I was sent Nimbus Infinity as a review code, and while I am very grateful for the opportunity, I will not let it sway my opinions. This will be my honest review of the game.
Nimbus Infinity is an anime-inspired mech combat simulator available now for PC.
Peace in Japan is threatened when a hostile foreign force invades with an army of mechs, drones, and ships. The world now turns to a high school boy to save the world and achieve world peace. Luckily the hours he’s put into video games have made him an ace pilot for a power unreleased prototype mech. Take to the skies and repel hordes of barely distinguishable enemies and experience that can only be described as disorienting. Do you have what it takes to save the world?
I had fun with this game for the first few minutes until the novelty wore off. The combat could have been interesting if it didn’t get so repetitive and the missions weren’t boring. The game’s lack of polish makes combat feel cumbersome. It was almost impossible to know where I was going, what I was doing, and what I was fighting because everything is poorly rendered. The mech you control will sometimes stutter out of existence, while the enemies around you are nearly indistinguishable. The tutorial and random voice lines will suggest that different enemy types exist, but I can’t confirm if that’s true. This is annoying because each enemy type requires a different strategy, but I could never tell the enemies apart. Was I fighting drones? Spaceships? Other mechs? Who knows? You can customize your mech better fit your playstyle, but I never bothered because it didn’t matter.
The lack of polish wouldn’t have been a problem if the game was fun. The story is a bad generic anime sewn together by boring missions that feel like they take an eternity to complete. The story hits all the bad anime tropes, and it becomes so predictable that I was able to skip entire scenes and still understand what was going on. I have quit better anime for less. The voice acting is inconstant. There is some decent voice acting sprinkled randomly throughout the campaign, but most of it isn’t good.
The characters are generic and forgettable. The main character is the generic male protagonist that you can find in any poorly written anime. He is naturally gifted, cocky, and everyone will love him because he is so cool. While he isn’t the worst male protagonist, I am struggling to remember him. The rest of the cast exists to fall in love with him and are less distinguishable.
Nimbus Infinity isn’t worth the $14.99 it’s asking for on Steam. The story is boring and the combat isn’t polished enough to be fun. Maybe it will get better as they roll out updates, but I can’t recommend the game in the stage it is in now. The Steam Summer Sale is going on until July 13. I recommend you buy something else instead.
Harmony: The Fall of Reverie – The beautiful visual novel you should have in your library
Harmony: The Fall of Reverie was sent to me as a review code. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.
Harmony: The Fall of Reverie is a visual novel available now for the Switch, Xbox, PS5, and PC via Steam.
Polly discovers that she can travel between her world and a spirit realm ruled by five aspirations: Glory, Bliss, Power, Chaos, Bond, and Truth. The two worlds are on the brink of collapse, and Polly is the only one who can save it. Although Polly can rely on her loved ones and the Asperations for support and guidance, she is the only one with the power to decide. Polly must make the difficult choices that could save the world. What kind of story will your decisions unlock?
The choices players make are what drive the narrative. Players are presented with multiple possibilities, but their path narrows as they make choices. Players will find themselves locked out of certain outcomes because of a previous decision. It is a cool way of making players live with the consequences of their actions, but it also makes the game highly replayable.
The game is beautifully illustrated with terrific voice acting, a fantastic soundtrack, and a compelling narrative. I finished this game in one sitting because of how much I enjoyed the story. I even debated starting a second run to experience a different outcome. I now understand why this game is award-winning. Even though you are essentially just sitting and listening to a story happens, it is a good story to sit through.
My only recommendation is that you go into this game as blind as possible. Your first playthrough should be unaffected by outside influences so that you can get a story of your own choosing. You can look up guides after if you need them, but it’s not difficult to work towards your desired outcome.
I don’t want to say more because I don’t want to spoil the story or influence any decisions. This game is worth your time and money. There are so many choices, paths, and outcomes in this game that it is going to be hard to only beat it once. If you are looking for a new visual novel, or simply trying to get into the genre, Harmony: The Fall of Reverie should be in your collection. It is available now on Switch, Xbox, PS5, and PC via Steam for $24.99.
The award winning visual novel, Harmony: The Fall of Reverie, is out now!
Harmony: The Fall of Reverie is a beautiful-looking visual novel that I am very much excited to try. I was impressed by the initial announcement, and I am always looking to get into another visual novel. Since the announcement, the game has earned a few awards and achievements that have kept me excited for this game.
Harmony: The Fall of Reverie lets you play as Polly, a young woman who suddenly discovers she has the gift to travel to a new world, Reverie. In Reverie, Polly becomes Harmony and now has the responsibility to the next Aspiration to be the heart of humanity. As Harmony, you must make difficult choices, befriend different people, and be the catalyst to a beautifully drawn narrative. The game promises multiple endings, decisions that matter, a fantastic soundtrack, and a powerful story. I will have to see how well the game keeps its promises, but at the very least, I am interested.
Harmony: The Fall of Reverie is out now for PlayStation, Xbox, Switch, and PC via Steam for $24.99 across all platforms. I should receive my review copy any day now, so stay tuned for my full review.
Play the most frustrating match-four game you’ve ever payed! Dr. Fetus’ Mean Meat Machine is out today.
I was sent Dr. Fetus’ Mean Meat Machine as a review code. I am very grateful for this opportunity, but won’t let it sway my opinions. This will be an honest review of the game.
I covered Dr. Fetus’ Mean Meat Machine in a previous post when I got to try the game early at GDC. While I didn’t get to finish the demo, I liked the game enough to want to play more of it. The game is cute, unique, and challenging. After spending more time with the game, my opinions remain mostly unchanged, but I’ve got a few addendums I’d like to make.
Dr. Fetus’ Mean Meat Machine is a match-four game like you’ve never played before. Dr. Fetus has created a machine to clone his own Meat Boy. With your help, he will weed out the undesirable traits and build the perfect Meat Boy with what is left. To beat a level, you must match colors to fill the meter while avoiding hazards like saws or missiles. Levels start easy, but they quickly become impossible. Dr. Fetus slowly introduces new hazards that will make levels frustratingly bloodied. Do not be tricked by the false sense of security this game may give you. After completing a set number of levels, you can face off against a boss and move on to a new world. Bosses are hard and are sure to claim a few controllers.
I enjoyed this game a lot, but it isn’t something I can play to completion. While each level offers unique challenges and mechanics, the gameplay grows stale. As good of a match-four game, as this is, my attention span can only handle so much matching. This is going to be a game you come back to when you want something different, but still want a challenge. Unless you are someone that likes to collect achievements, or good at these kinds of games, I don’t see people finishing this game in one go.
The game’s difficulty is going to be the main barrier to entry. While I didn’t have an issue with the difficulty, I can see how the frustration it generates can kill its enjoyment. Some levels are annoying, and others feel slow because of their mechanics. As frustrated as I got with this game, I still found myself going back for more. The key to enjoying this game is taking breaks.
So is this game worth it? for $10 it is. The game is easy to get into, challenging enough to keep you invested, and the art is super cute. It is sad watching the clones die, but you quickly get desensitized. This is a great game to buy if you are in the market for a game that isn’t a huge investment. There isn’t a complicated story you need to remember or difficult mechanics to memorize. You can return to this game after long breaks and remember where you left off, and why you put it down in the first place. Dr. Fetus’ Mean Meat Machine is a frustrating simple game you will enjoy if you are the cool kind of masochist.
Dr. Fetus Mean Meat Machine is available now for $9.99 on the Switch, Xbox, PlayStation, and PC via Steam, Epic Games Store, and GOG. A demo is also available on the Switch, Steam, and Epic Games Store.
My impressions of the Battle Shapers demo
I was sent the Battle Shapers demo to review, but it is unfair to review a game that is still this early in development. While the game looks fine, it isn’t finished. Instead, I will write about my impressions of the demo.
Battle Shapers is a fast-paced arcade shooter for PC where players fight off hordes of robots as they try to take their city back from the evil overlords that now run it.
This demo is not the best start for this game. If the goal was to spark interest for the game, it fails to do so. I wasn’t able to enjoy the demo because it stuttered so badly that it became unplayable. It isn’t a hardware issue because my computer can easily run this game on the highest settings. I tried playing the game on the lowest setting, but encountered the same issues. It might be an issue with Windows 11, but I am unable to test the theory. I forced myself to play this game as long as possible, but the constant stuttering ruined the experience.
If ignore the performance issues, the game play is okay. I enjoy the fast pace, there is an interesting melee mechanics, but I can see it become a bit repetitive. You make your way through areas, clearing room of mobs, and gathering loot. Unless the full release comes with different areas, mobs, and bosses that introduce different mechanics and require different strategies, this game is doomed to grow stale. It’s a game that sort of reminds me of Borderlands, but I would rather be playing Borderlands. At least based on my experience with the demo, this opinion could change at release.
It is a shame because the game looks cool. I love the art style, I enjoy fast pacing, and it has a fantastic sound track. Unfortunately, I can’t recommend it because it isn’t a good demo. I can only hope that they patch the demo and start working closely with the community to make the game better, or at the very least playable. I’ll keep an eye out for future updates and try to get my hands on the full game, but as it stands, I am not impressed.
You can download the demo now on Steam.
Nocturnal, the puzzle platformer where you get to solve it with fire!
I was sent Nocturnal as a review code. While I am very grateful for the opportunity, I will keep my review honest.
Nocturnal is a unique Metroidvania game with an interesting mechanic and a beautiful art style. You play as a soldier who returns after years at war to find his home afflicted by an evil darkness. As you investigate the cause, you will face off against the monsters that now inhabit the island, dodge deadly traps, and fight citizens afflicted by the darkness. Will your flame be strong enough to rid the land of this darkness, or will you fall victim to its inescapable allure?
What makes this game unique is its light and dark mechanic. You have learned to wield the flame as your own. Use it to light your way through the shadow, fight shadow monsters, solve puzzles, and even heal yourself. But beware, your flame isn’t permanent. If you don’t tend to your flame, it will go out. Stay in the dark too long, and the shadows will consume you.
Like any other Metroidvania game, you have to memorize enemy locations, attack patterns, and trap locations. What makes Nocturnal unique is that you also have to memorize fire sources. Your flame is on a timer. The only way to recharge it is by hitting lit torches. Torches are scattered throughout the levels, but not all of them are permanent. Some traps and monsters will snuff out your flame, leaving you helpless. I loved this mechanic because of how creative it is implemented, and how intense it makes certain moments of the game.
There is a story to this game, but you won’t need charts to keep it straight. I enjoyed the flavor it adds to the world, but I enjoyed the gameplay more. Even though I am bad at this game, I had a lot of fun with this game. The art is beautiful, the music is fantastic, and the puzzles were creative. The combat can feel a little repetitive at times, but I didn’t find it to be an issue. If you are a fan of the genre, Nocturnal needs to be in your library. If you have never played a game in this genre, this is a great place to start. If you are a veteran of the genre, there is a harder difficulty, permadeath, and some nifty speed run features you might want to check out.
You can pick up your copy of Nocturnal on Switch, PlayStation 5, and Xbox for $19.99, and Steam for $16.99.
Nocturnal: A Unique Platformer You Might Want in Your Library
Nocturnal is a beautiful-looking metroidvania-type game that definitely has gotten my attention. I don’t normally play games in this genre, but when I saw the gameplay, I had to reach out and get myself a copy to review. It has a simple yet beautiful art style that I enjoy and an interesting fire and shadow mechanic that promises to make this a unique experience.
Ardeshir has returned to his home Island Nahran, only to find it afflicted by a mysterious shadowy mist. Use fire he can wield to solve puzzles, fight enemies, and light your way through the darkness. Can you find the cause and heal your home of this strange affliction?
This game seems perfect for those who enjoy the genre. It has a permadeath mode for those who need the extra challenge, and some nifty speed run features like faster transitions, skippable cutscenes, and a pausable timer if that’s more your speed. For everyone else, the gameplay just looks fun.
You can get Nocturnal on PlayStation, Switch, Xbox, and Steam. The game is $19.99 for consoles, and $16.99 for PC. The game doesn’t seem to have been launched on PS5 in NA yet, but I’ve added the European link just in case. There is a 10% discount for the Switch and Steam version if you buy them before June 14th. I’ve already gotten my review copy and will be posting my review sometime next week. Until then, thank you for reading!
Dr. Fetus’ Mean Meat Machine Coming June 22nd
I covered Dr. Fetus’ Mean Meat Machine in a previous post when I got to try the game early at GDC. I loved the little I got to play and have been eager for its release since. This game will be one of the most stressful yet addicting match-four games you’ve never played. It is a neat concept set in a familiar world with a cute yet gruesome aesthetic. What more can you want?
Dr. Fetus has built a machine to clone his own Meat Boy. The machine weeds through DNA samples to collect the perfect specimen. Players will match DNA while avoiding terrifying traps. There are over 100 puzzles to solve and a few difficult bosses along the way. Can you make it through this game without breaking your controller?
I’ve only played a couple of the Meat Boy games, but I am impressed with how creative they get with the IP. It’s hilariously frustrating to sit there and try to match colors while avoiding saws or missiles. The challenge this game will have to overcome is finding the perfect balance where the game carries the difficulty now synonymous with the IP while still being fun. I am curious to see how well they find this balance.
Dr. Fetus’ Mean Meat Machine comes out on Switch, Xbox, PlayStation, and PC via Steam, Epic Games, and GOG on June 22nd. No price has been announced yet, but you can add it to your wishlist. I’ll be publishing my review as soon as the embargo gets lifted. Make sure you check out the demo available for Switch and PC via Steam and Epic Games.
Game Review: Volcano Princess
I was sent Volcano Princess as a review code. I am very grateful for the opportunity but won’t let it sway my opinions. This will be my honest review of the game.
Volcano Princess is a visual novel life sim for PC. You play as a single father who must raise a daughter in a fantasy world where demons and man are at war. You make the choices that will foster her growth into a functioning adult. How you choose to raise her is up to you, but the choices you make affect her future.
The gameplay loop is simple. Each day you are given a limited amount of action points to spend where you do activities with your daughter that increase her stats. What you choose to do is up to you, but the limits affect your relationship with her and what she grows up being. The game slowly introduces more mechanics as your daughter ages and choices become harder. When she is old enough, there will be a lite dating sim where she can choose from 18 romantic partners and a mini turn-based rpg game. The pacing is fantastic, and the different game mechanics give the game much-needed diversity. Your first playthrough will take about eight hours, but there are more than 50 endings to work toward.
This game is surprisingly addicting. I stressed over my choices because I needed to be a great father the first time around. I think I was successful, but I already have some ideas for future runs. The amount of choices available is what makes this game so much fun. Eventually, you be forced to think tactically about how you spend time with your daughter. Do you help her through a difficult time at the cost of some important attributes? Do you let her date? Become a writer? An actor? A warrior? It is all up to you, and it is such a wholesome good time.
My biggest tip for new players is to go in as blind as possible. I recommend not looking up a guide unless you want to collect every ending. Even then, I recommend you get some of your own endings first. The story is a little cheesy, but it is a good kind of cheesy worth experiencing at least once.
I love this game and would buy it if I hadn’t gotten it already. The art is cute, the story is wholesome, and the mechanics are relaxing and fun. That said, it isn’t for everyone. This game is great for players who love life sims and don’t mind visual novels. This game involves a lot of reading and waiting for timers. The timers aren’t long, but it doesn’t make for the most exciting gameplay. The story is fine, but there are noticeable grammatical errors. I didn’t mind the grammatical errors and loved the gameplay, but it is something to think about before you make the purchase.
Volcano Princess is $10.99 on Steam, and it is totally worth it for what you are getting.
The Quirky Puzzle Game: A Knight in the Attic
I was sent A Knight in the Attic as a review code. While I am very grateful for the opportunity, this will be my honest review of the game.
A Knight in the Attic is a unique VR puzzle game designed for the Meta Quest. It is available on both the Meta Store and Steam VR. I played the Steam VR version.
King Arthur has gone missing, and it is up to Queen Guinevere to find him. Guide Guinevere through the many marble mazes and help her bring King Arthur back.
The game is cute, and the mechanics are creative. You can use the motion controls to move the board for a more immersive experience or use the sticks for a slightly easier one. I preferred the motion controls because it felt like a truer experience, but both are valid approaches with their own set of difficulties. If you do use the motion controls, make sure you are in a well-lit room otherwise the tracking will ruin your runs.
The Steam VR has a distinct bug that you should know about before purchasing. If you try to run A Knight in the Attic via the Virtual Desktop app on the Quest, the game won’t launch. You get a black screen and the game won’t load. You can only play this game through Quest Link. I also recommend you play with a wired connection. I have fast internet, but the wireless experience isn’t good enough for the type of puzzle game you are playing.
The most difficult part of this game is having the patience to move Guinevere through the maze. The puzzles aren’t necessarily hard, but it is easy to mess up, especially if you lose track. My ADHD made this game more difficult than it had to be.
This game isn’t bad. The art is cute, the mechanics are creative, and the music is fantastic. The problem with this game is that it fills a niche that won’t exist in most gamers. If you like relaxing puzzle games and have the patience for marble mazes, this game is fine. This is a great game for kids, especially young ones. It isn’t offensive, and the gameplay is engaging enough without being impossible. Starting this game isn’t very intuitive, so check the Steam comments if you get stuck. I don’t think it’s worth it because I couldn’t vibe with the gameplay, but $9.99 isn’t bad for something that will keep your kids busy for a couple of hours.
You can buy this game directly on Meta or Steam.
Images and gifs taken from the press kit
