All posts by josechurape

Death Trick: Double Blind Announced!

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I enjoy a good visual novel every now and again. I love to see the unique ways they approach narrative and enjoy the change of pace they allow. The first game I was ever sent to review was a Visual Novel, and I always look back on it fondly. Since then, I keep an eye on what is happening in the genre for my collection. When I saw the announcement for Death Trick: Double Blind, I knew I needed to play it. The art is beautiful, and I am always in the market for a good mystery.

 A great magician has been murdered, and it is up to players to piece together clues to solve his murder before the circus leaves town. The game allows players to switch between two playable characters: the detective investigating the case and the magician’s replacement. Players can explore the circus grounds, interview suspects, and collect clues. Can you piece it all together before time runs out?

I love the aesthetic of this game. The colors, character design, and the world make something I want to explore. The developers promise a mystery that won’t soft lock if you solve the mystery early and a different interaction every time you talk to an NPC. If you enjoy the genre and need a new game to add to your collection, check out Death Trick: Double Blind today!

1 / 9

Death Trick: Double Blind releases on Steam later this year, but you can Wishlist the game and sign up for the playtest today. Don’t forget to follow the Noen Doctorine on their socials for all the news: Twitter, Facebook, YouTube, and Discord!

Dr. Fetus’ Mean Meat Machine Coming June 22nd

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I covered Dr. Fetus’ Mean Meat Machine in a previous post when I got to try the game early at GDC. I loved the little I got to play and have been eager for its release since. This game will be one of the most stressful yet addicting match-four games you’ve never played. It is a neat concept set in a familiar world with a cute yet gruesome aesthetic. What more can you want?

Dr. Fetus has built a machine to clone his own Meat Boy. The machine weeds through DNA samples to collect the perfect specimen. Players will match DNA while avoiding terrifying traps. There are over 100 puzzles to solve and a few difficult bosses along the way. Can you make it through this game without breaking your controller?

I’ve only played a couple of the Meat Boy games, but I am impressed with how creative they get with the IP. It’s hilariously frustrating to sit there and try to match colors while avoiding saws or missiles. The challenge this game will have to overcome is finding the perfect balance where the game carries the difficulty now synonymous with the IP while still being fun. I am curious to see how well they find this balance.

2 / 9

Dr. Fetus’ Mean Meat Machine comes out on Switch, Xbox, PlayStation, and PC via Steam, Epic Games, and GOG on June 22nd. No price has been announced yet, but you can add it to your wishlist. I’ll be publishing my review as soon as the embargo gets lifted. Make sure you check out the demo available for Switch and PC via Steam and Epic Games.

Digimon Seekers: Chapter 1-16

If you’ve been keeping up with the story on the official website, it’s become clear that Bandai isn’t putting much effort into the English translation for Digimon Seekers. I have taken it upon myself to fix the Google translation we get stuck with every week. I’ll be keeping the core story the same, but I will hopefully fix some of its mechanical awkwardness. I will be posting my version the Monday after the official release, but make sure you always read the original chapter. If you enjoy what I do, make sure you like and subscribe, and don’t forget to start on chapter 1-1!


Numemon, champion, mollusk, virus type.

Numemon lands with a loud thud, kicking up dust around it. The large slug was the size of a small truck. On its head, a rotating police light shines splashes of red and blue light around the Digimon. It turns its attention to Logamon and Eiji who stand meters away, ready for a fight.

Satsuki smiles as she suddenly appears on Numemon’s back. Her hologram shimmers in the same translucent blue Eiji does. “You’ve done it now code cracker. You and forehead don’t stand a chance against my Numemon!”

“Don’t call me Forehead!” Loogamon snarls. Its fur stands angrily down its back.

Eiji watches as the Cargodramon hovers over them, the blinding white light of the spotlight washing over them. Eiji can make out its cannons still fixed on Loogamon. Eiji watches as the Commandramon continue to move into position around them. He feels the muzzles of countless guns pointing in their direction. And Eiji watches the curious pair in charge of it all. Eiji tries to calm himself with a breath, but his heart continues to race.

Satsuki lifts the watch to her mouth and lets out a devilish smile. “All units, on my command…”

“My name is Eiji Nagasumi” he blurts desperately “What’s your name?” His voice shakes as he waits for an answer. 

“Not that it matters, but I am deputy squad leader Satsuki Tamahime of the Metropolitan Police, Cybercrime division and..”

“That’s a pretty name. What kanji do you use for your name, Stasuki?”

Satsuki thinks for a moment. “It’s ‘tama’ from shogi, ‘hime’ from princess, and… stop trying to distract me! I know you’re an ‘A’ level code cracker…”

Eiji smiles as he cuts her off again. “You hear that Loogamon. I’m an elite-level code cracker! Satsuki approved.” Satsuki becomes more annoyed with each interruption. Eiji can’t help but enjoy messing with the officer. 

“Your days living a normal life are over Eiji Nagasumi..”

“Call me Fang”

“You have been placed on the departments blacklist. There is nowhere you can hide Nagasumi. Come quietly or things are going to get… icky” she lets out a giggle.

“Nume!” the slug cries out as if on command. Eiji can see the slug clearly now. Its shiny skin shines under the flashing lights as slime sweats down its body.

“You got this Loogamon,” Eiji says unconvincingly, trying to reassure his partner.

“I hate slimy foods!” Loogamon growls as it begins to tense up a reaction.

Blap-blap-blap-blap!

Numemon rapidly fires bullets of poo toward the pair. Eiji and Loogamon jump to dodge the fire, narrowly missing the attack. Satsuki laughs loudly.

“What a disgusting attack,” Loogamon snaps as it lands. “Fitting for a trash Digimon and its loudmouth companion.”

Eiji had been looking himself over for traces of poo. “Um Loogamon?” he begins as a bead of sweat makes its way down his forehead, “she can hear you”

But it was too late. Satsuki stops laughing. Her expression becomes stern. “You Mangy mutt! Don’t talk about Numemon like that!” Numemon launches a large blast of sewage toward Loogamon. Loogamon swiftly jumps out of the way as the sewage explodes against the wall behind it. The explosion catches Eiji, covering him in a disgusting sludge.

“Loogamon!”

Loogamon smirks at the site. “You’re lucky it was only a richochet”

Unfortunately, being Mindlinked made the sensation too real. Eiji could smell the foul stench as it stuck to his skin and feel the gross slimy warmth as it settled around him. Eiji retches as he tries to regain his composure.

Numemon and Satsuki burst out laughing. Eiji struggles to find the will to fight. Eiji can hear the snickers of the Commandramon far off in the shadows. Even the Cargodramon lets out an involuntary snicker as it continues to hover.

Eiji tries to wipe away the gunk, but the act only seems to smear deeper into his skin. “Hey, Satsuki?” Eiji says as he scrapes a clump of poo from his hair, “Why’d you pick Numemon?”

Satsuki thinks for a moment before cuddling against the Numemon. “Because it’s so cute! It’s slimy, shiny, and it’s got a ferocity that I find…Fascinating.” The Numemon smiles as it nuzzles against Satsuki. Suddenly, she sits up straight and turns to Eiji. “Hey, Eiji?” She says in a serious tone. 

“Yeah?” Eiji replies, scraping off another chunk of poo from his arm, and dropping it to the ground.

“I’m bored now. I’m done with this”

“Dammit!” Loogamon snaps “Eiji, end the hologram!”

Eiji freezes for a moment, unsure what to do. He ends the hologram and Eiji and Loogamon become one. 

Eiji finds himself suspended in an empty virtual space, surrounded by monitors. At the center, Eiji has a clear view of the battlefield through Loogamon’s eyes. The surrounding screens were filled with stats, menus, and programs. 

“Commandramon! Fire!” Satsuki commands gleefully.

DCD BOMB!

The Commandramon start tossing bombs towards the space Loogamon stood. Before the bombs get a chance to explore, Loogamon is in the air above an unsuspecting group of Commandramon.

“Howling Fire!”

A wall of fire rains down over the Commandramon, leaving them blackened and unconscious.

Satsuki and Numemon are unphased by the sudden burst of flames.

“Let’s see how you handle my flame!” Loogamon roars as he lets out a burst of flame towards the advancing slug. The flames engulf the pair, but the fire has no effect. The attack doesn’t break the slug’s stride as it slowly closes the gap between them. 

Eiji watches the battlefield helplessly from his void. Numemon was a Champion-level Digimon. Even if it is just a slug, the difference in power level is clear. Loogamon needed to be stronger to stand a chance. But what could he do from in here?

“Calm down Eiji!” Loogamon’s voice comes from within Eiji’s head.

Eiji tries to calm himself. “If we don’t give it our all, we’re toast”

There is a brief silence before Loogamon answers, “Ever since we arrived in the Wall Slum, I’ve been feeling this strange surge of power growing within me. I can feel it about to overflow, and I think it’s because of you. Can you feel it too?”

Eiji tries to calm himself further as he tries to concentrate. At first, he is hit with the overwhelming senses of the world around him. His nose fills with the burnt scent of gunpowder mixed with the foul order of sewage. He can hear the sound of the rotors slicing through the air and the sound of the remaining Comandramon moving their injured comrades. And he can feel the stinging pain of the bullet wounds on Loogamon’s flesh. Beneath all of this, Eiji feels a strange sensation. A power shared between the too ready to overflow.

Loogarmon, champion, dark beast, virus type.

Character design/illustration illustrator: malo

Candela Obscura: The Macrabre System You Should Be Trying

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Like a lot of people, I got into Dungeons and Dragons because I enjoyed watching Critical Role. I’ve since stopped following the show as closely, save for the animated series on Amazon, but have been playing with the same group of randoms I met three years ago. I love D&D, but I am always looking into new systems to try. I like to borrow mechanics from other systems, but mostly, I like to see what’s out there. 

I wasn’t surprised when I heard that Critical Role was changing systems. There has been speculation about the move for a while now. I think the drama with Hasbro getting too greedy had its part in the transition, but I also think they were looking for a new system that allowed them to focus on the narrative. Critical Role has been a catalyst for D&D’s recent popularity, and I am curious to see how this move affects the player base. 

Their newest campaign, Candela Obscura, will use the Illuminated Worlds system. I won’t be covering the campaign, but I have read the quick start guide and thought it was worth some attention. For those interested in running a campaign of Candela Obscura, download the quick start guide from the official site.

In Candela Obscura, players will face off against the paranormal as they investigate the macabre and the mysterious. While there are many opportunities for combat, the system’s focus is building a compelling narrative through its checks and player interactions.

The best way to learn about this game is through the quick start guide. It has easy-to-learn mechanics, a prewritten adventure, and pregenerated character sheets to get you started. Best of all, you can play it for free. Do note that you are getting a simplified version of the RPG, but it is enough to get you a taste of the system. I think it is a neat system to try. I particularly like how it handles checks and the flavor of its world. The guide is free, so you have nothing to lose if you try it today.

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Digimon TCG Update: June 4th

The Digimon Card game has had its resurgence for a couple of years now, and I have since started my humble collection. I love the art and enjoy the gameplay. Sadly, I don’t have the time to play at locals or online, but I love collecting. There are ways to play online if you don’t mind the clunkiness of Tabletop Simulator or the awkwardness of playing through a webcam with strangers on Discord, but I am a little too socially awkward. I can only hope that there is enough of a market for the game that one day, Bandai will release a web client like the big TCGs.

In an effort to give the game more exposure and hopefully convince some folks to join the hobby, I will start making weekly updates on the news related to the game. Please I will be coming at these announcements from the perspective of an enthusiastic collector rather than a competitive player or an investor. This post will also include spoilers for an unreleased set, so if you care about spoilers, stop reading now. And as always, make sure you like and subscribe!


Alternative Being [EX-04] Spoilers

This theme booster is coming out on June 23rd and the art for this set is so good!

I want to start off with Omnimon Alter-S because it looks so cool! Man the art is amazing, and the affects are pretty cool. DNA Digivolution is such a cool mechanic and you get some pretty nice removal and board expansion.

This looks like its going to be a great set to collect if you like the Greymon and Garurumon line. I’d love to add these to my binder!

Locals

The local scene hasn’t had too much love, at least in my area. I had a chat with the manager of my LGS and was told that Bandai was spending more resources promoting One Piece. They weren’t getting much prize support, but that might be changing with the new prize support promos that were just announced. I can’t tell you who is getting allocated, but there might be incentive to collect some.

Tamer Party

Tamer party is a special event for the month of June with the goal to encourage new players to the hobby. This is a casual event designed to teach players how to play. There is no winner, but participants will get special four card packs with a chance of hitting a very cool Magnamon. Check with your LGS if they will be participating.

I don’t know about you, but I love the retro vibe for this Magnomon. They other cards you can pull are pretty exciting as well.

I am most excited for Aldamon if I am being honest. I know there is a lot of hate for Frontier, but it is my favorite season of Digimon. The story might not have been the best, but it had an amazing concept and a fantastic opening song. There might be bias because of how impressionable I might have been at that age, but I don’t care. I like what I like.

June 2023 Store Championship

While not the most exciting news, if you have access to decent local scene, might be a good chance to get some unique promos.

June-August Events

There is a lot going on for competitive players. Both the Ultimate Cup and Championship will be going on across the regions with some pretty solid prize support. looks like there will be both online and offline events, so make sure you go sign up for what works best for you.

July-Aug Regional Sign Ups

Ultimate Cup Sign Ups (Looks like its only NA for now)

2023 Championship Promos

Its time to earn your path to the championship. There are some nice promos so make sure you check out what is available to you.

Ultimate Cup

The Gigimon looks so cute!

And for those who care about the meta…

Here are the top 4 decks for the April-May Regionals

North America

Europe

Oceana

Digmon Dreamers

Digimon Dreamers is getting its English release on the Digimonweb. Hopefully it gets a proper translation and not Google Translate like Digimon Seekers.


That’s all I have for now, I haven’t decided on the release schedule for these updates but I will be back next week. Don’t forget to like, subscribe, and comment if the mood strikes. Until next time!

System Shock is Back!

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System Shock has gotten a remaster, and it looks sick. The classic FPS has officially come to modern PCs with better graphics, updated controls, a new UI, and some much-needed quality-of-life changes. If you’ve played the original, you aren’t getting the same game you played way back when. The reboot promises never before seen enemies, a revamped hacking system, and new ways to combat enemies, like a brutal dismemberment system. While a few changes have been made, the developers have worked closely with members of the original team to make sure they keep the spirit of the original the same in this reboot. 

As the Hacker, players must fight through armies of mutated creatures controlled by the evil ai, SHODAN. Players will avoid traps, solve puzzles, and hack their way through Citadel Station. What secrets will you uncover on your journey?

I never had the means to play the original System Shock growing up. I played a bit in college and would watch my friends play it here and there, but I never had the opportunity to get deep enough exposure to it. I love that these older games are getting a second chance for new and old audiences, especially those like me who missed the train entirely. I am still working on getting a review code for this, so fingers crossed I get one soon.

System Shock is available on PC via Steam, GOG, and Epic Games for 39.99. A demo is available on Steam and Epic Games if you want to try it out first. Console editions of System Shock are planned for the future, but no details are available yet.

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The Best Games I’ve Played in 2023 so far

2023 has been an interesting year. I decided to take my game reviews a lot more seriously, and as a result, I got to cover a cool event, meet some interesting people, and play some fun games. Since the year is about halfway over, I think it is the perfect time to make a list of the best games I’ve played so far. This list is based on my opinion and in no specific order. I put a lot of thought into only including the games I believe deserve the most attention. There were some hard choices, but I didn’t want this list to be long.


Fire Emblem Engage

I am not the biggest fan of strategy games, but this one was so much fun. Check out the full review!

Dameo

If you like tabletop dungeon crawlers, you need this game. You can play solo, with friends, or with strangers. Check out the full review!

Liberte

This was a fun little ARP with an interesting deck building you don’t want to miss. Check out the full review!

Everspace 2

This was a very unique RPG with an interesting story, but mechanics that are out of this world. Check out the full review!

Havendock

If you are looking for a new village builder to play, or simply looking to wet your feet with the genre, check out Havendock. Go read the full review!

Super Dungeon Maker

If you like classic RPGs or have always wanted to make your own, this game is in a great place right now. Check out the full review!

Volcano Princess

While this may not be perfect, it was such a unique, memorable, and fun experience that I needed to add to the list. It may not be for everyone, but it is worth looking into. Check out the full review!

Strayed Lights

This was such a beautiful game with a fantastic soundtrack. If you need another souls-like, this should be in your library. Check out the full review!

Planet of Lana

This is a cute puzzle adventure game with a solid story and great music. I know I just reviewed it, but I had to add it to the list. Check out the full review!


To My Readers

I am beyond grateful for the opportunities I’ve gotten this year. I have a lot of ideas and more opportunities for the future, but I wouldn’t have gotten here without you. To all of you who continue to read my work or those of you who just got here, thank you! Writing this blog has been so much fun, and it means so much to me that you take time from your day to read what I have to say.

Make sure you like and subscribe because that helps me out a lot. Most importantly, thank you! I love you all.

The BrikWars are Coming!

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If you are in the market for a new quirky tabletop wargame, you should look into BrikWarsBrik Wars aims to give your old brick systems a new purpose with a ruleset that seems like a silly good time. Build and destroy your own battlefield, collect unique armies, gather powerful weapons and items, or go on one of the prewritten adventures. No building instructions are required! All you need are a set of bricks, the core rule book, and some imagination. The combat mechanics seem simple to learn, and there is an interesting build/destruction mechanic that promises a fresh tabletop experience. There are even prewritten adventures you can run through before breaking off and making your own. Players can either use the rules for wargaming or for running a silly TTRPG.

I don’t think this will be anyone’s main wargame or TTRPG, but it does look like something you pull out when you don’t want to get too serious. This also looks like a great way to get kids into tabletop gaming without having to buy too many game pieces, assuming your kid already has a healthy collection of Legos. The art is cute, the rules seem simple enough to teach, it has a very quirky and fun tone, and there seems to be a lot of room to be creative. 

The book is scheduled to ship on September 2023, but you can preorder your core rulebook today. Preorder now to receive a pdf sample of the rule book for testing. The publisher is looking for feedback before the game’s release so that the game releases at its best version, so make sure you share your thoughts on the game. 

You can preorder the book for $50.44. Now seems like a great time to dust off your old Legos or simply buy new ones. 

Planet of Lana: The Beautiful Puzzle Game You Should Be Playing!

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I was sent Planet of Lana as a review code. I am very grateful for the opportunity, but I will keep my review honest.

Planet of Lana is a beautiful puzzle game with an incredible story and a fantastic soundtrack available now for PC and Xbox

Aliens have invaded Lana’s planet and have abducted her sister. As the only remaining survivor, Lana must go out and find her sister. Along the way, Lana meets Mui, her cute cat-like companion that will help her on her journey. The pair must now brace an unforgiving landscape, explore the mysteries of the past, and save her people. Can they do it?

I got to play the demo during my time at GDC and loved it. I was very excited when I finally received my copy, and I am happy to report that the title did not disappoint. I love this game! The puzzles are fun and creative, the score is fantastic, and the story is well done. 

The puzzles in this game are challenging enough to keep players engaged, but I never felt they were hard enough to require a guide. The puzzles are designed with enough clues that players should have no trouble getting through them. The puzzles help tell a story that I believe is worth experiencing once.

3 / 11

Planet of Lana tells an incredibly moving story full of adventure, friendship, and danger. It is a breathtaking collection of art and music that come together to create such a wholesome experience. The amount of attention to detail put into this game needs more recognition. I spent way too long trying to piece together all the clues and appreciating the vibrant and lively backdrop. It is remarkable how much this game accomplishes in the space it is given. 

But this game isn’t just pretty, it is also fun. You control Lana and command Mui to solve puzzles. As you get deeper into the story, you find forgotten technology that gives you new ways to interact with the world. The puzzles get creative without losing the chill vibe it mostly carries throughout. This game gets tense when it has to, with moments that will leave most players sweating profusely. 

I love this game and recommend it to anyone looking for a new game. This is a cute, fun, beautiful puzzle experience that anyone can enjoy. If you like games like Brothers: A Tale of Two Sons, this game should already be in your library. But if you need further convincing, try the free demo for PC. The demo gives potential players a fantastic preview of what they have in store. You need to buy this game. 

You can buy Planet of Lana for the Xbox and PC via Steam for $19.99, which is worth it for what you’re getting. You can also play it free with Game Pass.

Digimon Seekers: Chapter 1-15

While we wait for Sunday’s chapter, I’ve decided to revise the Seekers story to fix some of the story’s awkwardness. I will keep the story the same but will try to make it sound nicer. This isn’t my story, so please make sure you check out the original chapter. Let me know if this is something worth continuing. Make sure you start at chapter 1-1


Character design/illustration illustrator: malo

Cargodramon hovers over Eiji and Loogamon. Its harsh spotlight rains over the pair as the sounds of the rotors drown out most sounds. Several squads of Commandramon slowly surround them.

“This is the DigiPolice. Give up code cracker. We have you surrounded!” The warning repeats over the megaphone.

“Dammit!” Eiji shouts. For a code cracker, there is no police force in Japan scarier than the Digipolice. But despite his fear, Eiji couldn’t help but feel excited. “This is so cool! I’ve never seen the DigiPolice before. Loogamon, take a picture of the Cargodramon.”

Loogamon is tense, its fur standing on edge. “My eyes aren’t cameras,” it snaps. Loogamon glares at the hovering Cargodramon.

Cargodramon has its attention on Loogamon. Its sensors scan the blue wolf.

Mindlink active, a robotic voice announces as the scan completes. Satsuki Tamahime sits at her command station inside the Commandramon. She shifts her attention between the many monitors surrounding her. She watches as the Commandramon move into position. She watches the two criminals frozen at the base of the cul-de-sac, She reads over the scan data as it comes in.  

Satsuki doesn’t look like the typical DigiPolice agent. She wears the standard DigiPolice uniform but has styled it to fit her aesthetic. Her black shoulder-length hair falls from under a baseball cap. She’s dyed the inner layer a bright green. She wears a loose-fitting jacket that now hangs around her shoulder. Her thick combat boots are kicked up on the console. She smiles as she brings the mic to her mouth.

“You guys are with that Sons of Chaos group aren’t you? I got it right, didn’t I?”

“Got it right? I don’t know what you’re talking about.” Loogamon replies.

“Don’t play dumb forehead. I know you and lame brain are Mindlinked. I need you to come quietly and answer some questions”

“Lame brain?”

“Forehead?”

Eiji and Loogamon look at each other. The interaction felt a bit too informal than they expected from the DigiPolice.

“Cooperate with us and I’ll make sure you won’t get into… too much trouble,” Satsuki says in a singsongy tone.

“Nah, I’m good,” Eiji replies as he starts to walk away.

Satsuki giggles “Oh?! Don’t say I didn’t warn you! M16 Assult!”

RATATATATATA

Bullets explode into the ground around Eiji and Loogamon as the Commandramon move into position.

“Hey! They’re really firing at us!” Eiji shouts as he feels the wind from a stray bullet pass over his head.

“Relax! Those were just warning shots.”

“You must have the wrong definition of warning,” Eiji mutters, looking at the nearby bullet holes.

Suddenly, the doors of the Cargodramon open. A long rope falls to a space in front of them. Satsuki slides down the rope, landing with a light thud. She dusts off her jacket and turns her attention to Eiji.

“Hey…You’re kind of cute”

Wind from the Cargodramon kicks up dust around them. The sounds of the Cammadramon’s boots continue to move in closer. Eiji doesn’t take his eyes off the policewoman.

“What do you want?”

“Ok, straight to business then,” Satskuki says as she moves closer to Eiji and Loogamon.

She’s cute, Eiji thinks before quickly shaking the thought. He needs to focus.

“So what are you doing for the Sons of Chaos code cracker? Are you poaching Digitama? We’re going to find out, so its better you just fess up now.”

Eiji can see squads of Commandramon pointing their weapons toward their location. Loogamon stands in a tense stance. Satsuki smiles sweetly at Eiji as she waits for a response.

“Hey, Loogamon… What would happen if you got shot?”

Loogamon lets out a fanged smile. “Let’s find out.”

RATATATATATATATA

This time, the explosions were much louder. Loogamon’s run was cut short as the ground in front of it explodes with a hail of 30 mm bullet fire. The railgun on the Cargodramon continues to spin as it fixes its aim on Loogamon.

The smell of gunpowder lingers in the air. Eiji finds himself crippled with the pain from a couple of lucky bullets that managed to hit.

“I get it now,” Eiji says, trying to fight through the pain. “If you get hit by a bullet, it hurts.”

Satsuki looks irritated. “I told ya code cracker, there’s no escape. Your only choice is to cooperate. You don’t want to die in Mindlink, do ya?”

Eiji shakes his head. He knew better than to mess with someone with such a short fuse.

“Good, now tell me what you’re doing here.”

“I was…I was just walking. Mapping the area for..research. I am researching the Digital World!”

“You’re what? Cargodramon!”

A voice in Satsuki’s earpiece replies, “I see no signs of Digitama Ma’am.”

“In other words….?”

“Looks like they were just taking a walk, just as they claim.”

“Ugggg” Satsuki looks visibly frustrated. There is a hint of disappointment in her tone. Even if Eiji were a Sons of Chaos Member, there isn’t enough evidence for an arrest. Satsuki shakes her head and smiles devilishly. “Well you must be up to something. No one just takes a stroll down Ninth Avenue. I know you’re up to something suspicious, and you’re going to tell me what it is!”

“This lady is crazy,” Eiji checks the virtual monitor. He looks at the Cargodramon floating above him, the Commandramon surrounding him, and Satsuki’s bloodthirsty stare. “It’s no use Loogamon, we have to get out of here…Loogamon?” Eiji turns to Loogamon, but he was already gone.

SPIRAL FANG

Two markers disappear from the map as sharp fangs rip through body armor. Before Eiji has a chance to react, two more markers disappear. Loogamon rips through a whole squad of Commandramon before appearing in front of the crimson mausoleum.

“This is my home!” Loogamon howls. Its fur stands down its back, its fangs clench in a snarl as it lets out a menacing grown.

‘Th-thi-this is obstruction of justice! You’re in trouble now!” Satsuki shouts.

“Woah! Loogamon, you took out those Commandramon so easily.” Eiji is impressed by his partner’s sudden show of strength before a sudden realization overcomes him. “You can’t attack the DigiPolice!”

“Why not?” Loogamon remains in his tense stance. The Digipolice begins recovering their felled comrades.

“Now you’ve done it!” Satsuki shouts back, “You’re under arrest for messing with the DigiPolice!”

“You have no authority here,” Loogamon smirks. “The only law in the Wall Slums is eat, or be eaten!”

“This was supposed to be easy,” Eiji mutters to himself as he scratches his head nervously. He logs into Grimm to talk to the Interviewer, but he isn’t online. “Not good!”

“You’re going to pay for this!” Satsuki says as she rolls up her sleeve. Eiji notices a smartwatch device on her wrist. It is a Digidock the same as his but a different color. Suddenly, the police lights turn.

“Loogamon, this lady can Mindlink too!”

Loogamon returns to Eiji’s side as they brace for a new attack. Eiji looks at the chaos surrounding them.

“Her Digimon partner must be…over there!” Loogamon looks up at the Cargodramon as it moves to the space above them. A loud boom sounds as the cargo hatch opens up, revealing a mysterious figure waiting behind it.

“What the hell is that?”

A hideous blob inches towards the edge.

Nucha…Nucho, nucho…

The Digimon shoves itself out of the edge and lands with a heavy thud.

“NUMEEEEEEEEEE” a huge slug shouts.

“Its a Numemon!”

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