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Exploring Maliki: A Cozy RPG Experience

Disclaimer

I was sent a free copy of Maliki: Poison Of The Past to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update every two weeks.

What is Maliki: Poison Of The Past

Maliki: Poison Of The Past is a casual strategy RPG with a bit of farming sim. The game is out now on Steam and Nintendo Switch.

In the near future, humanity is on the brink of extinction as a poison contaminates the world. Fortunately, a few brave souls stand in the way of total annihilation. Maliki and her collection of warriors are the only ones who can resist the poisons time altering effects and fight back. Will they be enough to save the world and rid it of this poison?

Gameplay

Players explore a world frozen in time by the poison’s corruption. Players slowly unlock more of the world by extending the reach of the Thousand-Root Tree’s protection. But this won’t be easy. The world is full of the poison’s corrupted mission, and it is up to Sand and her friends to fend them off.

Combat is a turn based system with a unique swap and combat mechanic to help it stand out against other titles in the genre. Players can occasionally bend time to change the turn order, and hopefully change the tide of combat in their favor. Players can also perform powerful combo moves to vanquish there enemies. There are also fun puzzles to solve, and a cute world to explore.

What truly sets this world apart is the cozy farming mechanic. To level up the Thousand-Root Tree, players will need to collect materials by building a farm. The crops a player grows and harvests can be cooked into different foods or crafted for useful materials.

Review

Maliki: Poison Of The Past is an adorably casual game that should be considered for any collection. It has very cute character and world design, and a fun soundtrack to set the mood. I also enjoyed the story enough to keep playing. Most importantly, the gameplay is relaxing. The combat is solid. The attacks and abilities are unique and flavorful, and it requires enough strategy to keep things engaging. I really like the temporal abilities and the depth it adds to combat. I also like that it doesn’t feel that grindy. There is a grind, but I’ve sat through worse.

If you get tired of combat, the game features a unique farming mechanic that is a cozy change of pace. Maintaining the different crops is very relaxing, but movement can make things a little awkward. If you’re the type of person that likes to have everything lined up and neat, this game is kind of frustrating. Sometimes, you will overshoot the where you want to place it, other times, the plot doesn’t allow for neat rows. This bothered me more than I thought, but is in no way a deal breaker. When it worked right, it was a fine experience.

I do recommend playing this game with a controller. There is keyboard and mouse support, but it feels wonky. There is still some awkwardness to the controller, but it is a lot more manageable. I played this game exclusively on the Steam deck because I preferred the experience. Everything was clear and legible, and I love that I can play something cute and casual away from my desk. Movement is a little wonky, but it is a lot better than keyboard and mouse. There are also a few other noticible bugs that suggest the game needs a bit more work, but nothing gamebreaking. They game still deserves at least one solid playthrough.

If you’re looking for something cute, casual, with a lot of charm, go pick up Maliki: Poison Of The Past on Steam and Nintendo Switch for $29.99, or at least check out the demo.

Old Skies Review: A Unique Sci-Fi Visual Novel

Disclaimer

I was sent a copy of Old Skies to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update every two weeks.

What is Old Skies?

Old Skies is a scifi visual novel out now on PC via Steam, GOG and Humble.

Time travel is real, and is controlled by the ChronoZen agency. Those who can afford it can travel back into any time, provided it doesn’t mess with the master timeline. Your job is to keep close watch on these travelers while still making them happy. The story follows seven travelers across 100s of years of history in a point and click adventure you will never forget. What people will you meet? What stories will they tell? Can you keep your clients from messing with the timeline?

Review

Old Skies is a wonderful piece of interactive fiction that you need to try at least once. The game looks very good with cool art and flavorful time periods. The story itself is good, with a cast of fantastic voice actors to bring each story to life. Most importantly, the puzzles are creative and manageable. They provide enough of a challenge to keep things engaging, without becoming frustrating. I didn’t feel the need to use a guide, but I am sure there are some great ones out there if you need them.

As far as time travel stories go, Old Skies does the narrative well. Everything made sense, even the more magical parts of science, and it was an interesting adventure to read. The characters are pretty well written. There are some cliches here and there, but nothing that ruins the story. Each story was interesting, and honestly the reason I kept playing. It is a solid length and I recommend it to anyone looking for a new visual novel.

As for the Steam Deck experience, this is a fantastic title to add to the collection. The resolution is perfect. The words are legible, and everything is easily visible. Most importantly, the controls works great, making this the perfect game to play in bed when you just want to wind down and enjoy a good story.

You can pick up Old Skies for $19.99, and it is definitely worth it for that price.

Gal Guardians: Servants of the Dark Review

I was sent a free copy of Gal Guardians: Servants of the Dark to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest opinions of the game.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update every two weeks.

What is Gal Guardians: Servants of the Dark?

Gal Guardians: Servants of the Dark is a 2D action Metroidvania adventure out now on Steam, Switch, and PlayStation.

The castle has been invaded and Lord Maxim is dead. It is up to Kirika and Masha to make their way through the castle and revive their lord. Fight through waves of demons and their bosses, collect helpful tools and abilities, and prove why you are the best pair of demon maids Do you have what it takes to reclaim your home and save your master?

Gameplay

Gal Guardians is your typical classic metroidvania. Players crawl through the 2D dungeon, collect new items and abilities, and beat everything in their way. What makes Gal Guardians unique is the coop mechanic. Players can play this game solo, or team up with a friend to control one of the two maids. Coop allows for some interesting interactions between the players. Playing solo allows players to switch between the two maids and their abilities, as well as revive them when they go down. The game also showers the player with loot and allows for a good amount of customization and playstyles.

Review

I really wanted to like Gal Guardians: Shadows of the Dark, but it doesn’t do enough to stand out against the genre. I love the art and flavor, there is some solid voice acting, but the gameplay sort of falls flat.

What I like about the gameplay is the amount of customization. Aside from the main weapon, players can mix and match abilities to find a build that works best for their playstyle. Unfortunately, there are some absolute garbage items that will flood your inventory. Aside from that, combat is kind of boring. It is no where near the worst of the genre, but it does leave a bit to be desired. This is especially noticeable during the boss fights which can be challenging, but aren’t really worth the trouble.

I had high hopes for the game because I enjoyed the demo, but once I got deeper in the game, it didn’t do enough. It had decent writing, the voice acting is great, and the art is good, but the gameplay didn’t do it for me. Gal Guardians isn’t the worst Metroidvania I’ve played this year, but I will forget I ever played it. If you’re looking for a new Metroidvania, you simply have better options.

You can pick up Gal Guardians: Servants of the Dark on Steam, Switch, and PlayStation for $29.99, but I would wait for a sale.

Honest Review of Amerzone – The Explorer’s Legacy

Disclaimer

I was sent a free copy of Amerzone – The Explorer’s Legacy to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update every two weeks.

What is Amerzone?

Amerzone – The Explorer’s Legacy is an interactive fiction puzzle game coming to Xbox, PlayStation and PC on April 24.

You are a young reporter on your latest investigation. An old explorer you’ve befriended over the years has left you with instructions to an adventure of a lifetime. You find yourself on a trip to South America where you must venture into the Amerzone and return the egg of an ancient bird. Solve puzzles, collect clues, and survive the dangers of the Amerzone. What will your adventure uncover? Will this be the story you’ve been waiting for?

Review

Amerzone – The Explorer’s Legacy is the adventure book you didn’t know you needed. If you’ve played the original, this is a fantastic remaster. The graphics look great, and the game plays fine. I didn’t experience any major performance issues. The gameplay is what you’d expect from a a point-and-click game. Players move through parts of the world, exploring and collecting clues to progress through the story. The game design makes exploration enjoyable, but the story is the reason why you play this game.

Amerzone’s story holds up after all these years, and update to visuals is sure to find its modern audience. The story is a solid adventure with nice pacing, great world building and flavor. The voice acting is fantastic, and it was real easy to immerse myself in the story. The puzzles make the game the engaging experience that it is. The puzzles are creative and interesting, but some may require a hint or two. Make sure you explore and click on everything!

This is a solid piece of interactive fiction that I recommend to anyone looking for a chill game with a good story and solid flavor. It is a lot of clicking, but the story makes it all worth it. I think the price is a little too steep for the type of game, but this might just be the new normal.

You can preorder Amerzone – The Explorer’s Legacy for Xbox, PlayStation and PC for $39.99. There is a Steam Demo available you can check out in the meantime.

Is the Mechlands M75 the Best Budget Keyboard for Gamers?

Disclaimer

Mechlands sent me the M75 hall effect magnetic gaming keyboard to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

What’s in the box?

  • Mechlands M75
  • USB-C to USB-A Braided Cable
  • 2 Extra Switches
  • Insert Keycap
  • Plastic Dustcover
  • Key/Switch Puller
  • User Manual

Features

The Mechlands M75 is a 75% hall effect magnetic keyboard designed for the gamer who craves high performing peripherals at affordable prices. This stylish keyboard comes in a green/grey scheme reminiscent of classic xbox. The default typing angle guarantees a comfort for most users, but it is adjustable as needed for added comfort. The M75 features the hall effect magnetic cherry profile switches for a fantastic sound and a great feel. Everything on this keyboard can be swapped easy repair and customization.

This keyboard is more than just a pretty piece of hardware. The M75 is a wired keyboard that boasts only 0.128 latency and 8K polling rate. That means it can keep up with the most competitive level of gameplay when needed. The keyboard also has some added advanced features like programable DKS, MT, TGL, and SOCD (note some FPS ban these features).

Sound Test

Review

The M75 is a fantastic wired keyboard, and a strong contender for a best budget gaming keyboard. The keyboard sports a cool design with a fun color scheme. I like the color scheme, but it isn’t going to be for everyone. The extra wire clutter is also going to be an issue for some folks, but the performance it gets more than makes up for it. It may not match my current aesthetic, but I am very pleased with the performance. The switches have a very soothing sound, and they feel great to the touch. The keyboard layout may not be strictly ergonomic, but I had no issues with hand pain. This is one of the most comfortable keyboards I’ve tried, and I struggle heavily with my repetitive stress injury.

I didn’t notice any latency in gaming. I don’t play at a very competitive level, but it was able to handle all the games I threw at it with no issues. It was very good for Guild Wars 2 PVE content at least. I didn’t mess with any of the the advanced features because I don’t want to risk getting banned, but they are available if that is how you have fun. Overall, I am very happy with the Mechlands M75, and it is definitely going to be my main keyboard for a bit. It is comfortable, cool looking, and it does the job.

If you are looking for your own MechLands M75, pick it up on official MechLands website.

The Last Apprentice: Chapter 5 – The King Appears

Mila and Sadbay stand at the entrance of the part. The smog seems thickest here. They can make out flickers of campfires around them as shadows of people move around them. The air is stale here, with a lingering stench of rot that sticks to the skin. It all makes Mila’s head hurt. Her heart pounds, almost breaking through her chest. She clutches at the gun in her pocket. The handle has grown warm with her touch. She takes a deep breath, “Well?”

Sad Boy turns to her. “Stay close, and don’t talk to anyone. Whatever you were, where ever you came from, it don’t matter in there.”

Mila looks over her guide. His dress is not much better than the dregs who walk around her, but his demeanor exudes genuine confidence. “And there is no other way?”

Sad Boy sighs, “There is, but you’re being difficult.”

Mila examines the path. Old dirty tents line up against the outside of the gate. Small groups cluster around open flames. Most look tired or lost, others sleep soundly under the glow of the flame.

A shanty town stretches from beyond the gate. Houses clustered together, creating an interesting web of makeshift paths. The shabby buildings are small and held together with different colored metals, plastics, and other discarded materials big enough to build houses. Stacks of smoke spill over rooftops. Probably from the many fires keeping its denizens warm.

The roads are narrow and dark except for a few street lamps that flicker yellow sickly light over the town. The road winds through the part incoherently. The groupings of people get thicker the farther they get from the entrance. People will come up to them. Some sell obsolete electronics, others a random collection of clothes and accessories. Young kids come selling cheap toys and candy.

“Just ignore them,” Sad Boy says from his place in front of her.

The houses start to look nicer the deeper they get. They walk down a street of stands, each with its unique collection of items neatly displayed on old rusted tables.

“That’s all stolen shit,” Sad Boy says as they pass the eager salespeople hawking their various items.

After about 20 minutes of walking, the pair find themselves alone in the town. Barrels still burned the fuel but no one sat around to receive its warmth. The windows were dark and empty, and the few people on the road hurried away in other directions.

“Fuck..” Sad Boy lets out. He pulls a half-smoked cigarette from his picket. “You still got the gun right?”

Mila squeezes at the handle reflexively. “Wh..why?”

“We’re gunna need it…” his voice trails off as he stops “Give it here”

Mila moves to give him the gun and stops. “I rather not.”

Sad Boy continues to scan the darkness around them. “Look we don’t have time to play these games. Give me the gun!” He snaps in an audible whisper.

Before she can answer, a gruff voice reaches from the shadows. “Well, ain’t this somethin. This is indeed a special day. The great Sad Boy himself has blessed us with his presence, and he brought us a little present.”

Two large men with large clubs and stern faces come into view. Behind them, four tired-looking men follow, each holding up a silver ornate throne. The seat was lined with cushy velvet. The metal looks freshly polished, with strange shapes carved around it. There are skulls across the top of the seat and at the end of the armrests. Over the seat, a lone golden lantern swings with each step.

On the seat is a broad man with an amused look on his face. He has a wild beard with matching matted hair. A golden crown adorned with random jewels weighs down the top of his head. He wears a large wool coat that comes down to his knees, with matching gloves. One of his hard plays with the skull at the end of the arm rust, and the other swishes at the wine glass in his hand. He takes a drink of the dark red liquid and smiles. “What y’all to my humble kingdom?”

Sad Boy turns to walk in the other direction, but four large heavily armed men have since appeared to block their escape. “Oh you know,” he turns back “just passing through.”

The king clasps his hands and loudly proclaims, “Well let me at least be a proper host and show y’all a lil hospitality.”

“We’re in a bit of a hurry, but we can take a rain check.” The large men start moving towards the pair.

“I promise I won’t take much of your time,” he flashes a sinister smile. The men continue closing in on the pair. Mila’s hand begins to clam up as they squeeze at the handle.

“Hand me the thing…” Sad Boy whispers almost inaudibly.

Mila pulls out the gun and points it at the King. Her hands shake under the weight of it. Sad Boy is stunned for a moment, but finds his words “Y’all are fucked now! My sister is crazy, and a lot less forgiving than I am!”

The group of men surrounding her stop at the sight of the gun. The king jumps in his seat but then begins to smile. “I don’t think she even knows how to use the thing,” he says as a cocky smirk creeps across his face.

“Take another step and I bet you’ll find out.”

The king jumps from his throne and moves his hand to stop his men. He smiles. “Let’s find out then,” He takes a step towards them.

The world goes silent. Mila looks at the man in front of her. His gown glows under the light of the lantern. She watches as he fiddles with one of his rings. There is a ring on each of his fingers, each with a different gemstone. His smirk grows. “I guess I was right.” He snaps his fingers and the large men move towards the pair.

Mila can feel the heart about to break through her chest. She can feel the air running out around her. She can feel her journey ending with each step they take. She closes her eyes as her finger squeezes at the trigger, but instead of the deafening explosion she expected, she only hears a click. The click bounces off the walls in a desperate echo that stops everyone in place. The world freezes for another second before the King’s booming laughter fills the awkward silence left behind. “This whole time you were comin round here waving an empty gun?” He shakes his head before turning towards his thrown. “Bring them to me alive. I’m going to need to sort this out personally.”

Before Mila can react, she feels a sharp heavy pain on the side of her head as the world around her turns completely black. She can hear Sad Boy’s unintelligible mumbling before completely blacking out on the street.

Frozen Ship Alpha Gameplay: My First Impressions

Disclaimer

I was sent an early alpha build of Frozen Ship to review for my blog. I understand the game isn’t done yet, so I will be a bit more lenient with my review. That said, these will still be my honest first impressions.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update every two weeks.

What is Frozen Ship?

Frozen Ship is a survival game with village management elements coming soon to Steam Early Access.

An eternal tundra has devastated humanity. Some were fortunate to find refuge near the warmth of a volcano, but that warmth was only temporary. In their efforts to continue surviving, they have built a giant ship that will take them to their new home. Navigate the deadly tundra as you captain your colony of survivors, gather resources, upgrade your facilities, and find the last remaining hope for salvation. What will you find against this frozen landscape?

Gameplay

There are two parts to this game, village management and exploration.

As captain of this frozen ship, players will need to command their colony to gather and process materials or build upgrades. Resources are scares, so efficiently utilizing what is available is key for humanities survival. Most importantly, players must keep hope alive to keep the colony from collapsing. As players traverse the tundra, the colony will grow, and this growth will bring its challenges as it puts a strain on systems players put in place.

The other part of this game is exploration. Players can get off the ship throughout the warmer parts of the day to scavenge the remains of the old world. Players can build tools to gather resources or scavenge from buildings. The cold is brutal and staying out in the elements for too long means death. To add to the difficulty, the ship does not stop moving. Players must navigate the cold, but also make sure they can always find their way back to the ship.

The main game will have a story, but the demo only allowed a limited free build mode with a good amount of direction.

Impressions

In its current state, Frozen Ship doesn’t have enough to it to keep me excited. The village management aspect is more of a text based game. Its not a bad way to do things, especially since the main game is exploration, but I like to watch my villagers do things. The exploration is fine, but the world feels too empty. I do like that the game lets players adjust the difficulty for the ideal experience. I get lost easily so I appreciate that there is a mode that guides me back to the ship. I also appreciate the options for a more hardcore play through for the times I’m feeling more sadistic.

Graphics-wise, the world makes sense but it isn’t anything special. You’re either going to appreciate the low-poly style or you are going to play a more realistic looking game. I am sure this is a choice to ensure good performance, but also makes the world a little less fun to explore.

The cold mechanic is fine. Eventually players will have the ability to extend the amount of time they can spend in the tundra, but those early levels feel tedious. Having to return every time you clear a single house is boring. I can see the intention. The game is supposed to be a hard journey and resources are meant to be scares, but when the art style is boring and the world feels too empty, it just feels like a chore.

I also don’t recommend playing this game on the Steam Deck. At the moment, some of the tasks feel very tedious with a controller. You will need to remap, and even then it is just better to play with a keyboard and mouse.

I need to see more of the game before I can feel confident in recommending it. If you are looking for some hardcore survival and don’t mind the village builder elements, I would wait for the demo. I’ll try to get a different build and will return with my update. Until then, you can wishlist Frozen Ship on Steam.

Asgard’s Fall: A Viking Survival Game Worth Your Time

Disclaimer

I was sent a free copy of Asgard’s Fall — Viking Survivors to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This game is still in Early access, so I will try to be a bit more lenient than normal.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update every two weeks.

What is Asgard’s Fall — Viking Survivors?

Asgard’s Fall — Viking Survivors is a 2D pixel art vampire survival game out now in Steam Early Access.

Choose your hero as you wage war against the gods. Harnes your strength as you take on endless hordes of enemies. How far will you wrath take you? Will you be the fall of Asgard?

Gameplay

Players start each run by choosing a hero. There is only one option at the start of each game, but more can be unlocked by playing the game, with more characters planed for a later release. Players will start the game with the same basic attack and a dodge, but will unlock random passive and active abilities as they play. The RNG feels very fair, and each round felt unique. There is also special Twitch integration that allows a streamer’s audience influence the blessings received throughout a game for an extra level of craziness.

The goal of the game is to survive until the final boss fight. Beating the boss means unlocking more areas, and dying during a run means starting over. It is simple game with enough depth to keep things interesting, and in a very good place in its early access.

Review

If you are looking for a new survival game, Asgard’s Fall is a very strong contender. The art is cute without sacrificing on any of its Nordic flavor. I am a huge fan of how much flavor has gone into the spells and abilities. Most importantly, Asgard’s Fall is a fun game that you won’t regret supporting. A lot of the survival game’s I’ve played will start slow and ramp up to the insanity. This initial lull can make or break the game, but Asgard’s Fall doesn’t have that. The game starts at a great pace, and it has a solid ramp to keep things interesting.

Building my hero is what makes this game for me. Like most games of the genre, players will unlock random abilities and buffs throughout a run. What makes Asgard’s Fall unique is how you can build a skill tree by filling a web of nodes. The nodes can interact with each other and generate more power. I have never sat to consider my build as much as I did with this game, and that is a very good thing.

I hadn’t realized how long I had been playing this game until I pulled from my trance. I had so much fun with this game that I will have a hard time setting it down. If you’re weary about the Early Access status, don’t be. This game is in a very good place with enough content to make it worth the price tag. There is also a good amount of content on the horizon.

If you haven’t done so, go check out Asgard’s Fall. This is a great addition to any collection. You can pick up Asgard’s Fall — Viking Survivors on Steam Early Access for only $6.99. There is also a demo available if you don’t believe me. The full game releases next year.

Why Sonokuni Is My Favorite Game Ever

Disclaimer

I was sent a free copy of Sonokuni to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update every two weeks.

What is Sonokuni?

Sonokuni is a surreal biopunk top-down hack-and-slash out now on Steam.

One lone assassin stands in the way of large biotech and their quest to assimilate the worlds genetics into one homogeneous legion of obedient monsters. Takeru guards her people against the mutant super power that wants to wipe her people from the landscape. Venture into a trippy explosion of color, mayhem, and possibly the best soundtrack you’ll ever hear in a video game. Is Takeru strong enough to keep her people safe, or will she be assimilated with the rest of them?

Gameplay

Players move through visually striking 2D maps, fighting scores of enemies with their abilities. Each room acts like a puzzle of enemies. Each monster will perform the same type of actions, and it is up to the player to find the ideal combination to of attacks to clear the room successfully. Players can adjust the difficulty, but know that dying a lot is part of the gameplay loop. There are no check points, campfires, or lives. Dying only resets the room. Even the music keeps playing on reset, giving players the freedom to explore solutions through death without the repetitive slog of moving between checkpoints. Combat is a lot of fun, even if you die a lot. Using your blocks, attacks, and slowdown abilities in the right combination always kept things engaging, and the music helped me keep my tempo.

Review

Sonokuni is without a doubt, my favorite game of all time. Never have experience such a unique and fun experience as this, and I recommend anyone who hasn’t done so already to play this game. The worst part about playing Sonokuni is that every game after will be held to this standard of excellence.

First off, Sonokuni has an amazing aesthetic full of striking visuals and creative design. I love the 2D retro style, but what they do with the pixel art is incredibly impressive. The art alone should be reason enough to try this game, but the game does so much more right.

If you like Japanese Hip-Hop, Sonokuni has an amazing collection for its soundtrack. Each track helps create the game’s fantastic atmosphere, and fans of hip-hop will enjoy the journey. I particularly like that the song doesn’t restart on death. Players are going to die quickly and often, having the game loop every few seconds (maybe more if you’re actually good at the game) would get old quickly. This was a solid choice, and I like that I can listen to the whole song.

Moving past the aesthetics, the gameplay is amazing. This is the most fun I’ve had with a game in a while, and I will definitely keep it in my rotation. I need to try it at a higher difficulty. I didn’t mind dying so much or repeating the same room because every room feels different, and every room felt like a puzzle I was trying to solve. Most importantly , the boss fights are amazing. This is one of the few games where beating the boss felt incredible. There are a few games that leave me with such a great sense of accomplishment, and Sonokuni is one of them.

If you haven’t played Sonokuni, it needs to be in your library. This game is fantastic, and it gets better the more you play it. You can pick up Sonokuni on steam for $14.99 or check out the demo if you don’t believe me.

Epomaker HE65 Mag Review: A Compact Gaming Keyboard

Disclaimer

Epomaker sent me the TH65 Mag to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. Make sure you check out my latest reviews for the Epomaker TH85 and HE68.

What’s in the box?

  • HE65 Magnetic Keyboard
  • 2.4 GHz Wireless Dongle
  • USB-C to USB-A Braided Cable
  • 2 Extra Switches
  • Key/Switch Puller
  • Plastic Dust Cover
  • User Manual

Features

The Epomaker HE65 Mag is the companies compact 65% hall effect gaming keyboard. It only comes in black, with a splash of blue and grey keys to help it stand out. It wouldn’t be a gaming keyboard without RBG, and the keyboard comes with a few preset profiles to make the HE65 shine against any aesthetic. Personally, I appreciate the dongle cubby in the back an the volume control on the side. What makes the HE65 unique is the onboard screen that displays the date, time, and battery life.

But the HE65 is more than just its looks. The keyboard boasts low latency on its wired and wireless connections, making it the ideal choice for the competitive gamer who needs a smaller keyboard. The keys utilize its soft magnetic switches, which can be programed for the perfect gaming experience through the official app. Most importantly, this keyboard boasts up to 600 hours of use (without the RBG or screen) so you never have to reach for a cable unless you really want to.

Sound Test

Review

If you are looking for a keyboard this size, the Epomaker HE65 Mag works well enough. The keys feel good under my fingers, and the sound isn’t loud but satisfying all the same. The volume dial on the side looks a little weird at first, but I ended up loving it the more I used it. Aesthetically, the color scheme is fine, but you might want to buy a different set of keys if you want it to match your setup. The screen is an interesting gimmick, but I hardly used it. Its fine, but it sort of messes up the aesthetic.

As far as performance goes, its a solid keyboard for the most part. The keyboard was a little too small for my hands, and that is a personal issue. If you have big hands, you need a bigger keyboard. My thumbs were always rubbing up against each other, and it made typing uncomfortable. It worked well enough for my day to day, but I will be switching to something bigger to ease up on some of the strain.

One thing to note is that the keyboard was that the wireless connection was a little bugged. The bluetooth randomly stopped working, and I couldn’t reconnect, even with the dongle. Hard resetting seemed to solve the issue, but it is a little concerning. I don’t think this has the potential to be a lifelong keyboard, but it might be a good budget option for now.

Aside from that, the keyboard was fine. It was responsive, and it had a long battery life. Epomaker boasts a 30 hour battery life with all the lights on, and I got just about that. If you like the aesthetic and are looking for a hall effect keyboard, check out the Epomaker HE65.

You can pick up the HE 65 Mag on the official website for $89.99.