Tag Archives: game review

I was wrong about Krzyżacy: The Knights of the Cross, the game was rather disappointing

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I was sent Krzyżacy – The Knights of the Cross as a review code. While I am very grateful for the opportunity, I will not let it sway my opinions. This will be my honest review.

Krzyżacy – The Knights of the Cross is a pixel art deck builder based on a book of the same name. Unfortunately, the English localization is bad. I stopped reading the story early on because the effort isn’t worth it. The source material might be worth reading, but this adaptation isn’t. With only gameplay left, there wasn’t much reason for me to keep playing once the novelty wore off. Krzyżacy – The Knights of the Cross becomes a boring grind with cute pixel art, but you can find a better game elsewhere.  

Like most deck builders, you start the game with a basic deck and slowly build a stronger one as you progress through the campaign. What makes this deck builder unique is that you can recruit units to help you in battles. These units will perform actions based on the combination of cards you play during a turn. This creates an interesting dynamic where you are trying to create combos from your hand that synergizes with your companions. The problem I have with this system is that if you don’t meet the basic requirements for an action, the unit sits idle. This game is not forgiving when it comes to the action economy, and wasted turns result in more unnecessary grind. 

I recommend you look up guides or build toward a two-color deck early on to make sure you play efficiently. The amount of gold and xp you earn and the global healing you can do is limited. These limits are standard in the genre. The problem is that you can get stuck in the campaign if you haven’t been using your gold wisely. Most deck builders let you easily redo the run, but Krzyżacy forces you to sit through the cut scenes and restart from zero. This is great if you are good at these games and love the strategy, but bad for the casual players. There are global perks you can earn by playing the game that alleviate some of this grind, but it stops being worth the trouble. The game is short enough that the reset isn’t a huge issue, but I couldn’t find the motivation for a second one.

Don’t get me wrong. I like that this game offers difficult choices to its players and rewards efficiency, but I wish the story was better and it was easier to reset the run. I kept hitting a point where I didn’t have money to buy companions, cards, or heals, and my deck wasn’t strong enough to get through the story, and I couldn’t justify going through the grind. 

If you are looking for a fun deck builder, there are better options. The art is cool and it introduces interesting mechanics, but as is, this game isn’t worth buying into. The localization of the story isn’t good, and the gameplay isn’t fun enough to justify the price. You can get it on Steam for $14.99, but I suggest you hold off for a sale or some major updates. 

Backpack Hero: The inventory management roguelike you should be playing

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I was sent Backpack Hero as a review code, and while I am grateful for the opportunity, I will not let it sway my opinions. This will be my honest review of the game.

Backpack Hero is a charming little inventory roguelike that deserves a lot more attention. It has a cute art style, a nice soundtrack, and fun gameplay. This game is a lot more fun than an early-access game has the right to be. If you are looking for a chill game that will challenge you, get Backpack Hero.

Dive through procedurally generated dungeons as you fight enemies, find treasure, and manage your inventory. Space in your bag is limited, so choose carefully. How will you brave the unknown? Will you use magic? Poison? Swords? Ninja stars? The choice is yours! (and RNGesus’)

Players start with limited inventory space and gain more as their character levels. Dungeons are full of monsters, treasure, and random events that award players loot to shuffle around. Weapons, items, armor, and potions have unique skills that can interact with each other based on their placement in the backpack. Inventory management is almost like a deck builder as you work towards specific builds by collecting certain items.

As deceptively simple as this game appears, I spent a lot of time theory crafting and optimizing my build only to have my run ended by an enemy or ability I didn’t plan for. Losing was never a frustrating experience in Backpack Hero. I understood my shortcomings and planned for a better run. There are special challenges you can run if the normal game because too easy, but I mostly played in normal because I enjoyed the chill yet challenging vibe that came with it. 

What I liked most about this game is how different every run felt. I never had the same build, even when I started building toward a familiar one. There was always something dumb and alluring I wanted to try. It didn’t always work out, but I had a lot of fun exploring and testing my options. The combat is a little simple. It is turn-based, and what you can do is limited by action points. You spend your action points by casting spells, attacking with weapons, or blocking with shields. I never felt like combat got stale because my strategy was constantly changing. Some runs were more fun than others, but such is life with RNGesus. 

Inventory management is the most important mechanic in Backpack Hero. If you’ve played any MMO or RPG, you’ve become too familiar with the concept. I used to joke that most of my playtime on Guild Wars 2 was spent in my inventory. In Backpack Hero, you will consistently make difficult choices as you arrange and rearrange your bag. What you choose to keep in your bag affects how you play each round, so make sure you choose carefully. There are vendors and special events that will give you access to random and sometimes cool items, a smith that will upgrade your gear, and cursed items that will mess up your whole strategy. I spent a lot of time theory-crafting the perfect build and had a blast doing it, even if I never got impressively far. There are probably guides out there for the most optimal run, but I recommend you fail a couple of times on your own first.

If you have been considering getting this game or looking for a new game to get into, Backpack Hero is worth every penny. It is a cute casual game with enough kick to it to keep you entertained for hours. You can buy Backpack Hero on Steam for $16.99. Now would be a great time to pick it up because it is 20% off ($13.59) until the 13th.

Nimbus Infinity: An unimpressive anime mech sim you are better off not getting

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I was sent Nimbus Infinity as a review code, and while I am very grateful for the opportunity, I will not let it sway my opinions. This will be my honest review of the game.

Nimbus Infinity is an anime-inspired mech combat simulator available now for PC. 

Peace in Japan is threatened when a hostile foreign force invades with an army of mechs, drones, and ships. The world now turns to a high school boy to save the world and achieve world peace. Luckily the hours he’s put into video games have made him an ace pilot for a power unreleased prototype mech. Take to the skies and repel hordes of barely distinguishable enemies and experience that can only be described as disorienting. Do you have what it takes to save the world?

I had fun with this game for the first few minutes until the novelty wore off. The combat could have been interesting if it didn’t get so repetitive and the missions weren’t boring. The game’s lack of polish makes combat feel cumbersome. It was almost impossible to know where I was going, what I was doing, and what I was fighting because everything is poorly rendered. The mech you control will sometimes stutter out of existence, while the enemies around you are nearly indistinguishable. The tutorial and random voice lines will suggest that different enemy types exist, but I can’t confirm if that’s true. This is annoying because each enemy type requires a different strategy, but I could never tell the enemies apart. Was I fighting drones? Spaceships? Other mechs? Who knows? You can customize your mech better fit your playstyle, but I never bothered because it didn’t matter. 

The lack of polish wouldn’t have been a problem if the game was fun. The story is a bad generic anime sewn together by boring missions that feel like they take an eternity to complete. The story hits all the bad anime tropes, and it becomes so predictable that I was able to skip entire scenes and still understand what was going on. I have quit better anime for less. The voice acting is inconstant. There is some decent voice acting sprinkled randomly throughout the campaign, but most of it isn’t good.

The characters are generic and forgettable. The main character is the generic male protagonist that you can find in any poorly written anime. He is naturally gifted, cocky, and everyone will love him because he is so cool. While he isn’t the worst male protagonist, I am struggling to remember him. The rest of the cast exists to fall in love with him and are less distinguishable. 

Nimbus Infinity isn’t worth the $14.99 it’s asking for on Steam. The story is boring and the combat isn’t polished enough to be fun. Maybe it will get better as they roll out updates, but I can’t recommend the game in the stage it is in now. The Steam Summer Sale is going on until July 13. I recommend you buy something else instead. 

Play the most frustrating match-four game you’ve ever payed! Dr. Fetus’ Mean Meat Machine is out today.

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I was sent Dr. Fetus’ Mean Meat Machine as a review code. I am very grateful for this opportunity, but won’t let it sway my opinions. This will be an honest review of the game.

I covered Dr. Fetus’ Mean Meat Machine in a previous post when I got to try the game early at GDC. While I didn’t get to finish the demo, I liked the game enough to want to play more of it. The game is cute, unique, and challenging. After spending more time with the game, my opinions remain mostly unchanged, but I’ve got a few addendums I’d like to make.

Dr. Fetus’ Mean Meat Machine is a match-four game like you’ve never played before. Dr. Fetus has created a machine to clone his own Meat Boy. With your help, he will weed out the undesirable traits and build the perfect Meat Boy with what is left. To beat a level, you must match colors to fill the meter while avoiding hazards like saws or missiles. Levels start easy, but they quickly become impossible. Dr. Fetus slowly introduces new hazards that will make levels frustratingly bloodied. Do not be tricked by the false sense of security this game may give you. After completing a set number of levels, you can face off against a boss and move on to a new world. Bosses are hard and are sure to claim a few controllers. 

I enjoyed this game a lot, but it isn’t something I can play to completion. While each level offers unique challenges and mechanics, the gameplay grows stale. As good of a match-four game, as this is, my attention span can only handle so much matching. This is going to be a game you come back to when you want something different, but still want a challenge. Unless you are someone that likes to collect achievements, or good at these kinds of games, I don’t see people finishing this game in one go.

The game’s difficulty is going to be the main barrier to entry. While I didn’t have an issue with the difficulty, I can see how the frustration it generates can kill its enjoyment. Some levels are annoying, and others feel slow because of their mechanics. As frustrated as I got with this game, I still found myself going back for more. The key to enjoying this game is taking breaks. 

So is this game worth it? for $10 it is. The game is easy to get into, challenging enough to keep you invested, and the art is super cute. It is sad watching the clones die, but you quickly get desensitized. This is a great game to buy if you are in the market for a game that isn’t a huge investment. There isn’t a complicated story you need to remember or difficult mechanics to memorize. You can return to this game after long breaks and remember where you left off, and why you put it down in the first place. Dr. Fetus’ Mean Meat Machine is a frustrating simple game you will enjoy if you are the cool kind of masochist.

Dr. Fetus Mean Meat Machine is available now for $9.99 on the Switch, Xbox, PlayStation, and PC via Steam, Epic Games Store, and GOG. A demo is also available on the Switch, Steam, and Epic Games Store.

Pixel Ripped 1979: The meta simulation game with fun flavor, but very little substance

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I was sent Pixel Ripped 1978 as a review code. While I am very grateful for the opportunity, this will be my honest review.

The evil Cyblin Lord is back! This time he has gone back in time to change the course of history and make himself the hero. It is up to Dot to go back and stop him before it is too late. With the help of Bug, a programmer for Atari, Dot must fight familiar enemies, find the time crystals, and fix bugs along the way. Can they stop the Cyblin Lord before it is too late?

Pixel Ripped is an interesting concept for a VR simulation game. It is a meta experience where gamers play a game within a game that pays homage to classic eras in gaming. Thanks to the official partnership, this game pays homage to the Atari era of gaming. In Pixel Ripped 1978, players switch between the two characters, each offering a unique experience.

As Bug, players pick up an Atari controller and play through a classic game in order to find bugs to fix. As they play, they will encounter real-world distractions that offer a different level of difficulty than the platforming. Bug has to deal with coworkers, answer phone calls, and deal with people blocking the tv screen while she is trying to beat the game. This mechanic is neat until the novelty wears off. If you are good at classic platformers, the distractions only pose minor inconveniences. But if you aren’t, the loop of distractions becomes tedious.

Don’t get me wrong, the distractions are fun and an interesting mechanic. The interactions are quirky, silly, and there are some fun little easter eggs sprinkled throughout. My issue isn’t that there aren’t more kinds of interactions because that isn’t feasible. My issue has to do with my skill level. Because I am not good at platforming, the interactions become an annoying taunt that got worse the longer I was trapped in the level. If you are good at platformers, this might not be an issue. 

As Dot, you get to travel into the game and fix bugs. The world is vibrant, colorful, and cool. But as I mentioned before, once the novelty wears off, the gameplay feels a bit one note. Dot walks around the game world, shooting enemies and breaking pots. It isn’t a bad experience, but there isn’t anything special to it either. Combat is point-and-shoot, the movement is slow, and while I appreciate the humor involved in the melee attack, it isn’t any more fun. It’s okay for the first few minutes, but nothing that you should be rushing to try.

The boss fights are where this game earns some of its charms back. Boss fights start with playing a classic Atari title that will suddenly turn to life in a cool AR-like experience. Now players must beat a special level of the game by defeating the evil Cyblin Lord at the end. This introduces new mechanics. Players must control Dot through the level while dealing with real-world obstacles. For example, on one level, players have to throw paper balls at the boss while controlling Dot. I appreciate the creativity of the boss fights, but I wish the rest of the game had this level of energy.

It’s hard to recommend because once the novelty of the experience wears off, the game falls flat. The graphics are great, the music is fantastic, and the game runs smoothly, but the gameplay isn’t there for me. As platformers go, unless you have nostalgia for the Atari era, it isn’t great. As a VR experience, it has its moments, but there are certainly better titles. It isn’t a bad game, but it isn’t something I would be rushing to.

You can pick up for the Meta Quest, Steam VR, and PlayStation VR on June 16. 

The Best Games I’ve Played in 2023 so far

2023 has been an interesting year. I decided to take my game reviews a lot more seriously, and as a result, I got to cover a cool event, meet some interesting people, and play some fun games. Since the year is about halfway over, I think it is the perfect time to make a list of the best games I’ve played so far. This list is based on my opinion and in no specific order. I put a lot of thought into only including the games I believe deserve the most attention. There were some hard choices, but I didn’t want this list to be long.


Fire Emblem Engage

I am not the biggest fan of strategy games, but this one was so much fun. Check out the full review!

Dameo

If you like tabletop dungeon crawlers, you need this game. You can play solo, with friends, or with strangers. Check out the full review!

Liberte

This was a fun little ARP with an interesting deck building you don’t want to miss. Check out the full review!

Everspace 2

This was a very unique RPG with an interesting story, but mechanics that are out of this world. Check out the full review!

Havendock

If you are looking for a new village builder to play, or simply looking to wet your feet with the genre, check out Havendock. Go read the full review!

Super Dungeon Maker

If you like classic RPGs or have always wanted to make your own, this game is in a great place right now. Check out the full review!

Volcano Princess

While this may not be perfect, it was such a unique, memorable, and fun experience that I needed to add to the list. It may not be for everyone, but it is worth looking into. Check out the full review!

Strayed Lights

This was such a beautiful game with a fantastic soundtrack. If you need another souls-like, this should be in your library. Check out the full review!

Planet of Lana

This is a cute puzzle adventure game with a solid story and great music. I know I just reviewed it, but I had to add it to the list. Check out the full review!


To My Readers

I am beyond grateful for the opportunities I’ve gotten this year. I have a lot of ideas and more opportunities for the future, but I wouldn’t have gotten here without you. To all of you who continue to read my work or those of you who just got here, thank you! Writing this blog has been so much fun, and it means so much to me that you take time from your day to read what I have to say.

Make sure you like and subscribe because that helps me out a lot. Most importantly, thank you! I love you all.

Game Review: Broken Spectre

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I was sent Broken Spectre as a review code. I am very grateful for the opportunity, but I won’t let it sway my opinions. This will be my honest review.

Broken Spectre is an unreleased horror narrative for VR that uses hand tracking instead of the remotes. You play as Casey as she goes into the mountains to search for her father who went missing 25 years ago. But the truths she uncovers are a lot more sinister than expected. 

Taken from the Press Kit

I don’t do well with horror games, so this title took me longer to complete than usual. That said, Broken Spectre is a great horror story. The music, the 3D sound, and hand tracking work together to create the game’s ominous atmosphere. The deeper I got into the story I got, the harder it was to convince myself to keep going.

It is hard to talk about the narrative because I don’t want to ruin the ending, but it is a well-crafted narrative. All the clues you find, the visuals you see, and the bits of dialogue you hear all build to the games satisfying conclusion. I found it a bit short, but enjoyable. 

The use of hand tracking was a nice touch because it made the game feel a lot more immersive. If you do use hand tracking, make sure the room is well-lit. I felt that the controls were buggy in dim or low light.

The game was released in June 2023, but it felt pretty finished to me. I did break the game a few times, but I was able to work around it. If you like horror and visual novels, you should look into getting this game. It is available on the App Lap if you don’t want to wait.

Game Review: Power Chord

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I was sent Power Chord as a review code. While I am very grateful for this opportunity, I will not let it sway my opinions. This will be my honest review of the game.

Power Chord is a rogue-like deck builder available now on Steam similar to games like Slay the Spire or Monster Train, but with a metal-inspired aesthetic.

Pictures and video are taken from the game

Demons run the city. It is up to you and the band you assemble to defeat them. As you make your way to the top of the demon tower, you will collect cards that you will use to make a deck worthy of killing the four warlords that guard it. Along the way, you will also find gear or trigger random events that can help or hinder your ascent. This game is very RNG-reliant, and this can make your runs fun or miserable. 

For the most part, the gameplay is solid. The animation and art style are neat, the attacks and flavor are fun, and it requires enough strategy to keep me engaged through your first run. The story doesn’t really matter because most of the gameplay exists within the grind. My issue with the game is that it is repetitive. I like card games enough that I didn’t mind the repletion so much, but this isn’t a title you will no life to completion.

The RNG can be an issue in this game. When it is fair, and you get excellent pulls, the game is a lot of fun. Other times, you will pull the worst cards, and your run becomes nearly impossible. While the RNG might give the illusion of variety, it makes the grind feel harsher than it is. Unlocking new cards and champions felt slow because I kept running through the same scenarios. They have been adding new playable characters to the roster. This gives the deck building side of the game a bit more diversity, but you still have the issue of facing the same types of battles.

I liked the game, but I love deck builders and metal. Because of how repetitive this game is, the price is an issue. If you are looking for something you can play in small bursts when you just want to chill and listen to some cool music, the game is fine. If you want a challenging and complex story, wait for the sale. If you are a fan of the genre, you might be disappointed by the game’s lack of diversity. I would probably wait for a sale or for the developers to add more content.

This game is available on Steam.

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Game Review: Knights of Honor II: Sovereign

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I want to mention that this game was sent to me as a review code. While I am very grateful for the opportunity, I will not let this sway my opinions. This will be my honest review.

Knights of Honor II: Sovereign is a medieval-themed real-time strategy game. The goal is to become the most powerful kingdom in the world. It is similar to the Civilization game but with a lot less waiting and a lot more choices. If you are a fan of strategy or want to get into the genre, this is a fantastic title to add to your collection.

First off, this game has the strange ability to manipulate time in real life. It was morning when I started my campaign, but when I got up, it was well past midnight. I still had choices to make and kingdoms to topple. Knights of Honor II quickly became an addiction, and I don’t even like strategy games.

Choose a kingdom and start making your plans toward world domination. Victory takes many forms in this game. You can bolster your economy through trade, becoming the most prosperous. You can raise mighty armies and watch kingdoms crumble under your might. You can influence the world through your religion and diplomacy. But if you are feeling sneaky, send in your spies to sow dissidence within your enemy’s borders. There are so many choices in this game, and they all matter.

 

Do not be discouraged. This game sounds complicated, and in many ways it is, but it is easy to pick up. I am terrible at strategy games, but I picked it up quickly. The game does a fantastic job of giving you the resources you need to understand the game, but there are some great guides out there for when you get stuck. I played my campaigns without referencing any guides. I didn’t feel like I needed them, but I made mistakes. None of my runs were optimal. I suggest you look some up if you plan to play online. I didn’t play online, but I assume that people are a lot less forgiving than the AI. The AI is great and found it provided the perfect amount of challenge. If I made too many mistakes or didn’t think about my choices, I was easily overrun by enemy states. I have left behind my collection of failed empires but had a blast losing them. 

This game is worth $49.99 it is asking for. I can play this game for hours, and I dare you to not do the same. My only complaint is that sometimes the audio would cut out, but I never play with audio anyways. Get this game if you love strategy. Get this game even if you don’t. Head over to steam and grab your copy today!

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Game Review: Digimon Survive

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This was not a review code. I bought this game when it came out because I love Digimon. Digimon Survive is a visual novel with some survival and RPG elements. You can play it on all major consoles, but this review is for the Switch version.

If you are a fan of visual novels, this is a solid one based in the digital world. The art is cool, the voice acting is amazing, and the story is fine. Most of the gameplay involves flipping through a visual novel with a bit of exploration and combat sprinkled in.

The exploration is simple. You move between rooms and talk to other characters to unlock more of the story. The game does encourage exploration by hiding useful items in each room, so be sure to click on everything. The exploration is limited to whatever rooms are relevant to the current events in the story. There is no voice acting for the exploration scenes, so you will have to do the voices yourself. This isn’t a criticism because I love the sound of my own voice. 

All images and video are taken from the game

Combat is where I had the most fun, but it is a bit limited compared to other RPGs like Fire Emblem. You control a team of Digimon that you can continually edit as you progress through the story. You can move, make attacks, use abilities, boost your Digimon, and even befriend enemies. I recommend you mess with the settings to speed up the combat unless you don’t mind the tedium of sitting through the animations. Compared to other games in the genre, the grind is almost non-existent. You can grind as much as you feel necessary, but it wasn’t a life-sucking endeavor that others have been. You can enter combat whenever you want in between stories, but I wish there was a bit more in the form of dungeons personally. I had a lot of fun with the combat. It was my favorite part of the game.

Music by QubeSounds from Pixabay

The visual novel makes up most of the gameplay in Digimon Survive. The story is fine, but if you don’t like anime, you are going to have a bad time. I watch a lot of anime and felt the story to be a bit on the generic side. It wasn’t bad, but it didn’t do much to break the mold. If you are a fan of anime and love Digimon, this will be a decent experience. The story is voice acted by very talented actors. It is in Japanese and I couldn’t have it any other way. I can only hope that this can become adapted as an anime because the fights would be amazing!

So is this game worth it? It depends on your tastes as a person. This is a very niche game made for a specific audience. If you are a fan of Digimon and anime and enjoy visual novels, pick it up. If you don’t mind spending your gaming time reading and want to dive into the visual novel genre, this is a decent place to start. If you are on the fence, I would wait for a sale. While I did enjoy this game and am glad I bought it, I could only play it in small bursts because of my short attention span. 

You can play this on the Switch, Playstation, and Xbox. Links are for my affiliate shop.

Now for a shameless plug, check out Canva. If you need a quick and easy photo or video editor that works in your browser, try Canva. It is free, easy to use, and you get access to a wide selection of templates for those who are like me and aren’t that creative. Check out my affiliate link today! You can also try Amazon Prime with my Affiliate link!

By Shopitree, Fair use, https://en.wikipedia.org/w/index.php?curid=70920496