Category Archives: video game reviews

Video Game Reviews

Brotato: The cutest arena shooter you’ll obsess over

If you have been enjoying my content and want to support what I do make sure you like, comment, subscribe, and share this with your friends. You can also buy me a coffee

I was sent Brotato as a review code. While I am very grateful for the opportunity, I will keep my review honest.

Brotato is a top-down arena shooter available now on Steam. Play as a potato and survive endless hordes of aliens. This game has no story. You choose a potato and do your best to survive.

The mechanics are simple, move the potato around the arena, and your potato does the rest. You start each round by choosing a potato. Each potato has unique skills and traits that affect the gameplay. Usually, they’ll have a boost in a stat at the cost of another and some kind of gimmick. You unlock additional potatoes by playing the game and unlocking achievements.

As you kill aliens, you pick up XP to level up your character and currency to buy upgrades. At the end of each round, you chose an upgrade for every level you gain and buy items or weapons from a shop. The upgrades and items you choose from are random. While some of my runs were easier than others, I felt the RNG was fair.

The character auto-attacks, so you only have to worry about the movement. I preferred using a controller, but do whatever is comfortable. Where this game gets complicated is in the choices you make for upgrades. These choices affect how strong your potato gets, so choose wisely. Often, you will have to choose between picking up the resources you need to get stronger or simply surviving the round. As simple as this game looks, it can get pretty technical. 

I loved Brotato! The art is cute, the music is great, and the gameplay is fun. It was hard to put this game down because the more I played, the more I obsessed with my strategy. This is a great casual game to pick up because it is engaging enough to keep your attention, and you can return to it without having to remember anything. Brotato is $4.99 on Steam, but it is on sale for $3.99 until June 30. Grab your copy today! The game has been announced to for the Switch, but no date has been set.

Play the most frustrating match-four game you’ve ever payed! Dr. Fetus’ Mean Meat Machine is out today.

If you have been enjoying my content and want to support what I do make sure you like, comment, subscribe, and share this with your friends. You can also buy me a coffee

I was sent Dr. Fetus’ Mean Meat Machine as a review code. I am very grateful for this opportunity, but won’t let it sway my opinions. This will be an honest review of the game.

I covered Dr. Fetus’ Mean Meat Machine in a previous post when I got to try the game early at GDC. While I didn’t get to finish the demo, I liked the game enough to want to play more of it. The game is cute, unique, and challenging. After spending more time with the game, my opinions remain mostly unchanged, but I’ve got a few addendums I’d like to make.

Dr. Fetus’ Mean Meat Machine is a match-four game like you’ve never played before. Dr. Fetus has created a machine to clone his own Meat Boy. With your help, he will weed out the undesirable traits and build the perfect Meat Boy with what is left. To beat a level, you must match colors to fill the meter while avoiding hazards like saws or missiles. Levels start easy, but they quickly become impossible. Dr. Fetus slowly introduces new hazards that will make levels frustratingly bloodied. Do not be tricked by the false sense of security this game may give you. After completing a set number of levels, you can face off against a boss and move on to a new world. Bosses are hard and are sure to claim a few controllers. 

I enjoyed this game a lot, but it isn’t something I can play to completion. While each level offers unique challenges and mechanics, the gameplay grows stale. As good of a match-four game, as this is, my attention span can only handle so much matching. This is going to be a game you come back to when you want something different, but still want a challenge. Unless you are someone that likes to collect achievements, or good at these kinds of games, I don’t see people finishing this game in one go.

The game’s difficulty is going to be the main barrier to entry. While I didn’t have an issue with the difficulty, I can see how the frustration it generates can kill its enjoyment. Some levels are annoying, and others feel slow because of their mechanics. As frustrated as I got with this game, I still found myself going back for more. The key to enjoying this game is taking breaks. 

So is this game worth it? for $10 it is. The game is easy to get into, challenging enough to keep you invested, and the art is super cute. It is sad watching the clones die, but you quickly get desensitized. This is a great game to buy if you are in the market for a game that isn’t a huge investment. There isn’t a complicated story you need to remember or difficult mechanics to memorize. You can return to this game after long breaks and remember where you left off, and why you put it down in the first place. Dr. Fetus’ Mean Meat Machine is a frustrating simple game you will enjoy if you are the cool kind of masochist.

Dr. Fetus Mean Meat Machine is available now for $9.99 on the Switch, Xbox, PlayStation, and PC via Steam, Epic Games Store, and GOG. A demo is also available on the Switch, Steam, and Epic Games Store.

The 5 games from the 6.21 Nintendo Direct I am most excited for

The last time I covered a Nintendo Direct, I listed every game presented. That was a bit overkill, so I have narrowed the list to the games I am most excited about. These are the games announced in the Nintendo Direct that I am considering getting for myself, and the list is in no particular order. Anything I leave out isn’t bad, it just isn’t my vibe.


STAR OCEAN THE SECOND STORY R

I lied in my introduction and will lead with the game I am most excited about, STAR OCEAN THE SECOND STORY R. I am always in the market for a solid RPG, and this one looks great. I love the art, the mechanics seem solid, and I’ve only heard good things about the story. This is a reboot of the original game with promises of a better player experience. There will be new art, mechanics, and quality-of-life changes that fans should be happy about. I love that Nintendo is digging into its classic library and brining back a lot of titles that I missed out on and bringing them into the modern era of gaming. I know I could play the original by other means, but I like the convenience of playing on my Switch. STAR OCEAN THE SECOND STORY R releases on November 2, 2023. Preorders aren’t open yet, but you can wishlist it.

Persona 5 Tactica

I have an odd relationship with strategy games. Historically I have not been a fan, but I have been sent a few good ones that have changed my opinions of the genre. I am genuinely excited for Persona 5 Tactica because it looks like a lot of fun. The art style is cute, the gameplay looks manageable, and I always end up buying Persona games. Persona 5 Tactica is set to release on November 17, 2023. It isn’t open for pre-orders yet, but you can wishlist it. I would wait to see if they come out with a collectors edition because they always load those up with cute must-haves. 

DRAGON QUEST MONSTERS: The Dark Prince

I know this one will be a bit controversial because it is a Pokemon clone, but it can’t be worse than Scarlet and Violet. I remember playing Monster Warrior Monsters back in the day and loving every minute of it, so I am getting this DRAGON QUEST MONSTERS for the taste of nostalgia. Dragon Quest games are generally a good time, so I feel like it is one of the safer games on my list. I love the art, the story seems interesting, and who doesn’t want another monster-catching game? DRAGON QUEST MONSTERS: The Dark Prince comes out on December 1, 2023. Pre-orders aren’t open yet, but you can wishlist it till then. 

Silent Hope

As I’ve mentioned before, I am always in the market for RPGs, and Silent Hope is a cute one I can get behind. The story seems interesting, and the art and combat style remind me of Dragalia Lost. I loved Dragalia Lost, and I am still sad Nintendo shut it down. I am here for anything that can capture the spirit of that game. Silent Hope comes out on October 3, 2023. Don’t forget to Wishlist it!

Gloomhaven

Gloomhaven is getting ported to the Switch, and I couldn’t be more excited. Gloomhaven is one of the board games I would love to play if I had friends to play with. Until then, I will have to settle for the video game adaptation, which is a pretty solid experience. The mechanics are fun, and the art is great. I can’t wait to be able to sit back on the couch and play this game. Gloomhaven on September 18, 2023, and you can pre-order your copy today! The Mercinaries Edition is $39.99, and the Gold Edition is $49.99

This holiday season is going to be rough on my wallet. There is a lot more to see, so make sure check out the full announcement if you have time. If you’ve been enjoying my content, don’t forget to like, comment, and subscribe. Make sure you share my posts with your friends. Until next time, thanks for reading!

After playing the first few levels of Bandai’s new MMO, Blue Protocol, I find it breathtakingly beautiful

If you have been enjoying my content and want to support what I do make sure you like, comment, subscribe, and share this with your friends. You can also buy me a coffee

Bandai’s MMO, Blue Protocol, has officially launched in Japan. While there will be a Western release in the future, I can’t wait that long. So I turned on my VPN, made a Japanese account, and have been playing essentially since launch. If you’d like to play in the Japanese servers, I made a quick guide to get you started. Make sure you are using a good VPN or your account will get banned. I use Mozilla VPN to play Blue Protocol. This isn’t an endorsement. It is the VPN I use for everything, and it works great for me.

Before you get started, it might be helpful to install the MORT: English Translation tool if you don’t know how to read Japanese. It comes in handy for some of the less intuitive quests but isn’t essential for your enjoyment of the game. MORT is a third-party app that translates Japanese text to English almost instantly. It is easy to set up and simple to use. Keep in mind that running MORT does put a strain on your computer. While I did not experience any performance issues, it did make my computer run hot. It’s a great tool you can download it on the official site if needed.

The first challenge of any MMO is the character creation. I am not big on character creation and can’t speak on how in-depth it gets. The character designs are heavily anime-inspired, which was fine, and there were enough choices to create a character I was happy with. I was excited to see that Blue Protocol offers darker skin tones in their character creation. It may not seem like a huge deal, but younger me would have loved going on adventures as a brown guy.

Once I made my character and decided on a class, I loaded into one of the most beautiful MMO worlds I have ever played in. I am blown away by how good this game looks. The spells look cool without being too busy, the attack animations are cool, and I love the monster design. Even the early-level boars look good in this game. The attention to detail in this game is astounding. There is a day and night cycle that will allow you to sit through some beautiful sunsets. I loved watching the blow through the grass as I ran through the large open fields. Based on the early levels, Blue Protocol brings a beautiful and immersive world that you should check out at least once. I can go on, but you need to see for yourself. 

The early level is similar to any other MMO. I won’t spend too much time talking about the early levels. The early-level quests do a great job of teaching players the fundamental mechanics at a solid pace. There is a healthy population of players to help you if you get stuck. Most of the early-level quests are intuitive and don’t need translating. I did get stuck trying to get to adventure rank 2 to progress through the story, but this video does a great job explaining what to do if you get stuck:

Combat is where this game wins me over. I played the Spellcaster and loved it. There are five playable classes in Blue Protocol: Aegis Fighter, Twin Striker, Blast Archer, Spellcaster, and Heavy Smasher. Don’t stress about your choice too hard because you can change between classes freely later in the game. Choose whatever appeals to you most. I have only played Spellcaster and can’t speak on gameplay for the rest of the classes.

I love the magic mechanics of Blue Protocol. Spellcasters get a basic attack, a recharge action, 4 regular spell slots, and an ultimate. You have to stand still to cast a spell, but the kiting in this game feels so good. I never found myself standing still for too long, even when I was fighting low-level boars. What sets this game apart is how the mana regen mechanic. Mana either replenishes automatically after battles, with a spell you get early on, or with the recharge action. Combat becomes this fun game of managing your resources, kiting, and casting which I am all about now. Coming from the NGS magic system, combat took a bit of getting used to, but it is slowly becoming my favorite. I know for sure now that I will be a Spellcaster main. 

I haven’t gotten too deep into the game, but I am enjoying the journey so far. The game looks great, runs perfectly, and it is a lot of fun. I don’t know how grindy it will be towards the end game. The early levels at least don’t haven’t felt grindy, although there are a bit too many fetch quests for my liking. 

I have been searching for an MMO to replace the void Phantasy Star Online has left, and I think Blue Protocol might be the one. I have been enjoying it so much that I even stopped following the story because I want to enjoy it properly when it comes to the West. I do watch the cut scenes because the voice acting is fantastic. I will be playing Blue Protocol on the Japanese servers until the official Western release, or until I get banned for being American. Whichever comes first. 

I’ve had the Vital Bracelet BE for a couple of months and still love it!

If you have been enjoying my content and want to support what I do make sure you like, comment, subscribe, and share this with your friends. You can also buy me a coffee

I’ve had the for a couple of months now and think it is time for an update. Make sure you check out my initial post and my first update because I won’t be repeating some of the valuable information included in those.  

Since I started using the Vital Bracelet, I have lost 10 lbs. I have also started watching what I eat, kicked a few habits, and have become more active, but staying active has been easier because I want to train Digimon. I want to make it clear that the Vital Bracelet alone isn’t responsible for my weight loss, but collecting and training my Digimon has made it easier to stay motivated. Unless you like Digimon and enjoy collecting digital Vpets, this won’t work for you. 

If you are going to embark on this hobby, the first thing you should do is bookmark this Evolution guide. It has every Dim and their evolution track neatly displayed in an easy-to-read format. This will ensure that you are always working towards the Digimon you want.  

Two more things I’ve learned since the last time I posted: 

  1. If you use the bracelet like a keychain, having it in your pocket for bike rides tracks your vitals best 
  2. If you have a job where you aren’t very active, you can switch your Digimon out with the default watch adventurer (the green person) and bring them out when you are ready to train. 

My first serious partner in this whole adventure has been Angoramon. I have done the squats, and crunches, and walked the miles to almost complete the track. While I am not happy with who I will end up with, it is a great feeling to almost be done. I’ve made a few mistakes that I will improve on next time around, but I can’t wait to finally throw him into the app and send him on adventures.

If you are getting the Vital Bracelet, know that you are only going to be collecting and training vpets. The battle minigame is effectively dead. On a very rare occasion, when all the planets align on a Tuesday, you might find someone to battle, but I wouldn’t buy the bracelet if you want to battle others. This may change in future updates, but there will need some valuable incentives to get players to queue up to battle. 

Despite the lack of battles, I don’t regret buying the vital bracelet. I enjoy training my Digimon and appreciate that it gets me out of the house. The gameplay is simple a little simple, but I enjoy collecting enough where it doesn’t matter. I can’t wait for my trip to Japan when I can buy a bunch more Dims to train. 

If you want to buy your own Vital Bracelet, make sure you get the BE version. You can get it in white or black without the Dim if you are just looking to upgrade, or one that includes the dims imported from Japan. The Vital Bracelet VV is also a great option if want a watch with a dim included, and don’t mind the loud color. Don’t forget to get a screen protector! As careful as you might be, its going to get scratched. Make sure to shop around before you commit. You might be able to get them imported from a different retailer for cheaper. I am only linking to Amazon because it is easy. Until next time, thanks for reading! 

Tanares Adventures – Ultimate Edition is coming to Kickstarter June 27th and it is going to be the biggest dungeon crawler ever!

If you have been enjoying my content and want to support what I do make sure you like, comment, subscribe, and share this with your friends. You can also buy me a coffee

Tanares Adventures returns to Kickstarter on June 27th with some much-needed improvements and more minis than you can handle. If you are looking for a dungeon crawler to get into or simply looking to upgrade the copy you already own, go follow the Kickstarter.

Tanares Adventures is a tabletop dungeon crawler that promises hundreds of hours of gameplay through its many quests, choices, and battles. The game is designed for up to eight players, with solo play in mind for those like me who don’t have eight friends. Players control two four-member teams as they go on an epic adventure and meet at the end. The choices you make matter, so make them wisely.

The combat is unique and interesting. Each hero has a unique stat block and access to certain abilities. Gear cards will give heroes access to additional abilities that will recharge after certain conditions are met. There is a level-up system to get you through your adventure. Combat is done by rolling dice and playing ability cards. Enemies have a seemingly well-designed AI, but I would to test it for myself to confirm. The game encourages teamwork and strategy through its many configurations, choices, and skills.

If you a more in-depth explanation of how to play the game and how combat works, check out The Meeple Marathon video on how to play. He does a fantastic job at breaking down the rules and explaining the game in a way that is easy to understand. Make sure you go follow him for some excellent board game content.

What drew me to this game were its minis, but after seeing some of the gameplay, I am interested either way. This game looks perfect for those who want to dive into another adventure, but don’t want to be bogged down by complicated rules. From what I saw Tanares Adventures seems easy to pick up, set up, and play. 

If you want to buy the base game with the minis, you will have to back the game at $189. This gets you 100 minis, inserts to store them in, and all the maps and components you need to get started. The more money you throw into this game, the prettier your game will be. Higher tiers will have access to more minis and storage solutions. But if you only care about the gameplay, you can back the project at $129 to get the Standee Edition. The standee edition gets all the maps and core components, and access to stretch goals, but will receive cardboard standees instead of the minis. There are also some upgrade packages available for those of you who already bought the game. 

Tanares Adventures looks might be worth looking into if you are in the market for a new dungeon crawler. The art is beautiful, the concept is interesting, and the minis are amazing. I can see myself using the maps and minis for my D&D campaign. Whatever your interest in this game may be, make sure you follow the Kickstarter so you know when it goes live. Backers who pledge at least $89 on the first day will receive a really cool dragon mini as a special gift.

My impressions of the Battle Shapers demo

If you have been enjoying my content and want to support what I do make sure you like, comment, subscribe, and share this with your friends. You can also buy me a coffee

I was sent the Battle Shapers demo to review, but it is unfair to review a game that is still this early in development. While the game looks fine, it isn’t finished. Instead, I will write about my impressions of the demo.

Battle Shapers is a fast-paced arcade shooter for PC where players fight off hordes of robots as they try to take their city back from the evil overlords that now run it.

This demo is not the best start for this game. If the goal was to spark interest for the game, it fails to do so. I wasn’t able to enjoy the demo because it stuttered so badly that it became unplayable. It isn’t a hardware issue because my computer can easily run this game on the highest settings. I tried playing the game on the lowest setting, but encountered the same issues. It might be an issue with Windows 11, but I am unable to test the theory. I forced myself to play this game as long as possible, but the constant stuttering ruined the experience.

If ignore the performance issues, the game play is okay. I enjoy the fast pace, there is an interesting melee mechanics, but I can see it become a bit repetitive. You make your way through areas, clearing room of mobs, and gathering loot. Unless the full release comes with different areas, mobs, and bosses that introduce different mechanics and require different strategies, this game is doomed to grow stale. It’s a game that sort of reminds me of Borderlands, but I would rather be playing Borderlands. At least based on my experience with the demo, this opinion could change at release.

It is a shame because the game looks cool. I love the art style, I enjoy fast pacing, and it has a fantastic sound track. Unfortunately, I can’t recommend it because it isn’t a good demo. I can only hope that they patch the demo and start working closely with the community to make the game better, or at the very least playable. I’ll keep an eye out for future updates and try to get my hands on the full game, but as it stands, I am not impressed.

You can download the demo now on Steam.

Pixel Ripped 1979: The meta simulation game with fun flavor, but very little substance

If you have been enjoying my content and want to support what I do make sure you like, comment, subscribe, and share this with your friends. You can also buy me a coffee

I was sent Pixel Ripped 1978 as a review code. While I am very grateful for the opportunity, this will be my honest review.

The evil Cyblin Lord is back! This time he has gone back in time to change the course of history and make himself the hero. It is up to Dot to go back and stop him before it is too late. With the help of Bug, a programmer for Atari, Dot must fight familiar enemies, find the time crystals, and fix bugs along the way. Can they stop the Cyblin Lord before it is too late?

Pixel Ripped is an interesting concept for a VR simulation game. It is a meta experience where gamers play a game within a game that pays homage to classic eras in gaming. Thanks to the official partnership, this game pays homage to the Atari era of gaming. In Pixel Ripped 1978, players switch between the two characters, each offering a unique experience.

As Bug, players pick up an Atari controller and play through a classic game in order to find bugs to fix. As they play, they will encounter real-world distractions that offer a different level of difficulty than the platforming. Bug has to deal with coworkers, answer phone calls, and deal with people blocking the tv screen while she is trying to beat the game. This mechanic is neat until the novelty wears off. If you are good at classic platformers, the distractions only pose minor inconveniences. But if you aren’t, the loop of distractions becomes tedious.

Don’t get me wrong, the distractions are fun and an interesting mechanic. The interactions are quirky, silly, and there are some fun little easter eggs sprinkled throughout. My issue isn’t that there aren’t more kinds of interactions because that isn’t feasible. My issue has to do with my skill level. Because I am not good at platforming, the interactions become an annoying taunt that got worse the longer I was trapped in the level. If you are good at platformers, this might not be an issue. 

As Dot, you get to travel into the game and fix bugs. The world is vibrant, colorful, and cool. But as I mentioned before, once the novelty wears off, the gameplay feels a bit one note. Dot walks around the game world, shooting enemies and breaking pots. It isn’t a bad experience, but there isn’t anything special to it either. Combat is point-and-shoot, the movement is slow, and while I appreciate the humor involved in the melee attack, it isn’t any more fun. It’s okay for the first few minutes, but nothing that you should be rushing to try.

The boss fights are where this game earns some of its charms back. Boss fights start with playing a classic Atari title that will suddenly turn to life in a cool AR-like experience. Now players must beat a special level of the game by defeating the evil Cyblin Lord at the end. This introduces new mechanics. Players must control Dot through the level while dealing with real-world obstacles. For example, on one level, players have to throw paper balls at the boss while controlling Dot. I appreciate the creativity of the boss fights, but I wish the rest of the game had this level of energy.

It’s hard to recommend because once the novelty of the experience wears off, the game falls flat. The graphics are great, the music is fantastic, and the game runs smoothly, but the gameplay isn’t there for me. As platformers go, unless you have nostalgia for the Atari era, it isn’t great. As a VR experience, it has its moments, but there are certainly better titles. It isn’t a bad game, but it isn’t something I would be rushing to.

You can pick up for the Meta Quest, Steam VR, and PlayStation VR on June 16. 

Nocturnal, the puzzle platformer where you get to solve it with fire!

If you have been enjoying my content and want to support what I do make sure you like, comment, subscribe, and share this with your friends. You can also buy me a coffee

I was sent Nocturnal as a review code. While I am very grateful for the opportunity, I will keep my review honest.

Nocturnal is a unique Metroidvania game with an interesting mechanic and a beautiful art style. You play as a soldier who returns after years at war to find his home afflicted by an evil darkness. As you investigate the cause, you will face off against the monsters that now inhabit the island, dodge deadly traps, and fight citizens afflicted by the darkness. Will your flame be strong enough to rid the land of this darkness, or will you fall victim to its inescapable allure?

What makes this game unique is its light and dark mechanic. You have learned to wield the flame as your own. Use it to light your way through the shadow, fight shadow monsters, solve puzzles, and even heal yourself. But beware, your flame isn’t permanent. If you don’t tend to your flame, it will go out. Stay in the dark too long, and the shadows will consume you.

Like any other Metroidvania game, you have to memorize enemy locations, attack patterns, and trap locations. What makes Nocturnal unique is that you also have to memorize fire sources. Your flame is on a timer. The only way to recharge it is by hitting lit torches. Torches are scattered throughout the levels, but not all of them are permanent. Some traps and monsters will snuff out your flame, leaving you helpless. I loved this mechanic because of how creative it is implemented, and how intense it makes certain moments of the game.

There is a story to this game, but you won’t need charts to keep it straight. I enjoyed the flavor it adds to the world, but I enjoyed the gameplay more. Even though I am bad at this game, I had a lot of fun with this game. The art is beautiful, the music is fantastic, and the puzzles were creative. The combat can feel a little repetitive at times, but I didn’t find it to be an issue. If you are a fan of the genre, Nocturnal needs to be in your library. If you have never played a game in this genre, this is a great place to start. If you are a veteran of the genre, there is a harder difficulty, permadeath, and some nifty speed run features you might want to check out. 

You can pick up your copy of Nocturnal on Switch, PlayStation 5, and Xbox for $19.99, and Steam for $16.99.