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I was sent Breachersas a review code, and while I am very grateful for the opportunity, I will keep my review honest.
Breachers is the Rainbow Six: Siege VR port you’ve been waiting for. It is a bit more simplified, there aren’t any classes, but it certainly scratches an itch. Games are 5v5 matches where you either play team death match or bomb maps. Games are played on tight quarter maps where the emphasis on victory is teamwork.
The community for Breachers seems less toxic Seige, at least from the games I played. My general performance was average, but I never got kicked out of a game or flamed for being bad. Kids are playing this game already, so prepare yourself for some high-pitched screaming. It never got so bad that I needed to mute players, but the option is there if you need it.
I only recommend muting if it’s absolutely necessary. If you want to win games in Breachers, you need a strong understanding of the game’s mechanics and clear and effective communication with your teammates. Games where teammates communicate strategically about loadouts, traps, and enemy locations will go a lot smoother than those where the lone wolf goes for the highest kill count. I recommend unmuting your mic, but there are buttons you can press for nonverbal communication if you prefer.
Breachers are easy to pick up, but some mechanics aren’t intuitive. Make sure you complete the tutorial to gain the required foundation, and maybe do a couple of bot matches if you need some added reinforcement. I was fortunate enough to find teammates who would give me tips, but the mileage may vary. FNH8iT has a nice video on his YouTube channel if you need an additional resource.
If you are looking for a good VR first-person shooter, buy Breachers. There is a lot to like about this game. If you care about performance, the graphics are nice, the matches run great, and the gameplay is a lot of fun. It has cool maps, interesting mechanics, and a healthy community. There are also the standard features you find in any FPS like the ability to make private matches and clans.
You can buy Breachers for $29.99 on the Meta Quest and Steam. If you like FPS games, it’s worth it for the number of hours you’re about to sink into this game.
Make sure you follow the Breachers socials to stay up to date on all the news: Discord, Twitter, Facebook, TikTok
If you’ve been away from Destiny 2 for a while, it might be a good time to make your return, especially if you enjoyed its PVP. If you’ve never played Destiny 2, the base game is free-to-play, and the event is free to everyone. The Guardian Games pits its different classes against each other in a fun and limited event that runs for three weeks. The event will end on May 23rd, which should be plenty of time to grind out its unique cosmetics made available through the exclusive event card. The event card is available to all players, but there is a paid track for those who want to earn a bit more bling.
Players who participate in the games will have the opportunity to exchange their medallions for two exclusive weapons.
This year’s weapon is the Taraxippos, the game’s first legendary strand scout rifle.
Who wouldn’t want this colorful rifle?
Players can also earn last year’s The Title, a void machine gun with the unique perk, Repulsor Brace.
If you didn’t get a chance to win it last year, it’s a great time to start working towards it now.
You can also earn some other cool cosmetics like:
Armor
Ships and Sparrows
Ghost Shells
Emotes and Finishers
And Stuff from the Event Card
There is a lot to earn, so make sure you hop in today! The breakdown for earning medallions are as follows:
Activities that award you low-tier (Bronze or Silver) Medallions include Gambit and Quickplay Crucible matches, anything from the Vanguard playlists, as well as most Neptune activities and Defiant Battlegrounds. For high-tier (Gold and Platinum) Medallions, play Nightfalls, raids, dungeons, Competitive Crucible, Trials of Osiris, or Legend Defiant Battlegrounds.
You do not need the latest DLCs to participate in the event. While you might be at a disadvantage gear-wise, I never found it an issue as a free-to-play player. If it’s been a while or you’ve never played before, now is a great time to log in and start blinging out your guardian. Who knows? You might like the experience enough to stay.
To get started, talk to Eva Levante for access to the Guardian Games quest and your class item. I hope to see you there!
This year for the games, Bunjie has partnered with Direct Relief and the International Rescue Committee to host the Guardian Games Cup. All money raised will go to some great causes, so make sure you go to the official site to find out how to participate.
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United 1944 is a WW2 FPS with survival and strategy elements coming to PC via Steam. You and your team must work together to gain control of your war-torn village. You can craft weapons, build and defend bases, and fight over territory. There aren’t any classes in United 1944. Instead, players will have access to a seemingly extensive skill tree that they can customize to fit their play style. Teamwork is crucial for victory in United 1944. You and your team must scavenge, build an arsenal, defend a base, and gain more territory to win the match. The dev released a fantastic and short video with a better breakdown of the game if you need further convincing.
The closed beta will run from May 19 – May 21. The featured game mode will be a 16 v 16 base conquest on a North African map. More maps like France and Russia will be available in a future release. The beta will only be playable for 4 hours each day. Make sure you follow the socials to know when to log in. The biggest draw to this game is its survival mechanics. Players will start with nothing and scavenge around the city for materials to craft weapons and gear. I assume the 4-hour run time is to ensure all players have the same advantages.
If you are looking for a new FPS and don’t mind the survival elements, go sign up for the closed beta on Steam. Signing up for the beta does not guarantee access, but it doesn’t hurt to sign up. I’ve signed up for the beta because I love the aesthetic, and the concept seems pretty cool.
The Guardian Games are returning to Destiny 2, and now might be a great time to come back if you’ve been away. The event will pit guardians against each other as they compete to earn bragging rights and some pretty cool cosmetics. You won’t need the latest expansion to participate, so if you’ve been away for a while or are new to the title, it is completely free to play. Who knows, you might like the game enough to stay.
The Guardian Games begin on May 2nd and will run until the end of the Season of Defiance on May 23rd. To get started, speak with Eva Levante to unlock the Guardian Games quest and get your class item.
Participants will earn medals across the game or through PvP which they can exchange for exclusive cosmetics. More specifically:
Activities that award you low-tier (Bronze or Silver) Medallions include Gambit and Quickplay Crucible matches, anything from the Vanguard playlists, as well as most Neptune activities and Defiant Battlegrounds. For high-tier (Gold and Platinum) Medallions, play Nightfalls, raids, dungeons, Competitive Crucible, Trials of Osiris, or Legend Defiant Battlegrounds.
Use these medallions to unlock these year’s Guardian Games weapons:
The Traxippos – The first Legendary Strand Scout Rifle in the game
The Title – The Void Submachine Gun is back with updates, including the fan-favorite perk, Repulsor Brace
Players will also have access to the Guardian Games event card for additional cosmetics. There is a paid tier available for 1000 silver that might be worth it if you want the additional cosmetics.
This event also marks the return of the Guardian Games Cup. Anyone can join so make sure you grab your fire team and help raise money for some great causes. This year, Bungie is teaming up with International Rescue and Direct Relief. Participants of the cup will be fighting for the chance to win:
Top team in the Technical category: custom art of your fireteam by PherianArt
Top team in the Charitable category: custom art of your fireteam by Gammatrap
Top two teams in the Technical and Charitable categories: Guardian Games Pendant ($200 MSRP)
Top three teams in the Technical and Charitable categories: Apricot Dawn emblem
Top four teams in the Technical and Charitable categories: Bungie Store discount codes
The technical category is for the number of medallions earned throughout the event. The charitable category is for the amount of money raised. Make sure you go to the official website to register and start earning.
Participants who donate more than $25 will earn an exclusive Quantum Relay emblem.
I am terrible at PvP, but it might be a great time to dust off my old guardian to start earning some cosmetics.
I’ve written about Portal Fantasy in a previous post where I discuss my impressions of the game and Web3 gaming. Since then, I was given beta access and have had a deeper exposure to the game.
Portal Fantasyis a pixel art monster capture MMO coming to your favorite browser. While Portal Fantasy will have some Web3 features that will require a digital wallet, the game will be free to play. The beta is only available if you have a digital wallet, but setting up a wallet is very easy if you follow these instructions. Access to the beta isn’t guaranteed, so make sure you follow the game on Twitter or join the official Discord for news on when keys will drop. They hold regular contests and competitions for beta keys, so make sure you check in regularly.
The beta has you play as an adventurer who must travel the land catching porbles and completing quests. There is a story, but I recommend you go read the official webcomic instead. The story quests follow the same story as the comics, but the webcomic has a bit more flavor. I love the art for the comic, and the story is a lot darker than I expected. Reading the comic isn’t necessary, you will get the same story if you play through the game, but I appreciate the attempt at making the IP more than just the video game.
The game plays more like an RPG than a traditional Pokemon game. Catching, trading, and healing porbles play similarly to Pokemon, but the combat feels more like a traditional RPG. Each porble comes with unique abilities, but in battle, you only have access to the basic attack until you can generate enough mana to cast stronger abilities. Type advantages do matter, so make sure you learn them as soon as possible. I will say that the initial grind is a bit steep. In the early part of the game, I kept having to pop potions or run back to the fountain in the main town to heal my Porbles. If you’ve played any grindy JRPG or even the original Pokemon games, the grind isn’t bad.
GM! Been working on an EXP and levelling UI during battle. This is what we came up with! 💪
— Portal Fantasy 🔺 – Wishlist on Steam (@PortalFantasyio) April 17, 2023
Outside battles, you will be traveling to unique lands and solving puzzles. The puzzles are manageable, and the different ecosystems are unique. every location has its flavor, and exploring them was relaxing. When the architect class releases, players will get a chance to design their own maps, quests, and bases. I am very excited to see what the community will come up with.
— Portal Fantasy 🔺 – Wishlist on Steam (@PortalFantasyio) April 22, 2023
As far as the performance goes, it ran pretty well for a beta. It is unfair to talk about the bugs and other issues because the game isn’t finished yet. I will, however, commend the dev team for its diligence in fixing bugs. Bugs I would encounter one day would be gone the next. I tried repeating to break this game and found that it wouldn’t always break the same. It is clear that the game still needs work, but I have faith that there is enough passion, love, and diligence to get it done.
The art style gives me Scott Pilgrim vibes, and the porbles are cute and cool enough to make me want to collect them all. I like that the game plays on a browser because players won’t need an expensive machine to run the game. I am always in favor of games that don’t limit access to those who can’t afford it. It reminds me of the time when the only source of gaming I could afford was on the library’s computers. I know that this design choice was made to accommodate the Web3 side of things, but the resulting accessibility is a huge pro for me.
Portal Fantasy will have NFTs, but they are entirely optional. Porbles will be mintable and the game’s license will be an NFT you can purchase for $19.99. With a license, you will get a unique avatar to play and some to-be-announced quality-of-life bonuses, but nothing pay-to-win. If you ever choose to exit the game, you can sell your NFTS and make back some of the money you spent on it. I wouldn’t go into any game with NFTs thinking you’ll turn a profit, but it is nice to have the option to transfer assets when you’re done.
Gamers might dismiss this game because of the negative connotations surrounding Web3. While I understand the position, it is becoming invalid. We have entered the Web3 era of gaming, and there is no going back. Big companies have been slowly implementing these changes and will continue to do so. If you think about your gaming history, you have already purchased digital assets in the form of skins or digital licenses. The only difference between the skin you buy for your League of Legends character and an NFT is that you can’t sell your skins when you no longer want to play League. I am not here to sell you NFTs or even on Web3, but I do want to dismantle some of the apprehensions. It’s time to accept Web3 as the future of gaming. But before you dive into any game, make sure you do your own research.
So what do I think? I enjoyed my time with this game. I enjoy the lore and world, the art is cute, the music is fantastic, and the gameplay is relaxing. This might change for the PVP side and end game, but I wasn’t able to try either to be able to speak on it. I’d say that if you’ve enjoyed classic Pokemon or RPGs, you should look into this game. It certainly has potential. Make sure you follow them on Twitter and Discord to keep up on all the news, but in the meantime, go read the comic and get hyped.
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I got to play Liberte at GDC this year and liked it enough to try to review it for my site. I was lucky enough to have been given a review code for this game, but this will be my honest review.
Liberteis an ARPG with a unique deck-building mechanic. Instead of finding gear and customizing a skill tree, you play with a deck of cards that give your character weapons, items, and talents.
A revolution has broken out in France, and Rene finds himself in the middle. You must navigate between the four factions, choosing sides and fighting the good fight. But there is something strange behind the revolution. A mysterious plant has sprung up, turning people into monsters. Will you be able to solve the mystery, or will this be the fall of humanity?
I liked the story, but I will keep it vague to not ruin the surprise. You can figure everything out early, but I want to avoid spoilers. I love the flavor of the lore and how the game gives you choices. You choose the factions you help out during your missions, but this only affects the flavor of enemies you fight against and the rewards you unlock. I suggest you pick whatever you think is coolest since it doesn’t affect the story.
There are four factions in Liberte: the rebels, the crown, the church, and the Tribe. Each faction has a hero you can play with and unique cards you can unlock. My issue with this mechanic is that it takes a long time to unlock all the heroes. While it may be good to allow players to live with characters for a bit, I would prefer that I could choose the class from the start. There are a total of 5 classes to choose from, but I imagined Anna because she fits my playstyle the best. The character you choose only affects gameplay. You will always be Rene for the cutscenes.
Combat is what I liked most about this game. The RNG made it so I was constantly having to change my playstyle to adapt to whatever cards I pulled. This gave the game its wavering difficulty. I had the most fun on the harder playthroughs where I wasn’t pulling the cards I needed because of how safe I had to play it. The dodge and parry mechanic felt fantastic, and the kiting was very satisfying. Liberte controller support, but I preferred the accuracy I got with the keyboard and mouse.
There is an undeniable clunkiness to this game. Some hitboxes are too small, and my abilities wouldn’t go off. It isn’t so bad that the game is unplayable, but it is hard to ignore. If you run multiple monitors, you can click out of the game. This will minimize the screen without pausing it. Most of the time I was able to get back in time without dying, but not always. Dying means you have to start leveling your character all over, but you don’t lose your progress in the story. Make sure you make an offering at the altar before starting a new run for a nice little boost.
The grind for this game is the barrier to entry. To unlock new cards, you need to find blueprints, complete faction reward tracks, and farm for materials. When you get blueprints for the cards you need, you will find that you don’t have enough materials. You can increase the difficulty of each run to have better drop rates, but it will take you longer to get through the story. This wouldn’t be a problem if you weren’t constantly running through the same missions on the same maps. I found comfort in the reputation and felt the RNG did enough to keep the playthroughs fresh, but different maps and quests would have been better. The game does have a story difficulty that makes things a lot quicker. You get access to a full deck, and it is harder to die. I still found I needed to try during combat, but there isn’t as much risk involved. I suggest you try this mode if you don’t have enough time for the grind, but still want to enjoy the story.
The game is still in early access, and I find it unfair to complain about the bugs and performance. There are bugs, but the game is playable. The devs are working hard to make the game better. The launch date has been moved to May, but no specific date has been announced. It does need some polish, but the story and experience are solid. If you don’t mind the early access nature and the grind, I recommend you go pick up your copy. The aesthetic is fantastic, the flavor for the story and lore is nice and dark, and the gameplay is a lot of fun. You can grab your copy on Steam, or Wishlist it so you are ready for the full release. The game is $19.99, but on sale for $14.99 at the time of writing this.
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I got to play Kakeleat GDC and liked it enough to try to get a deeper experience. Make sure you check out my original post for additional information. Kakele is a free-to-play pixel art MMORPG that you can play on IOS, Android, or PC. There is cross-play between devices, and your saves carry over. If you are looking for and cute MMO to try, you should consider Kakale.
I played on both the PC and mobile versions and enjoyed them the same. Each version has its advantage. On PC, I felt like I had better control of my character, and made fewer mistakes in combat. Mobile was much more convenient, and I liked being able to play on the go. I loved that I could grind out some levels while I waited for my oil change. I didn’t feel an unfair advantage between devices, but most players I talked to preferred PC for endgame content and PVP.
Kakele has a voice-acted story, but there are some syntax errors due to the translation. It isn’t so bad you won’t understand what’s going on, but it is noticeable. The voice acting is computer generated, but I appreciate that I don’t always have to read the text. I found the story delightfully quirky, and it did enough to set up its lore. I am curious to see where they take the story, but the English translation needs some love. According to players I chatted with, the story is the quickest way to level up your character.
Kakele has an undeniably adorable aesthetic, but some of the maps can feel a bit cluttered. The character creation is limited to a few sprites and color changes, but they want to sell you skins. The early leveling experience is great. The game does enough to ease new players into their new roles, and there is enough to do to keep players busy. Outside the starter zone, the difficulty felt well-scaled. I felt I was given enough of a foundation to grind efficiently while still feeling challenged. It is easy to get overwhelmed by mobs of enemies if you are playing too passively, or aren’t properly geared or leveled. The combat felt active. I liked that I didn’t have to wait for global cooldowns, and had a blast kiting with the mage.
There is a grind, but it doesn’t feel any different from modern MMOs. You can pay for premium or buy boosts to level up faster, but I leveled quickly without having to spend money. There are global boosts that can be applied to the whole server in the cash shop. I was lucky and always got to play with a global boost and it made the grind more pleasant. At least this early in the game’s life, some charitable players love the game enough to help grow the community.
One issue that might be a barrier to entry is the social element. If you speak Spanish or Portuguese, you will find a healthy supply of friendly players ready to help you. I am fluent in Spanish and understand enough Portuguese to get by. All the interactions I had were pleasant and made me want to play the game more. I was never able to find English-speaking players, at least not on the North American server. I don’t think this is much of an issue because there are plenty of players walking around who will help without the need to communicate. I doubt you will have issues finding groups for PVP or PVE content. At least that was the experience on the PVE server, I can’t speak for the PVP side. If you want to level up with English-speaking players, I recommend you convince friends to join you.
I liked Kakale and played it more than I should have. I love the combat system, love the tone, and enjoy its simplicity. The combat is complex enough to keep the game from growing stale, but the simple graphics means this game can run on anything. I am a huge proponent of games made for all gamers, not just the ones that can afford high-end computers. The game is a lot of fun, and the community is very welcoming. If you are looking for a new MMO while you take a break from your main one, consider playing Kakele. It’s free to play, so you have nothing to lose.
You can download load Kakele for IOS, Android, and PC. Make sure you also check out my previous post for additional information.
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Rise of the Triad is getting a pretty impressive reboot and new features. If you like retro shooters or want to relive some nostalgia, this game should be on your wishlist.
Rise of the Triad: Ludicrous Edition is a fast-paced retro shooter with zany weapons, a fun story, and an epic soundtrack. The remake will have a jukebox feature so you can listen to your favorite song as you create carnage and mayhem. But the jukebox isn’t the only change you should be hyped for. This game will perform better with up to 4k resolution with more frames for a smoother gaming experience.
If you like PVP, there will also be online multiplayer with new sprites to choose from. If that isn’t enough, there is also a pretty comprehensive map maker. Now you can make your levels and share them with your friends. If you are like me and don’t have any, there will be Steam Workshop support. You will be able to download community-made levels or share some of your own. I am not creative, but very excited to see what the community has in store.
If you have already played this game, it might be time to relive the experience. There will be a new story, designs, and features to make this a fresh experience.
Rise of the Trian: Ludicrous Edition is releasing on the Xbox, PlayStation, Steam, and the Nintendo Switch for $19.99. There is no release date yet, but make sure to wishlist it on Steam. A demo will be available on June 19.
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GDC showed me that the era of Web3 gaming is here. At the very least, we are in the early stages of its development, and it is time for gamers to accept it is the future of gaming. There has been resistance to this shift, but from what I saw at GDC, there is no stopping it. Gaming on the Blockchain will be the standard like loot crates and battle passes are now. The big publishers have already taken steps to slowly implement the shift to Web3 so that when it does become mainstream, we won’t notice the change.
I know there is a lot of stigma surrounding Web3 because of all the negative press, but the early era of the internet wasn’t without its faults either. Now the internet is essential and useful if you are smart about it, and Web3 will be the same. I am not here to convince you to buy NFTs or get into crypto, but I am here to tell you that you shouldn’t be as afraid to look into the projects coming out for this new era of gaming. You might even find your new favorite game.
There were a lot of Web3 games featured at GDC, and a couple piqued my interest. One game I am particularly excited about is the cute monster-catching game, Portal Fantasy. Portal Fantasy is a browser-based pixel art monster catcher game that has some clear inspiration from Pokémon. The art is great, and the gameplay reminds me of the best era of Pokémon. But Portal Fantasy isn’t another Pokémon clone gunning for your money. The story is a lot darker, and the game has a few promising features that will set it apart from Pokemon.
The Pyli kingdom is under threat by an unknown evil force. The Porbles that fill its land have suddenly grown murderous. In retaliation to this new threat, the kingdom uses its last bit of magic to summon the heroes from another realm to ait them. With the help of the Porbles that catch along the way, the heroes must work together to rid the world of this evil. Only when this land knows peace will they be able to return home.
If you want to know more about the lore, go check out the webcomic. It comes out every two weeks, and the story is pretty solid. I love the art style, but I was not expecting the story to get so dark. This isn’t going to be another Pokémon clone, at least not lore-wise. The webcomic is free to read, and I think it’s worth checking out. Who knows? It might even get you interested in trying the game. I know it did for me.
I didn’t get enough time with the game to form an opinion about its mechanics or gameplay. The art looks great and has a unique aesthetic I can get behind. The game will have two classes at launch, Architect and Adventurer. Adventurers are players who roam the land catching, trading, and battling Porbles. Architects will have access to what seems to be a promising world-building mechanic that I am sure will excite you creative folk out there. Architects will be able to create bases, quests, and even stories that adventurers can enjoy. This feature has me the most excited for this game because of the potential for content this game will have. Nothing is worse than finishing the story content in an MMO and having nothing to do. If this game is as community-driven as I hope it will be, there will always be something to do or try. I am very interested in seeing what the community can come up with.
The game is currently entering beta for blockchain users only. I am still trying to get into the beta. I will return with my impressions as soon as I get enough data. If you don’t want to get a wallet, the game will be free-to-play at launch, so make sure you keep tabs on the official Twitter for news on that release. For those who don’t mind, setting up a wallet isn’t hard. There are easy-to-follow instructions on how to do so on the official website.
The biggest barrier I see for this game and Web3 games is overcoming the stigma that surrounds it. There are also a few too many steps to gain admission that the average player won’t want to take. As Web3 becomes the norm, many of the hurdles will eventually disappear. It is great to be cautious, but it is also good to learn new things. Now is a great time to start educating yourself on the future of gaming and maybe even start following projects that interest you.
I will be following Portal Fantasyclosely. If you are a fan of monster catcher games, I suggest you do the same. I think the art is great and the lore is cool so far. The game will be free-to-play, but there will be some monetization. The game license will be $20, and you will get a cute avatar NFT to play as. Follow them on Twitter to stay up to date on all the news. I will be back with more news as soon as I can get it.
I was sent Playin Pickleballto review for my site. While I am very grateful for the opportunity, this will be an honest review of the game. If you enjoy my reviews, please leave a like, comment, follow, and share this with your friends. If you need any accessories for your VR headset like a high quality charging cable or prescription lenses, get them over at ZyberVR. Use Discount code CHURAPE for 15% off your purchase.
Playin Pickleball is a sports title you need to pick up if you like pickleball or are thinking about picking it up. This game is incredibly immersive. The 3D sound is realistic, and the physics are amazing. I did encounter a few visual bugs, but nothing that made the game unplayable. For the best experience, make sure you play in a well-lit room with lots of space.
While I spent most of my game time in single-player matches against bots, Playin Pickleball has online multiplayer. The bots in single-player are surprisingly competent. I suggest you play on the higher difficulties as soon as you learn the rules for the most realistic experience. While I was never able to beat the AI, I did see myself improving the more time I spent with the game. If you feel like you need practice, there are various practice modes to help you improve. You can also join the official Discord where the community holds beginner clinics for anyone who wants them. If you can’t make the clinic, it is easy to find someone willing to show you the ropes.
If you are worried about this game’s skill ceiling, don’t be. I am not athletic, but I didn’t feel like I needed to be. Playing Pickleball has easy to adjust the settings so you can always play matches at your skill level. The game also does a fantastic job of showing you the fundamentals of the game. I have never played pickleball, but I felt like I picked up the rules quickly. There was enough freedom to learn at my own pace, and enough of a challenge to help me improve over time. I was never able to beat the AI, but I did get better. I almost feel confident enough to try my skills IRL.
The best part about this game is the official Discord. If you pick up this game, joining the Discord should be mandatory. The Discord is full of friendly people who love the game as much as you will. It is a great place to go if you want to find someone to play with. The online matchmaking is fine, but it is easier to find a match on Discord. I love that this game is community focused because a game needs a strong community. Playing against the AI is great, but the bots are soulless, and nothing beats playing against a friend, new or old. The discord is where you go to report bugs, make suggestions, make new friends, and join tournaments. There is always something going on, so make sure you give them a follow. Make sure you also follow the other socials:
If you are looking for a new game to add to your VR library, go pick up Playin Pickleball. The graphics are great, the experience is immersive, and there is a solid community waiting for you to join. This game is a lot of fun and well worth your investment. You can pick this up for the Meta Quest for $19.99. I know it says it is on Meta’s App Lab, but the game is done and polished. Pick up your copy today!