Tag Archives: gaming blog

GDC Recap: Portal Fantasy

If you have been enjoying my content and want to support what I do, please consider buying me a coffee

GDC showed me that the era of Web3 gaming is here. At the very least, we are in the early stages of its development, and it is time for gamers to accept it is the future of gaming. There has been resistance to this shift, but from what I saw at GDC, there is no stopping it. Gaming on the Blockchain will be the standard like loot crates and battle passes are now. The big publishers have already taken steps to slowly implement the shift to Web3 so that when it does become mainstream, we won’t notice the change.

I know there is a lot of stigma surrounding Web3 because of all the negative press, but the early era of the internet wasn’t without its faults either. Now the internet is essential and useful if you are smart about it, and Web3 will be the same. I am not here to convince you to buy NFTs or get into crypto, but I am here to tell you that you shouldn’t be as afraid to look into the projects coming out for this new era of gaming. You might even find your new favorite game.

There were a lot of Web3 games featured at GDC, and a couple piqued my interest. One game I am particularly excited about is the cute monster-catching game, Portal Fantasy. Portal Fantasy is a browser-based pixel art monster catcher game that has some clear inspiration from Pokémon. The art is great, and the gameplay reminds me of the best era of Pokémon. But Portal Fantasy isn’t another Pokémon clone gunning for your money. The story is a lot darker, and the game has a few promising features that will set it apart from Pokemon.  

The Pyli kingdom is under threat by an unknown evil force. The Porbles that fill its land have suddenly grown murderous. In retaliation to this new threat, the kingdom uses its last bit of magic to summon the heroes from another realm to ait them. With the help of the Porbles that catch along the way, the heroes must work together to rid the world of this evil. Only when this land knows peace will they be able to return home. 

If you want to know more about the lore, go check out the webcomic. It comes out every two weeks, and the story is pretty solid. I love the art style, but I was not expecting the story to get so dark. This isn’t going to be another Pokémon clone, at least not lore-wise. The webcomic is free to read, and I think it’s worth checking out. Who knows? It might even get you interested in trying the game. I know it did for me. 

I didn’t get enough time with the game to form an opinion about its mechanics or gameplay. The art looks great and has a unique aesthetic I can get behind. The game will have two classes at launch, Architect and Adventurer. Adventurers are players who roam the land catching, trading, and battling Porbles. Architects will have access to what seems to be a promising world-building mechanic that I am sure will excite you creative folk out there. Architects will be able to create bases, quests, and even stories that adventurers can enjoy. This feature has me the most excited for this game because of the potential for content this game will have. Nothing is worse than finishing the story content in an MMO and having nothing to do. If this game is as community-driven as I hope it will be, there will always be something to do or try. I am very interested in seeing what the community can come up with.

The game is currently entering beta for blockchain users only. I am still trying to get into the beta. I will return with my impressions as soon as I get enough data. If you don’t want to get a wallet, the game will be free-to-play at launch, so make sure you keep tabs on the official Twitter for news on that release. For those who don’t mind, setting up a wallet isn’t hard. There are easy-to-follow instructions on how to do so on the official website. 

The biggest barrier I see for this game and Web3 games is overcoming the stigma that surrounds it. There are also a few too many steps to gain admission that the average player won’t want to take. As Web3 becomes the norm, many of the hurdles will eventually disappear. It is great to be cautious, but it is also good to learn new things. Now is a great time to start educating yourself on the future of gaming and maybe even start following projects that interest you. 

I will be following Portal Fantasy closely. If you are a fan of monster catcher games, I suggest you do the same. I think the art is great and the lore is cool so far. The game will be free-to-play, but there will be some monetization. The game license will be $20, and you will get a cute avatar NFT to play as. Follow them on Twitter to stay up to date on all the news. I will be back with more news as soon as I can get it.

Pictures were taken from the official site

GDC Recap: Planet of Lana

If you have been enjoying my content and want to support what I do, please consider buying me a coffee
From the Steam page

I got to play Planet of Lana at GDC and was blown away by how beautiful this game is. I spent most of my session simply admiring the art. I loved all the little details that went into making this world so vibrant. I loved how the branches would sway in the breeze and how perfectly they got the water effects. You couple this with a solid gameplay loop and a wonderful music score, and you have an experience worth looking into.

I’ve added an album because it was hard to choose just one picture:

1 / 12

You play as a young girl whose sister has been taken by aliens. It is up to you and your cute little cat-like companion to brave the elements and bring her back.

Planet of Lana has a very relaxing loop. You and your cat travel through an impressive landscape and solve puzzles. The game is a 2D side scroller, but they use an impressive layering technique to give the world its depth. You give your companion commands and use them to interact with the world. The game gets creative with its puzzles, and it is cool to see how you affect the world as you solve the puzzles. The puzzles are well-designed. They are not too easy, and I felt that there were enough clues to help you solve them. If you like relaxing puzzle games, this should be on your list.

I loved the demo, but it is too early to tell if this game will be good. At the very least, this game is looking very promising and worth checking out. Planet of Lana will launch on PC and Xbox, but no release date has been set. It will also be launching on Game Pass. The demo is available on Steam, so go download it! Don’t forget to add it to your wishlist while you’re at it!

To stay up to date on all the news, make sure you join the official Discord and follow them on Twitter, Instagram, Facebook, Tiktok, and YouTube.

GDC Recap: Worldless

If you have been enjoying my content and want to support what I do, please consider buying me a coffee

I got to try Worldless at GDC, and it was one of the few times I have ever enjoyed a platformer. Worldless is a 2D minimalistic adventure platformer with an interesting battle mechanic. This game is beautiful, but the game has a great design. You play as this character of light and travel through this abstract world, fighting against monsters and marveling at how pretty everything is.

As far as platformers go, this one isn’t that bad. According to the game’s producer, the devs wanted to make the focus of the game its combat system. I don’t like platformers, but I found the experience pleasant and relaxing. I particularly loved how the world changes around the main character as you move her through the world. This feature was implemented to keep players from getting lost, and it works perfectly. It also looks great in practice.

The combat is where I had the most fun with the game. Combat is turn-based, but there is a slight rhythm mechanic to it. You can easily button-mash between turns to get through fights, but it is more efficient to get the timing correctly. The loop is simple. On your turn, you cast spells and abilities, and on theirs, you block. There are elemental weaknesses, resistances, and other quirks to keep combat engaging. Worldless also features a relatively expansive skill tree that you fill by absorbing monsters or finding hidden nodes. You can fill up the whole tree, so make sure you explore everything!

The demo does a fantastic job at slowly introducing mechanics as you explore the world and builds up perfectly to a final boss. The game design for this game is terrific, and I appreciate the attention to detail that went into the making of this experience. If you pay attention, the encounters give you enough hints to make the final boss fight easier. I was told that the boss in the demo isn’t as hard as the bosses in the full game, but I was also told that I was one of the few to beat it on the first try. I found the encounter to be challenging enough to keep me engaged. I wouldn’t have been able beat the boss without a solid strategy or proper game design.

If you like RPGs and platformers, you should be looking into Worldless. The combat is fun and engaging, the platforming is relaxing, and the game is beautiful. I loved my limited exposure to this game, and I look forward to its release.

Worldless is coming to the PC and Xbox sometime this year, but an official date hasn’t been announced. The Demo is available on Steam, and I highly recommend you go download it. Don’t forget to wishlist it while you’re there!

Shout out the Dev who was so kind and answered all my questions. Make sure you follow them on Twitter and Join the Discord so that you are always up to date!

Pickleball One (Formerly Playin Pickleball), is one of the best VR sports game

I was sent Playin Pickleball to review for my site. While I am very grateful for the opportunity, this will be an honest review of the game. If you enjoy my reviews, please leave a like, comment, follow, and share this with your friends. If you need any accessories for your VR headset like a high quality charging cable or prescription lenses, get them over at ZyberVR. Use Discount code CHURAPE for 15% off your purchase.

Playin Pickleball is a sports title you need to pick up if you like pickleball or are thinking about picking it up. This game is incredibly immersive. The 3D sound is realistic, and the physics are amazing. I did encounter a few visual bugs, but nothing that made the game unplayable. For the best experience, make sure you play in a well-lit room with lots of space.

While I spent most of my game time in single-player matches against bots, Playin Pickleball has online multiplayer. The bots in single-player are surprisingly competent. I suggest you play on the higher difficulties as soon as you learn the rules for the most realistic experience. While I was never able to beat the AI, I did see myself improving the more time I spent with the game. If you feel like you need practice, there are various practice modes to help you improve. You can also join the official Discord where the community holds beginner clinics for anyone who wants them. If you can’t make the clinic, it is easy to find someone willing to show you the ropes. 

If you are worried about this game’s skill ceiling, don’t be. I am not athletic, but I didn’t feel like I needed to be. Playing Pickleball has easy to adjust the settings so you can always play matches at your skill level. The game also does a fantastic job of showing you the fundamentals of the game. I have never played pickleball, but I felt like I picked up the rules quickly. There was enough freedom to learn at my own pace, and enough of a challenge to help me improve over time. I was never able to beat the AI, but I did get better. I almost feel confident enough to try my skills IRL.

The best part about this game is the official Discord. If you pick up this game, joining the Discord should be mandatory. The Discord is full of friendly people who love the game as much as you will. It is a great place to go if you want to find someone to play with. The online matchmaking is fine, but it is easier to find a match on Discord. I love that this game is community focused because a game needs a strong community. Playing against the AI is great, but the bots are soulless, and nothing beats playing against a friend, new or old. The discord is where you go to report bugs, make suggestions, make new friends, and join tournaments. There is always something going on, so make sure you give them a follow. Make sure you also follow the other socials:

If you are looking for a new game to add to your VR library, go pick up Playin Pickleball. The graphics are great, the experience is immersive, and there is a solid community waiting for you to join. This game is a lot of fun and well worth your investment. You can pick this up for the Meta Quest for $19.99. I know it says it is on Meta’s App Lab, but the game is done and polished. Pick up your copy today!

Wildfrost

Wildfrost is a cute new deck builder coming to the Switch and PC on April 12, 2023. Use the power of your cards to face off against the dangers Wildfrost has to offer to save your friends. Do you have what it takes to end this eternal winter?

I love card games and deck builders so this will be a must-buy for me. The art is super cute and the gameplay looks interesting. If you can’t wait for the 12th, there is a demo for the switch you can try. I might check out the demo later if I can, but I will definitely be adding this game to my collection. Pre-order it today on the Nintendo Switch or Steam.

GDC Recap: 7 Dwarfs: Legends Untold

If you have been enjoying my content and want to support what I do, please consider buying me a coffee

I got to play a bit of 7 Dwarfs: Legends Untold at GDC, and it was a blast. I didn’t get enough time with the title for a solid review, but it did leave a solid impression. 7 Dwarfs is an action-packed co-op roguelike that you should look into if you enjoy fast-paced arcade games. It reminded me of Castle Crashers, and if you are a fan of that game, you should check out this title.

Team up with your friends as you play as one of the seven dwarfs to fight against the evil queen and her army to keep Snow White safe from evil. Do you have what it takes to defeat the evil queen and keep Snow White safe?

2 / 7

Combat feels great in this game. Each dwarf has his unique set of skills, making the hardest part about this game its character selection. The characters and the world have a great design. I love dark pixel art. It creates the game’s grimdark setting, and it’s cool to look at. I didn’t get enough time with this title to get a deeper impression, but I am curious about the final product. I will try to get my hands on a copy if I have time when this game releases.

There isn’t a release date for this game yet, but you can wishlist it on Steam to grab that notification. You can also join the official Discord or follow the team on Twitter to stay up to date on all the announcements.

I want to give a shoutout to the devs who teamed up with me so that I can get a complete experience. I was terrible, but at least I had fun.

GDC Recap: SteamWorld Build

If you have been enjoying my content and want to support what I do, please consider buying me a coffee

I got to try out SteamWorld Build at GDC before the title was made public. I am extremely excited about this cute entry into the SteamWorld universe. I love city builders, and with my limited exposure to the title, I already know Build is taking all of my free time. If you are a fan of the genre, go wishlist SteamWorld Build. 

Build takes place after the events of Dig 2. The planet is dying, and you must make a final push to escape it. With the help of your citizens, you must gather resources, build your town, and fight off the wildlife that endangers our town. Can you escape before it is too late?

At first glance, Build can seem overwhelming with how much there is to manage. You have to build a city, keep your workers happy, mine resources, and defend your base all at once. The game does a fantastic job at easing the player into its mechanics, and once you get used to them, the management isn’t bad The pacing of this game can be stressful if you aren’t actively planning your moves, but the pacing of the game was rather relaxing. You will have plenty of time to maneuver between your tasks, and the game does a great job of alerting the players about what needs to be done. 

3 / 10

There is a story to this game, but it acts more as a tutorial as it guides you through the different mechanics. Each section of the story will have you unlock and repair buildings that will open up more of the game. The main draw of this game will be its sandbox mode, where you will have the freedom to build and establish your base without restrictions. I recommend going through the story to at least get a basic understanding of its fundamentals. 

The game is all about managing your base. Your base is split into different levels. At the top, you have a town of your design where you will recruit your workers. Below the town, you will mine for resources and defend against monsters. You will spend most of your time moving between levels to make sure all your worker’s needs are met while advancing your base. 

My favorite thing about this game is the art. The steampunk western aesthetic is adorable. I love the art in the SteamWorld games, and the translation from 2D to 3D art was done beautifully. The art for this game was done by the same people that did the costumes for Little Big Planet, and they did a fantastic job. I spent most of my session admiring all the little details that went into the design. The world reminds me a lot of the Ork aesthetic in 40k where everything is made from recycled metal, except here it’s cute. I loved watching the little robots complete their chores or interact with buildings. The small details make me see the passion there is for this game and have me excited to see a finished product. 

I didn’t get to play SteamWorld Build enough to have a fleshed-out opinion, but I am very excited by what I experienced. If you like city builders or are looking to get into one, Build is worth looking into. The game will be available on all consoles and PC. Go try out the demo on Steam or Epic Games. There is no release date yet, but you can wishlist it on Steam, Epic Games, GOG, and Playstation.

Shoutout to the devs that took the time to show me the game and answer all my questions. Keep up the good work!

Make sure you join the official SteamWorld Build Discord server to stay up-to-date on all the news. It is a very active server that occasionally has giveaways. You can also follow them on Twitter

GDC Recap: Pool Party

If you have been enjoying my content and want to support what I do, please consider buying me a coffee

At GDC I got to try out Pool Party, a cute little party game you might want to wishlist if you have the friends for it. The game supports four-player couch co-op. You take control of the cutest pool ball character that you can customize. There are only six game modes, but they have more planned for the future. The game modes include Sumo, Tennis, Pool, Football, Jinxed, and Free For All. Each game is based on a sport and has been adapted to fit the pool theme, and it works brilliantly.

4 / 9

The developers wanted Pool Party to be skill-based. Each game relies heavily on physics. Although each round erupts into chaos, you need to put thought into the moves you make to complete the objectives. The devs also wanted the focus to be on the mini-games, so they eliminated all the boring bits you would find in games like Mario Party. Instead of waiting through boring animation, you spend your time between rounds voting on the next mini-game.

The mini-games are a lot of fun, but I loved football (soccer) the most. Having to recalibrate my approach for each game mode kept me engaged, and the chaos had me focused. You have been warned, this game might destroy a couple of friendships.

The biggest draw to this game is its appearance. This game is super cute, and the maps are vibrant and fun. The developers plan on releasing multiple maps to give the game its variety. 

Taken From the Steam Page

If you are looking for a party game and have the friends to play with, you should at least wishlist Pool Party on Steam. They also plan to release it on the Nintendo Switch, but there isn’t any information on that release yet. There is also a demo you can download and try before you commit.

I want to thank the devs who joined up to play and answered all my questions. I didn’t win any of the matches, but I had a lot of fun regardless. Make sure you follow them on their socials to stay up to date on all the news. You can find them on Discord, YouTube, Twitter, Facebook, Reddit, and Instagram.

GDC Recap: Shockbyte

At GDC I got to talk to the founders of Shockbyte, a game hosting server provider. The company had its start with Minecraft, but it has since expanded to support other games like Ark: Survivor Evolved and Valheim. You can find a list of supported games on the official website, here.

The founder started the company at 15 when he saw a need in his community that needed to be filled. It has since grown to what it is today, but not without issues. They have since learned from their mistakes and worked hard to provide the best services for their customers. Shockbyte’s goal is to make their servers as user-friendly as possible so that even the most tech illiterate can effortlessly create a server. What sets this company apart is that while its competitors are stuck in their ways, Shockbyte continues to innovate. They plan to add game-specific features to make the user experience as effortless as possible. These features are only months away, and I hope to return with more information as soon as it is publicly available.

If you are in the market for a server to host one of your worlds, Shockbyte offers inexpensive plans with 100% uptime, DDOS protection, and 24/7 customer support. They also have a 72-hour return policy in case you aren’t satisfied. With these kinds of promises, it is at least worth some research.

I haven’t used Shockbyte, but I have used a service like it to host my Foundry VTT servers for my D&D campaigns. At the time, running it on my PC wasn’t an option because my computer was outdated and my internet was slow. The sessions I ran off my computer were terrible. I faced constant crashes, assets wouldn’t load, and my player’s moves wouldn’t register. I was only dealing with images. I can only imagine how terrible the experience would be with something more resource heavy like Minecraft. Having a dedicated server is great because it eliminates the issues. My players could access the servers, even when I was away, and the games ran smoothly on any internet speed. It also eliminated the risk of losing all my work to hardware failure, which I did. I have since started hosting on a Rasberry Pi because it fits my needs better, but I understand the value of a service like this. 

Shockbyte has a number of affordable plans for several games. I am sure there is one that is just right for you!

This isn’t a sponsored post, nor was I asked to write anything. I am doing so because the product seems great, and I felt the need to share my experience. I am very grateful that Mitch and Niek made time to speak with me to talk to me about their company and answer all my questions. I know I am still a small blog, so it meant a lot to me that I was treated like I wasn’t. It was clear from our conversation that they are passionate about their company and what they do, and I feel confident that they will succeed in providing a fantastic service. I wish them all the best. Thanks again!

Make sure you follow Shockbyte on their socials to stay up to date on all their news: Discord

*Images taken from the official website

Game Review: Broken Spectre

If you have been enjoying my content and want to support what I do, please consider buying me a coffee

I was sent Broken Spectre as a review code. I am very grateful for the opportunity, but I won’t let it sway my opinions. This will be my honest review.

Broken Spectre is an unreleased horror narrative for VR that uses hand tracking instead of the remotes. You play as Casey as she goes into the mountains to search for her father who went missing 25 years ago. But the truths she uncovers are a lot more sinister than expected. 

Taken from the Press Kit

I don’t do well with horror games, so this title took me longer to complete than usual. That said, Broken Spectre is a great horror story. The music, the 3D sound, and hand tracking work together to create the game’s ominous atmosphere. The deeper I got into the story I got, the harder it was to convince myself to keep going.

It is hard to talk about the narrative because I don’t want to ruin the ending, but it is a well-crafted narrative. All the clues you find, the visuals you see, and the bits of dialogue you hear all build to the games satisfying conclusion. I found it a bit short, but enjoyable. 

The use of hand tracking was a nice touch because it made the game feel a lot more immersive. If you do use hand tracking, make sure the room is well-lit. I felt that the controls were buggy in dim or low light.

The game was released in June 2023, but it felt pretty finished to me. I did break the game a few times, but I was able to work around it. If you like horror and visual novels, you should look into getting this game. It is available on the App Lap if you don’t want to wait.

Gaming News and Review

%%footer%%