Tag Archives: 2025

Is Inaya – Life After Gods Worth Playing?

I was sent a free copy of Inaya – Life after Gods to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update every two weeks.

What is Inaya – Life after Gods?

Inaya – Life after Gods is a metroidvania out now on Steam.

Inaya was orphaned at a young age. She was raised by an old monk who taught her to use her how to defend herself. Now, years later, she must find what is left of her tribe and fight anyone that stands in her way. Travel across the remnants of civilization the gods left behind, fight unique monster and bosses, and unlock the power of your father’s gauntlet. What secrets will you uncover? Will Inaya ever find her tribe?

Review

I typically have a gameplay section, but if you’ve played a metroidvania game, you’ve probably played a better one. Let me start with the good, because the game isn’t horrible or unplayable. Inayah has some very beautiful hand drawn art with a unique world and cool looking monsters. The skill tree system is expansive, giving players access to a wide variety of play-styles. I personally like how it has three distinct weapons that feel different, and each has a good amount of customization. That said, you have better options.

One issue I have with the game is with the voice acting. The voice acting is bad, and it distracts from the story. There is a clear attempt at creating a compelling story, but I didn’t have it in me to sit through any of the dialogue. I recommend you play the game with the volume off.

As for the gameplay, its okay, but there is nothing that you should be rushing to play. Especially at this price. It feels smooth, and there is a good amount of jumping puzzles, but its boring. Even when I bought upgrades, there were no abilities or skills that had me excited, and everything feels slow. There was also some noticeable stuttering that never killed me, but made me not want to play the game.

If you love the genre and are looking for a new game for your collection, I would try out the demo first. I think Inaya is one of those games you’ll forget because of the gameplay isn’t interesting enough. Even if you are the type of person that plays every metroidvania, I would wait for the sale. The devs are still working on the game and releasing updates, so there is hope that game will get better. Unfortunately, in its current state, it is hard to recommend because there are simply better options.

You can pick up Inaya – Life after Gods for $24.99 on Steam.

Why Alchemy RPG is the Best Virtual Tabletop for Storytelling

Introduction

I have been running my recent campaign with Alchemy RPG, and I have a few opinions that might prove helpful if you are in the market for a new TTRPG. I have run a DND module and am currently running Mutant RPG. I also bought both modules I’ve used to run my games, but the books were given to me by the publisher to review for my blog. That said, this will be my honest review of the virtual table top.

What is Alchemy RPG

Alchemy RPG is a VTT that aims to enhance games played through theater of the mind. It provides players with not just the rules they need to run their games, but modules with striking visuals and powerful soundscapes to set the mood. The platform has an expanding library of sounds, visuals, and systems to explore, but players have the freedom to run their games with their own media. If you only run your games online, Alchemy does have voice, text, and video chat function. This is great for those who don’t want to have another program open. There are also some nifty features for content creators who like to stream their games online.

Running a game on Alchemy RPG is free. A GM can host up to three games for free, and players can create/import up to three characters. There is a paid subscription service. $8 a month or $88 a year gets you unlimited characters, campaigns and universes. Games can be run from the many available modules that can be purchased in the shop, but there is nothing stopping a game master from programing everything by hand. While GMs can make due without modules, they grant access to resource books, pre-programmed functions and items, and tailored visuals and sounds. It also saves a lot of time.

Review

Alchemy RPG has interesting functions and unique offerings that should be considered when choosing a VTT, especially when running games through theater of the mind. While the game does offer options for battle maps and quick combat, other VTT’s handle combat and battle maps better.

It took me a couple of sessions to start enjoying Alchemy, but it was mostly because I was set in my ways. I have used a few different VTTs trying to find the right home for our games. I look for something that is easy to use, even easier to teach, and has cool features for combat. At least it was at first. As we’ve grown together, combat on a map became less and less important. I enjoy the story telling part of the hobby, and my campaigns saw the shift to theater of the mind.

I made my shift to Alchemy because I wanted a VTT that let me focus on the story telling, gave me access to the rules, but was easy for my players to learn. Alchemy does all of that, and I have the option of running combat on a map if I really want to.

Setting up a campaign in Alchemy is incredibly easy. If you use the modules, you just need the funds to do so. If you have the time, inputting all the rules, creatures, items, and visuals is easy but time consuming.

Onboarding players is incredibly easy. Not everyone at my table is tech savvy, so I always try to find solutions that is the least work. The last thing I want to do is frustrate my players before the game even starts. Character creation is both systems was very easy, especially for my less savvy players. I do like that I can edit character sheets from my end if they ever gets stuck tho.

Running the actual game is great. The moving visuals create a striking backdrop, and the UI is clean and easy to navigate. Clicking through the different menues, switching between characters, and most importantly, rolling is all easy to do. The audio is a little hard to hear, but you can always add your own and at least it isn’t distracting. Most importantly, I love how easy things are to set up, like on the fly encounters, or creating new units or items.

My only complaint is that you still need a rulebook even if you buy the module. I found some of the bock of texts hard to read and navigate, especially when running a prewritten adventure. This might be the font and my dyslexia, but it is a problem I have. It is not undoable, but searching a PDF or flipping through a book is a better experience.

Overall, I love Alchemy because it doesn’t distract from the narrative. Being easy to learns means we can start quickly. Everything being preprogrammed and working properly not only cuts my prep time, it means we spend more time playing the game. If you play tabletop RPGs to create a collective story with your friends, I don’t think there is anything better than Alchemy RPG.

Is the KiiBoom Phantom98 Worth It? Honest Insights

Disclaimer

KiiBoom sent me the Phantom98 mechanical keyboard to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. Make sure you also check out my reviews for the Moonshadow V2 and the Breeze75 if you’re looking for other great Kiiboom Product.

What’s in the Box?

  • Phantom98
  • USB-C to USB-A Braided Cable
  • 2.4 GHz Wireless Dongle
  • Key/Switch Puller Tools
  • Mini Screw Drive
  • 2 Extra Screws
  • 2 Extra Switches
  • User Manual

Sound Test

Features

The Phantom98 is Kiiboom’s stylish full-sized keyboard. The keyboard has 98 keys, which include a function bar and number pad. That means users have access to everything they need in one unique package. The Phantom98 comes in 5 colors: clear, pink, black, blue, and purple. I chose purple, but every color looks good!

The clear keys and case its futuristic design. The design truly comes alive with any of the preset RGB profiles. The RGB can be switched off for those who don’t want the light show, but the presets are so pretty, it’s going to be hard to.

But the Phantom98 is more than just its looks. Its has Bluetooth 5.0 support to eliminate the need for pesky cables, and a 2.5 GHz cable for those who need it. It has a solid wireless connection, but nothing will beat the speed of the included high quality cable. The Ghasket design is adjustable, but the default gives it the satisfying typing sound enthusiasts crave.

The keyboard can switch between Mac and Windows presets, but Mac users will need to buy new caps if they care about that kind of stuff. There is also a nifty volume control dial which is always nice to have. Now the typing angle isn’t adjustable, but the default angle and height is good enough for most cases. If you’re looking for a unique keyboard with a lot of function, you might need the Phantom98.

Review

The Phantom98 is one of the coolest looking keyboards you’ll set on your table. The clear design is so clean and seeing the inner components is very cool. It reminds of the clear gameboy colors from back in the day. Now the keys did take a bit of getting used to. The letters were a little hard to see without the backlight, and they keys felt too smooth. Once I got used to them however, it is really hard using anything else. Something about the smooth feel of the keys just feels right in a way I didn’t know was possible. It also has one of the best typing sounds around. This keyboard made typing a true joy.

As far as performance goes, I didn’t see any issues. The default typing angle was comfortable enough for the very long sessions I tend to have. The wireless and wired connections were all fast and responsive. I don’t play very competitive games, but it handled my Guild Wars 2 grind perfectly. As far as battery life goes, I was getting about 8 hours with the RGB profiles on a single charge.

My only complaint is that the lighting is a little overbearing. The thing glows up like a Christmas tree on your desk. I didn’t mind it, but people are either going to hate or love it based on personal taste. Make sure to check out my sound test video to see what it looks like with the backlight on. Other than that, the Phantom98 is a fantastic keyboard, and perfect for anyone looking for a full-sized keyboard who doesn’t mind the aesthetic. Trust me, this thing looks a lot cooler in person.

You can pick up the Phantom98 on the official KiiBoom website.

Is Morkull Ragast’s Rage a Good Metroidvania?

Disclaimer

I was sent a free copy of Morkull Ragast’s Rage to review for my blog. While I am very grateful for the opportunity. I won’t it sway my opinions. This will be my honest review.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update every two weeks.

What is Morkull Ragast’s Rage?

Morkull Ragast’s Rage is a metroidvania out now on Steam, Xbox, PlayStation, and the Nintendo Switch for $17.99..

Morkull Ragast’s Rage is a powerful demon locked away in a video game. The only way to get out is to play the game, and win. Fight your way through a game as it is being made. Make your way through this digital dungeon, fight off scores of enemies, and reprogram a bit of the code along the way. Can you beat the game and let Morkul out? Is it a good idea to get set him free?

Review

If you’ve played any other metroidvania game, you’ve played Morkull Ragast’s Rage. You fight your way through a dungeon, unlocking new abilities along the way. The only difference is the game has a stylized flavor that is fun, but doesn’t do enough to hide the fact that the game isn’t very fun. Morkull Ragast’s Rage isn’t a bad game, it just doesn’t do enough to stand out against the rest of the genre. Had this been my introduction to the genre it would have fared a little better, but its not. When it comes to Metroidvania, you have better options.

The biggest issue I have with the game is that the combat is boring. Movement, combos, and the parry system all feel stiff. The enemies look cool, but they aren’t fun to fight. The grind feels bad, and I found very little reason to keep making it. I had little reason to keep coming back, especially considering how I have better options sitting in my library.

I appreciate the humor of the story. There are fun wall breaks and the flavor and artstyle are interesting. Unfortunately, they don’t do enough to distract from the fact that the game isn’t all that impressive. If you’re looking for a metroidvania game, there are better options. If you like the look and flavor of the game, I would wait for a sale because it still feels like a demo. There is a demo available, but I don’t think it fares any better.

You can pick up Morkull Ragast’s Rage on Steam, Xbox, PlayStation, and the Nintendo Switch for $17.99.

StarVaders: A Unique Deckbuilder Worth Your Wishlist

Disclaimer

I was sent an early copy of StarVaders to preview for my blog. While I am very grateful for the opportunity, this will be my honest impressions. I also understand the game isn’t finished, so I’ll be a bit more lenient with my criticism.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update every two weeks.

What is StarVaders?

StarVaders is a scifi-themed roguelike deckbuilder coming to steam on April 30th. There is a demo available if you don’t want to wait.

Aliens have invaded Earth, and you are the only one that stands in their way. Take up arms in your mech as you fend off against endless waves of alien invaders and their powerful bosses. Travel the world to collect new attacks and abilities to build the most powerful deck. Earn upgrades and abilities that will make you the hero the world needs. Can you save the world, or will you become another pile of burning scrap heap?

Gameplay

Players will choose their mech ad pilot, and fly to the parts of the world that needs them most. Like most games in the genre, players choose between nodes of encounters that help them build up their decks for an epic final battle. What makes StarVaders unique is its movement mechanics.

StarVaders is played is played on a grid. Players must use their decks to maneuver across the grid, and complete the objectives. Players have access to attack and ability cards like other games in the genre, but they also have movement cards. Finding the right balance between the types is key. Having too many attack attack or movement cards means players are wasting a turn doing nothing.

To play a card, players have access to a limited resource system, known as heat. Cards are played by paying its heat cost. What makes this system unique is that players can spend more than their available heat resistance. Doing so ends the turn immediately and burns up the card. Burned up cards go back into the deck, and clog up the hand. This creates such a cool interaction where players need to efficiently burn up cards to maximize damage while also increasing the chances of drawing into a dead hand.

Most importantly, the game features unlockables to work towards, and a couple different pilots to change up the gameplay. If you enjoy deck builders, this StarVaders should be in your Wishlist.

Impressions

If this game out today in its current state, I would still recommend it to everyone. StarVaders is the most fun you’ll have with a deck builder this year. If it isn’t already on your Wishlist, it should be. StarVaders is a day one game, and it deserves all the attention.

The game looks great. It has a fun cartoon aesthetic and cool scifi flavor. The cards and interactions are creative, and a lot of fun. I particularly like how each deck feels unique and changes up the gameplay enough to give it variety. Best of all, it is the perfect steam deck game. The controls are works well, the aspect ration is perfect, and the game is chill enough to be enjoyed anywhere.

If you need a bit more convincing, make sure you check out the demo and get hyped for April 30. Don’t forget to Wishlist!

Rosewater Review: A Western Visual Novel Experience

Disclaimer

I received a free copy of Rosewater to review for my blog. While I appreciate the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update every two weeks.

What is Rosewater?

Rosewater is a point-and-click visual novel available now on PC via Steam and GOG.

Harley Lager heads west, trying to make her name as a free lance writer. Her pursuit takes her to the sleepy boarder town of Rosewater, but her stay is anything but sleepy. Her first assignment leads her on a tail end of a mystery and possibly, the story that defines her career. Her and her posse must now go on a journey full of gunfights, friends, foes, and hopefully all the fame and riches they need. What will Harley uncover along the way? You are going to have to read to find out.

Review

Rosewater is a fantastic western full of colorful characters, meaningful choices, and challenging puzzles. The game also features a fantastic cast of voice actors that help bring this story to life, and the perfect soundtrack to set the mood. I was a bit uneasy about the graphics and art choice, but it fits the aesthetic perfectly. It gives the game a rustic feel, while still being able to make the game feel cinematic.

I wasn’t the biggest fan of the gameplay, but if you like puzzles, this has some good ones. Not all of the puzzles are obvious at first, but they make sense once you figure it out. You might need a guide to get through some of the trickier ones. The gameplay isn’t bad, you just need to be really in the mood to solve puzzles.

What I enjoyed most about the game is that your choices matter and affect the story. Players shape the story, and encounters are determined by previous choices. Players also have control over Harley’s personality. This made it fun to talk to everyone, and it also made me curious about her backstory. Harley is a fantastic protagonist, and the only reason why I stuck around as long as I did.

Rosewater is a solid narrative with fantastic flavor and amazing voice acting. If you enjoy westerns and don’t mind all the puzzles, this game should be in your library. If you’re not a fan of the aesthetic or puzzle games, I would skip it.

You can pick up Rosewater on Steam and GOG for $19.99. There is also a Demo availble.

I ran Session Zero of my Mutant: Year Zero Campaign

Disclaimer

I was sent a free copy of Mutant: Year Zero core rulebook to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. These will be my honest impressions of the game.

What is Mutant: Year Zero

Mutant: Year Zero is an RPG about surviving the end of the world. After humanity has been descimated by plague and war. Those left on this dying planet have developed strange mutations and must fight to survive. Factions have formed, some creating new life on the ruins of the old cities, others roam the Zone in search of survival. You are one of the lucky few to venture into this rotting landscape in search of a new way to survive. What secrets will you uncover? What stories will create?

Why Session Zero?

After taking a short break for life events, our play group got back together for a new campaign, and a new system. We were all excited to be back together, and even more excited to start our new adventure. I’ve learned the importance of hosting a Session Zero before the start of a new campaign over my short life as a game master. Session Zero is the space where the group can talk about rules and expectations (because we all have the right to a safe space to roleplay), and create our characters.

I like to have my players create their characters together because we’re a play group of busy dads, and I don’t want to give them homework. Since I am always jumping between systems and platforms, my players always have questions, and it is nice to have a space where we can learn things together. It also helps break the ice as they start planning their characters. Some players come with ideas and building takes seconds, others will take their time to do it during the session. We have fun talking about different mechanics and characteristics.

After we create our characters, I like to slowly introduce mechanics. I give them a space to Roleplay to help them get into the space, I through some checks and a bit of combat to give them a taste of what is to come. Depending on how long the planning session takes, I try not overwhelm my players with too much content on the first day.

I used to skip session zero and go strait into the first game. I’ve learned that having that space where we can jokes around, answer questions, and build our characters gets us ready for the upcoming adventure and gets us started on a strong note.

Impressions

Setting up for our Mutant campaign was easy. The book lays the character creation process clearly, and using the official Alchemy RPG module made things even easier. Most of my players created their character from scratch, but one of my players edited one of the premade characters. How balanced each method is yet to be seen. The most exciting part of character creation is rolling for the mutation. Mutations are random and permanent in this game, and that first gamble of the game shapes a players identity. At least it did at my table.

I very much appreciate how each player focused on a different part of the book. One was more interested in the lore, another the mechanics, and together we were able to answer most questions. I found the more we talked about the game, the more excited we grew. My players are itching to use their mutations and explore this new world, and I can’t wait to run it for them.

I am running the included Path to Eden adventure, and so far, I’m hooked. The lore is interesting, and I like that it gives me the freedom to create the adventure I want between the meta narrative its left for me. I will need to do a bit more digging, but so far, we are happy with the system. Stay tuned to see if that changes.

You can pick up the Mutant: Year Zero Core Rulebook on the official Free League Publishing website.

Nobody Nowhere is a Fantastic Visual Novel

Disclaimer

I was sent a free copy of Nobody Nowhere to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Shameless Self-Promotions

If you’re looking for a way to upgrade your aesthetic, check out the new Epomaker HE68 Mag or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System. I’ve also started a web novel that I update every two weeks.

What is Nobody Nowhere?

Nobody Nowhere is a scifi visual novel out now on Steam.

The year is 2019 and the Human Science Research Corp is working on a way to transfer conciseness into empty vessels known as replicates. Julian is a replicant who unfortunately developed self-awareness. His days are numbered as the corporation plans to whip his consciousness from his body. The secret organization, the White Dove, consider Julian human and plan to set him free. But their rescue efforts fail, and what they uncover will shake their foundation. What secrets will they uncover? Can Julian ever be truly human? You will need to read to find out.

Review

I went out of my way to get a copy of Nobody Nowhere because the synopsis got me interested, and I liked the art. I was not disappointed. Nobody Nowhere is the best visual novel I have read, and I recomend it to people who aren’t even looking into the genre. The writing is solid, the story is great, the characters are memorable, and the pacing is perfect. The game also has a very good art style and aesthetic. I like that the gameplay didn’t feel like busy work. The small moments of exploration helped with world building, the minigames were fun and engaging, and they helped break up into more manageable segments.

One complaint I do have is that there are a lot of silent moments. I would have liked there to be a bit more ambience sound here and there, but nothing that can’t be fixed with a YouTube video in the background. This is just a personal preference and nowhere near a deal breaker, especially since the music that does exist is pretty good.

My hat goes off to the solo developer who was able to create such a fantastic narrative. Its is incredibly obvious that a lot of passion went into this game when you look at all the details that went into bringing this story to life. If you’re looking for a new game, you need to get Nobody Nowhere. It is a fantastic read, and it deserves a lot more attention.

You can pick up Nobody Nowhere $9.99 on Steam.

Epomaker HE68 Mag Review: Stylish, Compact & Functional

Disclaimer

Epomaker sent me the HE68 Mag Keyboard with the Pink Magnetic to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. Make sure you check out my reviews for the TH99 or the Cypher 96 if you’re looking to upgrade your style.

What’s in the box?

  • Epomaker TH68 Mag
  • USB-C to USB-A Braided Cable
  • 2 Extra Switches
  • Key/Switch Puller
  • User Manual

Sound Test

Features

The HE68 Mag is a 65% keyboard which means you get no function bar or number pad, but you do get a compact usable experience if you are trying to minimize your footprint. The keyboard comes in black or white, and both look very stylish.

I chose the white version because of the purple keys. It comes with a fun little removable strap for when you’re on the go, but you probably aren’t going far since this is a wired keyboard.

Do not be discouraged by the wire only connection. The included high quality braided cable provides users a an impressive 8k polling rate, and it can be swapped out for a cable that better fits your aesthetic. The HE68 Mag boasts only 0.125ms latency, supports SOCD (Simultaneous Opposite Key Detection), and adjustable actuation hall effects making it a fantastic gaming keyboard.

All this fuctionality is good, but it wouldn’t be a gaming keyboard with out RGB. The HE68 has subtle south facing rgb with a good amount of customization, but it can be switched off if you don’t want all the lights.

Review

The HE68’s size had me a bit apprehensive. I was afraid that using it would kill my hands, and not having function bar was going to affect my gameplay. To my surprise, I can’t see myself using anything different from gaming. I was able to find the ideal typing position after adjusting the height, and the layout never triggered my repetitive stress injury. While I wouldn’t call the HE68 an ergonomic keyboard, it provides a comfortable enough experience for to get the job done.

Aesthetically, the keyboard is very pleasing. I love the simple and compact layout and use of color. I love the shinning base that peaks between the keys for the perfect accent of color. The RGB is very subtle, and I love the amount of customization that comes with it. Everything on this keyboard can be swapped out and customized, but it provides a fantastic aesthetic upgrade at the stock level. The only thing I would change is the strap. It feels like a random gimmick. Since it is a wired keyboard, I doubt it will see enough travel for the strap to be useful. It is removable and not a deal breaker, but I wish it didn’t have it.

Performance wise, this keyboard is fantastic. The keys felt comfortable, and everything is responsive. I don’t play at a competitive level, but I did notice some difference. My hands would be less fatigued after the more intense moments of game play, and I never had to worry about running out of battery. You can easily adjust the actuation to truly minmax your setup, but I felt like the stock settings were perfect for level of play.

If you’re looking for a stylish gaming keyboard that works well and don’t mind the lack of wireless connectivity, the Epomaker HE68 Mag is a fantastic choice that I wholeheartedly recommend. It has easily become my main keyboard, at least until Epomaker comes out with something better.

You can pick up the HE68 Keyboard for only $59.99 directly from the site.

Doomlings Game Review: A Fun, Simple, Cute Card Game

Disclaimer

I was sent a free copy of Doomlings base game to review for my blog. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

Sponsored plug

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What is Doomlings?

Doomlings is a cute and simple card game for 2 to 6 players. Games last about 20-45 mins to play, and learning only takes about five minutes.

Players are on a race against time as they build the strongest Doomling before catastrophe destroys erases everything. Players use their collection of cards, called traits, to build a powerful gene pool before the end of the game. Traits give players abilities, but most importantly, points. There are also ages cards that change the rules of interaction each round. They can do things like change hand sizes or affect certain colors. Events can also be catastrophes, and drawing three catastrophes ends the game. The player with the most points at the end of the game wins. Use the official web app to tally scores easily.

What’s in the box?

  • 167 Unique Doomling Cards
  • Rulebook
  • Nice Box for Sleeved Storage

How to play

The official how-to-play video is the best resource to get you started. While the instructions are clear and the game is easy to learn, the video is invaluable.

Card Art

Catastrophe

Ages

Traits

Review

Doomlings is a very cute game that is worth looking into id you need something simple, quick, and a lot of fun.

The game comes in a good-sized quality box that will fit a sleeved deck and a few expansions easily. You are going to want to sleeve these cards. While the card and print quality is durable enough to survive the first few play through, the cards are a difficult to shuffle. The cards are textured, and the texture feels nice, but it prevents a bit of the randomization you can get with sleeves. A noticed a bit of damage after the first few shuffles, but I am also a crazy person who sleeves everything.

The artwork for this game is simple, thematic, and cute. I enjoyed that each color had a unique flavor without being too busy. The focus for a game like this should be the rules and interactions, and the art is good enough to see on the table. It is a really cozy feeling game considering the it deals with the end of the world.

Gameplaywise, the game is solid. I like that it is very easy to learn, and even easier to teach. Set up takes only a few minutes (including teaching), but I recommend you check out the official how-to-play video to fill any holes. The mechanics are sound and there is room for some sneaky strategy. You are going to hate a few of your friends, but you will have fun doing so. I like that no two games were ever the same, and my strategy always changed thanks to the draw and hand mechanic. I just wish I sleeved my cards before hand for a more randomized experience.

Doomlings is a fantastic game to pull out when you have company that doesn’t play many board games. There is enough strategy involved to keep things competitive without alienating the more casual gamer. The is very easy to learn, even if there is no prior board game experience. We had a lot of fun playing the game at our table, and I can guarantee it can find its place on any table.

You can pick up Doomlings on Amazon for $24.99 using my affiliate link.