Tag Archives: video game

Destiny 2’s Annual Guardian Games Return May 2nd

The Guardian Games are returning to Destiny 2, and now might be a great time to come back if you’ve been away. The event will pit guardians against each other as they compete to earn bragging rights and some pretty cool cosmetics. You won’t need the latest expansion to participate, so if you’ve been away for a while or are new to the title, it is completely free to play. Who knows, you might like the game enough to stay.  

The Guardian Games begin on May 2nd and will run until the end of the Season of Defiance on May 23rd. To get started, speak with Eva Levante to unlock the Guardian Games quest and get your class item.  

Participants will earn medals across the game or through PvP which they can exchange for exclusive cosmetics. More specifically: 

Activities that award you low-tier (Bronze or Silver) Medallions include Gambit and Quickplay Crucible matches, anything from the Vanguard playlists, as well as most Neptune activities and Defiant Battlegrounds. For high-tier (Gold and Platinum) Medallions, play Nightfalls, raids, dungeons, Competitive Crucible, Trials of Osiris, or Legend Defiant Battlegrounds. 

Use these medallions to unlock these year’s Guardian Games weapons: 

The Traxippos  – The first Legendary Strand Scout Rifle in the game

The Title – The Void Submachine Gun is back with updates, including the fan-favorite perk, Repulsor Brace

Players will also have access to the Guardian Games event card for additional cosmetics. There is a paid tier available for 1000 silver that might be worth it if you want the additional cosmetics.  


This event also marks the return of the Guardian Games Cup. Anyone can join so make sure you grab your fire team and help raise money for some great causes. This year, Bungie is teaming up with International Rescue and Direct Relief. Participants of the cup will be fighting for the chance to win: 

  • Top team in the Technical category: custom art of your fireteam by PherianArt 
  • Top team in the Charitable category: custom art of your fireteam by Gammatrap 
  • Top two teams in the Technical and Charitable categories: Guardian Games Pendant ($200 MSRP) 
  • Top three teams in the Technical and Charitable categories: Apricot Dawn emblem 
  • Top four teams in the Technical and Charitable categories: Bungie Store discount codes 

The technical category is for the number of medallions earned throughout the event. The charitable category is for the amount of money raised. Make sure you go to the official website to register and start earning.  

Participants who donate more than $25 will earn an exclusive Quantum Relay emblem.  

I am terrible at PvP, but it might be a great time to dust off my old guardian to start earning some cosmetics.  

*images taken from the press kit

Game Review: Strayed Lights

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I was sent Strayed Lights as a review code. I am very grateful for the opportunity, but I will be sure to keep my review honest.

Strayed Lights is the most beautiful adventure game you can play on Xbox, PlayStation, Switch, and PC via Steam, GoG, and Epic Games.

You play as a being of light and darkness as they go on an adventure of self-discovery and personal growth. You must travel across a dream-like landscape and face off against deadly monsters. Do you have what it takes to complete this journey?

This game is by far the prettiest game I have played by far. I spent too long admiring the wildlife, enjoying the colors, and appreciating the composition. And the music? This game has a soundtrack that will be winning awards. I cannot express how perfectly this soundtrack was composed to elevate this already stunning game to the experience that should be mandatory for all gamers. I see the word atmospheric thrown around a lot to describe games, but Strayed Lights has finally given the word its proper definition.

1 / 7

Exploration in this game is fantastic because the world is beautiful, but the combat is what makes this game fun. Battles are fast-paced and engaging. You have your traditional attack and dodge action, but the parry sets this system apart. Your character can swap between two colors, but monsters can swap between three. Matching your color with the monster’s while you complete a successful parry heals your character and fills your energy bar. Combat becomes this elegant dance as you learn when to attack, dodge, change color, and parry till you meet the win condition. This system kept combat feeling fresh, even when I learned a monster’s attack patterns. 

Finally, I need to mention the game’s story. Strayed Lights has a fantastic story. You get to watch your character grow as it makes its way through the world helping others from the darkness. There is no dialogue, but it isn’t necessary. I am blown away by how much narrative exists without the use of words. You aren’t killing monsters, but rather helping other beings of light get rid of their darkness. I loved watching the different ways the main character heals the monsters. Each time you heal a monster, the character will grow from the experience. You will see the main character complete a full life cycle, and how that growth manifests into the world is something you need to see to appreciate.

I can’t stress how much you need to play this game. It is a beautiful and unique adventure game that deserves your attention, even if you aren’t a fan of the genre. It has a great story, beautiful art, fantastic music, and fun gameplay. Strayed Lights is $24.99, which is a great price for what you are getting. You can pick up Strayed Lights on Xbox, PlayStation, Switch, and PC via Steam, GoG, and Epic Games.

Game Review: Super Meat Boy Forever

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I was sent Super Meat Boy Forever as a review code. I am very grateful for the opportunity, but this will be my honest review.

Super Meatboy Forever brings the infamously difficult platformer to Android and IOS. DR. Fetus has stolen the meat baby Nugget, and it is up to Meat Boy and Bandage Girl to get him back. But can they survive the deadly traps that wait for them?

I’ve only ever played the unreleased Dr. Fetus’ Mean Machineso I can’t speak on how it compares with the original platformer. I have never been a fan of platformers, so I’ll admit that I was hesitant to start this title. I quickly learned that as frustrated as this game made me, I couldn’t put it down.

In classic Meat Boy fashion, this game is hard. You will die a lot, but the sense of accomplishment when you finally complete a level remains unrivaled. There were moments when I couldn’t put it down because I just needed to beat the level.

Super Meatboy Forever plays like the Super Mario Run mobile game, but I would argue it is more fun. The characters run automatically, and you tap either side to jump or complete other actions. When you die, you restart at a checkpoint. This game is generous with checkpoints, so you won’t need to replay too much of a level when you die. To clear a world, you must complete a set number of stages before facing off against the world’s boss. Boss fights are creative, but you might break a few phones trying to clear them. This game also has challenges, a leaderboard, and collectibles to help motivate players further.

Super Meat Boy Forever is the cutest platformer to make you angry. I loved this game despite my aversion to platformers. The gameplay loop is addicting, the art is great, the music is fantastic, and the story is adorably dark. If you are looking for a fun phone game and don’t mind the challenge, you need to buy this game. You can pick up Super Meat Boy Forever for $0.99 on Android or IOS, and for that price, it’s worth it.

Portal Fantasy Beta Impressions

I’ve written about Portal Fantasy in a previous post where I discuss my impressions of the game and Web3 gaming. Since then, I was given beta access and have had a deeper exposure to the game.

Portal Fantasy is a pixel art monster capture MMO coming to your favorite browser. While Portal Fantasy will have some Web3 features that will require a digital wallet, the game will be free to play. The beta is only available if you have a digital wallet, but setting up a wallet is very easy if you follow these instructions. Access to the beta isn’t guaranteed, so make sure you follow the game on Twitter or join the official Discord for news on when keys will drop. They hold regular contests and competitions for beta keys, so make sure you check in regularly.

The beta has you play as an adventurer who must travel the land catching porbles and completing quests. There is a story, but I recommend you go read the official webcomic instead. The story quests follow the same story as the comics, but the webcomic has a bit more flavor. I love the art for the comic, and the story is a lot darker than I expected. Reading the comic isn’t necessary, you will get the same story if you play through the game, but I appreciate the attempt at making the IP more than just the video game. 

The game plays more like an RPG than a traditional Pokemon game. Catching, trading, and healing porbles play similarly to Pokemon, but the combat feels more like a traditional RPG. Each porble comes with unique abilities, but in battle, you only have access to the basic attack until you can generate enough mana to cast stronger abilities. Type advantages do matter, so make sure you learn them as soon as possible. I will say that the initial grind is a bit steep. In the early part of the game, I kept having to pop potions or run back to the fountain in the main town to heal my Porbles. If you’ve played any grindy JRPG or even the original Pokemon games, the grind isn’t bad. 

Outside battles, you will be traveling to unique lands and solving puzzles. The puzzles are manageable, and the different ecosystems are unique. every location has its flavor, and exploring them was relaxing. When the architect class releases, players will get a chance to design their own maps, quests, and bases. I am very excited to see what the community will come up with.  

As far as the performance goes, it ran pretty well for a beta. It is unfair to talk about the bugs and other issues because the game isn’t finished yet. I will, however, commend the dev team for its diligence in fixing bugs. Bugs I would encounter one day would be gone the next. I tried repeating to break this game and found that it wouldn’t always break the same. It is clear that the game still needs work, but I have faith that there is enough passion, love, and diligence to get it done. 

The art style gives me Scott Pilgrim vibes, and the porbles are cute and cool enough to make me want to collect them all. I like that the game plays on a browser because players won’t need an expensive machine to run the game. I am always in favor of games that don’t limit access to those who can’t afford it. It reminds me of the time when the only source of gaming I could afford was on the library’s computers. I know that this design choice was made to accommodate the Web3 side of things, but the resulting accessibility is a huge pro for me. 

Portal Fantasy will have NFTs, but they are entirely optional. Porbles will be mintable and the game’s license will be an NFT you can purchase for $19.99. With a license, you will get a unique avatar to play and some to-be-announced quality-of-life bonuses, but nothing pay-to-win. If you ever choose to exit the game, you can sell your NFTS and make back some of the money you spent on it. I wouldn’t go into any game with NFTs thinking you’ll turn a profit, but it is nice to have the option to transfer assets when you’re done. 

Gamers might dismiss this game because of the negative connotations surrounding Web3. While I understand the position, it is becoming invalid. We have entered the Web3 era of gaming, and there is no going back. Big companies have been slowly implementing these changes and will continue to do so. If you think about your gaming history, you have already purchased digital assets in the form of skins or digital licenses. The only difference between the skin you buy for your League of Legends character and an NFT is that you can’t sell your skins when you no longer want to play League. I am not here to sell you NFTs or even on Web3, but I do want to dismantle some of the apprehensions. It’s time to accept Web3 as the future of gaming. But before you dive into any game, make sure you do your own research. 

So what do I think? I enjoyed my time with this game. I enjoy the lore and world, the art is cute, the music is fantastic, and the gameplay is relaxing. This might change for the PVP side and end game, but I wasn’t able to try either to be able to speak on it. I’d say that if you’ve enjoyed classic Pokemon or RPGs, you should look into this game. It certainly has potential. Make sure you follow them on Twitter and Discord to keep up on all the news, but in the meantime, go read the comic and get hyped. 

Game Review: Lightracer Spark

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I was sent Lightracer Spark as a review code. I am very grateful for the opportunity, but I will keep my review honest.

Lightracer Spark is a sci-fi visual novel with light RTS elements. You play as an amender from an advanced alien cavillation on a mission to save the universe from collapsing. To do so, you must travel to developing planets and help with their evolution. You manipulate governments, stabilize economies, or eliminate anything stunting the growth of a civilization. But be wary of your choices. A single mistake could be the difference between the birth of an advanced civilization and the destruction of another. Can you bring enough planets into the modern era before it is too late?

If you like sci-fi novels, Lightracer Spark has an interesting narrative that is worth looking into. Only the first chapter of the story is playable, but there are two more chapters planned as free DLC for future releases. This game has some fantastic flavor. I love the idea of playing this god-like creature with the power to control the flow of a civilization, but the story has a few grammatical issues that are hard to overlook. Not enough to ruin the experience, but they are noticeable. 

At each planet, you are given a set of issues you need to fix. It can be anything from bringing peace to a war-torn country to helping discover new technology. How you approach solutions to these problems are limited by resources gained or gather in the game. You can use your resources for things like raising armies or on buildings that grant bonuses. I felt this part of the game was a bit too slow. There is a way to speed things up, but I was never confident enough to mess with it. If you are good at RTS games, you will enjoy the pacing and gameplay a lot better.

As far as RTS games go, Lightracer Spark is fairly manageable. The tutorial does a fantastic job of slowly introducing players to the game’s mechanics without it feeling like a tutorial. The tutorial felt like an immersive conversation with an AI, and I appreciated the touch. My only complaint is that I felt like I was taught mechanics that never came up again, but that could be due to user error.

So is it worth it? Lightracer Spark is a niche game, but that isn’t a bad thing. If you like sci-fi and don’t mind the light RTS elements, you should at least look into it. The story is solid, and the flavor is well-designed. It isn’t a bad game, but you do need to enjoy this type of gameplay loop. It’s a lot of reading and waiting on timers. For those interested, you can grab your copy on Steam for 12.99. It’s not a bad price for what you get. 

Suffer the Night

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Suffer the Night just came out on PC, and it might be worth looking into if you are a fan of retro horror. Stacey plans on a quiet night of gaming, alone in her secluded cabin one dark and stormy night. But her quiet night turns into a night of nightmares and survival. Stacey must now beat her game and survive the horrors that manifest from it. Will Stacey survive the night, or is this Game Over?

Suffer the Night combines a text-based dungeon crawler with first-person survival horror. As Stacey, you must play through the retro dungeon crawler to progress through the story and survive rounds of traps and monsters in between. The text-based game will help players relieve a different era of gaming, while the first-person gameplay will give them anxiety. The trailer shows terrifying mayhem with fast-paced gameplay.

I like the game within a game motif for Suffer the Night. The meta-narrative, when done correctly, creates a dynamic where the game is given its depth by how well the two genres mesh. It isn’t a new concept, but it is one that I’d love to explore. I enjoy text-based games, and if done correctly, might prove harder than the fps that will exist outside it. I don’t do well in horror games, but I will try to get a review copy.

You can pick up your copy of Suffer the Night for PC through Steam, GOG, and itch.io. You can buy the game for $12.49, but it is currently on sale for $9.99 till April 24. There is also a demo available if you aren’t ready to commit.

To stay up to date on the news for this game, make sure you join the official Discord or follow the socials: Twitter, Instagram, and Facebook.

Game Review: Liberte

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I got to play Liberte at GDC this year and liked it enough to try to review it for my site. I was lucky enough to have been given a review code for this game, but this will be my honest review.

Liberte is an ARPG with a unique deck-building mechanic. Instead of finding gear and customizing a skill tree, you play with a deck of cards that give your character weapons, items, and talents.

A revolution has broken out in France, and Rene finds himself in the middle. You must navigate between the four factions, choosing sides and fighting the good fight. But there is something strange behind the revolution. A mysterious plant has sprung up, turning people into monsters. Will you be able to solve the mystery, or will this be the fall of humanity?

I liked the story, but I will keep it vague to not ruin the surprise. You can figure everything out early, but I want to avoid spoilers. I love the flavor of the lore and how the game gives you choices. You choose the factions you help out during your missions, but this only affects the flavor of enemies you fight against and the rewards you unlock. I suggest you pick whatever you think is coolest since it doesn’t affect the story.

There are four factions in Liberte: the rebels, the crown, the church, and the Tribe. Each faction has a hero you can play with and unique cards you can unlock. My issue with this mechanic is that it takes a long time to unlock all the heroes. While it may be good to allow players to live with characters for a bit, I would prefer that I could choose the class from the start. There are a total of 5 classes to choose from, but I imagined Anna because she fits my playstyle the best. The character you choose only affects gameplay. You will always be Rene for the cutscenes. 

Combat is what I liked most about this game. The RNG made it so I was constantly having to change my playstyle to adapt to whatever cards I pulled. This gave the game its wavering difficulty. I had the most fun on the harder playthroughs where I wasn’t pulling the cards I needed because of how safe I had to play it. The dodge and parry mechanic felt fantastic, and the kiting was very satisfying. Liberte controller support, but I preferred the accuracy I got with the keyboard and mouse. 

There is an undeniable clunkiness to this game. Some hitboxes are too small, and my abilities wouldn’t go off. It isn’t so bad that the game is unplayable, but it is hard to ignore. If you run multiple monitors, you can click out of the game. This will minimize the screen without pausing it. Most of the time I was able to get back in time without dying, but not always. Dying means you have to start leveling your character all over, but you don’t lose your progress in the story. Make sure you make an offering at the altar before starting a new run for a nice little boost.  

The grind for this game is the barrier to entry. To unlock new cards, you need to find blueprints, complete faction reward tracks, and farm for materials. When you get blueprints for the cards you need, you will find that you don’t have enough materials. You can increase the difficulty of each run to have better drop rates, but it will take you longer to get through the story. This wouldn’t be a problem if you weren’t constantly running through the same missions on the same maps. I found comfort in the reputation and felt the RNG did enough to keep the playthroughs fresh, but different maps and quests would have been better. The game does have a story difficulty that makes things a lot quicker. You get access to a full deck, and it is harder to die. I still found I needed to try during combat, but there isn’t as much risk involved. I suggest you try this mode if you don’t have enough time for the grind, but still want to enjoy the story. 

The game is still in early access, and I find it unfair to complain about the bugs and performance. There are bugs, but the game is playable. The devs are working hard to make the game better. The launch date has been moved to May, but no specific date has been announced. It does need some polish, but the story and experience are solid. If you don’t mind the early access nature and the grind, I recommend you go pick up your copy. The aesthetic is fantastic, the flavor for the story and lore is nice and dark, and the gameplay is a lot of fun. You can grab your copy on Steam, or Wishlist it so you are ready for the full release. The game is $19.99, but on sale for $14.99 at the time of writing this.

Kakele: A cute pixel art MMO you should try once

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I got to play Kakele at GDC and liked it enough to try to get a deeper experience. Make sure you check out my original post for additional information. Kakele is a free-to-play pixel art MMORPG that you can play on IOS, Android, or PC. There is cross-play between devices, and your saves carry over. If you are looking for and cute MMO to try, you should consider Kakale.

I played on both the PC and mobile versions and enjoyed them the same. Each version has its advantage. On PC, I felt like I had better control of my character, and made fewer mistakes in combat. Mobile was much more convenient, and I liked being able to play on the go. I loved that I could grind out some levels while I waited for my oil change. I didn’t feel an unfair advantage between devices, but most players I talked to preferred PC for endgame content and PVP. 

 Kakele has a voice-acted story, but there are some syntax errors due to the translation. It isn’t so bad you won’t understand what’s going on, but it is noticeable. The voice acting is computer generated, but I appreciate that I don’t always have to read the text. I found the story delightfully quirky, and it did enough to set up its lore. I am curious to see where they take the story, but the English translation needs some love. According to players I chatted with, the story is the quickest way to level up your character. 

Kakele has an undeniably adorable aesthetic, but some of the maps can feel a bit cluttered. The character creation is limited to a few sprites and color changes, but they want to sell you skins. The early leveling experience is great. The game does enough to ease new players into their new roles, and there is enough to do to keep players busy. Outside the starter zone, the difficulty felt well-scaled. I felt I was given enough of a foundation to grind efficiently while still feeling challenged. It is easy to get overwhelmed by mobs of enemies if you are playing too passively, or aren’t properly geared or leveled. The combat felt active. I liked that I didn’t have to wait for global cooldowns, and had a blast kiting with the mage.

There is a grind, but it doesn’t feel any different from modern MMOs. You can pay for premium or buy boosts to level up faster, but I leveled quickly without having to spend money. There are global boosts that can be applied to the whole server in the cash shop. I was lucky and always got to play with a global boost and it made the grind more pleasant. At least this early in the game’s life, some charitable players love the game enough to help grow the community.

One issue that might be a barrier to entry is the social element. If you speak Spanish or Portuguese, you will find a healthy supply of friendly players ready to help you. I am fluent in Spanish and understand enough Portuguese to get by. All the interactions I had were pleasant and made me want to play the game more. I was never able to find English-speaking players, at least not on the North American server. I don’t think this is much of an issue because there are plenty of players walking around who will help without the need to communicate. I doubt you will have issues finding groups for PVP or PVE content. At least that was the experience on the PVE server, I can’t speak for the PVP side. If you want to level up with English-speaking players, I recommend you convince friends to join you. 

I liked Kakale and played it more than I should have. I love the combat system, love the tone, and enjoy its simplicity. The combat is complex enough to keep the game from growing stale, but the simple graphics means this game can run on anything. I am a huge proponent of games made for all gamers, not just the ones that can afford high-end computers. The game is a lot of fun, and the community is very welcoming. If you are looking for a new MMO while you take a break from your main one, consider playing Kakele. It’s free to play, so you have nothing to lose.

You can download load Kakele for IOS, Android, and PC. Make sure you also check out my previous post for additional information.

Rise of the Triad: Ludicrous Edition

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Rise of the Triad is getting a pretty impressive reboot and new features. If you like retro shooters or want to relive some nostalgia, this game should be on your wishlist.

Rise of the Triad: Ludicrous Edition is a fast-paced retro shooter with zany weapons, a fun story, and an epic soundtrack. The remake will have a jukebox feature so you can listen to your favorite song as you create carnage and mayhem. But the jukebox isn’t the only change you should be hyped for. This game will perform better with up to 4k resolution with more frames for a smoother gaming experience. 

If you like PVP, there will also be online multiplayer with new sprites to choose from. If that isn’t enough, there is also a pretty comprehensive map maker. Now you can make your levels and share them with your friends. If you are like me and don’t have any, there will be Steam Workshop support. You will be able to download community-made levels or share some of your own. I am not creative, but very excited to see what the community has in store.

If you have already played this game, it might be time to relive the experience. There will be a new story, designs, and features to make this a fresh experience.

Rise of the Trian: Ludicrous Edition is releasing on the Xbox, PlayStation, Steam, and the Nintendo Switch for $19.99. There is no release date yet, but make sure to wishlist it on Steam. A demo will be available on June 19.  

GDC Recap: Viewfinder

To conclude my coverage of GDC, I want to talk about the nifty puzzler, Viewfinder. Viewfinder is a first-person puzzle game where players can reshape the world by placing printed media like photos or drawings into the world. It is a cool concept that is masterfully implemented around an interesting story. If you like puzzle games like Portal, you need to get Viewfinder. 

The biggest draw to Viewfinder is the freedom of creativity that this game allows for. There are many ways to solve puzzles, and players are only limited by their imagination. I spent way too long reshaping the world because it was fun and not because I was solving the puzzles. This game has the potential to be a huge time sink if you like to mess around with map editors. It is unbelievably cool to watch how you reshape the world with different art styles. By the end of a puzzle, you will have this insanely beautiful fusion of art that you created.

I was blown away by the amount of work that went into making this game work so well. Everything in this game works smoothly. I tried to break this game, but the physics was just too good. You can make it rain sideways or make objects fall from the sky with no visible latency. I will be the first to say that Viewfinder has an unlimited potential for shenanigans and that alone should be enough to make you wishlist. 

I spent too much of my session admiring Viewfinder’s novel experience. Everything in this game from the art to its innovative gameplay is perfect for people who want to pick up a game to have fun.

Viewfinder is coming to the PlayStation and PC sometime this year, but no date has been set yet. Until then, do yourself a favor and wishlist it on Steam!

2 / 9

I want to thank the game’s writer for sitting down with me and answering all my questions. The game is great, the story is solid, and I can’t wait to play it!

I also want to thank you, guys, for your continued support. I was only able to go to this event because of you. I got to meet some cool people, make important connections, and play some cool games. I never thought people cared about what I had to say, and never dreamed I would have such a wonderful opportunity. I am overjoyed that there are people that enjoy my writing, and I will strive to keep doing better. Thank you so much. I love you all!

****Images are from press kit, gifs are from the steam store. I don’t own them.

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