Tag Archives: steam

Viel of Shadows is a Fantastic Roguelike!

I was sent a free copy of Viel of Shadows to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the Epomaker P75 Mechanical Keyboard and the Uhuru Gaming mouse for high-quality, budget-friendly peripherals. If you’re thinking of hosting your own blog on WordPress, make sure you sign up using my Affiliate link!

What is Viel of Shadows

Viel of Shadows is a top-down, action-adventure out now on Steam.

Sirene wakes up in a strange forest without her memories. As she tries to make sense of her situation, she is attacked savagely by monsters. Luckily, she is handy with a bow. Now Sirene must fight her way through the forest, collect her memories, and hopefully find a way out. What will her journey uncover? Will she ever get out?

Gameplay

Players control Sirene on her journey to collect her memories. To do so, players must fight their way through seemingly endless waves of monsters. Combat in this game is a top-down twin-stick shooter where death isn’t permanent. As a result, players will grind out the same encounters for levels until they are strong enough to venture deeper into the forest.

When a player levels, they get an experience point to spend on permanent stat boosts, buffs, and abilities. Players can choose from three paths: Damage, Agility, and Precision. Each path feels unique, and players have the freedom to find a path that works best for their playstyle. I am sure there is a correct way to build Sirene, but I liked throwing everything into precision. I’ll definitely be trying the other paths in future playthroughs.

What makes Viel of Shadows is the ever encroaching darkness that follows Sirene. As time passes, the edges of the screen will close in on a player until Sirene is consumed by darkness. The darkness limits a payers field of vision and hinders their effectiveness in combat. A player can mitigate this effect through potions or orbs from random drops. While there is no real time limit to a run, this effect creates the right amount of pressure to keep things tense and exciting.

Does it Work on the Steam Deck?

Yes, and it is a fantastic port. The game runs great, looks fine, and the controls feel good. While the aim with my Uhuru Gaming Mouse (or any mouse) was far superior, it was nice to be able to sit back and play something casually. I did notice dying more on the Steam Deck than on PC, but that felt like a skill issue. If you’re looking for games for your Steam Deck, Viel of Shadows is a great option.

Review

I got to try an early demo of Viel of Shadows, and I’ve been excited about the game ever since. The game has a great aesthetic with fantastic pixel art and flavor. The gameplay is repetitive by design, but it doesn’t matter because the game is so much fun. Combat in this game feels smooth, and the leveling system is satisfying. There is a bit of a grind, but it isn’t soul-crushing. I found the repetition soothing and enjoyed watching my progress through the forest. The game is a great casual title with engaging enough gameplay to be worth the money.

You can pick up Viel of Shadows on Steam for only $7.99, and there is a demo available if you don’t believe me.

VAMPIRE: THE MASQUERADE: Reckoning of New York Isn’t Good

I was sent a free copy of Vampire the Masquerade: Reckoning of New York to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the Epomaker P75 Mechanical Keyboard for high-quality, budget-friendly peripherals.

What is Vampire the Masquerade: Reckoning of New York?

Vampire the Masquerade: Reckoning of New York is a visual novel based on the TTRPG of the same name out now on Switch and PC via Steam and GoG.

You are a vampire attempting to live your life and navigate the complicated political space of New York City. The city has been divided, old traditions must be respected, and someone is hunting vampires. To make matters worse, your sire has gone missing, and the council is looking for him. The race is on to find him or become a scapegoat. What secrets will you uncover? Can you find out what you need to know before it is too late? Can you do it while keeping your hunger in check?

Gameplay


Reckoning of New York is a visual novel that occasionally gives its players choices, but most of the story feels like a railroad. Your choices don’t matter except for changing a few lines of dialogue. The player will also encounter skill checks, which seem to have little impact on the narrative. What makes Reckoning of New York a unique visual novel is its hunger mechanic. Eventually, players will have to eat, but they must do so discretely. The idea is that the hunger mechanic raises the risk of failing the investigation and getting caught, but it also seems to have little impact on the narrative.

Review

I was very excited to play Vampire the Masquerade: Reckoning of New York because I have always heard great things about the TTRPG. I am still working on getting my players to agree to a campaign. I will get there one day. Unfortunately, Reckoning of New York isn’t a good entry to the IP.

One of my issues with the game is the poor writing. The dialogue is loaded with cliches that will make your eyes roll, and the tone is too edgy for its good. If the game were good, I could excuse the poor writing. I can even see the cheesy tone being part of the charm of the game. But it’s not, and I can’t.

My biggest issue with the game is that the player doesn’t seem to make an impact on the story. The game offers players options at various stages, but they all seem to lead in the same way. Sure there might be a couple of bad endings sprinkled in for good measure, but there is no reason to try for the good ending. There is nothing to hook readers into any part of the story if I am being honest.

Reckoning of New York is a part of an existing series. I’ve read the other installments are a better entry point to the world, but I have no interest in seeing for myself. Reckoning of New York does feel like it is a self-contained story, so I guess it has that going for it.

If you’re looking for an exciting visual novel about vampires, don’t waste your time with Reckoning of New York. This book is boring, and you have better options.

If you don’t believe me, you can pick it up now on Switch and PC via Steam and GoG

Starcom: Unknown Space is a Decent Space ARPG

I was sent a free copy of Starcom: Uknown Space to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the Epomaker P75 Mechanical Keyboard for high-quality, budget-friendly peripherals.

What is Starcom: Unknown Space?

Starcom: Unknown Space is a top-downspace exploration action RPG on Steam.

You are a proud Starcom count tasked with the important task of spreading the organization’s reach across the universe. Take your little scout ship across the darkest reaches of space as you explore new planets, fight off enemies, and build the mighty starship of legends. What secrets will you uncover? Do you have what it takes to survive the cold unforgiving vacuum of space, or will you merely disappear into the darkness?

Gameplay

Starcom is like any other RPG. Players pick from the main base or different NPCs and fly through space to complete them. There is a lot of flying through the darkness, but there is combat and exploration to break up some of the monotony.

Flying in this game takes a bit of getting used to. The ship feels like it is flying over ice as it moves through frictionless space, but you won’t need extensive knowledge of physics or a fancy flight stick to beat this game. While there is some realism, this isn’t a 1-for-1 space simulator. Combat works like your typical top-down ARPG like Diablo. Players move around the map with the movement keys and use the mouse to point and shoot. Players do need to maneuver skillfully around enemy fire, but it remains a pretty casual experience overall.

Exploration can feel a tad bit repetitive. Players will move from galaxy to galaxy, scanning new planets and sending out scientific expeditions. Scanning planets and conducting expeditions reward players with research points and sometimes even new tech for ship upgrades. Exploration is tied to simple point-and-click mechanics with the occasional piece of lore to make things interesting.

Questing is the main driving force of this game. Make sure you talk to everyone everywhere or you will get stuck.

Finally, there is a neat ship customization mechanic that sets this game apart. As players spread their influence across the universe, money will start flowing and their reputation will start opening access to more upgrades. Starcom gives players the freedom to design their ship however they want. This includes color, look, and shape. There is probably a practical way to build a Starship, but players have the right to go nuts. This is my favorite mechanic and the part of the game that I spent most of my time on.

Review

I enjoyed Starcom: Unknown Space, but it isn’t going to be for everyone. The gameplay loop is repetitive, and there will be a lot of flying through the darkness (sometimes even in the wrong direction). Combat feels engaging at first, but all battles eventually start feeling the same. Starcom has its grind, but it can be an oddly relaxing one if you don’t mind the repetition.

The game has an auto-pilot mode that lets players sit back as the ship flies itself to a destination. There will be the occasional dogfight, expedition, or scanning to keep things engaging. I thought it was enough for me, but I also understand that not everyone finds repetition as soothing as I do.

Combat in this game can be exciting, especially when you have to account for the lack of friction. You aren’t getting the adrenaline-pumping dog fights from Star Wars, but there is enough strategy involved to require some effort. While the fights eventually start to feel the same, players are still required to win them.

If you’re looking for a realistic space simulator, look elsewhere. This isn’t for you. If you’re looking for something relaxing to pop on that is fun and engaging and don’t mind the repetition, Starcom: Uknown Space is a fantastic option. Starcom has a solid story to hook players, a relaxing gameplay loop, and a creative ship-building system.  

You can pick up Starcom: Unknown Space on Steam for $24.99.

Call of Sentinels Failed to Leave Much of an Impression

I was sent a free copy of Call of Sentinels to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinion of the game. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the Epomaker P75 Mechanical Keyboard for high-quality, budget-friendly peripherals.

What is Call of Sentinels?

You are a champion of the gods, chosen to bring down the foes who threaten peace in the land. With your skill and the blessing of the sentinels, you will repel the endless waves of monsters and their bosses, or die trying. But this won’t be an easy task. You’ll have to be quick, cunning, and strong. Do you have what it takes?

Gameplay

Players start each run with a basic and strong attack as they face off against endless waves of enemies. Waves start easy but increase in difficulty over time.

Throughout the run, the sentinels will drop random quests for the player to complete. Completing a quest allows players to choose a blessing. Blessings are passive thematic power-ups for a player’s character. What sentinel decides to bless the player, the type of quest offered by the sentinel, and the blessings available to the player are all randomly generated. Bad RNG will ruin a run, and it is frustrating.

Between runs, players can use coins they earn to buy items to boost their character’s stats. This seems to give players the option to build a character to fit their playstyle, but it also feels like there is a correct build path to follow. The main loop for Call of Sentinel seems to be grinding out waves of enemies, hoping the run is blessed with good RNG, buying power-ups, and repeating until you beat the story or beat the high score.

The game offers two game modes in this game: story and an endless mode. The story isn’t interesting enough to hook a player, and the grind is too steep to make endless worth it.

Review

Call of Sentinels did little to leave a meaningful impression. It isn’t a bad game, but it leaves a lot to be desired. One issue I have with the game is that combat and movement feel clunky. It almost feels unfinished, which normally wouldn’t be a problem if the game was more interesting.

I like the idea of the gods giving a player random buffs, and often a choice on what god they want to curry favor with, but the RNG doesn’t seem fair. There are blessings in this game that are worthless, and it sucks to find out after the fact. The missions often put players in situations where they have to take damage, and getting a worthless blessing ruins the game. Maybe these blessings get better after a few upgrades, but upgrades are never guaranteed.

To make matters worse, some of the quests are bugged and are difficult to finish properly. When a quest isn’t completed properly, players get fewer blessings to choose from. If a player gets a worthless boon, it is essentially game over.

My biggest issue with the game’s unnecessary grind. Buying the items you need to progress the story or do well in Endless is going to take more time than it is worth. In between runs, players can buy items with coins they earn during a run. These items grant permanent passive stat boosts and can be upgraded. To upgrade an item, players have to buy materials and pay for the upgrade.

From a flavor perspective, this is an interesting system. It is cool to think about forging a powerful ring of attack with a rare magic stone. The problem is the execution. Why make me convert gold into materials when I can just buy the upgrade with money? It turns the game into a needless grind, and the gameplay is too boring for the grind to be worth it.

Call of Sentinels isn’t a bad game. The art is fine, and the concept is interesting, but the execution is lacking. There isn’t a real reason to play this game, especially when you have better options.

You can pick up Call of Sentinels on Steam for $7.99.

CyberCorp is a Fantastic Futuristic Looter Shooter!

I was sent a free copy of CyberCorp to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review of the game.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the Epomaker P75 Mechanical Keyhboard for high-quality, budget-friendly peripherals.

What is Cybercorp?

CyberCorp is a top-down cyberpunk isometric looter shooter out now on Steam and coming soon to the Nintendo Switch.

As a proud member of the CyberCorp, it is your duty to clean up these crime-ridden streets. With the help of your standard issue Synth, a specialized combat robot you control from a hub, and the upgrades you pick up along the way, you will restore order to this city. Do you have what it takes to be the best CyberCorp operative this city has seen?

Gameplay

CyberCorp is essentially a cyberpunk Diablo. Players take control of advanced and upgradable synths. Players choose missions from a central hub. These missions are small dungeons that progress the story, but they are also farmable. Like most games in the genre, players can use the randomized loot they collect to upgrade their synths. CyberCorp uses a gear system similar to Destiny for its leveling.

Players have access to two ranged weapons, a melee weapon, and three swappable activatable skills. Players use their Synth to fight through mobs of enemies and tough creative bosses while trying to execute flawless combos and achieve high scores.

This game can be played solo or multiplayer, so if you friends, things are about to get crazy.

Review

I have been fighting the Diablo itch for so long because I don’t have time to grind those season rewards. This game came as the truest blessing imaginable. I wasn’t ready for how good of a looter shooter CyberCorp is, but I have come to terms, and it wasn’t easy to put down.

The game has great flavor, with a solid story to keep players motivated. I love the idea of CyberCorp, but the art feels a little simple. Some of the maps and enemies are hard to see, but the game is in early access, and improvements can be on the way. This isn’t really an issue because the game looks good enough and the gameplay is solid.

The game plays great, aside from a few noticeable instances of roughness. The game is still in early access after all. That said, the performance and concept are good enough that I am willing to look past the roughness and enjoy myself.

CyberCorp is a fantastic addition to any collection. It has a solid story, a great soundtrack, and an incredibly fun gameplay loop. If you’re looking for a new game, or something to play with your friends, this should be on top of your list. There is a bit of a grind, but it isn’t going to matter.

You can pick up your copy of CyberCorp on Steam for $14.99 or wait till January 30, 2025 for it to go live on the Nintendo eShop.

Arco is the Greatest Mesoamerican Fantasy RPG Out There!

I was sent a free copy of Arco to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review of the game.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the SC3 Gaming Mixer for high-quality, budget-friendly peripherals. If you enjoy my content and want to help me with my hosting fees, consider buying me coffee or donating to my Patreon.

What is Arco?

Arco is a 2D Pixel art turn-based, action-adventure game out now on PC.

Teco enjoyed a quiet and peaceful life until the outsiders came and took it all away. Since then, he has been chasing the burning trail they left behind. His journey is now full of sorrow and anger as he steps over the ashes of his people and others like him.

Fight your way through gangs of bloodthirsty colonizers, help who you can, and ride your trusty llama forward. Where will your journey take you? Will it be full of vengeance and violence, or will there ever be room for forgiveness?

Gameplay

Arco features a deep and powerful story of adventure, colonization, and revenge. The story exists in a stylized visual novel fashion without cutscenes or voice acting, but it doesn’t need either.

The story pulls the player in, but combat is what keeps them playing. Combat in Arco is a unique turn-based action sequence that requires an appropriate amount of attention and skill from its players. Do not let the game’s minimalistic art style fool you, this game is anything but simple.

Combat is split into rounds, each round granting players and enemy NPCs an action. Players choose their actions between turns, but all actions happen simultaneously. Players begin combat with a set amount of action points, and each action has its costs. There are ways to replenish action points. Success in Arco requires a mastery of spending and replenishing action points while successfully maneuvering around bullets and enemy attacks. Players earn XP after each combat that they can use to buy new attack skills or powerups for their character.

What sets Arco apart from other RPGs is the choices it gives its players. Players can become as cold-blooded and bloodthirsty as they want, but the guilt will affect their story. While there always seems to be a path to revenge, there is a less guilty version of the story to shoot for. Whatever path a player chooses results in phenomenal storytelling.

Review

If you’re going to pick up one game this year, it needs to be Arco. When I saw the trailer for this game, I knew I needed to play it. It is by far one of the best games I’ve played this year, and I’ve played some very good games this year. I love the choice of minimalism. The cute and simple art style contrasted with the story’s dark themes makes the narrative feel more powerful. Combine this with its fun and engaging combat mechanics, and you have a fun and memorable gaming experience.

I am a huge fan of the story being told, and extremely excited to see an important cultural experience represented in video games. As a kid who grew up playing games where no one looked like me, it was cool to see my people not only represented respectfully but our story being told beautifully. It has been an amazing year for Latino game designers, and I hope to see more games like this in the future.

If you haven’t played Arco yet, it is one of the titles you have to play once. The gameplay is fun and it has a fantastic narrative. If you don’t believe me, go check out the demo on Steam.

You can pick up Arco for $19.99 on the Switch and PC via Steam, Epic Games, and Mac App Store.

You Need to Be Playing Shogun Showdown

I was sent a free copy of Shogun Showdown to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the SC3 Gaming Mixer for high-quality, budget-friendly peripherals. If you enjoy my content and want to help me with my hosting fees, consider buying me coffee or donating to my Patreon.

What is Shogun Showdown?

Shogun Showdown is an amazing roguelike deckbuilder out now on Xbox, PlayStation, Switch, and PC via Steam and Itch.io.

A warrior’s journey is full of parallel, but legend has it you have what it takes. Grab your weapons, hone your skills, and kill anyone that gets in your way. Do you have what it takes to defeat the Shogun?

Gameplay

A warrior’s journey is full of parallel, but legend has it you have what it takes. Grab your weapons, hone your skills, and kill anyone that gets in your way. Do you have what it takes to defeat the Shogun?

Players start their journey with basic weapons and abilities. As they kill enemies and earn experience, they can purchase more powerful cards. I am sure there is an efficient build for speedrunning, but the game gives players the freedom to build their character to fit their playstyle.

Like most roguelikes, players will earn temporary skills and buffs at certain nodes of their journey. These rewards are random, but they felt fair for the most part. I never felt like I had a weak or useless ability. The levels are the same each, so there is a bit of repetition. The RNG helps break up some of the monthly, and players will eventually unlock new areas to explore. New content just dropped, and there is more planned for future releases.

The combat is the best part of this game. Players can perform one action per turn, and actions alternate between the player and enemies. During a turn, players can move one space, turn their character in the opposite direction, or perform an activity or set of abilities. Players can see the enemy’s actions between turns to plan accordingly. The key to this game is efficiently moving, dodging attacks, and setting up killing blows. A run ends when a player’s health drops to zero, and the goal is to get to the end of the run and beat the one true boss.

Review

I loved every minute of this game. Shogun Showdown is the most creative deckbuilder I’ve ever played. It has great flavor, beautiful art, a fantastic soundtrack, and fun gameplay. If you’re looking for a deckbuilding roguelike that breaks away from the norm, this is the game you need to get.

I love that it always feels like I am doing something. I am a huge fan of deck builders, but they all are starting to feel the same. The flavor may change, but it always feels like I am playing Slay the Spire. It is nice to play a game that changes up the strategy in a unique and fun way that looks good and plays flawlessly.

I recommend this game on any system because this is a game you need to try once. It is the perfect game for those who want something new without having it be a huge commitment, just be prepared to sink a respectable amount of time into it.

You can pick up Shogun Showdown on Xbox, PlayStation, Switch, and PC via Steam and Itch.io for $14.99.

Underspace Might Just Be the Space Sim You’re Looking for

I was sent a free copy of Underspace to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the SC3 Gaming Mixer for high-quality, budget-friendly peripherals. If you enjoy my content and want to help me with my hosting fees, consider buying me coffee or donating to my Patreon.

What is Underspace?

Underspace is an arcade style flight sim for PC via Steam and GoG. It claims to be the spiritual successor to Freelancer. I have never played Freelancer and can’t confirm or deny this claim, a lot of people seem to agree.

You are now one of the galaxy’s star chasers, one of the crazy few who chase storms, fight against eldritch horrors, and take on any job that comes your way. Your goal is to make money and stay alive. Navigate the cold dark vastness of space, upgrade your ship, and become the best star chaser the world has ever known. Do you have what it takes?

Gameplay

Underspace is a space-themed sandbox RPG. Players take on quests and fly their ships through space to complete them. There is a main story that is said to take about 15 hours to complete, and countless side quests and exploration hundreds more.

If you’re looking for a realistic space simulator, you’ll need Elite Dangerous or hope Star Citizen isn’t a scam. Underspace has more of an arcade feel in its flight and combat system. That said, Underspace is still a valid space game experience. Combat and flight in this game are fine for the casual who doesn’t worry about the physics of space travel, but they are still challenging enough to keep things engaging.

What makes this game a unique space game is its storms. Occasionally, a storm will break out that raises the price of goods and releases eldritch horrors into the universe. A player can fight these horrors and attempt to close the rifts that cause these storms. Doing so earns the player valuable resources for trade and reputation amongst the Galaxy’s citizens. It is a hard job, but someone has to do it.

Review

This game looks dated when compared to other games in the genre, but that shouldn’t be discouraging. The game runs smoothly, it has a solid story, and the gameplay loop is a lot of fun. I was blown away by how creative the game gets with its horrors, and I found myself rushing towards every storm just to see the type of creature I would encounter. Although I am not the best pilot, I did well enough to have fun. Most importantly, there is so much to do in this game that you will definitely get your money’s worth.

Keep in mind that the game is still in early access, so there are bound to be problems. Some people have pointed out that the game drops too many frames or straight up doesn’t work. Aside from a few hiccups here and there, the game never became unplayable. There is still some roughness, but there seems to be continued support. I feel confident that there will be fixes in future updates. I think the roughness gave it its charm, and it made it feel like a retro space game without ever feeling like a slog.

If you’re looking for a new space sim, Underspace is a solid casual one with a decent story, great flavor, and fun gameplay. If you are a Freelancer fan, this might be worth looking into. If you’ve never played a space sim, this is a great place to start. I loved it, and recommend it, even if its only early access.

You can grab your copy of Underspace on Steam or GOG for $19.99. There is a Steam demo available if you need a bit more convincing.

Celestia: Chain of Fate is a Cozy Story of Magic, Power, and Love

I was sent a free copy of Celestia: Chain of Fate to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinion. This will be my honest review.

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the SC3 Gaming Mixer for high-quality, budget-friendly peripherals. If you enjoy my content and want to help me with my hosting fees, consider buying me coffee or donating to my Patreon.

What is Celestia: Chain of Fate?

Celestia: Chain of Fate is a romance visual novel coming to Steam and Swtich on September 12.

Aria lived her perfect life with her loving and devoted family. This all changes when she comes of age and is invited to attend the prestigious Academy of Celestia to learn how to harness her innate magical abilities. But fate has plans for Aria. The days leading up to the first day of classes seem to be filled with catastrophes, some even life-threatening. These days are also filled with chance encounters. She meets her rivals who are determined to make the rest of the year miserable, but she also meets the three boys determined to make it better. As the school year progresses, her relationship with one of these boys will develop into something deeper. Can she survive the year long enough to choose?

Gameplay

Celestia: Chain of Fate presents a compelling narrative with the occasional choice to make. These choices affect the narrative, and some will end the story early. Make sure you save often. The game allows you to save at any point in the story, and it allows you three separate save profiles. Most importantly, there is no voice acting, so be prepared to read. This game is like reading a cheesy romance novel, and that isn’t a bad thing.

Review

I am addicted to Celestia: Chain of Fate, and I am not embarrassed to admit it. This is one of the first visual novels where I felt the need to get all the endings. This was also the hardest because I didn’t know which character to choose as my romantic interest. They were all so cool.

The writing is cheesy and often predictable, but that doesn’t matter because the story is cute. I am not one for romantic novels, but this one hit the spot. I didn’t know how badly I needed to get swooned by a half daemon, but here we are on my 2nd play-through.

If you’re looking for a new visual novel and don’t mind it being a sappy romance novel, you need Celestia: Chain of Fate. The art is cute, the soundtrack is solid, and the story is comforting. It has a very cheesy tone with a predictable plot, but it doesn’t matter because it provides the coziest experience. I loved this game and recommend it to anyone looking for a new visual novel. Just make sure you save often. Magic school is dangerous, and I kept getting the bad endings. While it leans heavily on the cute tone, there is enough drama, conflict and danger in this story to keep things interesting.

Celestia: Chain of Fate releases on September 12 on Steam and Nintendo eShop for $29.99 ($39.99 for Physical), make sure its on your Wishlist. There is also a Steam demo available if you want to try it out first. I know it is not for everyone, but as a very old strait dude, I liked it a lot.

An Amazing Wizard is Looking Like a Very Promising Metroidvania

I was sent an early copy of the An Amazing Wizard demo to cover on my blog. Since the game is still in development, I will be a bit more lenient but honest in my impressions. If you want to stay up to date on all the news, make sure you join the official Discord!

If you’re looking to upgrade your gaming/streaming setup, check out my reviews for Fifine H9 Gaming Headset, the AM8 Streaming Microphone, and the SC3 Gaming Mixer for high-quality, budget-friendly peripherals. If you enjoy my content and want to help me with my hosting fees, consider buying me coffee or donating to my Patreon.

What is An Amazing Wizard?

An Amazing Wizard is a fast-paced 2D action RPG coming to PC. The demo is available, so make sure you head over to Steam and try it out.

In a world full of wizards and magic, you are the only one without it. Instead of casting spells in the traditional sense, magic hands cast them for you. The prophecy says you are destined for greatness, but a mysterious force has stolen your memories before it can be realized. Travel across a dangerous plane as you recollect your memories, fight monsters, and try to uncover the truth behind your powers. Will you be strong enough to live up to your legend?

Gameplay

The demo allows players to fight their way through procedurally generated levels as they learn the fundamentals of the game. The wizard always starts with a basic magic spell and collects random ones during each run. The spells unlocked throughout a run are random, and the RNG seems fine. The full game will feature over a hundred spells for an insane amount of customization.

At certain points of a run, players can combine spells to create new ones. There is always a chance that the fusion will fail, but a successful fusion grants the player a new more powerful spell. This ensures that a run will never be the same, and things are going to get crazy.

Combat is a fast-paced Metroidvania-style loop. Players fight their way through a 2D dungeon, killing monsters, farming materials, and finding more powerful spells. Players have access to a basic spell, three swappable spells, and a swappable weapon. This is more than enough to keep things fun and exciting.

Between deaths and levels, players can trade in materials they gather for power-ups. This gives players access to new abilities and powers, and makes each run easier. The upgrade tree is pretty expansive. While I am sure there will be a correct way to build it out, I recommend you buy for your playstyle.

The full game will have a story, but the demo is only limited to the roguelike dungeon to get players hooked on the gameplay.

Impressions

I need more of this game. The art is fantastic, the flavor is great, the music is amazing, and the gameplay is a lot of fun. If you’re looking for a new Metroidvania game, An Amazing Wizard is looking very promising. The game features an interesting combat system, cool enemies, and a ton of customization for that added replay value. Obviously, I am going to need to see a completed version, but I am excited.

I did run into an issue where the dungeon generated a way forward, soft-locking my progress. I would have to rest the run and lose my progress, but it didn’t happen enough to cause any real concern. The demo works fine for the most part, but there will be some instances of roughness as they continue to iron out the kinks. Other than that, this game is very fun and I recommend you try it for yourself and get equally excited.

Please go check out the An Amazing Wizard demo on Steam, and don’t forget to add it to your wishlist!