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Bye Sweet Carol Review: A Darkly Beautiful Puzzle Adventure

Disclaimer

I was sent a free copy of Bye Sweet Carole to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do. You can also always buy me coffee!

Table of Contents

What is Bye Sweet Carol?

Bye Sweet Carol is a hand drawn narrative-horror puzzle game that takes players down a long and twisted mystery. It blends fantasy and reality with its Disney inspired art styles to tell a dark and compelling narrative.

The Story

Lana Benton lives in Bunny Hall with a group of other girls as the suffrage movement folds around them in 20th century England. Once a prominent institution where girls learned to be the “ideal” woman, now crumbles and rots with age. Lana and the girls feel the pressure of the oppressive traditions crumbling around them and do their best to get by.

The only light Lana has in her cold and dark life at Bunny Hall is her friendship with Carol. All seems good until the day Carol disappears. Lana suddenly finds herself being torn between two worlds, hers and Corolla, as she tries to find out the truth behind Carol’s disappearance.

Both worlds are full of danger. Although Lana has help, her path won’t be easy. Fight against the encroaching darkness, follow all the clues, and uncover the truth. What really happened to Carol?

Gameplay

Players take control of Lana as they move through the world, looking for clues, and solving puzzles. The game is a 2D side stroller, with the occasional jump scare and quick time event for added tension. As the player progresses through the story, they begin to unlock powers and abilities thanks to their connection to the Kingdom of Corolla. For example, players will get the ability to turn into a rabbit to help them explore the world and solve puzzles. Players can also take control of their allies for additional support. After completing their laundry list of tasks and puzzles, players will be able to find out the truth. If you get stuck, Intoindiegames has a very good guide you can use.

Review

Bye Sweet Carole is one of my favorite games. I love its unique look and feel, and the narrative is fantastic. There are few games that keep it from being perfect, but I was able to overlook them through my playthough. I was fortunate enough to not hit one of the game breaking bugs.

The Art

The art is Bye Sweet Carol‘s biggest draw. I love the classic-style, hand drawn art and the Disney feel. It makes the perfect contrast to the game’s dark story. Behind the cute and wholesome art, is a dark story with a creepy tone that makes it the perfect game for the spooky season. I admire the dev’s ability to make a beautiful Disney-looking game that feels creepy.

The Horror

While I did not have to play this game with all the lights on, it made my heart race. The game has some good jump scares that had me off my seat. The music knows exactly when to change into something more intense to set the mood, and those monsters that chase you are terrifying. There are a good amount of quick time events to player engaged. As someone who is really bad at quick time events, these made the game intense. When the game worked, Bye Sweet Carol is a solid horror game.

Performance

The game runs fine on my Nvidia RTX 3060 and Ryzen 5 5600x. There are a few bugs, and some made the game a little harder, but nothing that was game breaking. At least not for me. I’ve read a few comments that said their game became unplayable, so your mileage may vary. When the story is as good as it is, I am overlook a few bugs to get to the end.

Story

The story is what kept me playing the game. It is a dark and twisted story with a fantastic hook and a great ending. The story does get a little political as it deals with women suffrage. The message is delivered well without being preachy, but don’t play this game if you’re just going to hate on women. To everyone else, this a cool thematic story that deals with loss, grief, and the empowerment of woman. I love the blend of fantasy as a way to hyperbolize and personify the emotions and situations Lana struggles with. Lana’s grief is so powerful that it causes her to dissociate into the fantasy world of Corolla. The blending of the two worlds is very well done, and builds this powerful narrative of grief.

The Puzzles

Most of the puzzles in this game are fine. They are straight forward, creative, and work to tell the stories. Some of the puzzles felt like chore, like having to walk across a map to grab something you forgot because the game isn’t always clear. You are meant to find everything through clever exploration, but there are elements that don’t show up properly and can be easily missed. You might need look up a few solutions, and do a bit of trouble shooting. I never had to restart the game, but I did have to take a few breaks.

Gameplay Loop

The game itself does feel a little bland. There is a lot of walking, and the NPCs aren’t coded very well. NPCs are either godlike and impossible to defeat, or they are dumb. Bugs in this game makes some of the chase sequences annoying. Sometimes, NPCs would pull me out of hiding even when I had done everything right. Other times, I could just trick the NPCs so easily it was like they didn’t exist. Then there are times when I got caught because the input didn’t register. These issues get more apparent the deeper you get into the game. Since the focus is on the art and the story, I guess I can’t expect too much from the game. Just think of Bye Sweet Carole as interactive fiction you have to work extra to unlock.

Conclusion

Despite the game’s flaws, I still loved Bye Sweet Carole. The game has its unique and interesting flare that tells a very important story. It has a cast of fantastic voice actors and beautifully illustrated cut scenes to tell its well written story. If you want to play a cool looking game with a powerful message and can overlook a few bugs in your walking simulator, go pick up Bye Sweet Carole on Steam.

If you’re looking for another beautiful narrative puzzle game, check out Planet of Lana, or Murder on Space Station 52 if you want something sillier.

Unyielder Review: Colorful Chaos in Roguelike Gaming

Disclaimer

I was sent a free copy of Unyielder to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the, Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do. You can also always buy me coffee!

What is Unyielder?

Unyielder is a loud and chaotic roguelike looter out now on Steam.

Jump into the colorful explosion of a boss rush that is Unyielder. Players fight their way through waves of mechanized nightmares with some of the most insane weapons put into pixels. Whether you end up with a sword or bazooka, there is nothing that can stand in your way (if you can master the games unique combat mechanics). Do you have what it takes to become the best hunter of them all?

Content

Players are thrown into one of three unique arenas where they fight in fast-paced chaotic gunfights against one of over 40 unique bosses. Armed with one 30+ “absurd” weapons and a selection from the more than 90 perks and items, players can enjoy a bit of variety while they grind to unlock the different characters or permanent upgrades that give Unyielder its spice. Each character has its unique flavor, quirks, and abilities to change up the gameplay, and a set of traits to unlock. What character you choose depends on your playstyle, and the game promises enough choices for each player to find a combination they like. I am sure there is a solvable meta, but the fun comes from finding something that works best for you. The game does have its campaign, but there is an endless mode for those who just want to sit back and watch things explode.

Gameplay

The game doesn’t run as smooth as at needs to. I run an Nvidia 3060 with an AMD Ryzen 5600x and it stutters. I know this isn’t the most powerful configuration, but it can run everything else on the default configuration. It is playable, but it makes a few of the combat mechanics a bit frustrating.

Combat

Combat in Unyielder gives me Borderlands vibes, albeit a bit more chaotic ones. The gunfights have a similar energy, but the guns are a lot more creative in Unyielder. I will commend the devs creativity when it comes to the different flavors of death that fall into the players hands.

Players will start each round with a basic pistol and walk into the arena where they face off against a boss. Each boss has its unique movement and attack patterns, and learning each one gives players the advantage. Each character has a melee attack and can use their gun, provided they have enough ammo to spend. The goal of each fight is to kill the boss monster through a series of well timed parries and attacks without dying.

Parries

What makes Unyielding unique is its parry system. Each boss monster has a small window in which attacking it stuns them. Timing a perfect parry not only gives the user combat advantage, the boss also drops ammo, life, and recharges a players shield. Players are incentivized to master the parry system to not only survive, but also defeat the boss. Players do not start the encounter with enough ammo to defeat the boss. There are also no loot crates to open mid combat. Instead, players will need to live off the supplies they beat out of the boss with their well timed parries. More on why this is problematic below.

Bosses

Bosses for the most part are unique. Each has a interesting and creative design and a movement pattern to reflect this. Bosses will either jump around the map wildly, or charge in a more predictable pattern. Learning these patterns and their different animations help perfect the parry system. The problem that arises is that depending on the map, the movement can either be a slog, or incredibly trivial.

How is it on the Steam Deck?

I didn’t even try running Unyielder on a Steam Deck because it isn’t verified, and it didn’t seem worth testing. There were enough issues with how it runs on PC to discourage me from trying. That said, I am willing to try it if anyone is curious, or if the game gets a a good amount of updates.

Review

Playing Unyielder has left me torn. On one hand, I love that that the game attempts something new in the genre. I am a huge fan of the game’s explosive and colorful vibe, but the gameplay needs a bit of work.

The Art

I like Unyielder’s retro chaotic style. I love the cell shading, the explosion of color, and the weapon design. The monsters can look a little busy, but each is uniquely terrifying. The arenas feel a little empty, even though the design can make combat annoying. Some of the characters look cool, but it doesn’t matter because you don’t really see them. The weapons in this game are incredibly creative and I appreciate the time spent to make them affect the gameplay. Unfortunately, this effect is not always good.

The Bosses

I enjoyed the combat in Unyielder for the first few minutes when I was getting to learn the mechanics. However, the novelty of the gameplay quickly wears off when combat becomes a hassle. The main factor that defines success in Unyielder is timing. Timing the perfect parry grants players the power and sustainability to defeat the boss. Some bosses move slowly and predictably and can be taken down easily. Others Jump wildly across maps that make timing the perfect parry annoying. I am sure that getting better at the game and unlocking more upgrades and characters will soften some of this frustration, but I didn’t want to get there. Especially when I could be playing something like Revenge of the Mage instead.

But what truly makes the game hard to recommend is the RNG.

The Guns and RNG

After my hours of playing this game I can honestly say that the starter pistol is my favorite weapon. This is strictly due to the fact that there is no chance of it being absolutely useless.

Guns spawn with up to seven random perks. While this gamble means that a gun drops with the perfect everything, there are times where players are stuck with a useless gun that feels worse than the starter pistol. I appreciate the effort and love that went into creating the flavor of each weapon and perk, but sometimes the gun was too busy. This is bad in a game where timing is key and the guns gimmick makes is impossible to get it right. This could be a skill issue, but the average player isn’t going to endure the learning curve of a game that feels unfair and annoying. Especially when the performance isn’t good enough.

Melee is useless

My biggest issue with the game is how quickly and easily a player can run out of bullets, and how this ends a run. Each character has a melee attack, but melee in this game is the most useless skill. Everything in this game is more mobile, and chasing the different bosses across the map for a melee attack that doesn’t do enough damage is a chore. Sure you can find better melee weapons, but not in the beginning.

Conclusion

Unyielder game isn’t bad, but there are games that do this better. I love that the flavor and the chaotic nature of the game, but I don’t believe it does enough to be worth the price tag. The game needs some tuning. Combat needs to be smoother, weapons need to be less busy, and frames need to be stable. That said, at least it isn’t The Foglands.

If you do want to tackle this game, master its mechanics and many weapons and prove me wrong, I’d still wait for sale or at least a couple more updates. But if you don’t believe me, you can pick it up on Steam.

Is Northwind the Next Great Roguelike Deckbuilder?

Disclaimer

I was sent a free copy of Northwind to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do. If you’re looking for a VPN for some added protection, check out NordVPN through my affiliate link. You can also always buy me coffee!

What is Northwind?

Northwind is just another roguelike deckbuilder, but it experiments with a few mechanics that might make the game interesting, with a few tweaks. You can pick up Northwind on Steam early access.

You are a mercenary on the hunt for powerful monsters. Craft a deck of powerful attacks and abilities to take down everything that comes your way. With a bit of luck, some skillful deck-building, and the right equipment, there is nothing that can stand in your way. Do you have what it takes to take down the most powerful monsters?

Early Access

Early access gives you access to two mercenaries: The Duelist and Pyrotech. Everyone starts with the duelist and unlocks the Pyrotech by playing through a run. The Duelist is a melee class that hits hard with the right skills. The Pyrotech is good at stacking conditions to win her battles. There are 233 cards, 113 relics, 34 perks, 38 kinds of food, and 23 gems to ensure no two runs are ever the same.

There are three bioms ruled by a total of five bosses across them to keep players busy enough till the next major update. While the game may not be perfect yet, it shows a good amount of promise to at least be a blimp in your radar.

Roadmap

Northwind is not without its ambitions. While the game may promise a good amount of content in its current state, there are a few planned updates to keep fans excited. Planned updates for the next year include:

  • New shop: Monster Gear Engineer
  • 3rd Mercenary
  • Expanded Hazard Levels and Roguelite progression
  • Inspection feature
  • Controller and Steam Deck Support
  • Additional content: Relics, Gems, etc.
  • Visual and QoL upgrades

All we can do as wait for them the publishers to deliver.

Gameplay

Northwind has solid performance, but it does have basic minimal animation.

Players start each game by choosing one of the two mercenaries. I always picked the Pyrotech because I preferred the playstyle, but both seem equally capable of taking on the challenge. Players start with mostly the same deck, save three cards that are randomly generated each turn. Players then choose an encounter, be it combat, combat with a boss/miniboss, random event, or the campsite.

Combat

Combat is a tug-of-war style encounter between the player and the NPC. Each round, the NPC will spawn damage or an ability. A players must use choose the correct combination of cards to either match or beat the number the NPC spawns or take damage. The player looses if their health goes to zero. The player wins if the NPC’s health goes to zero.

To better visualize this, imagine the player encounters a goblin. In the first round, the globlin spawns five damage. The player looks at their hand and plays a number of cards that do five or more damage, provided they have mana.

The mana system is what makes Northwind unique. Mana does not regenerate like in other deck builders like Starvader. Instead, players must draw mana cards and spend or stockpile them strategically. Mana cards are interwoven into a players deck. A player can choose to pick up more along the adventure, but finding the balance between the number of mana cards and attack cards is key for a players success. Players can get mana flooded/screwed if they are not too careful. because of this mechanic, players are sometimes forced into taking the damage in order to stockpile for bigger attacks in a subsequent turn.

Leveling

Mana can be spent to cast attack cards, but they can also be used to level up. Players can level up their character up to level three anytime during each combat, provided they have enough mana. Leveling up a character makes them hit harder. All attacks do more damage when leveling, at the cost of sometimes spending a turn to power-up. This is not only thematic, but it adds a bit of complexity to the combat. Players will need to decide whether or not they want to spend a turn leveling their character or dealing damage. Knowing when to spend and save resources, especially on leveling is key for beating the harder bits of combat.

Relics and Items

Players will occasionally have find randomly generated items or relics to aid them on their journey. These items and relics give players abilities or boosts that give them an edge in combat. Players are either given these items are rewards in random events, paid for through currency or life, or dropped by monsters as treasure. Sometimes, players can choose from a collection of items. However these items find their way into a players, they can easily ruin a run if they aren’t good enough.

Encounters

Aside from the major Boss fights, players can choose not to fight. Throughout a run, players have the option to choose non-combat scenarios. These include but are not limited to shops and random events. A random event can be anything from encountering a stranger that gives a player a boon for a price (or free). The encounter can also be a difficult choice that can also result in a boon. For example, a player can choose to give up some of their health to upgrade one of their attack cards. There are also NPCs that allow players to edit their decks allowing them to buy, upgrade, or delete cards in their decks.

Rest

It wouldn’t be a roguelike deckbuilder without some kind of campfire mechanic. Players are given the occasional opportunity to heal their character. If a player doesn’t need to heal, they also have the option to upgrade cards in their deck and sometimes pick up a special boon to help them in their journey. The placement of these nodes, and knowing when to use them can make or break a run.

Permanant Upgardes

After a run ends, players earn in-game currency that they can spend on buying permanent upgrades. In theory, the game gets easier the more runs a player completes. I am sure there is a solvable way to buy upgrades, but I enjoyed choosing the upgrades that best fit my style. Earning these upgrades are a bit of a grind, but the built-in RNG promises to lessen a bit of that monotony.

Towns

A players will also get a chance to visit a town during a run where they can visit different vendors and buy foods, items, relics and upgrades with currencies they earn across their adventure. These upgrades are randomly generated, and can make or break a run.

Review

Northwind plays with a few interesting mechanics that make it a promising entry to the genre. While it does need a bit of tweaking, the game has enough substance to make it worth at least an add to the wishlist.

The Artstyle

The world of Northwind feels a little bare at the moment. The champions and a few of the monsters have cool design, but I feel like the world lacks flavor. There is not enough color or themes spread accorss the regions that give Northwind a tangible place in genre. People might be drawn in by the cool art for thew promotions, but will forget playing the game because the art isn’t very memorable. It doesn’t help that there isn’t much in terms of animation, but that is probable better for a game like this where the focus is card interactions. Improving visuals is part of the roadmap, so a few more updates may change things.

The Gameplay

Gameplay is where I am completely split on this game. On one hand, Northwind‘s unique mechanics are the breath of fresh air the genre needs, on the other, it has a glaring balancing issue.

Now the game runs great, as I would expect from a game with little animation. I didn’t experience any game breaking bugs, and I got all the frames I needed to play comfortable. The are also enough cards, relics, and items in the current Early Access build for a few fun and interesting decks. The RNG, while mostly fair, can end a run early. This is expected in the roguelike genre, and not enough to ruin the game.

What ruins game is the balancing in later fights. There are fights where you can do everything right, but still get hit with a 100 damage because the game decides its time. I am sure there are foods you can eat, upgrades you can buy, or decisions you can make to mitigate this, but it sucks. Having to spend mana on level feels bad when the boss can kill you with one hit. There are fights where you don’t even get the option to stockpile mana. These fights feel unfair and will turn away the player who isn’t trying to grind at a game that doesn’t have a cool memorable world or animation to distract them.

Final Thoughts?

Northwind needs a bit more time to bake in the oven. The game has a few good ideas that have me excited about its future, but it is kind of hard to recommend when you have games like Takara Cards or even Shogun Showdown. Don’t get me wrong, Northwind isn’t a bad game, it just isn’t ready yet. If you are looking for a new deckbuilder and don’t mind the roughness that comes with an early access game, it is a great way to support a publisher that is making an interesting attempt at the genre.

You can pick up Northwind on Steam Early Access.

Exploring Trauma in Visual No Type-NOISE: Shonen Shojo

Disclaimer

I was sent a free copy of Type-NOISE: Shonen Shojo to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do. If you’re looking for a VPN for some added protection, check out NordVPN through my affiliate link. You can also always buy me coffee!

What is Type-NOISE: Shonen Shojo

Type-NOISE: Shonen Shojo is a visual novel that effectively explores dealing with trauma. This is your trigger warning.

A group of boys and girls find themselves in a strange world world similar to theirs, but off somehow. They have no memory of who they are or how they got there. The world around them seems to be empty except for the mindless drones that seem to be put in place to keep them trapped. The only way out of this world is to solve a series of puzzles that will have each character deal with their trauma. There are multiple endings, a few interesting mini games, and a lot of dark themes to sit through in Noise Scramble City.

Gameplay

Players will read through each characters story, making the choices that affect the endings of the story. There are multiple endings to explore for a good amount of replayability. Each character has a unique set of puzzles and mini games that are thematic with their back story. The game is split into two segments: exploration and story. In exploration, players click around each uniquely themed room for clues and puzzle pieces. The goal is to piece together bits of a characters backstory to move to the next room. Outside of these rooms, players get to see the characters interact and their relationships with each other develop. It is a lot of reading with interesting puzzles and mini-games to break things up.

Review

The game starts off with a trigger warning and immediately gets dark You’ve been warned.

Type-NOISE: Shonen Shojo is a fantastic novel about facing and dealing with trauma. While the themes are dark, the game addresses its topics appropriately. Each character is unique and memorable, and the story is interesting and engaging. Unfortunately, the English translation isn’t perfect. There are a lot of grammar mistakes and noticeable typos that might take some of the immersion away from the story. As an former English Major, I had no issues because the story was good enough. I did skip over a few parts that felt slow, but I also read through this game in one sitting.

Type-NOISE: Shonen Shojo is an aesthetically pleasing novel. The game has a great artstyle for a unique and flavorful world and it fills with cool colorful characters. The game also has a fantastic soundtrack to set the mood and get players immersed. What makes Type-NOISE: Shonen Shojo the perfect visual novel is its balance between puzzles and all the reading. The puzzles are all very interesting. There is a guide available (with spoilers) if needed, but most of the puzzles are pretty straight forward.

I love that I got to collect all these parts of a narative, but the choices I made also meant I couldn’t get the whole story in one playthrough. I will be playing this game again soon because I need to know everything.

If you’re looking for a a good visual novel, don’t mind a few spelling errors here and there or the dark themes it deals with, pick up Type-NOISE: Shonen Shojo. This is one of those games you need to read through at least once.

You can pick up Type-NOISE: Shonen Shojo on Steam for $19.99.

EasySMX S10 Controller Review: The Ultimate Gamepad for Switch 2

Disclaimer

EasySMX sent me the S10 wireless gaming controller for free to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. Make sure you check out you also check out my review for the X15 Controller. Make sure you use my discount code Jose S10 at checkout for 10% off your purchase.

What’s in the box?

  • EasySMX S10 Gamepad
  • 2 x Magnetic Faceplates
  • 1 x Circular D-Pad
  • 1 x Cross D-Pad
  • USB-C to USB-A Cable
  • 2 x Sticker Sheet
  • 1 x User Manual

Features

With the population of Switch 2 growing against the overall gaming landscape, so too grows the need for high quality peripherals, and EasySMX has come up with an affordable and beautiful solution. For an unbeatable price of only $59.99 (51 with my discount code), gamers can enjoy the feature-rich gamepad in either black or white:

The controller looks great in either color, but the white will be prone to smudging. Of course, this wouldn’t be a gaming peripheral without RGB, and the S10 has a beautifully lit face that acts as a subtle accent without turning your room into a rave. For a bit of added flare, the controller comes with two sheets of stickers and magnetic plats so that you can personalize your controller to fit your style.

Fortunately, the S10 is deeper than its aesthetics. The S10 is ready to upgrade your Switch gaming experience to the next level with its many optimized features. Its advanced mecha-buttons give players a very clicky sound but the precision and longevity they need to game uninterrupted. The TMR Sticks are not only precise, but promise a comfortable smooth glide. Most importantly, the high speed low latency connection for both its wired and Bluetooth modes means this controller is ready to compete in the most competitive of arenas. Couple this with its solid battery life, and you have a fantastic upgrade to any setup.

Most importantly, the S10 has been optimized for the Switch, with a lot of the features Nintendo users crave. The S10 comes with advanced motion controls, a built NFC reader for all your amiibos, and a one-tap wake-up feature for the Switch 2. But if you don’t have a Switch, you can enjoy the controller with any of your other devices.

Review

Users will open the box and appreciate how well made and pretty the S10 controller is. It is a little on the lighter side, but it certainly doesn’t feel cheap. I particularly like the textured handles that give the controller its satisfying feel. The additional faceplate and stickers are fun for those who want to customize the controllers, but I am not creative enough to take advantage of this feature. This is a very pretty controller without the need of customization. I love the RGB and how it doesn’t feel intrusive, but it can be shut off if you don’t like it. I think it gives the controller its flare.

Getting past the looks, users will be impressed by the amount of features the controller comes with. The two extra buttons on the bottom of the controller are a very useful and have become a staple in my gaming journey. My favorite feature is the circular D-Pad that made it feel like a smooth joystick. I like that I always have the option to switch to a regular cross D-Pad, but I am finding it hard to. Other than that, the control works well. The haptic controls feel good and add to the immersion, the NFC reader picks up my Amiibos, and sticks feel really good. The controller is responsive out of the box, and it was able to handle all of my gaming needs. Of course I am just a filthy casual, but there is value in it for me regardless.

As great as this controller is, I do have a couple of complaints. One of my complaints is with the sound of the switches. While I didn’t notice any imput lag in either of the connections, the clicking button pressing makes sounds cheap and can get annoying. If you like the ASMR experience that comes with mechanical keyboard switches, there is some value in the S10. I wouldn’t call the sound a deal breaker, but it is something to consider.

My biggest issue with the controller is comfort. Full disclosed, I have a repetitive stress injury that requires certain ergonomics. Controllers, especially cheaply made controllers ruin my hands. While the S10 isn’t the most comfortable or ergonomic controller, I was able to get enough meaningful gaming to keep it in my rotation. The S10 may cause some discomfort, but it is a lot more comfortable than using the joycons.

So what is my final verdict? If you have a switch and need a new controller, the EasySMX S10 is a fantastic option. The gamepad looks great, has a lot of useful features, and is an upgrade from the joycons. You can pick up your S10 gamepad from the official SMX store. Make sure you use my discount code Jose S10 to save a bit of money.

Is Space Adventure Cobra – The Awakening Worth Playing?

Disclaimer

I was sent a free copy of Space Adventure Cobra – The Awakening to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do. If you’re looking for a VPN for some added protection, check out NordVPN through my affiliate link. You can also always buy me coffee!

What is Space Adventure Cobra: The Awakening

Cobra makes his triumphant return in this nostalgic action platformer available now on on Steam, Xbox, PlayStation, and Switch. . The game takes players through the first twelve episodes of the anime, staying as true as possible to the source material.

Play as Cobra as you make you travel across exotic planets and fighting everything that stands in your way with. With a bit of skillful platforming, well placed shots from his Psycogun, and a little help from Lady Armaroid, there is nothing that can stand in his way. He is determined to live his life as a free space pirate, but will this be the end of his journey? You are going to have to play to find out.

Review

I wanted to love this game because the flavor and the tone is so much fun. I am a huge fan of this era of anime, and although I’ve never seen the source material, I felt a strong sense nostolgia. Everything around the actual game is fantastic. You have fun vibrant art and cinematic and a cool cast of characters with fantastic voice actors to bring them to life. The story is cheesy, but that 90’s epic cheese that makes you feel good and safe. The soundtrack is epic and will get you hyped for a game that at its best is pretty mediocre.

As a platformer, the game isn’t good. The levels, enemies, and bosses are all boring. Every chapter feels the same but with a different skin, and it gets old and repetitive quickly. It doesn’t help that the controls suck and there is no way to rebind your keys, at least not on controller. On controller, aim and move are bound to the same stick making combat an annoying endeavor. The platforming itself is fine. I am bad at platformers and thought it was easy. What makes it hard is the controls, but you might get better results with a keyboard. I wanted to play it on the Steam Deck, and while it works great, the controls made it difficult to keep playing. You can power through if you enjoy the anime and flavor of the game, and there are definitely ways to cheese some of the fights, but you need to be a dedicated fan.

If you are looking for a new platformer, you should look elsewhere unless you are a fan of the anime. I would argue that you are better off rewatching the anime. If you are interested in the story, go watch the anime or wait for a sale.

You can pick up Space Adventure Cobra – The Awakening on Steam, Xbox, PlayStation, and Switch.

Epomaker HE80 Review: Affordable Gaming Keyboard

Disclaimer

Epomaker sent me the HE80 Wired Hall-Effect Keyboard to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. Make sure you also check out my reviews for the EK21 numbpad and Click lite gaming mouse. I will also be using my Amazon affiliate link where possible. Using it really helps me out.

What’s in the box?

  • HE80 Keyboard
  • 3 x Additional Switches
  • 3 x Black PBT Keycaps
  • Key/Switch Puller
  • User Manual

Features

The HE80 is Epomaker’s budget solution to serious gaming. This light weight stylish wired keyboard is an efficient 75% keyboard, giving its user enough keys to play their kits. Each of its 82 keys are illuminated by a per key programmable RGB for some added flare. In addition, the actuation for each switch can be programmed for comfortable competitive fit of up to .02MM trigger with zero dead zone. The wired connection ensures a fast low latency connection at 8k polling and 32 scan rate. For those in need a bit more utility, macros and rebinds can be easily programmed with through the official web based driver. If you are looking to upgrade your gaming prowess without breaking the bank, the Epomaker He80 promises to do just that.

Sound Test

Review

Opening the HE80, users will be impressed by the keyboard’s sleek design. The black keyboard is cleanly machined with a couple clear purple keys to give it a bit of flare. Picking up the keyboard might disapoint some folks. There is a bit of flex to the light weight plastic body, but nothing that makes it unusable. The keyboard certainly does not feel cheap through use. The hall effect switches give the keyboard a soft and comfortable profile, although the sound is not as tacky as I would like it to. If you are looking for a keyboard with a satisfying mechanical keyboard sound, you won’t get it here.

What you do get here is a wired keyboard that performs well. Although I would have preferred not to clutter my desk with another wire, I do appreciate the low latency connection. I don’t compete at a high enough level in gaming to take full advantage of the keyboards high potential, but it handles my level of casual gaming without out issue. Being able to easily reprogram bindings and macros on the device is nice feature to have.

Most importantly, the keyboard is comfortable enough for my needs. The HE80 comes with a decent typing angle that will be fine for most users, but it is adjustable. The customizable actuation makes the keys as soft and reactive as you need them to be, for both that competitive and comfortable advantage. I wouldn’t say it is ergonomic because my hands did begin to get sore after prolonged use. Note that I do have a repetitive stress injury and use the keyboard a lot more than the average user. With my injury, I was able to get a respectable amount of work and play with the keyboard, normal users should be fine.

If you are looking for a cost-effective way to upgrade your gaming setup as well as your performance, check out the Epomaker HE80. You can pick it up the keyboard on the official Epomaker site, or on Amazon through my affiliate link.

Killing Floor 3: A Disappointing Killing Floor Experience

Disclaimer

I was sent a free copy of Killing Floor 3 to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do. If you’re looking for a VPN for some added protection, check out NordVPN through my affiliate link. You can also always buy me coffee!

What is Killing Floor 3?

Killing Floor 3 is a horror FPS out now on Steam, Epic Games, Xbox, and PlayStation.

Megacorp Horzine is at it again, sending out its endless horde of bioengineered monsters across the world in their campaign for complete dominance. The rebel group Nightfall is the last remaining force of resistance standing in its way. Fight off the hordes alone or team up with 5 other members as you try to survive and create a better future. Can you survive the onslaught, or will you be another fallen soldier in this seemingly endless war for humanities future?

Gameplay

Killing Floor 3 is essentially the Call of Duty Zombies game mode. Players load into one of the various maps with a preset loadout and fight their way through the objectives until they fight off the boss. Players earn upgrades throughout the run by killing monsters, and can buy permanent upgrades between matches by playing the game.

Review

Killing Floor 3 is possibly the worst modern game I’ve had the displeasure of trying out. I have a decent computer that can run games consistently at the highest settings, but I had to turn everything down to get a workable game. Even at the lowest setting however, the game plays like garbage. The game is playable, but what is playable looks bad and the game is boring. When you compare it to games in the same genre and even the same series, you have better options. This feels like a very greedy installment of the series and you should not be supporting this garbage.

To make matters worse, the game performs best in solo mode. Playing multiplayer kills any frames you were able to generate by lowering the settings. This is horrible for a game where the main draw is online co-op. At least the cash shop works properly. I can’t speak on how greedy the micro-transactions are for this game, but the fact that the game feels incomplete and doesn’t work makes the whole experience feel greedy. Don’t support this game in its current state, you have way better options.

You can pick up Killing on on Steam, Epic Games, Xbox, and PlayStation for $39.99, but don’t waste your money.

Is Ritual of Raven the Best Cozy Farming Sim?

Disclaimer

I was sent a free copy of Ritual of Raven to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do. If you’re looking for a VPN for some added protection, check out NordVPN through my affiliate link. You can also always buy me coffee!

What is Ritual of Raven?

Ritual of Raven is a very cozy and unique farming simulator out now on Steam and Nintendo Switch.

You have been brought into a magical world full of wonder and mystery, but this world is in chaos. An ambitious project to connect different realms with portals have left those who created the portals scrambling for what they’ve lost. A local witch has come for your aid. With her guidance, you must learn to harness this worlds magic and help fix what the ritual broke. Use your magic to gather materials, solve puzzles, and build the magical farm of your dreams.

Gameplay

Ritual of Raven has the familiar farming sim loop. Players gather resources and reshape the land as they build and design their farm. What makes Ritual of Raven unique is that players don’t do the farming themselves. Players give commands to a construct that will move through the world, planting, watering, and harvesting crops. This is done by giving a command at a time until the action is complete. There is also a quirky story to play through when they aren’t busy designing their farm.

Review

I absolutely love Ritual of Raven, and if you are in the mood for some cozy gaming, you will too. This is one of the most unique farming sims I’ve ever played, and I loved every minute of it.

The game has a retro feel. The vibrant pixel art creates the cozy ambiance that first attracted me to the title, but the amount of flavor and whimsy that goes into the creating the magical world is what kept me invested. Each location is unique and a joy to explore, but I think I spent too much exploring.

The flavor for the game world is fantastic. I love the unique take on magic and how it is used to farm. Each farming session became a puzzle that I needed to solve as I imputed my commands and watched my familiar go. It is a mechanic that can take getting used to, but it keeps things engaging. It does get a little tedious. People are either going to love this mechanic, or be frustrated by the extra work. I recommend checking out a gameplay video first.

My only real complaint is that it looks too small on the Steam Deck. It is not unplayable and honestly the issue is with my old eyes, but it made the farming mechanic a bigger chore than it needed to be. It wasn’t a bad experience, but my eyes appreciated when I didn’t have to strain to see things on the bigger monitor.

If you are looking for a new farming sim with a fun little story with a unique twist on the genre, check out Ritual of Raven!

You can pick up Ritual of Raven on Steam and Nintendo Switch for $14.99.

Dfiance Review: A Unique Tactical Card Game Experience

Disclaimer

I was sent some free in-game currency to review Dfiance for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotion

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do. If you’re looking for a VPN for some added protection, check out NordVPN through my affiliate link. You can also always buy me coffee!

What is Dfiance?

Dfiance is a free-to-play pvp tactical cardgame out now on steam.

Choose one of three unique factions as you command a battlefield of powerful allies in your quest for conquest. Dominate your enemies by strategically placing your enemies your enemies in a way that gives you the advantage. What faction will you choose? How far up the ladder can you climb?

Gameplay

Dfiance reminds me of Gwent, with a few extra steps. Players build a deck based on their favorite faction and try to build synergy through their interactions. All players start with the same three starter decks and can use currency they earn by playing the game to buy more cards. There is a ranked and casual mode for pvp and an AI mode for those who want to practice.

The game itself requires some unique strategy. I recommend looking up videos on YouTube after finishing the tutorial because there are some mechanics and nuances that aren’t very intuitive, especially when it comes to the upgrade system. I recommend checking out the game’s official YouTube page. Players essentially take turns placing units on the battlefield. The battlefield is split into four sections, two flanks, a frontline, and a backline. Each card has a cost, and players must navigate the game’s unique mana system efficiently to earn the most points before the end of the game. Some cards have effects that create unique interactions with other cards on the board, (their own or the opponents). Its a unique game that makes more sense the more you play it.

Review

Dfiance game that you need to stick with past the initial slump. The game does not have enough of a player base for consistent fair matchmaking, so new players will have a hard time with all the loses. Others will take issue with how different the gameplay loop is, especially when compared when coming from one of the big three TCGs. It took me a couple of hours before the gameplay was able to click and I was able to enjoy the game. So what do I think? Let me start with the good.

The game will draw players with its flavor and art. The game looks fantastic! The battlefield gave me the impression that I was commanding a powerful army, even though I lacked the skill to do so. The art on the cards is beautiful, especially if you are fan of fantasy. I love how each faction looks and feels different. I enjoyed looking through each card and appreciate the amount of flavor that went into each faction.

The game itself runs great. I never encountered noticeable performance issues. The game is in a good place, but it needs more players. A lot of my matches did feel unfair. There is some skill issue that needs to be factored into this as well, but I was at a clear disadvantage trying to climb the ladder with the starter decks. The starter decks are fine for teaching players the fundamentals, but they’re missing a few key mechanics that will win you games. Again, this could be a skill issue.

Players can upgrade their decks or their existing cards by buying packs., but it does feel like a grind to do so. I don’t know how I feel about game’s monetization. On one hand, it is nice that there seems to be a limit to keep the whales from running away from the game, on the other, the free-to-play grind feels a little steep. Again, this could be a skill issue, but it didn’t feel very casual. This could be because I was always losing.

Another issue I have with the grind is that packs don’t give enough cards. Players can buy into their favorite faction which is nice, but only have two options: a starter pack for 100g and a regular pack for 600g. For 100 gold, players can open 5 card packs without a chance at a legendary. This is a good way to build a collection for a faction, but lacks a bit of key power. For 600g, players get that chance at higher rarities, but that price just seems too high. I got enough currency for two normal packs and feel like I wasted my money and that is bad for the player who spends money, and worse for the player who grinds for it. When everyone feels like they have a better deck on the ladder, not getting enough cards for a proper upgrade is going to turn off some players. Packs should have more cards.

Buying into a faction you like is cool, but finding what that is another story. The starter decks give players a proper preview of each faction’s unique mechanics. Not being able to find a fair match makes it hard to choose a faction. Players can practice against the game’s AI or thug it out in casual PvP to find a solution, but choosing wrong feels bad when the card packs are so expensive. This is an issue that will fix itself with more players, the problem is, will players stick around long enough for that to happen?

Honestly, the game is a unique take on the genre that more players need to try. The game has very cool flavor with very neat interactions. At the moment, the only issue I have with the game is that the new player experience isn’t great, especially if you’ve never played card games before. With a healthier playerbase, a lot of the issues I have with the game won’t be as bad.It just needs more players. If you are a new player, try to stick with it until you get past the hump before deciding to step away. Watch videos to ensure you aren’t wasting valuable resources. I personally don’t like the loop, but it is a game that will carve out its niche.

Go check Dfiance out on Steam. It is free-to-play.