I received Warhammer 40,000 Rogue Trader for free to review for my site. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review. If you enjoy my reviews or the rest of my content, please leave a like, comment, follow, and share this with your friends. You can also always buy me coffee.
Rogue Trader is the cRPG you should be playing right now. As the newly appointed Rogue Trader for the Imperium, you must brave the uncharted reaches of space, face its terrifying dangers, and make that money in the process. Face off against heretics, fight off bloodthirsty Xenos, and make the choices that will determine your future. Do you have what it takes to survive the grim-dark horrors of the 40k universe?
Owlcat Games has done it again by creating another game you want in your collection. If you enjoy Tabletop Roleplaying games but need that fix off the table, you can’t go wrong with any of the Owlcat Game titles. I love their Pathfinder games, but Rogue Trader has easily become one of my favorites. I love the flavor of the 40K universe, and I prefer the combat system in Rogue Trader.
Rogue Trader is an amazing-looking game. Warhammer fans will appreciate the amount of effort put into creating such an authentic experience. New fans will be left wanting more. The story is a nice dive into a fantastic universe, and I struggled to pull myself away. Everything from the dialogue, the music, and the gore all worked together to create an atmosphere you’d expect from a game set in the 40k universe.
The gameplay is where Rogue Trader earns its love and reputation. I love playing TTRPGs, and this game provides the perfect substitute outside my weekly sessions. I love that there are failable skill checks and social interactions. I even love that my attacks can fail. The randomness of the dice rolls makes everything more exciting. Most of all, I enjoyed that I could roleplay my character how I wanted. Want to take charge and treat everyone like the lowly scum they are? Want to be an overzealous devoted follower of the Emperor? The choice is in your hands and the choices you make matter. With the amount of customization and choices available, this game has a good amount of replay value.
The combat is my favorite part of this game. I don’t normally like strategy games, but Rogue Trader does it right. I played on normal difficulty and found it perfect for my skill level, but you can get as hard-core as you want. The mechanics are easy to learn, and combat is engaging enough without becoming complicated. But mostly, I enjoyed watching enemies explode.
My only complaint about the game is that some objectives are hard to see. To avoid this, press the tab to highlight all clickable items on the map. This was never a deal breaker, but it is a cruel reminder that I am getting old.
I loved everything about Warhammer 40000: Rogue Trader. If you are looking for a new game, check out Rogue Trader. You don’t need to be a Warhammer fan to enjoy this game. The story is pretty straightforward, and the game translates any words you might not know in an easy and convenient format. The only downside is that you’ll want to know more about the universe, but there are a lot of great videos on YouTube to help fill the gaps. Keep in mind that there is a bit of reading and random chance involved if that matters to you. Otherwise, Rogue Trader is a fantastic 40k RPG. You can pick up your copy for $49.99 on Xbox, PlayStation and PC via Steam, GoG, and Epic Games.
When I first heard Owlcat Games was making a 40k Rogue Trader game, I was ecstatic. I love 40k, and after putting a respectable amount of time into Pathfinder: Kingmaker, I am confident it will be a solid addition to my collection.
Warhammer 40,000: Rogue Trader is a cRPG coming to PS5, Xbox, and PC via Steam, Gog, and Epic Games on December 7th. Play as a Rogue Trader and travel through treacherous unexplored regions of space in the name of the emperor. But your journey won’t be easy. Space is full of bloodthirsty cultists, alien Zenos, and unimaginable horrors. Do you have what it takes to survive?
If this is anything like Pathfinder, I am in. I love the flavor and aesthetics of the 40k universe, and what I’ve seen so far is impressive. The combat system looks engaging and fun. What I love most about Owlcat Games is how much your decisions affect the outcome of the game, and Rogue Trader promises to do the same. You’ll have to think hard about your choices in both combat and social interactions. I may not be good at strategy games, but I love this feature. It makes the stakes real and the game more exciting.
If you are looking for a 40k game to add to your collection, or simply want a cRPG with some cool flavor, Warhammer 40,000: Rogue Trader might be worth looking into. You preorder it from the official website for some neat bonuses.
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I’ve been excited about Drakantossince learning about it at GDC. Drakantos is a free-to-play pixel art MMO coming to PC and mobile devices. Instead of classes, players can choose from a roster of 21 unique characters to set off on their adventure. I love the art, the voice acting sounds amazing, and what I’ve seen of the story has me curious. I’ve written about the game in previous posts. Make sure you check those out if you want more details. If you’ve enjoyed these updates, make sure you like, comment, subscribe, and share this with your friends!
Well, developers just dropped a gameplay trailer, and I can’t help but stay excited for the release. If you are a fan of early-era Runescape, this game may be for you. The gameplay looks relaxing, but there seems to be enough challenge involved to keep it engaging. The boss fights to look like a ton of fun, and it looks like there is an emphasis on party play. I am always in favor of a game that helps foster a strong community. It is too early to tell from the images and video how good this game will be, but I am interested. Hopefully, we get a demo soon. I’ll be following Drakanto’s development closely to report on any major updates, but you should join the official Discord so you are always up to date. Don’t forget to add Drakantos to your wishlist!
I was sent Deceit 2as a review code. While I am very grateful for the opportunity, I won’t let it sway my opinions about the game. This will be my honest review of the game. If you enjoy my reviews, make sure you like, comment, subscribe, and share them with your friends.
Deceit 2 is a unique take on the traitor-finding genre. You are trapped in a demonic ritual stuck playing a sadistic game run by a demonic game master. Together with nine other players, you must work together to escape. But two players are working against you. Can you find out who the traitors are in time to make your big escape, or are you doomed to play the game forever?
Before you consider buying this game, evaluate how comfortable you are speaking to strangers over a mic. This game’s sandbox structure both helps and hinders its longevity because what makes this game fun is its player base. The freedom the game gives you as you complete tasks and work towards the win condition is fantastic, but games aren’t fun when no one is talking. What makes games like this fun are the shenanigans they foster. I found that in the games where no one was talking, I was often waiting for the game to end. Unless you are willing to create your own fun or have friends to play with that will help you do that, there really isn’t much reason to get Deceit 2.
It is a shame I can’t recommend this game because the game looks good. It has a fantastic theme, and some cool mechanics and it runs great with a bit of tweaking. If this game were free, I would be urging everyone to try it at least once. Unfortunately, the price tag makes this game a gamble.
If you are willing to make your own fun and enjoy this genre of games, now is the best time to get it because it has a decent-sized population. Once the game fades from the public eye, it’s going to die, and no amount of content is going to revitalize it. There might be a slight uptick during free weekends and the console releases, but it’s not going to have a lasting presence in the genre.
Deceit 2 is out now on Steam, with PlayStation and Xbox releases planned for the future. I can’t recommend it because of how heavily it relies on strangers to be fun, but you can pick it up for $14.99.
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I enjoy looking into new RPG systems even though my play group only plays D&D. I like to see what else is out there because the burnout gets too real sometimes. Who knows? Maybe one day I can convince my playgroup to dip into something new for a campaign or two, and I’ll be ready with a backlog of options.
One of the systems I considered switching to was the Swedish RPG MÖRK BORG. MÖRK BORG is a ttrpg set in a post-apocalyptic world with a solid combat system and possibly the coolest rulebook you’ll ever own. If you haven’t seen the MÖRK BORG core rule book yet, look it up. It is beautiful. I almost bought into the system just so that I could flip through the pages and appreciate the art.
MÖRK BORG is getting a pirate-themed spin-off, and it looks just as good as the base game. PIRATE BORG introduces eight new playable classes, 80+ new monsters, an easy-to-learn naval combat system, and an adventure to get you started. This book has everything you’ll need to run a pirate campaign in a cool dark fantasy system worth exploring. I mean, who doesn’t want to play in a pirate campaign? Make sure you check out the official site if you’d like to try the game for free. The publishers have a rules reference sheet, character sheets, maps, and a character randomizer.
Preorders for PIRATE BORG are now live on the official site. The core book costs $36.84 plus shipping, which is a solid price for how good this book is going to look on your table. People who preorder also get immediate access to the book in PDF so you can start your Pirate adventure before the official release on September 19. Don’t forget to check out the rest of MÖRK BORG content while you’re at it!
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I got to play Liberte at GDC this year and liked it enough to try to review it for my site. I was lucky enough to have been given a review code for this game, but this will be my honest review.
Liberteis an ARPG with a unique deck-building mechanic. Instead of finding gear and customizing a skill tree, you play with a deck of cards that give your character weapons, items, and talents.
A revolution has broken out in France, and Rene finds himself in the middle. You must navigate between the four factions, choosing sides and fighting the good fight. But there is something strange behind the revolution. A mysterious plant has sprung up, turning people into monsters. Will you be able to solve the mystery, or will this be the fall of humanity?
I liked the story, but I will keep it vague to not ruin the surprise. You can figure everything out early, but I want to avoid spoilers. I love the flavor of the lore and how the game gives you choices. You choose the factions you help out during your missions, but this only affects the flavor of enemies you fight against and the rewards you unlock. I suggest you pick whatever you think is coolest since it doesn’t affect the story.
There are four factions in Liberte: the rebels, the crown, the church, and the Tribe. Each faction has a hero you can play with and unique cards you can unlock. My issue with this mechanic is that it takes a long time to unlock all the heroes. While it may be good to allow players to live with characters for a bit, I would prefer that I could choose the class from the start. There are a total of 5 classes to choose from, but I imagined Anna because she fits my playstyle the best. The character you choose only affects gameplay. You will always be Rene for the cutscenes.
Combat is what I liked most about this game. The RNG made it so I was constantly having to change my playstyle to adapt to whatever cards I pulled. This gave the game its wavering difficulty. I had the most fun on the harder playthroughs where I wasn’t pulling the cards I needed because of how safe I had to play it. The dodge and parry mechanic felt fantastic, and the kiting was very satisfying. Liberte controller support, but I preferred the accuracy I got with the keyboard and mouse.
There is an undeniable clunkiness to this game. Some hitboxes are too small, and my abilities wouldn’t go off. It isn’t so bad that the game is unplayable, but it is hard to ignore. If you run multiple monitors, you can click out of the game. This will minimize the screen without pausing it. Most of the time I was able to get back in time without dying, but not always. Dying means you have to start leveling your character all over, but you don’t lose your progress in the story. Make sure you make an offering at the altar before starting a new run for a nice little boost.
The grind for this game is the barrier to entry. To unlock new cards, you need to find blueprints, complete faction reward tracks, and farm for materials. When you get blueprints for the cards you need, you will find that you don’t have enough materials. You can increase the difficulty of each run to have better drop rates, but it will take you longer to get through the story. This wouldn’t be a problem if you weren’t constantly running through the same missions on the same maps. I found comfort in the reputation and felt the RNG did enough to keep the playthroughs fresh, but different maps and quests would have been better. The game does have a story difficulty that makes things a lot quicker. You get access to a full deck, and it is harder to die. I still found I needed to try during combat, but there isn’t as much risk involved. I suggest you try this mode if you don’t have enough time for the grind, but still want to enjoy the story.
The game is still in early access, and I find it unfair to complain about the bugs and performance. There are bugs, but the game is playable. The devs are working hard to make the game better. The launch date has been moved to May, but no specific date has been announced. It does need some polish, but the story and experience are solid. If you don’t mind the early access nature and the grind, I recommend you go pick up your copy. The aesthetic is fantastic, the flavor for the story and lore is nice and dark, and the gameplay is a lot of fun. You can grab your copy on Steam, or Wishlist it so you are ready for the full release. The game is $19.99, but on sale for $14.99 at the time of writing this.
If you like action-adventure games, you might want to look into the upcoming title, Strayed Lights. This game looks beautiful, and the bit of music I’ve heard is amazing! You play as this being of light and dark as you travel over this dreamlike world on a quest to become awakened. But the path is full of angry monsters. Use your powers to soothe the beasts and free them of their inner demons.
This game looks so pretty and promises a new form of combat that I am interested in trying. The soundtrack is composed by Grammy-winning Austin Wintory, so it might be at least worth the listen. I’ll be getting my review copy soon, and I can’t wait to hop on in.
Strayed Lights is releasing on April 25th for $24.99 on the PlayStation, Xbox, Nintendo Switch, and PC through Steam, Epic Games, and GoG. If you preorder from the official website, you will get a cool digital art book and a copy of the soundtrack. There is also a demo you can try on Steam.
To stay up to date on all the news, make sure to join the official Discord and follow the socials: YouTube, TikTok, Twitter, Instagram, and Facebook. Don’t forget to add it to your wishlist!
I just received my press pass to attend GDC! If you like what I do and want to help me out, consider buying me the coffee I’ll need to get me through the week.
The Diablo 4 developers just did an update livestream and it wasn’t too informative. The biggest takeaway from the stream is that we got dates for the Beta later this month. If you have preordered the game at any level, you will be able to play during the early access beta on March 17 from 7 am pst to March 20 at noon pst. Players will only get to play the barbarian, rogue, and sorcerer classes. For everyone who wishes to try the game before buying the game, the open beta is on the following weekend, March 24, 7 am pst – March 27, 12 pm pst. The open beta will give players access to all playable characters. The beta will be on PC and console with preloads available closer to launch. If you have a friend, Diablo 4 has couch co-op so long as both players have a Battlenet account.
Images are screen shots from the stream
It is important to note that while your progress in the early access beta carries over to the open beta, your progress will not carry over to full release. This restriction is because the first season will start shortly after the launch, and the developers wanted everyone to have the same advantages. There will be a few achievements that will carry over to full release. You can earn a couple of titles by playing through the game, which will also be available at launch, and a cute cosmetic you can only get from maxing out a character during the beta.
Make sure you make enough time to earn this cute little guy!
The max level for the beta is 25, and you will be allowed to create ten characters. Make sure you take as much time as you need with the character creation because your character will be featured in the cinematics. The beta will also have four world boss events. Make sure you check the schedule and location on the game’s socials or blog so you can participate. World bosses are 12-player events that do not need a party to enjoy. You should be able to participate so long as you are at the appropriate level. I like that Diablo 4 will have more of an MMO feel than 3. As you unlock more towns and strongholds, you will start seeing people running around the map like in Diablo Immortal, but hopefully with fewer predatory microtransactions.
Ashava will be the world boss for the beta
There wasn’t too much else to the stream. The rest of the stream focuses on how to play Diablo 4. Unless you’ve never played an RPG, the livestream isn’t worth your time.
I will be playing the open beta because I love Diablo, but $70 to preorder isn’t in my budget at the moment. I am a bit upset that a game this expensive also has a $10 season pass. While the season passes won’t affect gameplay, I don’t want to pay $70+ to play a game and an additional $40 a year to look cool. Season passes seem to be the norm now. What can be done?