Tag Archives: singleplayer

Dance Dash, a new unique VR rhythm game you play with your feet

I was sent Dance Dash and the remote straps for the Meta Quest 2 to review for my blog. While I am very grateful for the opportunity, I will not let it sway my opinions. This will be my honest review of the game. If you’ve been enjoying my reviews, make sure you like, comment, and share this with your friends. I’ve got a bunch of games lined up for future posts, so don’t forget to leave me a follow as well!

While you don’t necessarily need the straps to play Dance Dash, the experience is better with them. The straps are a solid build quality and are sturdy. They both held the Quest remotes snugly and securely to my feet without incident. It did take some time to become comfortable with having the controllers on my feet, but even at my wildest, there wasn’t much danger. That said, be careful when using these accessories and playing this game. I recommend you use shoes as instructed for added security. Playing barefoot didn’t allow enough clearance to between the sensors and the floor to play this game safely. 

The only real issue I had with the straps was when the game made me jump over obstacles. While the remotes were secured safely, there was always enough of a shift during the jumps to make me uncomfortable. Investing in dedicated feet trackers might be the optimal way to play this game, but I only recommend that route if this becomes the only game you daily drive. Otherwise, the straps (or something creative like it) will suffice. 

Dance Dash is a solidly built game. It runs fine for a rhythm game, but make sure you play in a well-lit room to ensure proper tracking. I also recommend turning off-hand tracking. I found that the game would often confuse the controls and stop tracking my feet. This would turn the game into a sort of drumming game which can also be fun with a bit of tweeking. The graphics are fun and good enough, the hands-free controls work well, and the mechanics left me breathing a little harder than Beat Saber. The music is fine, but you can always use the free Dance Dash Beatmap Editor to make and upload your own.

 

Dance Dash is fine if you are looking for a new rhythm game and don’t mind buying into the accessories. They aren’t required, but they make a difference. You can pick up Dance Dance for Steam VR for $19.99. You can also pick up the bundle with accessories for Meta Quest 2 ($29.99), Vive (49.99) and Valve Index ($29.99)

Hellsweeper VR was okay, but I could have been playing something better

I was sent Hellsweeper VR as a review code. While I am very grateful for the opportunity, I will not let this sway my opinions. This will be an honest review of the game. If you enjoy my reviews, don’t forget to like, comment, follow, and share this with your friends. 

Hellsweeper VR is a roguelike hack-and-slash game for Steam, Quest, and PlayStation VR. You play as a dammed soul trying to repent for your sins. You are tasked with spending your afterlife hunting down demons until your depth is paid, earning your passage to heaven. 

The game has cool flavor and a solid concept, but Hellsweeper is a bit too simple for its own good. Once the novelty of the experience wears off, the game becomes repetitive and boring. You dive into the dungeon and try to get as far as possible before dying and starting over. You start with simple weapons or magic and find upgrades throughout your run or you can buy them in between them. Combat feels clunky, and it grows stale after a while. You have options on how you fight the forces of hell, but I always felt the guns were the best way to go about it. The game tries to shake things up by having you complete different missions during each run, but not all of them are fun. By the end of my first run, there wasn’t any real reason to keep playing. 

The game isn’t bad, but there are better games you can play. Hellsweeper VR isn’t worth the $29.99 it asks for, and even at a discount, your money is better spent elsewhere.  

The Star Ocean The Second Story gameplay trailer just dropped, and I need to get this in my collection now

The new gameplay trailer for the upcoming Star Ocean: The Second Story R just dropped, and it’s got me hyped for the release. This is a fantastic remaster with a beautiful art style, fun updated and new mechanics, and a story I want to get into. I didn’t get to play Star Ocean when it first came out, so I am excited to get the opportunity on the Nintendo Switch. Star Ocean: The Second Story is coming to the PlayStation, Nintendo Switch, and Steam on November 2nd at $49.99 MSRP. You can preorder yours today, or try the demo if you need more convincing! 

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Sea of Stars is the Most Impressive RPG You’ll get to Play

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I’ve been excited about the release of Sea of Stars since I first saw the trailer. I love the art, and I am always in the market for a good RPG. I grew even more excited when I got to try the demo. Needless to say, I got Sea of Stars the minute it was on the eshop. If you haven’t played this game yet, it needs to be in your collection. Sea of Stars is a fantastic RPG and one you will be replaying.

I’ve written about this game before, so I’ll try not to repeat myself too much. Sea of Stars is a fun twist to the classic RPG genre that innovates in a way that you see to appreciate how good it is. This game is one of the first games in a while where I slowed down because I wanted to savor the experience. It has a fantastic soundtrack, a fun and quirky tone, a nice story, engaging and manageable puzzles, and a fun combat system. 

I adore the combat system in this game because it fixes the problem I have with a lot of RPGs. Instead of waiting idly while the characters finish their turns, you press a button to get a bonus melee attack, cast a stronger spell, or mitigate some damage. The small bonuses you get from this mechanic could mean the difference between wiping and beating the encounter. This game felt a lot more tactical, but it could be a result of the mechanics being a lot more engaging than I am used to.

I love the unique flare Sea of Stars brings to the genre, specifically the relic system it implements. Throughout the game, you can find or purchase relics that you can activate as a permanent buff to adjust the game’s difficulty. You can toggle these buffs to make the game as casual of an experience as you want. One of the first relics you find in this game automatically brings your team up to full health. Between save points, the only way to heal is through spells or cooking. You will be constantly managing your food, supplies, and mana to keep your team alive, and you can easily find yourself low or out of all three. This relic eliminates this challenge so you can focus on other aspects of the game, which is a completely valid way to play this game. There are other relics like this throughout your adventure, and they are all optional. I love when games allow players to adjust the experience because sometimes I want to have the feeling of achievement I get from beating a nearly impossible run, and sometimes I want to sit back and chill. 

Now I didn’t turn on every relic I came across, but I turned on enough to make it an easier run. That said, I never felt the game got too easy after turning on the relics. I still had to plan out my combat and the boss encounters needed some thought. Boss fights are a different form of puzzle that will claim a few of your teams. It is a lot of fun trying to find the right way to kill a boss, but there are solid guides out there in case you need them. The cool part about wiping in this game is that you don’t lose much progress between saves.

If you haven’t played Sea of Stars, it should be on your list. This quirky RPG has a beautiful retro feel with some impressive innovations you need to experience at least once. You can play Sea of Stars on Steam, PlayStation, Xbox, and the Nintendo Switch for $34.99. It’s also included on Game Pass and PlayStation Plus Extra if you have a subscription. But if you need further convincing, go check out the demo.

El Paso, Elsewhere coming soon to Xbox and PC

I just saw the trailer for El Paso, Elsewhere, and I can’t help but feel excited. I’ve played the previous title, El Paso, Nightmare, and loved every minute of it. Make sure you check out my full review

El Paso, Nightmare is a fun little Doom clone that you should pick up if you want something fun that isn’t a huge commitment. Battle against endless waves of monsters and demons as you make your way through a nightmare of a labyrinth. My only complaint is that it can feel a little repetitive, but it earns its $5 price tag.

El Paso Elsewhere is bringing a story to this delightful indie title, and I am here for it. The trailer gives off some fun Noir vibes, and the new bullet time mechanics look like a blast. It looks like Blade meets The Matrix, and that seems like a good time. If this game is anything like its predecessor, El Paso, Nowhere is going to be a fun quirky game with a fantastic soundtrack. I’ll be following its development closely and will do my best to play it as soon as it becomes available.

El Paso Elsewhere comes out sometime this fall on PC and Xbox. A demo is available on Steam if you want to try it first. Don’t forget to add it to your wishlist, and make sure you try out El Paso, Nightmare while you’re at it!

Songs of Silence closed beta sign ups are now open

Signups for the Songs of Silence closed beta for PC, which goes live on August 14th, are now open. Sign up to test out what looks to be a beautiful and unique strategy game for PC and console. Song of Silence promises to be a story-rich game, with a fantastic soundtrack, and competitive multiplayer.

Play as a young queen in search of a safe place for her people in story mode, or fight online in a competitive multiplayer mode.

Combat is turn-based. It looks like you can summon units or cast spells using cards. It reminds me a bit of a game like a clash royal, but with a bigger field to play with. Players will have control of a hero who will have unique abilities to help their armies earn their victories. They will also have access to 1000’s units, spells, and unique heroes for almost limitless combinations.

The closed beta will have three biomes available: The Light Side, The Dark Side, and the Silence. Each biome comes with a unique landscape, factions, and units. It is a great time to try the game out if you are interested in the game. Keep in mind, the beta will be rough and unfinished, so don’t judge it too harshly if you get in. The beta exists to test the game so that the devs can make it better at release, not as a demo for the actual product. I’ve already signed up and am now waiting to see if I get in. Make sure you join the official discord to stay up to date on all the news, and don’t forget to add it to your wishlist.

Songs of Silence is a very pretty game , and with Hitoshi Sakimoto as a composer, the soundtrack is going to be amazing! I am warming up to strategy games, and this one looked manageable enough for my skill level. I will be receiving my review copy when the game comes out, so stay tuned for that!

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Viewfinder is One of the best puzzle games you need to play

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I was sent Viewfinder as a review code. While I am very grateful for the opportunity, I will not let it sway my opinions.

Viewfinder is a first-person puzzle game for PC and PS5 where you solve puzzles using pictures to manipulate the world around you. A group of scientists created a virtual world where they worked on solving the world’s problems. It is believed that hidden somewhere in this world is a machine that can solve the negative effects of climate change. You are sent into this world to find this machine and any other secrets that can benefit humanity. What secrets will you uncover within this virtual labyrinth?

I got to play Viewfinder at this year’s GDC and have been excited for its release since. This game is as fun as I remembered and surpassed all of my expectations. If you are in the market for a relaxing and fun puzzle game, Viewfinder is your answer. The game has an interesting story, unique mechanics, a fantastic soundtrack, and a beautiful world to explore. This is one of the few games where I went out of my way to collect every bit of story I could from the notes, recordings, and journal entries.

The puzzles in this game are manageable and extremely creative. I had a ton of fun solving the puzzles because of how much flexibility there is for each solution. To solve a puzzle in Viewfinder, you use photos to manipulate the room around you. For example, you can use a picture of a side of a building to make a ramp to get you somewhere high, or you can use the same picture to make a bridge. How you use these pictures and solve the puzzles is up to you. Each puzzle feels open to multiple solutions, and watching the world change as I solved the puzzles was really cool to see. I am blown away by how creative the puzzles and mechanics are. You need to play this game to appreciate how much love and hard work was put into it.

My main complaint with this game is that it felt a little short. I was either having too much fun, or I am really good at puzzles because I felt like I breezed through this game. My other complaint is that some of the filters make pictures harder to see when placing them. The filters are optional, and therefore not a deal breaker.

Viewfinder is a fantastic puzzle game for players who are looking for something with a beautiful atmosphere, a solid story, and innovative mechanics. You can grab your copy of Viewfinder on Steam or PlayStation for $24.99. There is also a demo on Steam if you’d like to try it out first. This is one of the best games I’ve played this year, and I would argue that you will think the same.

I picked up Revita and thought it was cute and fun, but is it worth it?

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I picked up Revita for the Nintendo Switch because I was in the market for a casual game that didn’t require much commitment. The game features cute art, a fantastic soundtrack, and promised gameplay that seemed manageable with my current skill level. Revita delivered on most of my expectations. The game is a fun casual journey through a cute world that I will continue to pick up.

Revita is a unique twin-stick shooter roguelite with procedural dungeons. There is a story, but it serves more as flavor rather than creates the game’s identity. 

The gameplay loop for Revita is simple. You start each run with a set amount of life and fight through the floors of enemies until you either clear the tower or die and start again. Each floor is randomly generated, making each attempt feel unique. The RNG isn’t always fair, but you can easily and quickly restart without losing your progress. 

What makes this game unique is that it uses life as a currency. You can trade life for randomly generated upgrades at shrines or stores to give your character an edge against the monsters and bosses. There aren’t many chances to regenerate life. Life in Revita is a precious resource and the source of many difficult decisions. How much life will you be willing to sacrifice for power?

Revita is a game where you will die a lot by design. As you play the game and collect resources that you can use to buy permanent upgrades that make future runs easier. This game has a grind, but it doesn’t feel soul-crushing. The gameplay is a bit repetitive, but I found the repetition relaxing. That said, this isn’t a game I can main or no life because the loop gets stale after a while. This is a game you pick up in quick bouts when you don’t have enough time to game or are just looking for a quick and fun distraction.

I had a lot of fun with Revita. The art is great, the soundtrack is amazing, and the gameplay is solid. While I don’t necessarily regret my purchase, $17 is a bit too much for this game. Unless you know you are going to love this game and will be putting hundreds of hours into it, I would wait for it to go on sale. You can pick up Revita on Switch and Steam for $16.99. It is currently on sale on Steam for $11.04 until August 7th.

Don’t forget to check out the soundtrack!

The Wandering Village: A cute casual village builder you need to try once

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I was sent The Wandering Village as a review code. While I am very grateful for the opportunity, I won’t let it sway my opinions. This will be my honest review.

The Wandering Village is a cute and casual village builder with beautiful art, interesting mechanics, and a solid soundtrack. This game easily became one of my favorites due to its casual atmosphere. This game is simple enough to pick up quickly but offers enough of a challenge without becoming overwhelming. This game is the perfect entry point to the genre and a fantastic addition to any library. 

The world has become toxic and uninhabitable. The few remaining survivors have found refuge on the back of a giant wandering beast, the Onbu. Together you will wander the world as you attempt to rebuild a symbiotic civilization on the back of the Onbu. 

The Wandering Village is a beautiful game with many moving parts. I recommend you play a few runs without looking up guides. I believe most of the fun is trying to figure out how to grow your village properly, failing, and doing it better the next time around. I am sure there is an optimal way of running through this game, but I had as much fun failing as when everything was running smoothly. This game is casual enough that guides aren’t necessary.

The Wandering Village is one of the more casual village builders I’ve played. Worker, resource, and resource management are challenging enough to keep the game engaging without becoming overwhelming. There are settings you can tweak that makes the management mechanics more difficult, but I never felt like it lost its casual vibe. What does create a challenge is adapting to the random encounters throughout the Onbu’s journey. The types of scouting missions that become available, the types of biomes it walks through, and the Onbu’s health all affect the growth of your village. Players will often have to readjust quickly to changes. I lost a few villages because I wasn’t planning properly. You will eventually be able to have more control of the Onbu, but I enjoyed the random nature of the journey. It makes every run unique, giving the game lots of replayability. 

I had a lot of fun with The Wandering Village, and recommend it to anyone in the market for a new game. The art is beautiful, and the mechanics are fun and interesting. The game just got an update that added a new biome, buildings, and encounters. You can pick up The Wandering Village on Steam and Xbox for $24.99 or play it for free if you have Game Pass. 

I was wrong about Krzyżacy: The Knights of the Cross, the game was rather disappointing

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I was sent Krzyżacy – The Knights of the Cross as a review code. While I am very grateful for the opportunity, I will not let it sway my opinions. This will be my honest review.

Krzyżacy – The Knights of the Cross is a pixel art deck builder based on a book of the same name. Unfortunately, the English localization is bad. I stopped reading the story early on because the effort isn’t worth it. The source material might be worth reading, but this adaptation isn’t. With only gameplay left, there wasn’t much reason for me to keep playing once the novelty wore off. Krzyżacy – The Knights of the Cross becomes a boring grind with cute pixel art, but you can find a better game elsewhere.  

Like most deck builders, you start the game with a basic deck and slowly build a stronger one as you progress through the campaign. What makes this deck builder unique is that you can recruit units to help you in battles. These units will perform actions based on the combination of cards you play during a turn. This creates an interesting dynamic where you are trying to create combos from your hand that synergizes with your companions. The problem I have with this system is that if you don’t meet the basic requirements for an action, the unit sits idle. This game is not forgiving when it comes to the action economy, and wasted turns result in more unnecessary grind. 

I recommend you look up guides or build toward a two-color deck early on to make sure you play efficiently. The amount of gold and xp you earn and the global healing you can do is limited. These limits are standard in the genre. The problem is that you can get stuck in the campaign if you haven’t been using your gold wisely. Most deck builders let you easily redo the run, but Krzyżacy forces you to sit through the cut scenes and restart from zero. This is great if you are good at these games and love the strategy, but bad for the casual players. There are global perks you can earn by playing the game that alleviate some of this grind, but it stops being worth the trouble. The game is short enough that the reset isn’t a huge issue, but I couldn’t find the motivation for a second one.

Don’t get me wrong. I like that this game offers difficult choices to its players and rewards efficiency, but I wish the story was better and it was easier to reset the run. I kept hitting a point where I didn’t have money to buy companions, cards, or heals, and my deck wasn’t strong enough to get through the story, and I couldn’t justify going through the grind. 

If you are looking for a fun deck builder, there are better options. The art is cool and it introduces interesting mechanics, but as is, this game isn’t worth buying into. The localization of the story isn’t good, and the gameplay isn’t fun enough to justify the price. You can get it on Steam for $14.99, but I suggest you hold off for a sale or some major updates. 

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