At GDC I got to try out Pool Party, a cute little party game you might want to wishlist if you have the friends for it. The game supports four-player couch co-op. You take control of the cutest pool ball character that you can customize. There are only six game modes, but they have more planned for the future. The game modes include Sumo, Tennis, Pool, Football, Jinxed, and Free For All. Each game is based on a sport and has been adapted to fit the pool theme, and it works brilliantly.
The developers wanted Pool Party to be skill-based. Each game relies heavily on physics. Although each round erupts into chaos, you need to put thought into the moves you make to complete the objectives. The devs also wanted the focus to be on the mini-games, so they eliminated all the boring bits you would find in games like Mario Party. Instead of waiting through boring animation, you spend your time between rounds voting on the next mini-game.
The mini-games are a lot of fun, but I loved football (soccer) the most. Having to recalibrate my approach for each game mode kept me engaged, and the chaos had me focused. You have been warned, this game might destroy a couple of friendships.
The biggest draw to this game is its appearance. This game is super cute, and the maps are vibrant and fun. The developers plan on releasing multiple maps to give the game its variety.
If you are looking for a party game and have the friends to play with, you should at least wishlist Pool Party on Steam. They also plan to release it on the Nintendo Switch, but there isn’t any information on that release yet. There is also a demo you can download and try before you commit.
I want to thank the devs who joined up to play and answered all my questions. I didn’t win any of the matches, but I had a lot of fun regardless. Make sure you follow them on their socials to stay up to date on all the news. You can find them on Discord, YouTube, Twitter, Facebook, Reddit, and Instagram.
GDC Recap: Demeo
During this year’s GDC I also got to try Demeo, the survival RPG that I believe is worth looking into. I was fortunate enough to grab a review code for this game, so stay tuned for a full review in the future.
Dameo is a cross-platform RPG that plays like a tabletop game. You choose from seven playable characters and use their unique skills to get through one of their prewritten adventures. Adventures in this game are dungeon themes, each with its unique flavor and the monsters that fill them. Pick up your game piece and move them across a perilous board as you search for a way out. To fight, you use a set of skill cards that you unlock along the way. Some cards you can use repeatedly, but others burn after use. Use them wisely. You unlock cards by looting them from chests or unlocking them from battle. Battles are decided by a dice roll, making your adventure a suspenseful one.
Demeo started as a VR game but has been successfully ported to PC. I only got to play the PC version of this game, but I will be trying the VR version for my full review. You can play this game by yourself, team up with three other friends, or play with people online. The game is cross-play, making it possible for everyone to play together using their favorite version.
From what little I got to try this game, I am obsessed. I love board games but have no one to play with. Demeo gives me the chance to do something I love, even if it’s just on my own. If you like board games, you should look into this game. The game is available on Steam, PlayStation, Pico, Meta Quest, and Epic Games for $39.99.
Shoutout to the developer that took the time to answer all my questions. I appreciate that they took a chance on my small blog, and gave me this opportunity to review their game. Keep up the good work! Make sure you follow them on Twitter to stay up to date on all the news.
GDC Recap: Second Wave
I had a blast trying out Second Wave at GDC this year. I want to give a shoutout to the two young ladies I faced off against in that accidental mirror match. We were evenly matched, and it helped me get the perfect first impression. Wherever you are, thank you!
Second Wave is a cute little anime 1st/3rd person shooter that pits two teams in arena-style combat reminiscent of Overwatch. The characters are unique with some fantastic art, the abilities are a lot of fun, and combat is fun. I only got to try the alpha build during my demo, but it was enough to make me curious.
I got to meet the COO and lead developer of the game, and they were passionate about their project. They were super friendly guys who took the time to answer all my questions, and I appreciate them for that. I also got some cute little figures to decorate my desk, which I put up immediately.
The Second Wave will release on PC, all major consoles, and mobile devices. While there will be cross-play between consoles, players on mobile devices will only be able to play against each other. This is to keep matchmaking fair, and I support the choice. Do not think that this is a cheap cash grab in a popular genre. Challengers Games has worked on other popular games such as Tera, Black Desert Online, and Elden Ring. They are also an official partner of Microsoft.
The demo was a solid experience, and I can only imagine how much fun a full release with more players will be. The combat was fast and fluid, and I loved the art. I will be keeping a close eye on this project so I can join the beta as soon as it is available. If you are in the market for a game to supplement or replace your Overwatch grind, keep an eye out for Second Wind. Challengers Games are active across all their socials; make sure you follow them to keep up to date on the news. You can follow them on Discord, Twitter, YouTube, Facebook, and Instagram.
Diablo IV Open Beta Impressions
The Diablo IV open beta has just ended, and it has made me excited for its release. The art is great, the skill tree is massive, and the combat is so much fun. Even though we had limited content for the beta, there was so much to do that I didn’t have the time to get to it all. I can only imagine how much content there will be at the launch.
The beta had access to the story quests, side quests, and dungeons. I didn’t get a chance to finish the available story because I was having so much fun doing the dungeons and side quests. What little story I got to was enough to hook me to all the new incoming lore. The cutscenes in this game are beautiful, and they do a great job of setting up its grim dark universe.
The best part of this game is how versatile each class can be. With access to a massive skill tree, players can create a character that truly fits their playstyle. I recommend that you play around with your build till you get something you like before you start looking into meta builds. I went for a werebear druid build that might not have been optimal but was a lot of fun.
Combat is a blast in this game. With the new mechanics, I had to think differently about how I approached each fight. Boss fights were a lot harder than I was used to, and I found myself having to manage my supply of potions while avoiding all attacks. It made for intense sessions that had me on the edge of my seat. Losing focus means death.
I wasn’t able to get to max level or fight the world boss during the beta because I had so much content to keep myself busy. Diablo IV is looking to be a casual friendly MMO, but one that has enough challenging content for when you are ready to level up your experience. If you are thinking of buying this game, the beta suggests 4 is going to be a very solid Diablo experience. If I am not overwhelmed by my backlog this summer, this is a title I will most definitely be getting into.
Lost Ark – Impressions
I have been on a search for the next MMO that will fill the void Phantasy Star Online 2 has left behind. I need a laid-back experience that I can pick up on the little spare time I have left that doesn’t feel like it is another job. As part of this search, I decided to give Lost Ark another chance.
I tried Lost Ark when it first came out and quickly gave up on it. At the time, I thought the grind was too slow and boring. I tried different classes but couldn’t find a combination that stuck. It’s been a while since I last played the game, and I believed that enough time had passed where the experience would be different this time around. I was surprised by how different the experience was, but I’ve also learned this game isn’t from me.
For those who don’t know, Lost Ark is an MMO action RPG that is similar to Diablo, but different enough to not be considered a clone. It promises an engaging story, an open world, and fun combat. Unfortunately, I kept skipping the story, so I can’t speak on that part of the game. I didn’t like that it was only partially voice-acted, and none of what I read hooked me enough to keep reading.
But story aside, this game is beautiful. The settings, the special effects, and the aesthetic are breathtaking. Lost Ark has an impressive character creation that should satisfy anyone ready to dive into this game. I lack creativity and usually just played around with whatever templates were available.
Combat was a lot of fun when I finally found the class that worked for me. I loved tinkering with the abilities and trying to find a build that worked best for me. I love it even more that there are build guides baked into the game. You no longer need to worry about going to third-party sites when all the builds are just a press of a button away. The grind was still slow, but boss fights and dungeons bring a much-needed disruption to the monotony.
My biggest issue with the game is that the grind is too much for my schedule. It is still slow, and it can grow stale. I won’t ever be able to get to the point where the game gets fun, and I’ve made peace with that. The grind may not be as bad as other MMOs I’ve played in the past, but it is bad enough for a warning. Sure I could pay money to boost my character to the end game, but that would defeat the purpose. My favorite part of any MMO is building a character from scratch and finally getting to an endgame.
I liked this game and would play it if I had more time. I understand that my expectations for an MMO are unrealistic, but I can still cling to my hope. If you are curious about this game and like the genre, there is no harm in trying it. It looks great, it is easy to pick up, and it’s free. You can download and play Lost Ark on steam!
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Synced Beta Impressions
The Synced beta is now live until January 15, 2023. Sign-ups are open on the Synced official page or through Steam.
Synced is a 3rd person looter-shooter survival game where you must travel over a post-apocalyptic landscape fighting monsters called Nanos. Synced is another zombie hoard game with a pet mechanic that I found interesting. The beta offers two modes of play: a hoard Co-op PVE survival mode and a PVP mode that needs more love. The PVE mode has you in a team of three as you move from checkpoint to checkpoint collecting weapons and upgrades and killing everything in between. PVP has you pit against another team as you fight over resources. Unfortunately, I haven’t been able to get into PVP mode and won’t be able to speak on that experience.
To start, you select a Runner and a Nano Companion. Runners are survivors with unique abilities, and Nanos are the robot pets that help you in battle. The flavor of runner only really changes the type of grenade you get to use, but the nano you choose plays differently. I liked using the Crusher nano because he was bulky and hit hard. I found the pet mechanic easy to manage and a lot of fun. I loved the feeling of dropping down a giant onto the battlefield to take off agro and do my bidding. I will eventually try the other Nanos, but at the moment, Crusher is bae. During matches, you can find better weapons and earn currency to exchange for upgrades like in any other survival game. Upgrades are randomly generated, but I found the RNG to be fair.
Synced has a leveling system where you are able to unlock better weapons, upgrades, and characters as you finish matches and quests. At the moment there is a holiday event where you can earn skins for your character.
I am having a lot of fun with this game. The gameplay is smooth, and I haven’t found any bugs. The graphics and the concept are interesting. My only complaint is that wait times can be bad depending on when you play. During peak times, you can get into a PVE match pretty quickly, but I have yet to try their PVP mode. I have a feeling that PVE is going to be where I am going to spend a lot more of my time anyways. If you are looking for a game to play, check out the Synced beta. It’s fun, it’s free, and it is looking very promising.
WoW: Dragonflight First Impressions
Blizzard sent out a trial for their new Dragonflight expansion, so I decided to give it a try. I’ve played World of Warcraft on and off since vanilla, and I played a lot of Shadowlands. I played Shadowlands until Nvidia no longer supported my graphics card which was right around the time Blizzard was in the middle of their big scandals.
I have since moved on to other MMOs and haven’t resubbed because I don’t have time. I made time so that I could no-life the limited experience Blizzard had gifted me, but I wasn’t very impressed. They should have allowed me to get a lot farther into the story because there wasn’t enough to grab my attention in what little I played. I felt like I was barely scratching the surface of what the expansion had to offer. A few extra levels would have left a better impression.
I love the look of this expansion. I love how vibrant the Dragon Isle looks and the aesthetics of the armor and creatures that fill it. I played as the new Dracthyr race introduced in this expansion and was a bit underwhelmed. The visage (human) form had some nice customizations, but I wasn’t a fan of the dragon form. This is a personal issue. If you like the dragon aesthetic then it should be fine. I didn’t think it was as cool as it could be. The new race comes with new mechanics that make travel in the new zone very fun. You can fly around either with the Dracthy’s natural abilities or with a dragon mount you unlock by doing the story.
Flight in this zone is limited by a stamina bar that fills automatically over time. From my understanding, you can obtain more stamina and flying abilities the deeper you get into the game, but I didn’t feel limited by what I started with. Flying makes Dragonflight a better expansion than Shadowlands because travel in Shadowlands was annoying and cumbersome. Unfortunately, these flying mechanics are reminiscent of those introduced in Guild Wars 2 a while ago, and I would rather be playing GW2.
I thought leveling at this time was more fun than in Shadowlands, but that isn’t saying much. I was eventually bored and underwhelmed by the experience. I get a lot of joy from the grind of leveling and not from dungeons, although I will dabble in PVP from time to time, the leveling grind is what makes an MMO for me. While this expansion doesn’t feel as big of a grind as others have, I had trouble convincing myself to keep playing. I appreciate the attempt to make this game fresh with the introduction of a new class, race, and mechanics, but it grew stale as the novelty wore off. Maybe I have outgrown this World of Warcraft, or have become accustomed to a more active experience like those of games like Guild Wars 2 or Phantasy Star Online 2. I just can’t justify subscribing to something that won’t get fun until I am deep into the end game.
The worst bit of this game is that it isn’t stable. With a worse graphics card on a worse setup, I was able to play Shadowlands on the highest settings without issue. I encountered performance issues in Dragonflight that affected my gameplay. Spells would take moments to register if they registered at all, and frames would drop. I wasn’t alone in my experience; global chat would flood with people complaining about the sudden spikes in lag and instability. I expect these types of performance issues from launch or an MMO made by a smaller company, but this is World of Warcraft. This is an established title from an established company, and we are far into the launch. Performance did get a little better the deeper I got into the story, but I had to die more than usual to get there.
I tried out the Evoker class that comes with the Drachyr race. I thought it was an interesting change in pace that introduces some interesting mechanics, but I will probably switch back to my shadow priest if I ever upgrade to this expansion. I loved the mobility of this class and the lore behind it, but combat kind of grew stale for me. Maybe this class is better the deeper you get into it, but I will never know.
One of my favorite additions to this expansion is the new UI. It is so pretty, and it offers more customization than previous expansions. I remember having to load my game with all these add-ons like Bartender and Bagon to make the game more efficient. These features are now all baked into the game. I spent a lot of time rearranging my UI, setting up my skill bars, and reading through all the settings before playing this game. It is a much-welcomed experience, but I can’t believe it took this long for it to happen.
So is this game worth the purchase and the subscription? It isn’t for me. I wasn’t hooked by the story, which is one of the reasons I play World of Warcraft, leveling is boring, and the game is buggy. A lot of the new mechanics that are introduced in this game are mechanics that Guild Wars 2 has had for a while now, and I would much rather play Guild Wars 2. I had a lot more fun with Guild Wars 2 End of Dragons expansion than I did with this game. The story is better, and the gameplay is a lot more fun.
I always end up buying back into World of Warcraft, but this time I am glad I got to try it first. I think this expansion is a neat concept, and it does bring in much-needed improvements, but it isn’t for me.
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Beyond The Wire Review Video
As per my agreement with the publisher, I have made a video version of my review.
Game Review: Beyond The Wire
All images are screenshots from the game
This game was sent to me as a review code. While I am very grateful for the opportunity, I will not let it influence my opinion. This will be my honest review of this game.
Beyond the Wire is a World War I online multiplayer shooter that promises large epic battles. There are two map sizes, 50 vs 50 and 40 vs 40. The only game mode I was ever able to play was frontline. You capture the objective, hold it for some time, and the frontline moves till you run out of time or capture the whole map. Once in a game, you can create different divisions, each with its own unique roles and load oats. Teams are limited by the choice of load oats to promote teamwork.
This game aims for realism with its insane amount of detail towards authenticity. The uniforms, maps, and weapons have all been carefully curated to not only fit the aesthetic but to also be respectful to history. The sound is amazing. You can hear footsteps moving towards or away from you. You can hear the bullets cutting the wind as they fly by you. It is a frightening moment when you hear the bulet ricochet off the ground beside you as you try to find its source. I recommend you play this game with headphones for the full experience.
I had a lot of fun with this game when I could find a match. This game is starving for players. I was able to guess the pattern and hop on when there were people playing, but it was always a gamble. You are not getting the large battles that this game promised. My biggest match was 10 vs 10, but I was usually stuck in a server with high ping. You can always join an empty server and hope people start joining, but it’s never guaranteed. A big issue with this game is that if there isn’t anyone online, you can’t play this game because there is no story mode or bot matches.
I am not going to talk about the bugs I found because it is still in early access. The bugs I encountered were mostly cosmetic, but none of them was game-breaking. So is this game worth it? As of today, it isn’t. For the price, you should be able to pick it up whenever you want. Instead, you are bound to play with other people’s schedules.
When I was able to find a match, I had a lot of fun. I liked the anxiety I felt as I tried to find an enemy, and loved the satisfaction of finally getting a kill. I do want to send out my deepest apologies to those unlucky few I was matched with. I played terribly and never seemed to get better, but there was no flaming, and I never got kicked, and for that, I am grateful. Despite my poor performance, it was an experience I wanted to keep putting myself into.
I would wait till it goes on sale or hope that they give out a free weekend before making your decision. The population seems to be growing as of writing this. It seems to be getting easier to find larger matches, but it is still a gamble. The game is on sale now on Steam, you can decide if the discount is enough to hop on. The sale ends September 7.
