Tag Archives: indie

Game Review: Volcano Princess

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I was sent Volcano Princess as a review code. I am very grateful for the opportunity but won’t let it sway my opinions. This will be my honest review of the game.

Volcano Princess is a visual novel life sim for PC. You play as a single father who must raise a daughter in a fantasy world where demons and man are at war. You make the choices that will foster her growth into a functioning adult. How you choose to raise her is up to you, but the choices you make affect her future.

The gameplay loop is simple. Each day you are given a limited amount of action points to spend where you do activities with your daughter that increase her stats. What you choose to do is up to you, but the limits affect your relationship with her and what she grows up being. The game slowly introduces more mechanics as your daughter ages and choices become harder. When she is old enough, there will be a lite dating sim where she can choose from 18 romantic partners and a mini turn-based rpg game. The pacing is fantastic, and the different game mechanics give the game much-needed diversity. Your first playthrough will take about eight hours, but there are more than 50 endings to work toward. 

This game is surprisingly addicting. I stressed over my choices because I needed to be a great father the first time around. I think I was successful, but I already have some ideas for future runs. The amount of choices available is what makes this game so much fun. Eventually, you be forced to think tactically about how you spend time with your daughter. Do you help her through a difficult time at the cost of some important attributes? Do you let her date? Become a writer? An actor? A warrior? It is all up to you, and it is such a wholesome good time.

My biggest tip for new players is to go in as blind as possible. I recommend not looking up a guide unless you want to collect every ending. Even then, I recommend you get some of your own endings first. The story is a little cheesy, but it is a good kind of cheesy worth experiencing at least once. 

I love this game and would buy it if I hadn’t gotten it already. The art is cute, the story is wholesome, and the mechanics are relaxing and fun. That said, it isn’t for everyone. This game is great for players who love life sims and don’t mind visual novels. This game involves a lot of reading and waiting for timers. The timers aren’t long, but it doesn’t make for the most exciting gameplay. The story is fine, but there are noticeable grammatical errors. I didn’t mind the grammatical errors and loved the gameplay, but it is something to think about before you make the purchase. 

Volcano Princess is $10.99 on Steam, and it is totally worth it for what you are getting.

Pictures taken from the press kit

The Quirky Puzzle Game: A Knight in the Attic

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I was sent A Knight in the Attic as a review code. While I am very grateful for the opportunity, this will be my honest review of the game.

A Knight in the Attic is a unique VR puzzle game designed for the Meta Quest. It is available on both the Meta Store and Steam VR. I played the Steam VR version.

King Arthur has gone missing, and it is up to Queen Guinevere to find him. Guide Guinevere through the many marble mazes and help her bring King Arthur back.

The game is cute, and the mechanics are creative. You can use the motion controls to move the board for a more immersive experience or use the sticks for a slightly easier one. I preferred the motion controls because it felt like a truer experience, but both are valid approaches with their own set of difficulties. If you do use the motion controls, make sure you are in a well-lit room otherwise the tracking will ruin your runs.

The Steam VR has a distinct bug that you should know about before purchasing. If you try to run A Knight in the Attic via the Virtual Desktop app on the Quest, the game won’t launch. You get a black screen and the game won’t load. You can only play this game through Quest Link. I also recommend you play with a wired connection. I have fast internet, but the wireless experience isn’t good enough for the type of puzzle game you are playing.

The most difficult part of this game is having the patience to move Guinevere through the maze. The puzzles aren’t necessarily hard, but it is easy to mess up, especially if you lose track. My ADHD made this game more difficult than it had to be.

This game isn’t bad. The art is cute, the mechanics are creative, and the music is fantastic. The problem with this game is that it fills a niche that won’t exist in most gamers. If you like relaxing puzzle games and have the patience for marble mazes, this game is fine. This is a great game for kids, especially young ones. It isn’t offensive, and the gameplay is engaging enough without being impossible. Starting this game isn’t very intuitive, so check the Steam comments if you get stuck. I don’t think it’s worth it because I couldn’t vibe with the gameplay, but $9.99 isn’t bad for something that will keep your kids busy for a couple of hours. 

You can buy this game directly on Meta or Steam

Images and gifs taken from the press kit

You Should Get Super Dungeon Maker

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I was sent Super Dungeon Maker as a review code. I am very grateful for the opportunity, but I will keep my review honest.

If you like old-school RPGs or have always dreamed of making your own, you need to go buy Super Dungeon Maker. This game has fun gameplay, an expansive dungeon editor, and the cutest art. If you have kids, this is a great game to add to their collection. The game does a fantastic job of giving players a basic understanding of RPGs so they can make their own later. The dungeon editor gives kids an outlet to be creative, and the consistent stream of content gives them hours of gameplay. Adults will have the opportunity to be creative and enjoy the return to a nostalgic era of gaming and the possible satisfaction of clearing some of the more impossible levels.

I am not creative, so I didn’t spend much time in the dungeon editor. From what little I did mess around in it, it seemed pretty expansive. I felt overwhelmed by the choices, but mostly because my brain couldn’t turn the different parts into a cohesive map. That said, I was impressed by the diverse selection of levels available this early into the game’s life. 

As a player, I loved how healthy the community is. There are a lot of games to choose from, but not all of them are great. The thing about these types of games is that the fun is community driven. You need players to motivate creators, and you need creators for content. You are going into this game knowing you have to sift through the expansive library to find your fun. You don’t have to finish the maps you don’t like, but I can see people being turned off by the rough nature of the level design. 

That said, Super Dungeon Maker is a fantastic game if you are looking for a classic RPG without much commitment. You don’t have to worry about extensive lore or investing in an expansive story. Everything is self-contained, cute, and fun. Now is a great time to get into Super Dungeon Maker because there is a healthy community driving and consuming its content.

Super Dungeon Maker is available on Steam and the Nintendo Switch for $19.99. I played the Steam version and loved it, and considering getting it on the Switch. Playing some of the maps, especially the Zelda-inspired ones on the go would be perfect. As it happens, Nintendo has it on sale for $15.99 until May 25th. Regardless of which version you choose to play, I guarantee it will be lots of fun.

Images and gifs taken from the press kit

Game Review: Strayed Lights

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I was sent Strayed Lights as a review code. I am very grateful for the opportunity, but I will be sure to keep my review honest.

Strayed Lights is the most beautiful adventure game you can play on Xbox, PlayStation, Switch, and PC via Steam, GoG, and Epic Games.

You play as a being of light and darkness as they go on an adventure of self-discovery and personal growth. You must travel across a dream-like landscape and face off against deadly monsters. Do you have what it takes to complete this journey?

This game is by far the prettiest game I have played by far. I spent too long admiring the wildlife, enjoying the colors, and appreciating the composition. And the music? This game has a soundtrack that will be winning awards. I cannot express how perfectly this soundtrack was composed to elevate this already stunning game to the experience that should be mandatory for all gamers. I see the word atmospheric thrown around a lot to describe games, but Strayed Lights has finally given the word its proper definition.

1 / 7

Exploration in this game is fantastic because the world is beautiful, but the combat is what makes this game fun. Battles are fast-paced and engaging. You have your traditional attack and dodge action, but the parry sets this system apart. Your character can swap between two colors, but monsters can swap between three. Matching your color with the monster’s while you complete a successful parry heals your character and fills your energy bar. Combat becomes this elegant dance as you learn when to attack, dodge, change color, and parry till you meet the win condition. This system kept combat feeling fresh, even when I learned a monster’s attack patterns. 

Finally, I need to mention the game’s story. Strayed Lights has a fantastic story. You get to watch your character grow as it makes its way through the world helping others from the darkness. There is no dialogue, but it isn’t necessary. I am blown away by how much narrative exists without the use of words. You aren’t killing monsters, but rather helping other beings of light get rid of their darkness. I loved watching the different ways the main character heals the monsters. Each time you heal a monster, the character will grow from the experience. You will see the main character complete a full life cycle, and how that growth manifests into the world is something you need to see to appreciate.

I can’t stress how much you need to play this game. It is a beautiful and unique adventure game that deserves your attention, even if you aren’t a fan of the genre. It has a great story, beautiful art, fantastic music, and fun gameplay. Strayed Lights is $24.99, which is a great price for what you are getting. You can pick up Strayed Lights on Xbox, PlayStation, Switch, and PC via Steam, GoG, and Epic Games.

*Gifs and images taken from the press kit or screen shots from the game

Game Review: Super Meat Boy Forever

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I was sent Super Meat Boy Forever as a review code. I am very grateful for the opportunity, but this will be my honest review.

Super Meatboy Forever brings the infamously difficult platformer to Android and IOS. DR. Fetus has stolen the meat baby Nugget, and it is up to Meat Boy and Bandage Girl to get him back. But can they survive the deadly traps that wait for them?

I’ve only ever played the unreleased Dr. Fetus’ Mean Machineso I can’t speak on how it compares with the original platformer. I have never been a fan of platformers, so I’ll admit that I was hesitant to start this title. I quickly learned that as frustrated as this game made me, I couldn’t put it down.

In classic Meat Boy fashion, this game is hard. You will die a lot, but the sense of accomplishment when you finally complete a level remains unrivaled. There were moments when I couldn’t put it down because I just needed to beat the level.

Super Meatboy Forever plays like the Super Mario Run mobile game, but I would argue it is more fun. The characters run automatically, and you tap either side to jump or complete other actions. When you die, you restart at a checkpoint. This game is generous with checkpoints, so you won’t need to replay too much of a level when you die. To clear a world, you must complete a set number of stages before facing off against the world’s boss. Boss fights are creative, but you might break a few phones trying to clear them. This game also has challenges, a leaderboard, and collectibles to help motivate players further.

Super Meat Boy Forever is the cutest platformer to make you angry. I loved this game despite my aversion to platformers. The gameplay loop is addicting, the art is great, the music is fantastic, and the story is adorably dark. If you are looking for a fun phone game and don’t mind the challenge, you need to buy this game. You can pick up Super Meat Boy Forever for $0.99 on Android or IOS, and for that price, it’s worth it.

Game Review: Lightracer Spark

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I was sent Lightracer Spark as a review code. I am very grateful for the opportunity, but I will keep my review honest.

Lightracer Spark is a sci-fi visual novel with light RTS elements. You play as an amender from an advanced alien cavillation on a mission to save the universe from collapsing. To do so, you must travel to developing planets and help with their evolution. You manipulate governments, stabilize economies, or eliminate anything stunting the growth of a civilization. But be wary of your choices. A single mistake could be the difference between the birth of an advanced civilization and the destruction of another. Can you bring enough planets into the modern era before it is too late?

If you like sci-fi novels, Lightracer Spark has an interesting narrative that is worth looking into. Only the first chapter of the story is playable, but there are two more chapters planned as free DLC for future releases. This game has some fantastic flavor. I love the idea of playing this god-like creature with the power to control the flow of a civilization, but the story has a few grammatical issues that are hard to overlook. Not enough to ruin the experience, but they are noticeable. 

At each planet, you are given a set of issues you need to fix. It can be anything from bringing peace to a war-torn country to helping discover new technology. How you approach solutions to these problems are limited by resources gained or gather in the game. You can use your resources for things like raising armies or on buildings that grant bonuses. I felt this part of the game was a bit too slow. There is a way to speed things up, but I was never confident enough to mess with it. If you are good at RTS games, you will enjoy the pacing and gameplay a lot better.

As far as RTS games go, Lightracer Spark is fairly manageable. The tutorial does a fantastic job of slowly introducing players to the game’s mechanics without it feeling like a tutorial. The tutorial felt like an immersive conversation with an AI, and I appreciated the touch. My only complaint is that I felt like I was taught mechanics that never came up again, but that could be due to user error.

So is it worth it? Lightracer Spark is a niche game, but that isn’t a bad thing. If you like sci-fi and don’t mind the light RTS elements, you should at least look into it. The story is solid, and the flavor is well-designed. It isn’t a bad game, but you do need to enjoy this type of gameplay loop. It’s a lot of reading and waiting on timers. For those interested, you can grab your copy on Steam for 12.99. It’s not a bad price for what you get. 

Gifs and images taken from the press kit

Suffer the Night

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Suffer the Night just came out on PC, and it might be worth looking into if you are a fan of retro horror. Stacey plans on a quiet night of gaming, alone in her secluded cabin one dark and stormy night. But her quiet night turns into a night of nightmares and survival. Stacey must now beat her game and survive the horrors that manifest from it. Will Stacey survive the night, or is this Game Over?

Suffer the Night combines a text-based dungeon crawler with first-person survival horror. As Stacey, you must play through the retro dungeon crawler to progress through the story and survive rounds of traps and monsters in between. The text-based game will help players relieve a different era of gaming, while the first-person gameplay will give them anxiety. The trailer shows terrifying mayhem with fast-paced gameplay.

I like the game within a game motif for Suffer the Night. The meta-narrative, when done correctly, creates a dynamic where the game is given its depth by how well the two genres mesh. It isn’t a new concept, but it is one that I’d love to explore. I enjoy text-based games, and if done correctly, might prove harder than the fps that will exist outside it. I don’t do well in horror games, but I will try to get a review copy.

You can pick up your copy of Suffer the Night for PC through Steam, GOG, and itch.io. You can buy the game for $12.49, but it is currently on sale for $9.99 till April 24. There is also a demo available if you aren’t ready to commit.

To stay up to date on the news for this game, make sure you join the official Discord or follow the socials: Twitter, Instagram, and Facebook.

Images and gifs taken from the press kit

Game Review: Liberte

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I got to play Liberte at GDC this year and liked it enough to try to review it for my site. I was lucky enough to have been given a review code for this game, but this will be my honest review.

Liberte is an ARPG with a unique deck-building mechanic. Instead of finding gear and customizing a skill tree, you play with a deck of cards that give your character weapons, items, and talents.

A revolution has broken out in France, and Rene finds himself in the middle. You must navigate between the four factions, choosing sides and fighting the good fight. But there is something strange behind the revolution. A mysterious plant has sprung up, turning people into monsters. Will you be able to solve the mystery, or will this be the fall of humanity?

I liked the story, but I will keep it vague to not ruin the surprise. You can figure everything out early, but I want to avoid spoilers. I love the flavor of the lore and how the game gives you choices. You choose the factions you help out during your missions, but this only affects the flavor of enemies you fight against and the rewards you unlock. I suggest you pick whatever you think is coolest since it doesn’t affect the story.

There are four factions in Liberte: the rebels, the crown, the church, and the Tribe. Each faction has a hero you can play with and unique cards you can unlock. My issue with this mechanic is that it takes a long time to unlock all the heroes. While it may be good to allow players to live with characters for a bit, I would prefer that I could choose the class from the start. There are a total of 5 classes to choose from, but I imagined Anna because she fits my playstyle the best. The character you choose only affects gameplay. You will always be Rene for the cutscenes. 

Combat is what I liked most about this game. The RNG made it so I was constantly having to change my playstyle to adapt to whatever cards I pulled. This gave the game its wavering difficulty. I had the most fun on the harder playthroughs where I wasn’t pulling the cards I needed because of how safe I had to play it. The dodge and parry mechanic felt fantastic, and the kiting was very satisfying. Liberte controller support, but I preferred the accuracy I got with the keyboard and mouse. 

There is an undeniable clunkiness to this game. Some hitboxes are too small, and my abilities wouldn’t go off. It isn’t so bad that the game is unplayable, but it is hard to ignore. If you run multiple monitors, you can click out of the game. This will minimize the screen without pausing it. Most of the time I was able to get back in time without dying, but not always. Dying means you have to start leveling your character all over, but you don’t lose your progress in the story. Make sure you make an offering at the altar before starting a new run for a nice little boost.  

The grind for this game is the barrier to entry. To unlock new cards, you need to find blueprints, complete faction reward tracks, and farm for materials. When you get blueprints for the cards you need, you will find that you don’t have enough materials. You can increase the difficulty of each run to have better drop rates, but it will take you longer to get through the story. This wouldn’t be a problem if you weren’t constantly running through the same missions on the same maps. I found comfort in the reputation and felt the RNG did enough to keep the playthroughs fresh, but different maps and quests would have been better. The game does have a story difficulty that makes things a lot quicker. You get access to a full deck, and it is harder to die. I still found I needed to try during combat, but there isn’t as much risk involved. I suggest you try this mode if you don’t have enough time for the grind, but still want to enjoy the story. 

The game is still in early access, and I find it unfair to complain about the bugs and performance. There are bugs, but the game is playable. The devs are working hard to make the game better. The launch date has been moved to May, but no specific date has been announced. It does need some polish, but the story and experience are solid. If you don’t mind the early access nature and the grind, I recommend you go pick up your copy. The aesthetic is fantastic, the flavor for the story and lore is nice and dark, and the gameplay is a lot of fun. You can grab your copy on Steam, or Wishlist it so you are ready for the full release. The game is $19.99, but on sale for $14.99 at the time of writing this.

Images from presskit, gameplay was taken from the game.

Kakele: A cute pixel art MMO you should try once

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I got to play Kakele at GDC and liked it enough to try to get a deeper experience. Make sure you check out my original post for additional information. Kakele is a free-to-play pixel art MMORPG that you can play on IOS, Android, or PC. There is cross-play between devices, and your saves carry over. If you are looking for and cute MMO to try, you should consider Kakale.

I played on both the PC and mobile versions and enjoyed them the same. Each version has its advantage. On PC, I felt like I had better control of my character, and made fewer mistakes in combat. Mobile was much more convenient, and I liked being able to play on the go. I loved that I could grind out some levels while I waited for my oil change. I didn’t feel an unfair advantage between devices, but most players I talked to preferred PC for endgame content and PVP. 

 Kakele has a voice-acted story, but there are some syntax errors due to the translation. It isn’t so bad you won’t understand what’s going on, but it is noticeable. The voice acting is computer generated, but I appreciate that I don’t always have to read the text. I found the story delightfully quirky, and it did enough to set up its lore. I am curious to see where they take the story, but the English translation needs some love. According to players I chatted with, the story is the quickest way to level up your character. 

Kakele has an undeniably adorable aesthetic, but some of the maps can feel a bit cluttered. The character creation is limited to a few sprites and color changes, but they want to sell you skins. The early leveling experience is great. The game does enough to ease new players into their new roles, and there is enough to do to keep players busy. Outside the starter zone, the difficulty felt well-scaled. I felt I was given enough of a foundation to grind efficiently while still feeling challenged. It is easy to get overwhelmed by mobs of enemies if you are playing too passively, or aren’t properly geared or leveled. The combat felt active. I liked that I didn’t have to wait for global cooldowns, and had a blast kiting with the mage.

There is a grind, but it doesn’t feel any different from modern MMOs. You can pay for premium or buy boosts to level up faster, but I leveled quickly without having to spend money. There are global boosts that can be applied to the whole server in the cash shop. I was lucky and always got to play with a global boost and it made the grind more pleasant. At least this early in the game’s life, some charitable players love the game enough to help grow the community.

One issue that might be a barrier to entry is the social element. If you speak Spanish or Portuguese, you will find a healthy supply of friendly players ready to help you. I am fluent in Spanish and understand enough Portuguese to get by. All the interactions I had were pleasant and made me want to play the game more. I was never able to find English-speaking players, at least not on the North American server. I don’t think this is much of an issue because there are plenty of players walking around who will help without the need to communicate. I doubt you will have issues finding groups for PVP or PVE content. At least that was the experience on the PVE server, I can’t speak for the PVP side. If you want to level up with English-speaking players, I recommend you convince friends to join you. 

I liked Kakale and played it more than I should have. I love the combat system, love the tone, and enjoy its simplicity. The combat is complex enough to keep the game from growing stale, but the simple graphics means this game can run on anything. I am a huge proponent of games made for all gamers, not just the ones that can afford high-end computers. The game is a lot of fun, and the community is very welcoming. If you are looking for a new MMO while you take a break from your main one, consider playing Kakele. It’s free to play, so you have nothing to lose.

You can download load Kakele for IOS, Android, and PC. Make sure you also check out my previous post for additional information.

Images taken from press kit. Image and video are taken from the game.

Cart Life

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At GDC I got to play the interesting slice-of-life game, Cart Life. This is the most unique game I have ever played. While it may not be for everyone, it does deserve some attention.

I like the contrast between the simple pixel art and the complete narratives it tells. The art style reminds me of the Gameboy Pocket era games. Cart Life lets you play as everyday people as they work their jobs, build relationships, and deal with the hardships of living in a city. As you try to juggle your personal and work life, you realize that it is impossible to balance everything. You will be forced to make some difficult choices.

In the demo, I got to play the Ukrainian immigrant Andrus as he begins his life in the US. During the day, you run his newsstand, and by night you have to care for his cat. At work, I had to set prices, stock shelves, and service my customers. It seems simple, but there were a lot of factors to consider to make sure my day was successful. I didn’t get much time with this game, but I can see how easily everything can stack up and make the game difficult. It was a nice change of pace from what I am used to, but in a great way. I’ll be trying to get a copy for review as soon as I can.

If you like the slice-of-life genre and looking for a game with a strong narrative, you should consider looking into Cart Life. The gameplay is unique, the art is pleasant, and the narrative is award-winning. Cart Life is releasing on PC sometime this year, but there are plans for a console release if it does well. For now, I recommend you wishlist it on Steam and follow it on Twitter.

Gifs are from steam

Image By The box/cover art can or could be obtained from the distributor., Fair use, https://en.wikipedia.org/w/index.php?curid=69085837