Tag Archives: gaming blog

Arcadegeddon: The flashy colorful looter-shooter that leaves a lot to be desired

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I was sent Arcadegeddon as a review code. While I am very grateful for the opportunity, I will not let it sway my opinions. This will be my honest review of the game.

Arcadegeddon is the quirky, hyperactive looter-shooter that should have been released as a free-to-play game. The game runs great, the art is unique, and the music is great, but the game is boring. Once you get past the novelty of the colorful chaos, the game feels empty. There is a story, but it isn’t very well written.

A mega-corporation is taking over gaming, and a lone arcade stands in its way for total domination. The owner asks for your help, but the fight against the corporate machine won’t be easy. Earn the trust of the local gaming gangs and make gaming fun again.

The gameplay loop is a little too simple for this game to be charging money. You dive into the dungeon, fight the swarms of enemies, complete any objectives, and move on to the next floor to do it again. The goal is to get to the highest level possible without dying, and there is even a leaderboard for further incentive. You start each run with simple weapons and find stronger ones throughout the level. The guns are fun and unique, but there is always the chance that the RNG will make your runs miserable. There are daily missions, special quests, and gang quests that you can complete throughout the run to unlock new perks, weapons, and cosmetics. I didn’t find much incentive to keep playing after the first few runs. 

You can play Arcadegeddon solo or with other people. The solo experience stops being fun, and I never had any luck with the matchmaking. The game supports crossplay, but I’ve seen comments complaining about it not working properly. I didn’t see an update and couldn’t test it, so keep that in mind before you make the purchase. 

I can see this game being fun with friends, but I still think $15 is too big of an ask. The game isn’t bad, but I would rather play something like Wayfinder or Destiny 2 instead. Unless there is a major update to the gameplay loop or a healthy influx of enthusiastic players, I don’t see a real reason to buy into this game just yet. There really isn’t much more I can say about this game because as flashy as it is, it wasn’t very impressive. You can pick it up on Xbox, PlayStation, and PC via Steam and Epic Games, but I wouldn’t go rushing to buy it. 

Songs of Silence closed beta sign ups are now open

Signups for the Songs of Silence closed beta for PC, which goes live on August 14th, are now open. Sign up to test out what looks to be a beautiful and unique strategy game for PC and console. Song of Silence promises to be a story-rich game, with a fantastic soundtrack, and competitive multiplayer.

Play as a young queen in search of a safe place for her people in story mode, or fight online in a competitive multiplayer mode.

Combat is turn-based. It looks like you can summon units or cast spells using cards. It reminds me a bit of a game like a clash royal, but with a bigger field to play with. Players will have control of a hero who will have unique abilities to help their armies earn their victories. They will also have access to 1000’s units, spells, and unique heroes for almost limitless combinations.

The closed beta will have three biomes available: The Light Side, The Dark Side, and the Silence. Each biome comes with a unique landscape, factions, and units. It is a great time to try the game out if you are interested in the game. Keep in mind, the beta will be rough and unfinished, so don’t judge it too harshly if you get in. The beta exists to test the game so that the devs can make it better at release, not as a demo for the actual product. I’ve already signed up and am now waiting to see if I get in. Make sure you join the official discord to stay up to date on all the news, and don’t forget to add it to your wishlist.

Songs of Silence is a very pretty game , and with Hitoshi Sakimoto as a composer, the soundtrack is going to be amazing! I am warming up to strategy games, and this one looked manageable enough for my skill level. I will be receiving my review copy when the game comes out, so stay tuned for that!

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Viewfinder is One of the best puzzle games you need to play

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I was sent Viewfinder as a review code. While I am very grateful for the opportunity, I will not let it sway my opinions.

Viewfinder is a first-person puzzle game for PC and PS5 where you solve puzzles using pictures to manipulate the world around you. A group of scientists created a virtual world where they worked on solving the world’s problems. It is believed that hidden somewhere in this world is a machine that can solve the negative effects of climate change. You are sent into this world to find this machine and any other secrets that can benefit humanity. What secrets will you uncover within this virtual labyrinth?

I got to play Viewfinder at this year’s GDC and have been excited for its release since. This game is as fun as I remembered and surpassed all of my expectations. If you are in the market for a relaxing and fun puzzle game, Viewfinder is your answer. The game has an interesting story, unique mechanics, a fantastic soundtrack, and a beautiful world to explore. This is one of the few games where I went out of my way to collect every bit of story I could from the notes, recordings, and journal entries.

The puzzles in this game are manageable and extremely creative. I had a ton of fun solving the puzzles because of how much flexibility there is for each solution. To solve a puzzle in Viewfinder, you use photos to manipulate the room around you. For example, you can use a picture of a side of a building to make a ramp to get you somewhere high, or you can use the same picture to make a bridge. How you use these pictures and solve the puzzles is up to you. Each puzzle feels open to multiple solutions, and watching the world change as I solved the puzzles was really cool to see. I am blown away by how creative the puzzles and mechanics are. You need to play this game to appreciate how much love and hard work was put into it.

My main complaint with this game is that it felt a little short. I was either having too much fun, or I am really good at puzzles because I felt like I breezed through this game. My other complaint is that some of the filters make pictures harder to see when placing them. The filters are optional, and therefore not a deal breaker.

Viewfinder is a fantastic puzzle game for players who are looking for something with a beautiful atmosphere, a solid story, and innovative mechanics. You can grab your copy of Viewfinder on Steam or PlayStation for $24.99. There is also a demo on Steam if you’d like to try it out first. This is one of the best games I’ve played this year, and I would argue that you will think the same.

I was wrong about Krzyżacy: The Knights of the Cross, the game was rather disappointing

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I was sent Krzyżacy – The Knights of the Cross as a review code. While I am very grateful for the opportunity, I will not let it sway my opinions. This will be my honest review.

Krzyżacy – The Knights of the Cross is a pixel art deck builder based on a book of the same name. Unfortunately, the English localization is bad. I stopped reading the story early on because the effort isn’t worth it. The source material might be worth reading, but this adaptation isn’t. With only gameplay left, there wasn’t much reason for me to keep playing once the novelty wore off. Krzyżacy – The Knights of the Cross becomes a boring grind with cute pixel art, but you can find a better game elsewhere.  

Like most deck builders, you start the game with a basic deck and slowly build a stronger one as you progress through the campaign. What makes this deck builder unique is that you can recruit units to help you in battles. These units will perform actions based on the combination of cards you play during a turn. This creates an interesting dynamic where you are trying to create combos from your hand that synergizes with your companions. The problem I have with this system is that if you don’t meet the basic requirements for an action, the unit sits idle. This game is not forgiving when it comes to the action economy, and wasted turns result in more unnecessary grind. 

I recommend you look up guides or build toward a two-color deck early on to make sure you play efficiently. The amount of gold and xp you earn and the global healing you can do is limited. These limits are standard in the genre. The problem is that you can get stuck in the campaign if you haven’t been using your gold wisely. Most deck builders let you easily redo the run, but Krzyżacy forces you to sit through the cut scenes and restart from zero. This is great if you are good at these games and love the strategy, but bad for the casual players. There are global perks you can earn by playing the game that alleviate some of this grind, but it stops being worth the trouble. The game is short enough that the reset isn’t a huge issue, but I couldn’t find the motivation for a second one.

Don’t get me wrong. I like that this game offers difficult choices to its players and rewards efficiency, but I wish the story was better and it was easier to reset the run. I kept hitting a point where I didn’t have money to buy companions, cards, or heals, and my deck wasn’t strong enough to get through the story, and I couldn’t justify going through the grind. 

If you are looking for a fun deck builder, there are better options. The art is cool and it introduces interesting mechanics, but as is, this game isn’t worth buying into. The localization of the story isn’t good, and the gameplay isn’t fun enough to justify the price. You can get it on Steam for $14.99, but I suggest you hold off for a sale or some major updates. 

Backpack Hero: The inventory management roguelike you should be playing

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I was sent Backpack Hero as a review code, and while I am grateful for the opportunity, I will not let it sway my opinions. This will be my honest review of the game.

Backpack Hero is a charming little inventory roguelike that deserves a lot more attention. It has a cute art style, a nice soundtrack, and fun gameplay. This game is a lot more fun than an early-access game has the right to be. If you are looking for a chill game that will challenge you, get Backpack Hero.

Dive through procedurally generated dungeons as you fight enemies, find treasure, and manage your inventory. Space in your bag is limited, so choose carefully. How will you brave the unknown? Will you use magic? Poison? Swords? Ninja stars? The choice is yours! (and RNGesus’)

Players start with limited inventory space and gain more as their character levels. Dungeons are full of monsters, treasure, and random events that award players loot to shuffle around. Weapons, items, armor, and potions have unique skills that can interact with each other based on their placement in the backpack. Inventory management is almost like a deck builder as you work towards specific builds by collecting certain items.

As deceptively simple as this game appears, I spent a lot of time theory crafting and optimizing my build only to have my run ended by an enemy or ability I didn’t plan for. Losing was never a frustrating experience in Backpack Hero. I understood my shortcomings and planned for a better run. There are special challenges you can run if the normal game because too easy, but I mostly played in normal because I enjoyed the chill yet challenging vibe that came with it. 

What I liked most about this game is how different every run felt. I never had the same build, even when I started building toward a familiar one. There was always something dumb and alluring I wanted to try. It didn’t always work out, but I had a lot of fun exploring and testing my options. The combat is a little simple. It is turn-based, and what you can do is limited by action points. You spend your action points by casting spells, attacking with weapons, or blocking with shields. I never felt like combat got stale because my strategy was constantly changing. Some runs were more fun than others, but such is life with RNGesus. 

Inventory management is the most important mechanic in Backpack Hero. If you’ve played any MMO or RPG, you’ve become too familiar with the concept. I used to joke that most of my playtime on Guild Wars 2 was spent in my inventory. In Backpack Hero, you will consistently make difficult choices as you arrange and rearrange your bag. What you choose to keep in your bag affects how you play each round, so make sure you choose carefully. There are vendors and special events that will give you access to random and sometimes cool items, a smith that will upgrade your gear, and cursed items that will mess up your whole strategy. I spent a lot of time theory-crafting the perfect build and had a blast doing it, even if I never got impressively far. There are probably guides out there for the most optimal run, but I recommend you fail a couple of times on your own first.

If you have been considering getting this game or looking for a new game to get into, Backpack Hero is worth every penny. It is a cute casual game with enough kick to it to keep you entertained for hours. You can buy Backpack Hero on Steam for $16.99. Now would be a great time to pick it up because it is 20% off ($13.59) until the 13th.

Monolith: Requiem of the Ancients: A colorful adventure coming pc and consoles early 2024

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If you are looking for an action-adventure game to add to your collection, you might want to look into Monolith: Requiem of the Ancients. I just saw the trailer, and it looks like a fun and whimsical adventure I’d love to go on.  

Monolith: Requiem of the Ancients is a third-person action-adventure game coming to PC, Switch, PlayStation, and Xbox in early 2024. The world of Gliese is threatened by an ancient evil, and it is up to Astor to save it. Play as the young warrior as he explores a mystical world, solves puzzles, fights monsters, and uncovers the secrets that will save his planet. 

I love the cartoonish and colorful aesthetic of this game. I find the art style cute, and the world looks like something I’d love to explore. Aesthetics aside, the combat is what draws me the most about this game. Monolith promises an engaging combo-based combat system, and based on the trailer, it looks well done. I am very curious to see how magic works in this game because the few moments where Astor uses magic left me hyped for the title. I would need to see more before making an informed decision, but what I’ve seen so far has convinced me enough to add it to my wishlist.

Monolith: Requiem of the Ancients has an interesting vibe that I am very much about. I will be following the game closely, but I recommend you add it to your wishlist to stay up to date. 

The Bridge Curse: Road to Salvation – The creepy looking survival game that is looking to be a solid scary story

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The Bridge Curse: Road to Salvation is a horror game coming to PS5, Xbox, and Switch. No release date has been announced yet, but preorders for the physical copies of this game go on sale on the 15th for PS5 and Switch only. There are also collector editions of the game for those interested in the swag.

Six university friends investigate a well-known urban legend, but what they find is a lot more than they bargained for. The group has awoken an ancient curse. Now they must survive the night as vengeful ghosts hunt for them. Do you have what it takes to solve the mystery and survive the night?

Play as one of the students and try to survive one of the longest nights as you stealthy explore a creepy and immersive setting, solve puzzles, and experience what looks to be a well-presented narrative. The art and graphics look great, the setting looks scary, and the voice acting is fantastic. Of course, this opinion is based on the trailer, but the trailer did enough to creep me out.

I don’t really play horror or stealth games, but this is going on my watch list. Hopefully, I can muster enough courage to play through this game, even if it has to be with the lights on. If you don’t want to wait for the console release, you can pick it up on Steam for $19.99. It is currently on sale for $13.99 until the 13th. There is also a demo you can try if you need more convincing.

Folks looking for a physical copy of this game, you can preorder your copy for the PS5 and Switch on the 13th.

You can also get the collectors edition for the PS5 and the Switch if you are interested in the artbook and a few extra goodies:

  • The Bridge Curse Collector’s Box
  • The Bridge Curse Game (region free)
  • The Bridge Curse Manual
  • The Bridge Curse Original Soundtrack CD
  • The Bridge Curse Artbook
  • The Bridge Curse Numbered Certificate

My experience with Smilegate’s Gotcha game, Outerplane, hasn’t been the best

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I’ve written about Outerplane in a previous post and even voiced my excitement. I enjoy gotcha games and have been looking for a game to fill the void Dragalia Lost left behindI’ve been playing Outerplane since launch, but today I decided to uninstall it. After running out of the free energy you get for starting the game, it becomes a grind I wasn’t enjoying. 

Outerplane is an anime-themed gotcha game for Android and iOS devices. The game has a story, but it is a generic and poorly written isakai anime that doesn’t matter. I gave up on reading it pretty early on. The only real draw this game has is the art style. If you like anime and don’t mind the fan service, this game will have something worth collecting. The problem is that the grind is dull, and you will eventually come to a point where you will need to spend money to get the characters you want. There are probably guides out there to make the grind more manageable and efficient; I suggest you look into those before starting this game. The pull rates for the banners are bad, but that is to be expected for the genre. I can’t tell you how predatory the cash shop is, but there are $30 skin packs which feel steep for me. I am not shaming anyone who buys skins for games. I’ve spent a lot of money on skins over the years. If you think this game gives you a $30 value and the skin pack makes you enjoy the game more, go for it, but I don’t think Outerplanes is worth $30 in its current state.

I found the gameplay to be too simple. The voice acting and animation are fantastic until the novelty wears off, and you realize the game is rather shallow. I encountered some frame drops and stutters in the beginning and while the performance got better over time, there were still noticeable visual issues. None of the issues were game-breaking, but they are worth mentioning. I played on an iPad Pro and iPhone 12 and encountered the same issues on both. 

As far are the combat goes, Outerplane gives the illusion of strategy with its gear, facilities, combo, special attacks, and type advantage systems, but this is all just stuff you’ll need to grind for. If you grind long enough, the strategy doesn’t matter unless you’re doing hardcore endgame content, but good luck getting to that point. I will commend the game for having a nice battery-saving auto battler mode to make the grind more manageable, but it still felt like a job to get the materials I needed to move to the next piece of content. I needed to punch in daily and let my phone idle as my team completed dailies, story missions, and farmed for materials before running out of energy and waiting to do it all over again later. I am sure that spending money makes the grind a little easier, but this game wasn’t fun enough to spend money on. I don’t spend money on Gotcha games. I’m just addicted to the thrill of pulling for a digital character and the disappointment that comes after when I don’t get it. 

Outerplane is made with a specific audience in mind, but I am not included in that group. The game isn’t fun, the story is bad, and the grind is worth the time you put into it. I suggest you skip it because there are better gotcha games out there. You can download the game for Android and iOS devices, but make sure you look up guides. The key to success in any gotcha game is efficiency. 

Solarpunk: The beautiful survival game that might be worth looking into.

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If you enjoy the survivor game genre, you might want to look into SolarpunkDestroying its Kickstarter goals, this beautiful game is looking like the relaxing experience I am always down for. Players can build and design unique bases, gather resources, craft gadgets, and fly airships! The trailer gave me some serious Stardew Valley vibes, and I can play Stardew Valley for hours.

Solarpunk promises a vast open-world sandbox experience that you can share with your friends, or brave on your own. Although the game looks beautiful and relaxing, there are survival elements you should pay close attention to. Players will have to worry about health, hunger, thirst, and dangers that roam the wilderness. Solarpunk is making a lot of promises without having a finished product. I am sharing this preview because the game looks cool, but I am always weary of Kickstarter promises. Don’t get me wrong, I will keep watching this project closely, but I’ll need to see more of the game before I fomo in. Nevertheless, the devs have laid out a realistic roadmap and made impressive partnerships that ease my doubts a bit. We’ll have to wait and see how the devs deliver. 

The game is set to launch sometime next year on PlayStation, Xbox, Switch, and PC via Steam. Don’t forget to add it to your Wishlist.

Stray Fawn’s newest city builder takes to the skies and looks like a lot of fun. Airborne Empire coming to PC and Mac!

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I enjoy village builders a little more than I should. I may not be good at them, but I have been known to no life them when given the chance. It is the reason why I uninstalled City Skylines. I would never get any work done otherwise. Because of my unhealthy love of the genre, I am always looking for a new fix. 

Today I saw the trailer for Airborne Empireand this game looks like a lot of fun! The art style is beautiful, the flavor is interesting, and it is coming to us from our friends at Stray Fawn. They’re responsible for The Wondering Villageanother village builder worth looking into.

Players in this game must build an empire in the sky. They collect resources, gather treasures, and defend against marauders. I am always down for another village builder, but the defending against hostiles is what gives this game its hook. I know I won’t be good at this game, yet it draws me with its siren’s call.

Airborne Empire comes to early access for Mac and PC in 2024. Add it to your Wishlist to stay up to date on all the updates.