I was sent Cat and Ghostly Road for free to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review of the game. If you enjoy my reviews, please leave a like, comment, follow, and share this with your friends. Don’t forget to follow the socials!
What is Cat and Ghostly Road?
Cat and Ghostly us a cute point & click 2D adventure out now for Xbox, Switch, and Steam.
An old painter rescues a white cat from certain death and takes it as his own. For a time, the painter and the cat lived peaceful lives in the countryside. But their peace is not permanent. One night, a spirit comes and steals the painter’s soul, leaving him to die slowly in his peaceful cottage. The white cat must now venture into the spirit world and bring him back. Can he find his way to the painter in time, or will the be another pair of lost souls in the Ghostly Road?
Gameplay
The game is a point-and-click narrative that you unlock by solving specific clues. As the cat travels through the spirit world, players will need to pick up objects and interact with the world in a specific way to progress through the story. It is like a visual novel with a few extra steps, a solid story, and cool artwork. Ironically, my Gato died so I wasn’t able to record, but I don’t think the gameplay was all that interesting unless you’re invested in the story.
Thoughts
Cat and Ghostly Road has a good story and fantastic lore. I was fully invested in the adventure, but the game isn’t without its issues. The game felt buggy at times, and the controls felt clunky and slow. There were points in this game where I got frustrated because of how tedious it is to pick up and combine objects. Other objects and objectives aren’t intuitive or easy to see. If you’re trying to complete the game and earn all the achievements, you’re going to need a guide. You should probably look up a guide for the more frustrating objectives.
That said, I enjoyed the game. I did need to take more breaks than usual because the gameplay destroyed my hands, but I didn’t have to convince myself too hard to come back and power through. I did play the Xbox version. The experience may be different on PC. It isn’t going be for everyone. The game is a little slow, and it involves a lot of reading. If you’re looking for a nice read, you can’t go wrong with Cat and Ghostly Road.
You can pick up Cat and the Ghostly Road on Xbox and Switch for $9.99 and Steam for $6.99.
I was sent a copy of Myth of Empires for free to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy my reviews, please leave a like, comment, and share this with your friends. Don’t forget to follow the socials!
Myth of Empires is a beautiful open-world survivor sandbox game out on Steam. It gives players the absolute freedom of a sandbox with the promise of epic PvP battles. Gather your resources, build your base, work together to defend against enemy players, and build the Empire that will dominate them all.
Gameplay
Myth of Empires features massive maps filled with content. Players start the game with a blank character. Slowly, they’ll gather resources, level their character, and build their empire. The game does have a hunger mechanic, but it isn’t as punishing as something like Don’t Starve. The game gives players the freedom to enjoy the content they want by creating PvE and PvP-specific servers. I don’t really like PvP in these kinds of games, and I appreciate it when I have the option to enjoy a chill survival game.
The game offers beginner friendly settings and a tutorial to help ease new players into the game and its mechanics. Unfortunately, there is a bit of griefing that occurs, but that is to be expected with games of this genre. There are options for solo play, but you’ll need to have your own server.
Thoughts
Myth of Empires is a beautiful game. I love all the detail that went into making this game look so good from the way the wind moves the plants to the way the sun creeps over the mountains. I dig the aesthetic of the world from the weapons and armor to the structures. The character creation has a decent amount of options, and the character design is pretty cool. This game is going to make your computer hot, but it’s going to look amazing if it can render everything.
Unfortunately, I found the gameplay disappointing. While I did enjoy the survival aspect of the game like gathering, hunting, and crafting, the combat system in this game needs some work. The swings feel wild and clunky, and the hitboxes are weird. Fights are decided by who can land the first hit, and it is frustrating. I didn’t even try PvP because the system frustrated me so much. Maybe it isn’t so bad in more experienced hands, but Enshrouded does it better.
Another issue I had with the game was the gathering. While it starts as a relaxing experience, the busy environment made it difficult to see what I was gathering. Eventually, I would just run around the map spamming the gather button in the hopes I was picking up materials I needed.
The biggest issue people have with this game is the griefing. I didn’t experience any when I played, but I also tried to pick empty servers to get a feel for the rest of the mechanics. If you do get into this game, bring some friends.
Another issue people will have with this game is the grind. Myth of Empires feels slower and more grindy than other sandbox games I’ve played. I enjoyed it for the first hour, but it started to feel repetitive. Joining a more populated server might remedy this, but I rather be playing Enshrouded.
It’s difficult to recommend this game because while it looks pretty, there are games that do this better. The only reason to get Myth of Empires is for the massive PvP battles it promises, but that doesn’t seem possible at the moment. Maybe it will get there with enough support, but I don’t have the time to wait for that future. If you like the aesthetic, have the friends to back you up, and don’t mind the grind, go for it. Otherwise, you have better options.
You can pick up Myth of Empires on Steam for $49.99.
Digimon Con 2024 aired last night, and while there were a few announcements to be excited about, most fans will find it disappointing. Unless you like the toys, music, and pageantry of the event, there isn’t a real reason to sit through the three hours. I like listening to the voice actors about their experiences, watching the concerts, and enjoying the jokes and energy the presenters bring. I’m still sad that I can’t play Digimon on my phone, but there is a bit of news that I am excited for.
I’ll be breaking up the event into the announcements I think are the most exciting, but the VOD is still up on the official YouTube if you want to watch. If you enjoy these updates, please leave a like, comment, and share this with your friends. Don’t forget to follow the socials.
I am most excited about the Digimon Liberator news. Serialization for the comic begins on April 25th in English, Japanese, and Simplified Chinese. I hope the English translation is better than what we got for Seekers.
In celebration of the announcement, we got a new trailer that will leave you hyped. I know it did for me. The song is fantastic, and the art is amazing. I just hope there is enough interest in the comic for an anime. I am not alone when I say an anime series about the Digimon card game would be amazing.
We did get a prologue to set up the series, but the site seems to be down as of writing this. I’ll leave the link in case it gets fixed. I recommend you check it out, it’s got a great style.
Synopsis
The Digimon Card Game has become engraved in the world’s shared cultural zeitgeist. People from around the world tune in to watch the behemoths of the game duke it out on the tabletop. But the world of Digimon TCG as we know it is about to change forever
After a year-long beta, Lucana has been released to the public, taking the Digimon Card game into the metaverse. In celebration of its release, the next World Championship will be held on the platform. Players from around the world can now log into Lucana and compete for a spot at the top. But Lucana has a dark secret that will bring the world into chaos. Who will come out on top? What secrets will be uncovered? You’re going to have to read to find out.
New Characters
We got more character art and digivolutions, and I am a huge fan of the design. I am a huge fan of the Chaperomon and Cendrillmon. I love the design, but the flavor is just so good!
New Product
The comic was created to sell Digimon cards, and to no one’s surprise, we’re getting Digimon Liberator product! We are getting:
2 New starter Decks (ST-18 & ST-19) with unique full art alt cards
A Theme Booster Set – Digimon Liberator (EX07)
Official Sleeves
I am a huge fan of the alt arts and can’t wait to see what the set will bring to the hobby.
I was sent a physical copy of the Alien the roleplaying game core book for free to review for my blog. While I am very grateful for the opportunity, I’ll be honest with my impressions. I haven’t had a chance to run a campaign in the system yet, but I have read through the book and have some thoughts.
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Alien RPG takes players into the unforgiving vacuum of space as humanity makes its feeble attempt at conquering the universe. You and your crew have been brought together by the siren’s call of necessity. Whether you’re on this ship for money, knowledge, or fame, you are all insignificant against the vastness of the universe.
You are not alone, and the unknown is full of danger. Xenomorphs hunt you from the shadows, marauders chase after your cargo, or you can find yourself on the wrong side of a mutiny. To make matters worse, your resources are limited. While you are busy watching your back and doing your job, you must also manage your resources. Survival will take its toll, and as brave and tough as you may be, the stress will wear on you.
Alien RPG is a bleak and dark tale of survival and horror. There is no winning, you’re just trying to stay alive long enough to cash your paycheck. Do you have what it takes?
Gameplay
Alien RPG is a D6 system. Players roll a number of dice based on their stats and stress levels and succeed on every six they roll. You only need one 6 to succeed, but rolling additional 6s allows players to perform stunts. Stunts are helpful bonuses specific to the skill a player is rolling against. For example, a stunt when fighting could mean extra damage or let you help a teammate succeed in their role.
On the reverse side, failing can leave a player stressed. Stress that builds up leads to adverse effects that affect gameplay. You can waste your bullets and empty your clip or even go on a rampage and start killing your crewmates. Add all the rolls you need for survival, and you have a very unforgiving adventure, as you should expect from a game in the Alien universe.
Combat uses a simple D6 system with a few factors to affect the outcome, such as cover, enemy size, and aim. The panic, stress, stealth, and resource mechanics are what give combat its complexity. Do you have enough ammo to kill a Xenomorph? Do you have enough nerve to stay and fight? Is it even worth fighting?
In the end, Alien RPG is a game of survival, and its unique mechanics attempt to capture that spirit.
Thoughts
If you like physical media, the Core Rulebook is a solid purchase. You get a nice hardcover book with beautifully printed pages. The physical copy of the rulebook also gets you a copy of the PDF at no extra charge. I have both versions and while I like the convenience of the pdf, nothing beats that new book smell. I spent a lot of time just flipping through the pages and admiring all the beautiful illustrations.
If you are a fan of the Alien franchise, you’re going to love the amount of flavor that is put into this book. You’ll enjoy the carefully crafted sci-fi aesthetic, the carefully selected quotes and references, and the unique lore that fills its pages. I loved the lore and reading about all the factions, worlds, and aliens so much that I’m planning a deeper dive into the universe after this review. I’m already working on a list of books and movies.
The game itself seems like a solid RPG experience. The mechanics are simple to learn and seem to leave enough room for RP and drama. The book also includes enough lore, items, and monsters to fill a campaign. If you need a little extra help, the game also has tables for encounters, events, maps you can reference, and even a couple of quests you can use for one shot. If you’re thinking of running the game, the core rule book is a solid resource for any GM.
What I appreciate the most about this system is its flavor. As small as it may seem, I love that GM in Alien RPG is short for Game Mother. Aliens have a queen, and this game has one too and I love it! The rest of the game is filled with this bleak and almost hopeless adventure that can easily end from a bad roll, and I am here for it.
I am very impressed with how the survival mechanics work in this game. I love the stress of having to survive a situation where everything seems stacked against the players. It is a lot different than the fantasy we are used to at my table, so it may take some getting used to, but I think they can come around.
It’ll be a while before I run a campaign of Alien RPG, but we will get around to it eventually. I am getting ready to run The One Ringfor my group because even though I have read through my physical copy of the Alien RPG core rulebook, my friend wants to play Legolas and I got outvoted. Stay tuned for that.
If you’re looking for a new RPG that is dark, gritty, and full of danger, consider the Alien Roleplaying Game. You can pick up a copy of the core rulebook on the official Free League Publishing website ($54.21) or Amazon ($42.30) if you need it a little faster.
Temporal Forces releases on March 22nd, so let’s get excited and look through the Grass cards it is bringing to the format. This set has some very cool art, and some cards you’re going to want in your collection. I do have the full list available for anyone interested. If you haven’t done so, make sure you go down to your LGS and get your preorders in. If you can’t find Temporal Forces, you can still preorder product on TCG Player using my affiliate link. And if you need accessories like sleeves or deck boxes, get them over at Gem Tech. Use discount churapereviews10 for 10% off your purchase. It really helps me out.
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[C][C] Slashing Strike: 60 damage. During your next turn, this Pokémon can’t use Slashing Strike.
Pineco
[C][C][C] Ram: 50 damage.
Seedot
[G] Rigidify: During your opponent’s next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
[C][C] Low Kick: 20 damage.
Nuzleaf
[G] Corkscrew Punch: 20
[C][C] Continuous Slap: 30x damage. Flip 3 coins. This attack does 30 damage for each heads.
Shiftry
[G] Expulsive Tornado: Choose 3 of your opponent’s Benched Pokémon. Your opponent shuffles any others, and all cards attached to them, into their deck.
[C][C] Energy Loop: 140 damage. Put an Energy attached to this Pokémon into your hand.
Shroomish
[C] Double Headbutt: 10x damage. Flip 2 coins. This attack does 10 damage for each heads.
[G][C] Seed Bomb: 20 damage.
Breloom
[C] Punch: 30 damage.
[G][C] Knuckle Impact: 120 damage. During your next turn, this Pokémon can’t attack.
Roselia
Ability: Poison Point If this Pokémon is your Active Pokémon and is damaged by an opponent’s attack (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Poisoned.
[C] Leaf Step: 10 damage.
Roserade
Ability: Poison Point If this Pokémon is your Active Pokémon and is damaged by an opponent’s attack (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Poisoned.
[C][C] Bind Down: 70 damage. During your opponent’s next turn, the Defending Pokémon can’t retreat.
Turtwig
Ability: Solid Shell This Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).
[G][C][C] Leafage: 30 damage.
Grotle
[G] Cut: 20 damage.
[G][C][C] Ramming Shell: 50 damage. During your opponent’s next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).
Torterra
[G] Forest March: 30x damage. This attack does 30 damage for each [G] Pokémon you have in play.
[G][C][C] Jungle Hammer: 150 damage. Heal 50 damage from this Pokémon.
Shaymin
[G] Pinpoint Dive: This attack does 60 damage to 1 of your opponent’s Benched Pokémon ex or Benched Pokémon V. (Don’t apply Weakness and Resistance for Benched Pokémon.)
[C][C] Rear Kick: 50 damage.
Cottonee
[G} Triple Spin: 10x damage. Flip 3 coins. This attack does 10 damage for each heads.
Whimsicott
Ability: Uplifting Heal When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may heal all damage from your Active [G] Pokémon. If you do, discard all Energy from that Pokémon.
[G] Seed Bomb: 40 damage.
Deerling
[C] Flop: 10 damage.
[G][C][C] Autumn Tackle: 40 damage. Discard a [G] Energy from this Pokémon.
Sawsbuck
Ability: Seasonal Change Once during your turn, you may search your deck for a Stadium card, reveal it, and put it into your hand. Then, shuffle your deck.
[G][C][C] Superpowered Horns: 110 damage.
Grubbin
[C] Flock: Search your deck for up to 2 Grubbin and put them onto your Bench. Then, shuffle your deck.
[C][C] Vise Grip: 10 damage.
Dhelmise
[C][C] Spinning Attack: 30 damage.
[G][G][C] Steel Anchor: 80+ damage. If you have any Benched [M] Pokémon, this attack does 80 more damage.
Bramblin
[C][C] Spike Sting: 30 damage
Brambleghast
Ability: Weedy Resilience For each Prize card your opponent has taken, this Pokémon gets +50 HP.
[G][C][C] Powerful Needles: 80x damage. Flip a coin for each Energy attached to this Pokémon. This attack does 80 damage for each heads.
Rellor
[C] Slight Intrusion: 30 damage. This Pokémon also does 10 damage to itself.
Rabsca
Ability: Spherical Shield Prevent all damage from and effects of attacks done to your Benched Pokémon by attacks from your opponent’s Pokémon.
[G] Psychic: 10+ damage. This attack does 30 more damage for each Energy attached to your opponent’s Active Pokémon.
Iron Leaves ex
Ability: Rapid Vernier Once during your turn, when you play this Pokémon from your hand onto your Bench, you may switch this Pokémon with your Active Pokémon. If you do, you may move any number of Energy from your Benched Pokémon to this Pokémon.
[G][G][C] Prismatic Edge: 180 damage. During your next turn, this Pokémon can’t attack.
Chronicles of Arcane is officially going on sale to the public on March 11. The drops will happen on the official site, so make sure you make an account and join the Discord to be ready for the announcement. They plan on releasing the set in batches to give people multiple chances to score product. The limited run means that this will be your only chance outside the Kickstarter to score some cards early. Don’t worry if you don’t get any this time around, I’m sure there will be reprints if the sale goes well. Don’t pay scalper prices!
If lore is important to you, the first bits of the backstory have been posted on the Chronicles of Arcane website. This goes over some of the tribes, and there are plans for expansion in the coming weeks. Make sure you check with them regularly or join the official Chronicles of Arcane Discord to stay on top of all the news.
Chronicles of Arcane will also be at Los Angeles Collect-A-Con this weekend. If you’re going to be there, make sure you stop by the booth, ask your questions, and score yourself some exclusive promos. Here are a few art cards that will be for sale:
From the Discord
As a collector, I think the art is really cool. There are some cards that would look great in a binder. I haven’t had a chance to play the game yet, but I thought I’d share it with those of you looking to get into a new trading card game.
If you enjoy these updates, please leave a like, comment, and share this with your friends. If you need accessories for your trading cards like deck boxes or sleeves, get them over at Gem Tech. Use discount code churapereviews10 for 10% off your order. It really helps me out.
I was sent Death Trick Double Blind early to test. The game releases in a few days, and while I didn’t receive explicit embargo terms, I won’t be reviewing the game too deeply until after its release just in case. This will only be my honest first impressions of the game.
If you enjoy my reviews or any of my other content, please leave a like, comment, and share this with your friends. Make sure you also follow the socials!
Death Trick Double Blind is a mystery visual novel coming to Steam (3/11/24) and Nintendo Switch (3/14/24). I was sent the PC version for early testing.
Morgan’s Traveling Circus has lost its star performer, and it is up to you to figure out what really happened. Take control of a detective and a replacement magical are called in to investigate the disappearance. As you switch between both unique perspectives, you’ll search for clues, interrogate the suspects, and piece together your own conclusion. Can you solve this case and bring peace and justice to the big top?
Gameplay
Players switch between the two investigators and use their turn to gather clues and information. Each turn gives players a limited number of action points to conduct their investigation. You do have to ask questions in the right order or risk angering a suspect and losing your leads. This type of freedom leaves the game open to multiple endings and gives it a lot of replay value. Death Trick Double Blind is a mystery book where you affect the outcome.
Impressions
I was first drawn to this title because the art is fantastic and the concept is interesting. So far, I am impressed. I love the aesthetic and I always appreciate a good visual novel. As far as the writing goes, Death Trick Double Blind is a solid mystery. It has nice pacing and good characters, and I enjoyed reading it. There is no voice acting, so people who don’t like reading should stay away. For everyone else, it’s worth checking out.
You can preorder Death Trick Double Blind on Steam and Nintendo Switch for $15.99. At the very least try the Switch demo, or add it to your wishlist. It is currently on 10% off on the Nintendo eShop until the games launch on the 14th.
The Houston regionals were this weekend. If you missed it, the VODs are up on the Grand Archive official YouTube. It seems the meta is shaping up with some familiar archetypes, but it is nice to see some new cards starting to trickle in. Congratulations to Matt for getting first place.
A detailed list of the tournament’s standings and decklist can be found on Omnidex, but I went ahead and collected the top three for you. I’ll also leave links to the singles for those who need them. If you need any Grand Archive product, like the latest Alchemical Revolution set, get it over at TCG Player using my affiliate links. If you need accessories for your cards like decks, dice, or bags, get them over at Gem Tech. Use discount code churapereviews10 at checkout for 10% off your order.
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1 Spirit of Fire 1 Lorraine, Wandering Warrior 1 Rai, Spellcrafter 1 Lorraine, Blademaster 1 Arisanna, Lucent Arbiter 1 Channeling Stone 1 Discordia, Harp of Malice 1 Grand Crusader's Ring 1 Safeguard Amulet 1 Sword of Adversity 1 Tariff Ring 1 Viridian Protective Trinket
The official Tales From The Loop Alchemy module is live on the marketplace, and in celebration, StartPlaying is hosting A Weekend in the Loop! Players from around the world wanting to join a game run by experienced and vetted game masters should take advantage of the event. StartPlaying is a site that connects players with professional Gamemasters. Sessions are paid, but steps have been taken to eliminate any guesswork that would go into finding some random on the internet. The event runs from March 7 – 10. There are seats available as of writing this.
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Alchemy RPG is a VTT that aims to enhance the focus on the story rather than combat through ambient sounds, music, visuals, and easy-to-use system integration. While DMs and players can upload their content to the platform to use freely, Alchemy RPG sells specially designed modules for its systems. Alchemy works closely with publishers to produce high-quality animated images and immersive soundscapes for these modules that are sure to bring your next story to the next level.
The platform also has an integrated voice chat function, end-user customization, and most importantly, it is easy to use.
The Alchemy Module
The emphasis on storytelling makes Alchemy RPG an excellent VTT for running a Tales From the Loop Campaign. There is no combat in the system. The focus of the RPG is to create this collaborative adventure with your friends. I’ve messed around a bit with the module, and am impressed with what it can do. Full disclosure, I did receive a copy of the module for free, but that doesn’t affect my options.
The VTT is easy to learn, which is important when you’re bringing people from different backgrounds to the table. I run games for a table of busy dads, and they don’t have the time to learn anything complicated. Simplicity is crucial for my pitch, and Alchemy RPG does it beautifully. I appreciate that moving parts like images and soundscapes are cool and impressive, but they aren’t distracting.
Most importantly, I like the convenience of the module. All the core rules and mechanics are preprogrammed, and I can easily pull and reference rules as needed. If you’re running a prewritten adventure, everything you need to run it is ready and neatly organized. Programing homebrew or anything outside of the modules doesn’t seem too tricky, but as a busy Dad myself, I appreciate not having to do it.
What is Tales From the Loop
I’ve done a post on the Tales From the Loop where I go into more detail that you should read if you have time. Tales From the Loop is essentially Stranger Things. In this alternate 80 timeline, technology has advanced unprecedently. Governments around the world race for supremacy, but there is a cost. In the small towns near these research facilities, strange things start to spring up. Only the kids in these sleepy boring towns seem to notice, and it is up to them to uncover what is going on. Gather your friends on a mystery adventure you’ll never forget.
The game doesn’t have combat or death, and the focus of the system is to create this collaborative narrative together. This means it can be a bit more roleplay-heavy than the typical RPG, but that isn’t always a bad thing. I’ve been playing with my current group for a couple of years now, and we’ve come a long way from the murder hobos we used to be. While I don’t think we’re ready for Tales From the Loop, we’re getting there. I recommend you check it out, it might surprise you how much you want it at your table.
I was sent Slave Zero X for free to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions of the game. This will be my honest review. If you enjoy my reviews, please leave a like, comment, and share this with your friends. Don’t forget to follow the socials!
Our friends at Ziggurat Interactive have brought back the 1999 classic in a modern format that fans will appreciate. Slave Zero X is a cyberpunk hack-n-slash game out now for Xbox, Playstation, and PC via Steam and GoG. The Switch version comes out sometime this year.
In the bowls of the Megacity, Shou plots his revenge against the false god that runs it. He fuses with the Prototype Biomech Embryo X who shares his sentiment. Now they must fight their way through the city to extinguish the rot that plagues it. Will they see their retribution realized?
Gameplay
Slave Zero X is a fantastic retro-style hack-n-slash side scroller made modern. The controls feel great, the combat is challenging enough to be engaging, and the boss fights are creative. This is a game that rewards players for mastering its mechanics. Being efficient in your combos, dodges, and parries not only gets you a better score, but it means you’ll die a lot less. I never mastered the mechanics, but I had a lot of fun trying.
Review
Slave Zero X is an awesome retro experience without the clunkiness and limitations of retro gaming. This game is beautiful, and I almost want to urge you to try it to appreciate its aesthetic. The game has a beautiful and brutal pixel art style, and the way the city comes to life in the game is simply breathtaking. I appreciate everything that went into making the Megacity feel so large such as its effective use of space and scale, the loud ambient sounds of a busy city, and the movement that made the city feel alive.
The character design is marvelous and builds a unique and memorable world. Its soundtrack will keep you hyped, even when you’re losing to the same boss. Most importantly, Slave Zero X has a solid story with memorable characters, a solid pacing, and fantastic voice actors.
Gameplay is where the game will earn most of its love because the game is fun, but it is challenging. If you aren’t good at your combos, you’re going to have a rough time. I’m sure it’s possible to button-mash through most of this game, but it’s a lot better if you know what you’re doing. There is a practice mode available for players who need it.
The only real issue I had with this game was its performance. I experienced a few crashes through my runs, and the game became unstable when recording. It never got to the point where I couldn’t finish the game, but you might need to mess with the settings to avoid some of the more game-breaking issues. Other than that, I enjoyed the retro ride, and hope I can get more chances to play these kinds of games in the future.
If you’re a fan of the original Slave Zero or the retro hack-n-slash era, this is a solid addition to your library. You can pick up your digital copy of Slave Zero X on Xbox, PlayStation 5, Steam, and GoG for $24.99. If you want a hard copy of the game, you can preorder copies for PlayStation, and Switch on Amazon using my affiliate links. They also have copies of the Calamety edition for PS5 and Switch if you want the extra goodies. The physical release is May 17.