:

Excellent work. You’re a hero!”

Eiji scoffs. He doesn’t feel like a hero. Guilt begins to choke at Eiji. “It should have been me….” The room starts to spin again. Eiji lurches over to vomit. 

“Are you sick or something? What’s causing you to vomit?” Loogamon jumps down from the bed and makes its way to the doorway. 

Eiji wipes vomit from the corners of his mouth. “Guilt,” he answers flatly, sitting back against the wall. 

“Why?”

“He was my friend Logamon…My best friend and now…Now he’s gone and it’s all my fault.” Tears start falling down his cheeks. 

The two sit in silence for a while. Eiji’s quiet sobs echo off the tile. 

“Hey Eiji,” Loogamon finally says. “I just remembered something.”

“What?” Eiji asks hoarsely. 

“That box Pulsemon gave me, the one we thought was a virus. It was just a present.”

“Really?” Eiji looks up at the wolf. 

Loogamon’s expression saddens for a moment. It nods slowly. “He left a note. It said ‘Lets hang out again sometime mutt.’ Stupid fairy…”

Another somber silence washes over them. 

“I think I know why I went beserk when I digivoled into Hallogarmon.”

“Why’s that?”

“I wanted to fight Pulsemon so badly. I wanted to be better than them. I didn’t want them to look down on me anymore. So when I digivolved and went feral, it was because you didn’t feel the same way.”

Eiji sits in silence and stares at the wolf. Leon’s voice rings in his head. The memory of his guilt sends his head into the toilet. Eiji sits back. This time he can’t hold his tears back. He cries hard into his arm. 

“Do you want to save your friend Eiji?”

“Of course I do! It’s my fault!” Eiji yells, looking up. 

“I want to save Pulsemon too,” Loogamon says solemnly. “We’ll save them Eiji. Even if it means facing down an army Royal Knights!”

The Monolith: Requiem of the Ancients Demo is live, and I liked it

The Monolith: Requiem of the Ancients PC demo is out and part of the Steam Next Fest happening now. This adorable little action RPG is sure to win some hearts over with its fun combat mechanics, and interesting narrative. Dark forces threaten Gliese, and it is up to a lone hero and his sword to rescue it. What secrets will you uncover? What challenges await? 

I’ve been excited about this game since it was first announced. It gives off some strong Zelda vibes, which I totally appreciate, and it has an adorable art style I can get behind. Combat is fun and intuitive, and the soundtrack is phenomenal. I love the magic and upgrade system, but need to see more. The demo is a bit rough. The sound mixing needs work, and I encountered some stuttering and frame drops. None of the bugs I encountered were game-breaking, but there were enough of them present that I couldn’t ignore them. That said, the demo is playable. If you’ve been curious about this title or enjoy the Zelda games, it doesn’t hurt to try it out. 

It is too early to judge the game harshly, so I’ll wait till I get my hands on a full version to get more in-depth. Monolith: Requiem of the Ancients will be released for PC, PlayStation, Switch, and Xbox sometime next year, but no date has been announced yet. Until then, go try it out and see for yourself!

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Digimon Seekers Chapter 2-12: The Holy Knight Appears

I know I am a little behind on releases. Work has been hectic, and I haven’t had much time to work on these. Thank you for your patience and continued support. I’ll do my best to catch up! I think I’ll start posting updates on Mastodon if that’s an easier way to stay updated, but let me know if there are better options. Make sure you always support the official release, and don’t forget to like, comment, subscribe, and share these with your friends!


Character design/illustration illustrator: malo

Onminomon floats over the two Digimon. Its armor glows from the energy gathering at the tip of the cannon. Omnimon aims it at Helloogarmon, who continues to wriggle in pain. The metallic wolf at the end of the cannon glistens preciously as arcs of energy spill out of its mouth. Omnimon releases the beam. It comes crashing down, engulfing Helloogarmon in a blinding white spotlight of frozen energy before vanishing in the same instant.

Hellogarmon lays motionless, its body and flames left frozen by the blast. Inside the Digicore, Eiji writhes in agony. He vaguely remembers the ice beam washing over them as he slowly loses consciousness. His body burns with unbearable pain. He feels his life slowly fading as he desperately tries to hold onto consciousness. 

Eiji’s vision blurs and darkens, but he can still make out the outline of the holy knight as it moves towards them. He struggles to concentrate, but he can make out the menacing blade thirsting for their lives. In his struggle with consciousness, Eiji can make out his own name written in the strange runes that decorate the face of the blade. 

“Delete all!” Omnimon’s words fall onto Eiji with a soothing calm. As Omnimon readies for his final blow, Eiji becomes at peace with death. Eiji welcomes the darkness.

CRACK

Omnimon stumbles from a blow to its back.

“Loogamon!” an unseen voice shouts.

Pulsemon?…the familiar voice pulls Eiji back from the darkness. His vision clears as he watches Kazuchimon crash into Omnimon, sending both Digimon flying. 

The force of the vortex picks up the flying Digimon and pulls it towards its center. Omnimon struggles to pry Kazuchimon off, but Kazuchimon holds on tightly. Omnimon brings down heavy blows that leave Kazuchimon bruised and bloodied, but Kazuchimon remains unfazed. The vortex continues to pull them closer and closer to its pit.

“Eiji” Leon’s voice crackles from the distance. His voice is barely audible.

“Let go Leon…You have to let go. The vortex is sucking you up!” Eiji shouts back helplessly.

“This…Knight…the last…” Leon’s message comes in gargled with static.

Eiji tries to move but finds himself frozen in the darkness. His body still aches from the bast. His eyes swell with tears, “LEON!!” Eiji watches as his friend is pulled farther and farther away.

“I’m sorry Eiji. I don’t know if you can still hear me. This whole thing is fucked. I tried to save you…I just didn’t know what else to…” his message cuts off. Eiji sits in the silent darkness of the Digicore.


With one sharp elbow, Omnimon frees itself from Kazhuchimon’s grip and turns its attention to Eiji.

Shido Ittetsu!

Before Omnimon can make its escape, an electromagnetic barrier forms around the two Digimon.

“You aren’t getting away!” Leon shouts. Around him, alarms blare loudly as Leon uses the last of his mindlink energy to seal Omnimon. Kazuchimon grapples Omnimon. Omnimon struggles as its limbs become locked in the hold. It turns its head to glare at Kazuchimon. Leon stares back at the angry eyes. “For as long as I’ve got left, you’re not going anywhere.”


Eiji continues to watch as Kazuchimon and Omnimon inch closer to the core.

“They’re nearly through…” Eiji says to himself.

Suddenly, the Digicore around him springs to life. Monitors start to fill with data and status updates. Eiji’s commands begin to register. He fights through the pain and begins typing furiously.

Helloogarmon rises slowly. It shakes off the last bits of frost. Its few lingering flames go out, leaving a charged werewolf skeleton. Hellogarmon splashes through black dirty puddles as it stumbles to its feet. It begins to glow and shrink as it turns back into Loogamon. It takes another step before falling back to the ground.

“Loogamon!” Eiji shouts excitedly, as he appears suddenly next to his fallen friend. He kneels beside Loogamon, “Hang in there buddy.”

“…Eiji…What’s…going on?” Loogamon makes out weakly.

“I’ll tell you later.” Eiji lets out a sigh of relief, forgetting for a moment about the danger around him. But reality hits him suddenly. Eiji looks toward his disappearing friend and shouts, “Leon! Get out of there! You win Leon, I’ll quit! Just get out of there!” The whirl of the vortex drowns out his words.

Eiji watches as Kazuchimon and Omnimon disappear into the Vortex. A moment later, it disappears. The sky fills with an eerie peacefulness. Around him, the world goes silent. Eiji begins tending Loogamon’s wounds. Tears fall down his cheek as the realization hits him. There was nothing more he could do.

The Streaming and Charging Cable from ZyberVR is a solid addition to your VR Kit

The last product I am reviewing for ZyberVR is their USB-A/C Streaming and Charging Cable. I will note that I am an affiliate, and I was sent the cable for free. While I am very grateful for the opportunity, I won’t let it sway my opinions on the product. This will be my honest review.

Make sure you read my reviews for the 2-in-1 multipurpose sticks, and the prescription lenses as well. Please use my discount code CHURAPE at checkout for 15% off your purchase. If you enjoy these reviews, make sure you like, comment, subscribe, and share them with your friends.

There isn’t too much to say about this cable other than it beats paying $80 for the official Quest Link cable. For $33, you are getting a thick durable 16 ft (5m) cable. It has easy-to-see LED indicators to let you know that it is charging, and 16 feet is a good length for play. At least it was for my setup. The port has a convenient 90-degree angle so it doesn’t get in the way when it’s hooked up, and it comes with a built-in USC-A to C adapter that you can cycle through easily. This is incredibly convenient because you don’t need to have a separate dongle for those times you need USB-C.

ZyberVR promises high transfer rates of up to 20 Gbps and 2.2 Gbps streaming speed, but I don’t have a rig to test this. That said, transferring files to and from my headset felt quicker, and I never experienced any lag or stutters while playing games from my PC.

I can’t compare this to the official Meta cable because I am not spending $80 on a cable when cheaper comparable alternatives exist. If you are looking for a cable for your VR setup, check out the Streaming and Charging Cable by Zyber VR. It’s long and sturdy, and it gets the job done. If you buy anything from Zyber VR, make sure you use my discount code CHURAPE at checkout for 15% off.

The Cowboy 3030 demo offers a solid glimpse of a neat little rogue-lite coming to PC

I got to try the Cowboy 3030 demo, which will be featured in the Steam Next Fest. The Steam Next Fest is a multi-day event where gamers can try new games, chat with devs, and learn about upcoming releases. The Event runs from October 9th to the 16th, so make sure you tune in. 

Cowboy 3030 is a rogue-lite Wild West-themed shooter set in the future. Choose your cowboy and fight your way through the endless waves of goons from the evil Nebularos gang. 

The demo lets players choose between two cowboys: Calix and Keri. Calix is fantastic at short-range combat with his revolvers, electric lasso, and flash grenade. Kari is your girl for long-range combat with her arsenal of riffles, access to a defensive electro screen, and an exploding bowling bomb. Both have distinct playstyles, and the game has a unique skill tree that ensures each run feels different. 

Players will start their runs by choosing a loadout. As you play, you will unlock new weapons and characters to help you hone in on a playstyle that works best for you. The goal is to clear as many of the procedurally generated levels without dying. Throughout each run, you level up your tree and collect money to buy upgrades. The tree is a large grid that gives players the freedom to build their character to their liking. The tree is randomly generated, but I never felt like the RNG ruined any of my runs. 

Cowboy 3030 has a solid demo. The game looks great and runs well, the mechanics are fun, and players get a nice taste of what is to come. Obviously, there isn’t enough content to judge it too harshly, but I enjoyed the demo enough to recommend it. If you are feeling overwhelmed by the Steam Next Fest catalog, Cowboy 3030 is a solid place to start. It is a nice relaxing rogue-lite that will keep you entertained for a couple of hours. The game is planned to be released during Q1 of 2024, but you can try the demo out today!

The ZyberVR Multipurpose 3-in-1 sticks for the Meta Quest 2 are a neat accessory you might want

ZyberVR sent me their Multipurpose 3-in-1 sticks for the Meta Quest to review and made me an affiliate. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review of the product.

The multipurpose sticks are accessories for the Quest 2 motion controllers that provide users with added immersion while gaming. They are usable in three modes: Dual handle, golf handle, and long handle. The dual handle is designed for games with swords, like Beat Saber. The long handle connects the two handles in the middle and is perfect for games like Kayak VR. The golf handle is self-explanatory.

The kit comes with two color-coded handles, two clearly labeled motion controller clips, two thick wrist straps, two clear plastic halo casings, and a tube to connect or extend the handles. The accessories are built from good quality plastic, the foam is comfortable, and there is no way the controllers are slipping off during play. The instructions are in Mandarin, but the pictures are easy to follow. Instantiation and switching between the accessories is fast and simple.

What I appreciated most about this product are the added protective accessories that come with it. The kits come with thick and sturdy wrist straps to replace the ones included with the Quest 2. The straps are easy to install and aren’t coming off. The kit also includes clear silicon casings for the motion control halo. These are easy to install and don’t interfere with tracking. They aren’t going to keep your controllers from breaking after a large impact, but they will keep them from scratching and scuffing from the lighter ones.

The only game I own to test the stick on is Beat Saber, and it worked perfectly. They provided a more immersive experience, a comfortable grip, and slip protection from my overly sweaty hands. Playing with the sticks felt more accurate, and I saw an improvement in my performance. One issue I had was that anything that involved the buttons or triggers became awkward. This might be something you can get used to, but I never did. This accessory is best when you don’t need comfortable access to any of the buttons.

If you spend a lot of time in VR and need the extra emersion, this is a fantastic accessory. Unlike the ZyberVR Prescription Lenses, the Multipurpose 3-in-1 sticks aren’t something you need for your setup, but it is something you will appreciate having once you use them. The kit goes for $34.99 on the Zyber store and is currently $8 off. If you buy anything from the ZyberVR store, don’t forget to use my discount code CHURAPE at checkout for an extra 15% off.

ZyberVR makes the prescription lenses you didn’t know you needed

ZyberVR reached out and asked me to review a few of their products for my blog. ZyberVR makes third-party accessories for VR headsets. I was fortunate to be sent three of their products, and will review them honestly. If you end up buying anything off of the Zyber VR site, make sure you use my code: CHURAPE for 15% off your order. You can also use my affiliate links. If you like these reviews, like, comment, subscribe, and share them with your friends.

The first item I’ll be covering is the blue light protection prescription lens attachment they have for the Meta Quest 2, PSVR, and Pico 4. I don’t wear glasses, so I’ll be reviewing the blue light protection without a prescription for the Meta Quest 2.

The lenses are well made. The frames are of solid construction, and the lenses look good. They come with a nice protective carrying case but a cheap cleaning cloth. The cloth will clean the lenses, but if you wear glasses, you have nicer ones.

The attachment comes in two pieces, the frame that connects to the headset, and a magnetic frame that holds the lenses. The magnets are strong enough to keep the lenses secure to the headset, but they make changing and removing them easy. This is a great feature for times you need to share your headset with someone who doesn’t have the same prescription. Installation is a simple process, and they stay on securely without issues.

My biggest issue with VR is my sensitivity to blue light. I can only manage short sessions in VR before I have to stop due to strain. While I did manage longer sessions with the lenses on, I am not quite convinced they were necessary. It could be that my eyes are too sensitive to be effective, so your mileage may vary. If you wear glasses, you need to buy yourself a pair. ZyberVR offers a wide range of prescriptions for a reasonable price.

Prescription lenses with blue light protection are available for the Quest 2, PSVR, and Pico 4 for $55. Blue light protection lenses without the protection are available for the Quest 2, PSVR, and Pico 4 for $35. They are currently on sale for $10. Don’t forget to use my discount code CHURAPE at checkout to save 15%.